diff options
author | golem galvanize <golemgalvanize@github.com> | 2018-01-09 16:48:01 -0500 |
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committer | golem galvanize <golemgalvanize@github.com> | 2018-01-09 16:48:01 -0500 |
commit | c7722a492017dbd8a5fb3bb216062eb62129daf5 (patch) | |
tree | 2a5c0ba6a6b9364aa93eb4a9a89b35153954ab63 /src/battle/anim/sleep.c | |
parent | 2d141bc612ffecc984f6b4238c2791ba8419a192 (diff) | |
parent | 85174ad6193d3d58b92deaaedf8c510440ed85ee (diff) |
fixing merge conflicts
Diffstat (limited to 'src/battle/anim/sleep.c')
-rwxr-xr-x | src/battle/anim/sleep.c | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/battle/anim/sleep.c b/src/battle/anim/sleep.c new file mode 100755 index 000000000..0f0e54f80 --- /dev/null +++ b/src/battle/anim/sleep.c @@ -0,0 +1,44 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; + +static void sub_80CD394(struct Sprite* sprite); + +// sleep (the "ZZZ" graphical effect) +// Used by Rest and the sleep turn when the Pokemon is still asleep. + +void sub_80CD328(struct Sprite* sprite) +{ + sub_8078650(sprite); + if (GetBankSide(gAnimBankAttacker) == 0) + { + sprite->pos1.x += gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[3] = 1; + } + else + { + sprite->pos1.x -= gBattleAnimArgs[0]; + sprite->pos1.y += gBattleAnimArgs[1]; + sprite->data[3] = 0xFFFF; + StartSpriteAffineAnim(sprite, 1); + } + + sprite->callback = sub_80CD394; +} + +void sub_80CD394(struct Sprite* sprite) +{ + sprite->pos2.y = -(sprite->data[0] / 0x28); + sprite->pos2.x = sprite->data[4] / 10; + sprite->data[4] += sprite->data[3] * 2; + sprite->data[0] += sprite->data[1]; + if (++sprite->data[1] > 0x3C) + move_anim_8074EE0(sprite); +} |