diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2018-01-17 19:31:23 -0500 |
---|---|---|
committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2018-01-17 19:31:23 -0500 |
commit | 2869160d630f569110ca895ff924070d626fd54b (patch) | |
tree | 3599a6c1a5de390a852828d6f918f643e2befa8b /src/battle/battle_anim.c | |
parent | 093422f3065ed47db9a475b0c9d67e9c5bc2c364 (diff) |
use Defvars instead of some Dma macros and hopefully last while(1)s
Diffstat (limited to 'src/battle/battle_anim.c')
-rw-r--r-- | src/battle/battle_anim.c | 22 |
1 files changed, 4 insertions, 18 deletions
diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c index 059b8df1f..a4540868c 100644 --- a/src/battle/battle_anim.c +++ b/src/battle/battle_anim.c @@ -2064,25 +2064,15 @@ static void task_pA_ma0A_obj_to_bg_pal(u8 taskId) if (gTasks[taskId].data[5] == 0) { - u16 *src; - u16 *dst; - gBattle_BG1_X = x + gTasks[taskId].data[3]; gBattle_BG1_Y = y + gTasks[taskId].data[4]; - src = gPlttBufferFaded + 0x100 + palIndex * 16; - dst = gPlttBufferFaded + 0x100 + s.unk8 * 16 - 256; - DmaCopy32(3, src, dst, 32); + DmaCopy32Defvars(3, gPlttBufferFaded + 0x100 + palIndex * 16, gPlttBufferFaded + 0x100 + s.unk8 * 16 - 256, 32); } else { - u16 *src; - u16 *dst; - gBattle_BG2_X = x + gTasks[taskId].data[3]; gBattle_BG2_Y = y + gTasks[taskId].data[4]; - src = gPlttBufferFaded + 0x100 + palIndex * 16; - dst = gPlttBufferFaded + 0x100 - 112; - DmaCopy32(3, src, dst, 32); + DmaCopy32Defvars(3, gPlttBufferFaded + 0x100 + palIndex * 16, gPlttBufferFaded + 0x100 - 112, 32); } } @@ -2426,14 +2416,10 @@ static void LoadMoveBg(u16 bgId) if (IsContest()) { void *tilemap = gBattleAnimBackgroundTable[bgId].tilemap; - void *dmaSrc; - void *dmaDest; - LZDecompressWram(tilemap, IsContest() ? EWRAM_14800 : EWRAM_18000); + LZDecompressWram(tilemap, IsContest() ? EWRAM_14800 : EWRAM_18000); sub_80763FC(sub_80789BC(), IsContest() ? EWRAM_14800 : EWRAM_18000, 0x100, 0); - dmaSrc = IsContest() ? EWRAM_14800 : EWRAM_18000; - dmaDest = (void *)(VRAM + 0xD000); - DmaCopy32(3, dmaSrc, dmaDest, 0x800); + DmaCopy32Defvars(3, IsContest() ? EWRAM_14800 : EWRAM_18000, (void *)(VRAM + 0xD000), 0x800); LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(VRAM + 0x2000)); LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, sub_80789BC() * 16, 32); } |