diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-02-10 17:29:11 -0800 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-02-10 17:29:11 -0800 |
commit | c59acc702458caa610ce856ce20ac6dc12d16621 (patch) | |
tree | 04816e5a26540fd5cd99061d6911c6fc3360574c /src/battle/anim | |
parent | aaf065aba01db7456ed9a8fd82ccb2961ea9d97a (diff) |
Start documenting battle anims
Diffstat (limited to 'src/battle/anim')
-rw-r--r-- | src/battle/anim/dark.c | 18 | ||||
-rw-r--r-- | src/battle/anim/dragon.c | 2 | ||||
-rw-r--r-- | src/battle/anim/fight.c | 6 | ||||
-rw-r--r-- | src/battle/anim/lunge_1.c | 10 | ||||
-rw-r--r-- | src/battle/anim/lunge_2.c | 4 | ||||
-rw-r--r-- | src/battle/anim/powder.c | 17 | ||||
-rw-r--r-- | src/battle/anim/psychic.c | 10 | ||||
-rw-r--r-- | src/battle/anim/ring.c | 14 | ||||
-rw-r--r-- | src/battle/anim/unused_4.c | 4 | ||||
-rw-r--r-- | src/battle/anim/unused_7.c | 4 | ||||
-rw-r--r-- | src/battle/anim/wisp_fire.c | 4 | ||||
-rw-r--r-- | src/battle/anim/withdraw.c | 6 |
12 files changed, 52 insertions, 47 deletions
diff --git a/src/battle/anim/dark.c b/src/battle/anim/dark.c index 1c88dc23e..674ae5188 100644 --- a/src/battle/anim/dark.c +++ b/src/battle/anim/dark.c @@ -14,7 +14,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; extern u16 gBattle_BG2_X; @@ -69,7 +69,7 @@ static void sub_80DFC9C(u8 taskId) gTasks[taskId].data[2] = 0; if (r2 == 16) { - gSprites[gObjectBankIDs[gAnimBankAttacker]].invisible = 1; + gSprites[gBankSpriteIds[gAnimBankAttacker]].invisible = 1; DestroyAnimVisualTask(taskId); } } @@ -792,13 +792,13 @@ static void sub_80E08CC(u8 priority) void sub_80E0918(u8 taskId) { u8 toBG2 = GetBankIdentity_permutated(gAnimBankAttacker) ^ 1 ? 1 : 0; - sub_8076034(gAnimBankAttacker, toBG2); - gSprites[gObjectBankIDs[gAnimBankAttacker]].invisible = 0; + MoveBattlerSpriteToBG(gAnimBankAttacker, toBG2); + gSprites[gBankSpriteIds[gAnimBankAttacker]].invisible = 0; if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2)) { - sub_8076034(gAnimBankAttacker ^ 2, toBG2 ^ 1); - gSprites[gObjectBankIDs[gAnimBankAttacker ^ 2]].invisible = 0; + MoveBattlerSpriteToBG(gAnimBankAttacker ^ 2, toBG2 ^ 1); + gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].invisible = 0; } DestroyAnimVisualTask(taskId); @@ -851,7 +851,7 @@ void sub_80E0A4C(u8 taskId) { if (IsAnimBankSpriteVisible(gAnimBankAttacker ^ 2) == TRUE) { - gSprites[gObjectBankIDs[gAnimBankAttacker ^ 2]].oam.priority--; + gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].oam.priority--; REG_BG1CNT_BITFIELD.priority = 1; var0 = 1; } @@ -937,7 +937,7 @@ static void sub_80E0CD0(u8 taskId) if (gTasks[taskIdCopy].data[6] == 1) { - gSprites[gObjectBankIDs[gAnimBankAttacker ^ 2]].oam.priority++; + gSprites[gBankSpriteIds[gAnimBankAttacker ^ 2]].oam.priority++; } DestroyAnimVisualTask(taskIdCopy); @@ -985,7 +985,7 @@ void sub_80E0E24(u8 taskId) { bank = GetBankByIdentity(identity); if (IsAnimBankSpriteVisible(bank)) - spriteId = gObjectBankIDs[bank]; + spriteId = gBankSpriteIds[bank]; else spriteId = 0xFF; } diff --git a/src/battle/anim/dragon.c b/src/battle/anim/dragon.c index bf39e01c0..4f25cf1a5 100644 --- a/src/battle/anim/dragon.c +++ b/src/battle/anim/dragon.c @@ -19,7 +19,7 @@ extern u8 gBankAttacker; extern u16 gBattle_BG1_X; extern u16 gBattle_BG2_X; extern u16 gUnknown_03000730[]; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; // Outrage diff --git a/src/battle/anim/fight.c b/src/battle/anim/fight.c index b20813fcb..160b51274 100644 --- a/src/battle/anim/fight.c +++ b/src/battle/anim/fight.c @@ -11,7 +11,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gBankAttacker; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern u8 gBanksBySide[]; extern u16 gBattle_BG1_X; extern u16 gBattle_BG1_Y; @@ -24,7 +24,7 @@ extern u16 gBattle_WIN0V; extern u16 gBattlePartyID[]; extern u8 gAnimMoveTurn; -extern struct SpriteTemplate gBattleAnimSpriteTemplate_83DB4A8; +extern struct SpriteTemplate gBasicHitSplatSpriteTemplate; static void sub_80D927C(struct Sprite *sprite); static void sub_80D9328(struct Sprite *sprite); @@ -122,7 +122,7 @@ void sub_80D90F4(struct Sprite *sprite) sprite->pos1.y += y; sprite->data[0] = gBattleAnimArgs[1]; - sprite->data[7] = CreateSprite(&gBattleAnimSpriteTemplate_83DB4A8, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1); + sprite->data[7] = CreateSprite(&gBasicHitSplatSpriteTemplate, sprite->pos1.x, sprite->pos1.y, sprite->subpriority + 1); if (sprite->data[7] != 64) { StartSpriteAffineAnim(&gSprites[sprite->data[7]], 0); diff --git a/src/battle/anim/lunge_1.c b/src/battle/anim/lunge_1.c index d379c8f09..a2adfba13 100644 --- a/src/battle/anim/lunge_1.c +++ b/src/battle/anim/lunge_1.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CD7CC(struct Sprite* sprite); static void sub_80CD81C(struct Sprite* sprite); @@ -46,7 +46,7 @@ void sub_80CD7CC(struct Sprite* sprite) sprite->data[0] = 6; sprite->data[1] = (GetBankSide(gAnimBankAttacker)) ? 2 : -2; sprite->data[2] = 0; - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; StoreSpriteCallbackInData(sprite, sub_80CD81C); sprite->callback = sub_8078458; } @@ -55,7 +55,7 @@ void sub_80CD81C(struct Sprite* sprite) { if (sprite->data[0] == 0) { - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; sub_8078E70(sprite->data[3], 0); sprite->data[4] = (sprite->data[6] = GetBankSide(gAnimBankAttacker)) ? 0x300 : 0xFFFFFD00; sprite->data[5] = 0; @@ -76,7 +76,7 @@ void sub_80CD8A8(struct Sprite* sprite) sprite->data[0] = 4; sprite->data[1] = (GetBankSide(gAnimBankAttacker)) ? -3 : 3; sprite->data[2] = 0; - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; StoreSpriteCallbackInData(sprite, sub_80CD9B8); sprite->callback = sub_8078458; } @@ -94,7 +94,7 @@ void sub_80CD91C(struct Sprite* sprite) { if (sprite->data[0] == 0) { - sprite->data[3] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[3] = gBankSpriteIds[gAnimBankAttacker]; sprite->data[6] = GetBankSide(gAnimBankAttacker); if (GetBankSide(gAnimBankAttacker)) { diff --git a/src/battle/anim/lunge_2.c b/src/battle/anim/lunge_2.c index fe2470567..f222b291d 100644 --- a/src/battle/anim/lunge_2.c +++ b/src/battle/anim/lunge_2.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CDB60(u8 taskId); static void sub_80CDD20(u8 taskId); @@ -20,7 +20,7 @@ void sub_80CDAC8(u8 taskId) { u8 a; - gTasks[taskId].data[0] = gObjectBankIDs[gAnimBankAttacker]; + gTasks[taskId].data[0] = gBankSpriteIds[gAnimBankAttacker]; a = GetBankSide(gAnimBankAttacker); gTasks[taskId].data[1] = a; gTasks[taskId].data[2] = 0; diff --git a/src/battle/anim/powder.c b/src/battle/anim/powder.c index a0be20d6f..5d67311dc 100644 --- a/src/battle/anim/powder.c +++ b/src/battle/anim/powder.c @@ -6,12 +6,17 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; -static void sub_80CA768(struct Sprite* sprite); +static void AnimMovePowderParticleStep(struct Sprite* sprite); -// powder +// Animates the falling particles that horizontally wave back and forth. // Used by Sleep Powder, Stun Spore, and Poison Powder. - -void sub_80CA710(struct Sprite* sprite) +// arg 0: initial x pixel offset +// arg 1: initial y pixel offset +// arg 2: total duration in frames +// arg 3: vertical movement speed (sub-pixel value) +// arg 4: wave amplitude +// arg 5: wave speed +void AnimMovePowderParticle(struct Sprite* sprite) { sprite->pos1.x += gBattleAnimArgs[0]; sprite->pos1.y += gBattleAnimArgs[1]; @@ -28,10 +33,10 @@ void sub_80CA710(struct Sprite* sprite) } sprite->data[4] = gBattleAnimArgs[5]; - sprite->callback = sub_80CA768; + sprite->callback = AnimMovePowderParticleStep; } -void sub_80CA768(struct Sprite* sprite) +static void AnimMovePowderParticleStep(struct Sprite* sprite) { if (sprite->data[0] > 0) { diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c index 6617183cb..37c527183 100644 --- a/src/battle/anim/psychic.c +++ b/src/battle/anim/psychic.c @@ -14,7 +14,7 @@ extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; extern u16 gBattle_BG1_X; extern u16 gBattle_BG2_X; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern const union AffineAnimCmd *const gUnknown_083DA888[]; extern struct AffineAnimFrameCmd gUnknown_083DA8A4; @@ -53,11 +53,11 @@ void sub_80DB74C(struct Sprite *sprite) u8 toBG_2 = (identity ^ var0) != 0; if (IsAnimBankSpriteVisible(bank)) - sub_8076034(bank, toBG_2); + MoveBattlerSpriteToBG(bank, toBG_2); bank = bankCopy ^ 2; if (IsAnimBankSpriteVisible(bank)) - sub_8076034(bank, toBG_2 ^ var0); + MoveBattlerSpriteToBG(bank, toBG_2 ^ var0); } if (!IsContest() && IsDoubleBattle()) @@ -134,11 +134,11 @@ static void sub_80DB92C(struct Sprite *sprite) u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); if (IsAnimBankSpriteVisible(bank)) - gSprites[gObjectBankIDs[bank]].invisible = 0; + gSprites[gBankSpriteIds[bank]].invisible = 0; bank = bankCopy ^ 2; if (IsAnimBankSpriteVisible(bank)) - gSprites[gObjectBankIDs[bank]].invisible = 0; + gSprites[gBankSpriteIds[bank]].invisible = 0; } sprite->invisible = 1; diff --git a/src/battle/anim/ring.c b/src/battle/anim/ring.c index 915cadcbc..759652f0c 100644 --- a/src/battle/anim/ring.c +++ b/src/battle/anim/ring.c @@ -10,7 +10,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80D1098(struct Sprite* sprite); @@ -94,23 +94,23 @@ void sub_80D10B8(struct Sprite* sprite) { r9 = GetBankPosition(bankr7, r10) + gBattleAnimArgs[0]; if (IsAnimBankSpriteVisible(bankr8 ^ 2)) - sprite->subpriority = gSprites[gObjectBankIDs[bankr8 ^ 2]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr8 ^ 2]].subpriority - 1; else - sprite->subpriority = gSprites[gObjectBankIDs[bankr8]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr8]].subpriority - 1; } else { r9 = GetBankPosition(bankr7, r10) - gBattleAnimArgs[0]; if (gMain.inBattle && IsAnimBankSpriteVisible(bankr7 ^ 2)) { - if (gSprites[gObjectBankIDs[bankr7]].pos1.x < gSprites[gObjectBankIDs[bankr7 ^ 2]].pos1.x) - sprite->subpriority = gSprites[gObjectBankIDs[bankr7 ^ 2]].subpriority + 1; + if (gSprites[gBankSpriteIds[bankr7]].pos1.x < gSprites[gBankSpriteIds[bankr7 ^ 2]].pos1.x) + sprite->subpriority = gSprites[gBankSpriteIds[bankr7 ^ 2]].subpriority + 1; else - sprite->subpriority = gSprites[gObjectBankIDs[bankr7]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr7]].subpriority - 1; } else { - sprite->subpriority = gSprites[gObjectBankIDs[bankr7]].subpriority - 1; + sprite->subpriority = gSprites[gBankSpriteIds[bankr7]].subpriority - 1; } } diff --git a/src/battle/anim/unused_4.c b/src/battle/anim/unused_4.c index bda476a0a..50ffaba4a 100644 --- a/src/battle/anim/unused_4.c +++ b/src/battle/anim/unused_4.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CD9D4(struct Sprite* sprite); @@ -27,7 +27,7 @@ void sub_80CD9D4(struct Sprite* sprite) { case 0: sprite->data[1] = 0; - sprite->data[2] = gObjectBankIDs[gAnimBankAttacker]; + sprite->data[2] = gBankSpriteIds[gAnimBankAttacker]; sprite->data[3] = GetBankSide(gAnimBankAttacker); sprite->data[4] = (sprite->data[3] != 0) ? 0x200 : -0x200; sprite->data[5] = 0; diff --git a/src/battle/anim/unused_7.c b/src/battle/anim/unused_7.c index 2be6e7633..5a2de33c3 100644 --- a/src/battle/anim/unused_7.c +++ b/src/battle/anim/unused_7.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; // unused_7 @@ -32,7 +32,7 @@ void sub_80CF3C4(struct Sprite* sprite) u8 a; sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); - a = gObjectBankIDs[gAnimBankTarget]; + a = gBankSpriteIds[gAnimBankTarget]; if (GetBankSide(gAnimBankAttacker) != 0) { sprite->pos1.x -= gBattleAnimArgs[0]; diff --git a/src/battle/anim/wisp_fire.c b/src/battle/anim/wisp_fire.c index 348ce6426..24cecb60c 100644 --- a/src/battle/anim/wisp_fire.c +++ b/src/battle/anim/wisp_fire.c @@ -10,7 +10,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankTarget; extern u8 gAnimBankAttacker; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; extern s8 gUnknown_083D9794[16]; extern s8 gUnknown_083D97A4[16]; @@ -175,7 +175,7 @@ void sub_80D60B4(u8 taskId) } gTasks[taskId].data[0]++; - spriteId = gObjectBankIDs[gAnimBankTarget]; + spriteId = gBankSpriteIds[gAnimBankTarget]; if (!gTasks[taskId].data[4]) unk = gUnknown_083D9794[gTasks[taskId].data[0] % 10]; diff --git a/src/battle/anim/withdraw.c b/src/battle/anim/withdraw.c index e67248b9f..933c97fa9 100644 --- a/src/battle/anim/withdraw.c +++ b/src/battle/anim/withdraw.c @@ -8,7 +8,7 @@ extern s16 gBattleAnimArgs[]; extern u8 gAnimBankAttacker; extern u8 gAnimBankTarget; -extern u8 gObjectBankIDs[]; +extern u8 gBankSpriteIds[]; static void sub_80CF514(u8 taskId); @@ -17,13 +17,13 @@ static void sub_80CF514(u8 taskId); void sub_80CF4D8(u8 taskId) { - sub_8078E70(gObjectBankIDs[gAnimBankAttacker], 0); + sub_8078E70(gBankSpriteIds[gAnimBankAttacker], 0); gTasks[taskId].func = sub_80CF514; } void sub_80CF514(u8 taskId) { - u8 a = gObjectBankIDs[gAnimBankAttacker]; + u8 a = gBankSpriteIds[gAnimBankAttacker]; s16 b; if (GetBankSide(gAnimBankAttacker) == 0) { |