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authorPikalaxALT <pikalaxalt@gmail.com>2018-01-04 18:50:53 -0500
committerPikalaxALT <pikalaxalt@gmail.com>2018-01-04 18:50:53 -0500
commiteff6795887cc27f2c5139df9a6da70f4f02338b4 (patch)
treef91be2b0b7194b4ddff13f4935a0edafc4284a43 /src/battle/anim/tile_in.c
parent3ea9cff2c67b3db195c3326afc56fa0662c2327a (diff)
parentb1a7733c1cead8ed3d4a58c42d638afd0ead8ab0 (diff)
Merge branch 'master' into unk_text_8095904
Diffstat (limited to 'src/battle/anim/tile_in.c')
-rwxr-xr-xsrc/battle/anim/tile_in.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle/anim/tile_in.c b/src/battle/anim/tile_in.c
index 5fcbadbb7..a4a544a0c 100755
--- a/src/battle/anim/tile_in.c
+++ b/src/battle/anim/tile_in.c
@@ -5,8 +5,8 @@
#include "sound.h"
extern s16 gBattleAnimArgs[];
-extern u8 gBattleAnimBankAttacker;
-extern u8 gBattleAnimBankTarget;
+extern u8 gAnimBankAttacker;
+extern u8 gAnimBankTarget;
// tile_in (flips a white tile from the scene into facing the player.)
// Used in Conversion.
@@ -15,15 +15,15 @@ void sub_80CE09C(struct Sprite* sprite)
{
if (sprite->data[0] == 0)
{
- sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 0) + gBattleAnimArgs[0];
- sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 1) + gBattleAnimArgs[1];
- if (NotInBattle())
+ sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[0];
+ sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[1];
+ if (IsContest())
sprite->pos1.y += 10;
sprite->data[0]++;
}
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
- move_anim_8072740(sprite);
+ DestroyAnimSprite(sprite);
}
void sub_80CE108(u8 taskId)