diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 10:55:04 -0700 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-04-06 10:55:04 -0700 |
commit | 888109935e9c35d6794c340759e4fd8c8c96760d (patch) | |
tree | eb1bd6a4749b5149e19355a9001b8bedaeb8738d /src/battle/battle_message.c | |
parent | ed5847cb41c48357d83b92823e08393a1ca54bdd (diff) |
Start decompiling battle_9
Diffstat (limited to 'src/battle/battle_message.c')
-rw-r--r-- | src/battle/battle_message.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle/battle_message.c b/src/battle/battle_message.c index ed7ab3a35..c428e4edd 100644 --- a/src/battle/battle_message.c +++ b/src/battle/battle_message.c @@ -155,7 +155,7 @@ extern const u8* const gBattleStringsTable[BATTLESTRINGS_NO]; extern u16 gLastUsedItem; extern u8 gLastUsedAbility; -extern u8 gActiveBank; +extern u8 gActiveBattler; extern u8 gBankAttacker; extern u8 gBankTarget; extern u8 gStringBank; @@ -214,7 +214,7 @@ void BufferStringBattle(u16 stringID) int i; const u8* stringPtr = NULL; - gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]); + gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBattler][4]); gLastUsedItem = gStringInfo->lastItem; gLastUsedAbility = gStringInfo->lastAbility; gBattleStruct->scriptingActive = gStringInfo->scrActive; @@ -265,7 +265,7 @@ void BufferStringBattle(u16 stringID) } break; case 1: // poke first send-out - if (GetBankSide(gActiveBank) == 0) + if (GetBankSide(gActiveBattler) == 0) { if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { @@ -305,7 +305,7 @@ void BufferStringBattle(u16 stringID) } break; case 2: // sending poke to ball msg - if (GetBankSide(gActiveBank) == 0) + if (GetBankSide(gActiveBattler) == 0) { if (gBattleStruct->hpScale == 0) stringPtr = BattleText_ComeBackSingle1; @@ -377,7 +377,7 @@ void BufferStringBattle(u16 stringID) if (gBattleTextBuff1[0] & 0x80) { gBattleTextBuff1[0] &= ~(0x80); - if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3) + if (GetBankSide(gActiveBattler) == 1 && gBattleTextBuff1[0] != 3) gBattleTextBuff1[0] ^= 3; if (gBattleTextBuff1[0] == BATTLE_LOST || gBattleTextBuff1[0] == BATTLE_DREW) stringPtr = BattleText_GotAwaySafely; @@ -391,7 +391,7 @@ void BufferStringBattle(u16 stringID) } else { - if (GetBankSide(gActiveBank) == 1 && gBattleTextBuff1[0] != 3) + if (GetBankSide(gActiveBattler) == 1 && gBattleTextBuff1[0] != 3) gBattleTextBuff1[0] ^= 3; if (gBattleTypeFlags & BATTLE_TYPE_MULTI) { @@ -636,7 +636,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst) HANDLE_NICKNAME_STRING_CASE(gEffectBank, gBattlePartyID[gEffectBank]) break; case 15: // active bank name with prefix - HANDLE_NICKNAME_STRING_CASE(gActiveBank, gBattlePartyID[gActiveBank]) + HANDLE_NICKNAME_STRING_CASE(gActiveBattler, gBattlePartyID[gActiveBattler]) break; case 16: // scripting active bank name with prefix HANDLE_NICKNAME_STRING_CASE(gBattleStruct->scriptingActive, gBattlePartyID[gBattleStruct->scriptingActive]) |