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authorMarcus Huderle <huderlem@gmail.com>2018-04-06 10:55:04 -0700
committerMarcus Huderle <huderlem@gmail.com>2018-04-06 10:55:04 -0700
commit888109935e9c35d6794c340759e4fd8c8c96760d (patch)
treeeb1bd6a4749b5149e19355a9001b8bedaeb8738d /src/battle/battle_message.c
parented5847cb41c48357d83b92823e08393a1ca54bdd (diff)
Start decompiling battle_9
Diffstat (limited to 'src/battle/battle_message.c')
-rw-r--r--src/battle/battle_message.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/battle_message.c b/src/battle/battle_message.c
index ed7ab3a35..c428e4edd 100644
--- a/src/battle/battle_message.c
+++ b/src/battle/battle_message.c
@@ -155,7 +155,7 @@ extern const u8* const gBattleStringsTable[BATTLESTRINGS_NO];
extern u16 gLastUsedItem;
extern u8 gLastUsedAbility;
-extern u8 gActiveBank;
+extern u8 gActiveBattler;
extern u8 gBankAttacker;
extern u8 gBankTarget;
extern u8 gStringBank;
@@ -214,7 +214,7 @@ void BufferStringBattle(u16 stringID)
int i;
const u8* stringPtr = NULL;
- gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]);
+ gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBattler][4]);
gLastUsedItem = gStringInfo->lastItem;
gLastUsedAbility = gStringInfo->lastAbility;
gBattleStruct->scriptingActive = gStringInfo->scrActive;
@@ -265,7 +265,7 @@ void BufferStringBattle(u16 stringID)
}
break;
case 1: // poke first send-out
- if (GetBankSide(gActiveBank) == 0)
+ if (GetBankSide(gActiveBattler) == 0)
{
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
@@ -305,7 +305,7 @@ void BufferStringBattle(u16 stringID)
}
break;
case 2: // sending poke to ball msg
- if (GetBankSide(gActiveBank) == 0)
+ if (GetBankSide(gActiveBattler) == 0)
{
if (gBattleStruct->hpScale == 0)
stringPtr = BattleText_ComeBackSingle1;
@@ -377,7 +377,7 @@ void BufferStringBattle(u16 stringID)
if (gBattleTextBuff1[0] & 0x80)
{
gBattleTextBuff1[0] &= ~(0x80);
- if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ if (GetBankSide(gActiveBattler) == 1 && gBattleTextBuff1[0] != 3)
gBattleTextBuff1[0] ^= 3;
if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW)
stringPtr = BattleText_GotAwaySafely;
@@ -391,7 +391,7 @@ void BufferStringBattle(u16 stringID)
}
else
{
- if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3)
+ if (GetBankSide(gActiveBattler) == 1 && gBattleTextBuff1[0] != 3)
gBattleTextBuff1[0] ^= 3;
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
@@ -636,7 +636,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlePartyID[gEffectBank])
break;
case 15: // active bank name with prefix
- HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank])
+ HANDLE_NICKNAME_STRING_CASE(gActiveBattler, gBattlePartyID[gActiveBattler])
break;
case 16: // scripting active bank name with prefix
HANDLE_NICKNAME_STRING_CASE(gBattleStruct->scriptingActive, gBattlePartyID[gBattleStruct->scriptingActive])