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authorMarcus Huderle <huderlem@gmail.com>2018-06-25 17:50:27 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-06-25 17:50:27 -0500
commit605f8ac1141daf66d3428923e004f82f5a5e1594 (patch)
treea3e5fae5d271175c7f10b6b455fcdc7f0fdd553e /src/battle/anim/thrashing.c
parente88e39d5fda1644f77e41fd652d4310612da7532 (diff)
parent659437f07a44b6f560bb58d6c12d141ed8ba7643 (diff)
Merge branch 'master' into contest_link_80C2020
Diffstat (limited to 'src/battle/anim/thrashing.c')
-rw-r--r--src/battle/anim/thrashing.c24
1 files changed, 16 insertions, 8 deletions
diff --git a/src/battle/anim/thrashing.c b/src/battle/anim/thrashing.c
index 3fde815ae..38dccb83f 100644
--- a/src/battle/anim/thrashing.c
+++ b/src/battle/anim/thrashing.c
@@ -8,26 +8,34 @@ extern s16 gBattleAnimArgs[];
extern u8 gAnimBankAttacker;
extern u8 gAnimBankTarget;
-extern struct AffineAnimFrameCmd gUnknown_083D77B0;
-
static void sub_80D0A8C(u8 taskId);
static void sub_80D0B3C(u8 taskId);
// thrashing (the movement of the Pokemon left/right repeatedly, with up/down movements below.)
// Used by Thrash.
+const union AffineAnimCmd gSpriteAffineAnim_83D77B0[] =
+{
+ AFFINEANIMCMD_FRAME(-10, 9, 0, 7),
+ AFFINEANIMCMD_FRAME(20, -20, 0, 7),
+ AFFINEANIMCMD_FRAME(-20, 20, 0, 7),
+ AFFINEANIMCMD_FRAME(10, -9, 0, 7),
+ AFFINEANIMCMD_LOOP(2),
+ AFFINEANIMCMD_END,
+};
+
// left/right movements
void sub_80D0A4C(u8 taskId)
{
struct Task* task = &gTasks[taskId];
- u8 spriteId = GetAnimBankSpriteId(0);
+ u8 spriteId = GetAnimBattlerSpriteId(0);
task->data[0] = spriteId;
task->data[1] = 0;
- sub_80798F4(task, spriteId, &gUnknown_083D77B0);
+ sub_80798F4(task, spriteId, &gSpriteAffineAnim_83D77B0);
task->func = sub_80D0A8C;
}
-void sub_80D0A8C(u8 taskId)
+static void sub_80D0A8C(u8 taskId)
{
struct Task* task = &gTasks[taskId];
if (!sub_807992C(task))
@@ -38,7 +46,7 @@ void sub_80D0A8C(u8 taskId)
void sub_80D0AB8(u8 taskId)
{
struct Task* task = &gTasks[taskId];
- task->data[0] = GetAnimBankSpriteId(0);
+ task->data[0] = GetAnimBattlerSpriteId(0);
task->data[1] = 0;
task->data[2] = 4;
task->data[3] = 7;
@@ -48,13 +56,13 @@ void sub_80D0AB8(u8 taskId)
task->data[7] = 0;
task->data[8] = 0;
task->data[9] = 2;
- if (GetBankSide(gAnimBankAttacker) == 1)
+ if (GetBattlerSide(gAnimBankAttacker) == 1)
task->data[2] *= -1;
task->func = sub_80D0B3C;
}
-void sub_80D0B3C(u8 taskId)
+static void sub_80D0B3C(u8 taskId)
{
struct Task* task = &gTasks[taskId];
if (++task->data[7] > 2)