diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-26 19:37:57 -0500 |
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committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-26 19:37:57 -0500 |
commit | e23d43ecb06b6fd5f8e6f72accf7787895833ea6 (patch) | |
tree | 2dc4ccedb34e45c3a42627c8ab2354dfb9ec5e23 /src/battle/anim/unused_4.c | |
parent | cf84c5406bf9b08950722d90ba4eba3bd8606080 (diff) |
move src/anim to src/battle/anim.
Diffstat (limited to 'src/battle/anim/unused_4.c')
-rwxr-xr-x | src/battle/anim/unused_4.c | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/battle/anim/unused_4.c b/src/battle/anim/unused_4.c new file mode 100755 index 000000000..72ecde05c --- /dev/null +++ b/src/battle/anim/unused_4.c @@ -0,0 +1,58 @@ +#include "global.h" +#include "rom_8077ABC.h" +#include "trig.h" +#include "battle_anim.h" +#include "sound.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gBattleAnimBankAttacker; +extern u8 gBattleAnimBankTarget; + +extern u8 gObjectBankIDs[]; + +static void sub_80CD9D4(struct Sprite* sprite); + +// unused_4 +// Unknown usage. + +void sub_80CD9C4(struct Sprite* sprite) +{ + sprite->data[0] = 0; + sprite->callback = sub_80CD9D4; +} + +void sub_80CD9D4(struct Sprite* sprite) +{ + switch (sprite->data[0]) + { + case 0: + sprite->data[1] = 0; + sprite->data[2] = gObjectBankIDs[gBattleAnimBankAttacker]; + sprite->data[3] = GetBankSide(gBattleAnimBankAttacker); + sprite->data[4] = (sprite->data[3] != 0) ? 0x200 : -0x200; + sprite->data[5] = 0; + sub_8078E70(sprite->data[2], 0); + sprite->data[0]++; + case 1: + sprite->data[5] += sprite->data[4]; + obj_id_set_rotscale(sprite->data[2], 0x100, 0x100, sprite->data[5]); + sub_8078F9C(sprite->data[2]); + if (++sprite->data[1] > 3) + { + sprite->data[1] = 0; + sprite->data[4] *= -1; + sprite->data[0]++; + } + break; + case 2: + sprite->data[5] += sprite->data[4]; + obj_id_set_rotscale(sprite->data[2], 0x100, 0x100, sprite->data[5]); + sub_8078F9C(sprite->data[2]); + if (++sprite->data[1] > 3) + { + sub_8078F40(sprite->data[2]); + move_anim_8072740(sprite); + } + break; + } +} |