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authorMarcus Huderle <huderlem@gmail.com>2018-04-28 19:11:47 -0700
committerMarcus Huderle <huderlem@gmail.com>2018-04-28 19:11:47 -0700
commitdb5067c512a33ef913bb3e2d4cbef589d32a48a6 (patch)
tree94b50831d41c29064c31a7149a6f1c9e7fc24acb /src/battle/anim/tile.c
parentbceafd3a21512167deb76fb46c3f5c4499361409 (diff)
Move more .rodata into battle anim files
Diffstat (limited to 'src/battle/anim/tile.c')
-rw-r--r--src/battle/anim/tile.c219
1 files changed, 219 insertions, 0 deletions
diff --git a/src/battle/anim/tile.c b/src/battle/anim/tile.c
new file mode 100644
index 000000000..a10850808
--- /dev/null
+++ b/src/battle/anim/tile.c
@@ -0,0 +1,219 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "battle_interface.h"
+#include "rom_8077ABC.h"
+#include "trig.h"
+#include "sound.h"
+
+extern s16 gBattleAnimArgs[];
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
+extern u8 gBattlersCount;
+extern u8 gHealthboxIDs[];
+
+void sub_80CE09C(struct Sprite* sprite);
+void sub_80CE17C(struct Sprite* sprite);
+static void sub_80CE1AC(struct Sprite* sprite);
+
+// tile_in (flips a white tile from the scene into facing the player.)
+// Used in Conversion.
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D6F08 =
+{
+ .tileTag = 10017,
+ .paletteTag = 10017,
+ .oam = &gOamData_837DF24,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = TranslateAnimSpriteToTargetMonLocation,
+};
+
+const union AnimCmd gSpriteAnim_83D6F20[] =
+{
+ ANIMCMD_FRAME(0, 3),
+ ANIMCMD_FRAME(16, 3),
+ ANIMCMD_FRAME(32, 3),
+ ANIMCMD_FRAME(48, 3),
+ ANIMCMD_FRAME(64, 3),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83D6F38[] =
+{
+ gSpriteAnim_83D6F20,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D6F3C =
+{
+ .tileTag = 10030,
+ .paletteTag = 10030,
+ .oam = &gOamData_837DF34,
+ .anims = gSpriteAnimTable_83D6F38,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_80793C4,
+};
+
+const union AnimCmd gSpriteAnim_83D6F54[] =
+{
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83D6F68[] =
+{
+ gSpriteAnim_83D6F54,
+};
+
+const union AffineAnimCmd gSpriteAffineAnim_83D6F6C[] =
+{
+ AFFINEANIMCMD_FRAME(0x200, 0x200, 0, 0),
+ AFFINEANIMCMD_END,
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_83D6F7C[] =
+{
+ gSpriteAffineAnim_83D6F6C,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D6F80 =
+{
+ .tileTag = 10018,
+ .paletteTag = 10018,
+ .oam = &gOamData_837E104,
+ .anims = gSpriteAnimTable_83D6F68,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D6F7C,
+ .callback = sub_80CE09C,
+};
+
+const union AnimCmd gSpriteAnim_83D6F98[] =
+{
+ ANIMCMD_FRAME(0, 5),
+ ANIMCMD_FRAME(1, 5),
+ ANIMCMD_FRAME(2, 5),
+ ANIMCMD_FRAME(3, 5),
+ ANIMCMD_END,
+};
+
+const union AnimCmd *const gSpriteAnimTable_83D6FAC[] =
+{
+ gSpriteAnim_83D6F98,
+};
+
+const struct SpriteTemplate gBattleAnimSpriteTemplate_83D6FB0 =
+{
+ .tileTag = 10018,
+ .paletteTag = 10018,
+ .oam = &gOamData_837E104,
+ .anims = gSpriteAnimTable_83D6FAC,
+ .images = NULL,
+ .affineAnims = gSpriteAffineAnimTable_83D6F7C,
+ .callback = sub_80CE17C,
+};
+
+void sub_80CE09C(struct Sprite* sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->pos1.x = GetBattlerSpriteCoord(gAnimBankAttacker, 0) + gBattleAnimArgs[0];
+ sprite->pos1.y = GetBattlerSpriteCoord(gAnimBankAttacker, 1) + gBattleAnimArgs[1];
+ if (IsContest())
+ sprite->pos1.y += 10;
+ sprite->data[0]++;
+ }
+
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ DestroyAnimSprite(sprite);
+}
+
+void sub_80CE108(u8 taskId)
+{
+ if (gTasks[taskId].data[2] == 1)
+ {
+ gBattleAnimArgs[7] = 0xFFFF;
+ gTasks[taskId].data[2]++;
+ }
+ else if (gTasks[taskId].data[2] == 2)
+ {
+ DestroyAnimVisualTask(taskId);
+ }
+ else
+ {
+ if (++gTasks[taskId].data[0] == 4)
+ {
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1]++;
+ REG_BLDALPHA = (gTasks[taskId].data[1] << 8) | (16 - gTasks[taskId].data[1]);
+ if (gTasks[taskId].data[1] == 16)
+ gTasks[taskId].data[2]++;
+ }
+ }
+}
+
+void sub_80CE17C(struct Sprite* sprite)
+{
+ sub_8078764(sprite, 0);
+ sprite->animPaused = 1;
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->callback = sub_80CE1AC;
+}
+
+static void sub_80CE1AC(struct Sprite* sprite)
+{
+ if (sprite->data[0])
+ {
+ sprite->data[0]--;
+ }
+ else
+ {
+ sprite->animPaused = 0;
+ sprite->data[0] = 30;
+ sprite->data[2] = GetBattlerSpriteCoord(gAnimBankAttacker, 2);
+ sprite->data[4] = GetBattlerSpriteCoord(gAnimBankAttacker, 3);
+ sprite->callback = StartTranslateAnimSpriteByDeltas;
+ StoreSpriteCallbackInData(sprite, DestroyAnimSprite);
+ }
+}
+
+void sub_80CE210(u8 taskId)
+{
+ if (++gTasks[taskId].data[0] == 4)
+ {
+ gTasks[taskId].data[0] = 0;
+ gTasks[taskId].data[1]++;
+ REG_BLDALPHA = gTasks[taskId].data[1] | ((16 - gTasks[taskId].data[1]) << 8);
+ if (gTasks[taskId].data[1] == 16)
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void unref_sub_80CE260(u8 taskId)
+{
+ u8 i;
+ for (i = 0; i < gBattlersCount; i++)
+ {
+ if (gBattleAnimArgs[0] == 1 && GetBattlerSide(i) == 0)
+ sub_8043DB0(gHealthboxIDs[i]);
+
+ if (gBattleAnimArgs[1] == 1 && GetBattlerSide(i) == 1)
+ sub_8043DB0(gHealthboxIDs[i]);
+ }
+
+ DestroyAnimVisualTask(taskId);
+}
+
+void unref_sub_80CE2D4(u8 taskId)
+{
+ u8 i;
+ for (i = 0; i < gBattlersCount; i++)
+ {
+ sub_8043DFC(gHealthboxIDs[i]);
+ }
+
+ DestroyAnimVisualTask(taskId);
+}