diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-04 18:50:53 -0500 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-01-04 18:50:53 -0500 |
commit | eff6795887cc27f2c5139df9a6da70f4f02338b4 (patch) | |
tree | f91be2b0b7194b4ddff13f4935a0edafc4284a43 /src/battle/anim/slash.c | |
parent | 3ea9cff2c67b3db195c3326afc56fa0662c2327a (diff) | |
parent | b1a7733c1cead8ed3d4a58c42d638afd0ead8ab0 (diff) |
Merge branch 'master' into unk_text_8095904
Diffstat (limited to 'src/battle/anim/slash.c')
-rwxr-xr-x | src/battle/anim/slash.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/battle/anim/slash.c b/src/battle/anim/slash.c index c5869c4ab..6adcaf098 100755 --- a/src/battle/anim/slash.c +++ b/src/battle/anim/slash.c @@ -5,8 +5,8 @@ #include "sound.h" extern s16 gBattleAnimArgs[]; -extern u8 gBattleAnimBankAttacker; -extern u8 gBattleAnimBankTarget; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; static void sub_80CDE78(struct Sprite* sprite); static void sub_80CDEB0(struct Sprite* sprite); @@ -19,13 +19,13 @@ void sub_80CDD74(struct Sprite* sprite) { if (gBattleAnimArgs[0] == 0) { - sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2) + gBattleAnimArgs[1]; - sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3) + gBattleAnimArgs[2]; + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2) + gBattleAnimArgs[1]; + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + gBattleAnimArgs[2]; } else { - sprite->pos1.x = sub_8077ABC(gBattleAnimBankTarget, 2) + gBattleAnimArgs[1]; - sprite->pos1.y = sub_8077ABC(gBattleAnimBankTarget, 3) + gBattleAnimArgs[2]; + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 2) + gBattleAnimArgs[1]; + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 3) + gBattleAnimArgs[2]; } sprite->data[0] = 0; @@ -36,16 +36,16 @@ void sub_80CDD74(struct Sprite* sprite) void sub_80CDDDC(struct Sprite* sprite) { - sprite->pos1.x = sub_8077ABC(gBattleAnimBankTarget, 2) + 0xFFD0; - sprite->pos1.y = sub_8077ABC(gBattleAnimBankTarget, 3); + sprite->pos1.x = GetBankPosition(gAnimBankTarget, 2) + 0xFFD0; + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 3); StoreSpriteCallbackInData(sprite, sub_80CDE78); sprite->callback = sub_8078600; } void sub_80CDE24(struct Sprite* sprite) { - sprite->pos1.x = sprite->pos1.x = sub_8077ABC(gBattleAnimBankTarget, 2) + 0xFFD0 + gBattleAnimArgs[0]; - sprite->pos1.y = sub_8077ABC(gBattleAnimBankTarget, 3); + sprite->pos1.x = sprite->pos1.x = GetBankPosition(gAnimBankTarget, 2) + 0xFFD0 + gBattleAnimArgs[0]; + sprite->pos1.y = GetBankPosition(gAnimBankTarget, 3); StartSpriteAnim(sprite, 1); sprite->data[0] = 0; sprite->data[1] = 0; @@ -78,6 +78,6 @@ void sub_80CDEC0(struct Sprite* sprite) sprite->data[0] = 0; sprite->invisible = !sprite->invisible; if (++sprite->data[1] > 8) - move_anim_8072740(sprite); + DestroyAnimSprite(sprite); } } |