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authorProjectRevoTPP <projectrevotpp@hotmail.com>2018-01-04 22:21:39 -0500
committerProjectRevoTPP <projectrevotpp@hotmail.com>2018-01-04 22:21:39 -0500
commit5b5fedfc78a9f2751d001a92c65be86e3ffefcc1 (patch)
treee1357a59a3d98cf1e976f948f98d799f87a00bf3 /src/battle/anim/slice.c
parentab06b56532026db85a9cba1c21c8b2235fcdf222 (diff)
parentf0e98a9204bf19981c0c9652bc9ed82ae95438e4 (diff)
Merge branch 'master' of https://github.com/pret/pokeruby into assert
Diffstat (limited to 'src/battle/anim/slice.c')
-rwxr-xr-xsrc/battle/anim/slice.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/battle/anim/slice.c b/src/battle/anim/slice.c
index 8e33dcb06..fe8745483 100755
--- a/src/battle/anim/slice.c
+++ b/src/battle/anim/slice.c
@@ -5,8 +5,8 @@
#include "sound.h"
extern s16 gBattleAnimArgs[];
-extern u8 gBattleAnimBankAttacker;
-extern u8 gBattleAnimBankTarget;
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
static void sub_80CCB00(struct Sprite* sprite);
@@ -15,9 +15,9 @@ static void sub_80CCB00(struct Sprite* sprite);
void sub_80CC914(struct Sprite* sprite)
{
- sprite->pos1.x = sub_8077ABC(gBattleAnimBankTarget, 0);
- sprite->pos1.y = sub_8077ABC(gBattleAnimBankTarget, 1);
- if (GetBankSide(gBattleAnimBankTarget) == 0)
+ sprite->pos1.x = GetBankPosition(gAnimBankTarget, 0);
+ sprite->pos1.y = GetBankPosition(gAnimBankTarget, 1);
+ if (GetBankSide(gAnimBankTarget) == 0)
sprite->pos1.y += 8;
sprite->callback = sub_80CCB00;
@@ -46,28 +46,28 @@ void sub_80CC9BC(struct Sprite* sprite)
switch (gBattleAnimArgs[3])
{
case 1:
- a = sub_8077ABC(gBattleAnimBankTarget ^ 2, 0);
- b = sub_8077ABC(gBattleAnimBankTarget ^ 2, 1);
+ a = GetBankPosition(gAnimBankTarget ^ 2, 0);
+ b = GetBankPosition(gAnimBankTarget ^ 2, 1);
break;
case 2:
- a = sub_8077ABC(gBattleAnimBankTarget, 0);
- b = sub_8077ABC(gBattleAnimBankTarget, 1);
- if (IsAnimBankSpriteVisible(gBattleAnimBankTarget ^ 2))
+ a = GetBankPosition(gAnimBankTarget, 0);
+ b = GetBankPosition(gAnimBankTarget, 1);
+ if (IsAnimBankSpriteVisible(gAnimBankTarget ^ 2))
{
- a = (sub_8077ABC(gBattleAnimBankTarget ^ 2, 0) + a) / 2;
- b = (sub_8077ABC(gBattleAnimBankTarget ^ 2, 1) + b) / 2;
+ a = (GetBankPosition(gAnimBankTarget ^ 2, 0) + a) / 2;
+ b = (GetBankPosition(gAnimBankTarget ^ 2, 1) + b) / 2;
}
break;
case 0:
default:
- a = sub_8077ABC(gBattleAnimBankTarget, 0);
- b = sub_8077ABC(gBattleAnimBankTarget, 1);
+ a = GetBankPosition(gAnimBankTarget, 0);
+ b = GetBankPosition(gAnimBankTarget, 1);
break;
}
sprite->pos1.x = a;
sprite->pos1.y = b;
- if (GetBankSide(gBattleAnimBankTarget) == 0)
+ if (GetBankSide(gAnimBankTarget) == 0)
sprite->pos1.y += 8;
sprite->callback = sub_80CCB00;
@@ -104,7 +104,7 @@ void sub_80CCB00(struct Sprite* sprite)
sprite->data[0]++;
if (sprite->data[0] == 20)
{
- StoreSpriteCallbackInData(sprite, move_anim_8072740);
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
sprite->data[0] = 3;
sprite->callback = sub_80782D8;
}