diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2018-04-05 22:44:02 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2018-04-05 22:44:02 -0400 |
commit | f150a5cd9f15c368a3e520168b56acd3628d6852 (patch) | |
tree | 6e1316f7f9d1a1eb68a5714835bf4031b29c29fa /src/battle/battle_setup.c | |
parent | 56d822f9e3fe9ed65377151c0b839e4eaa7caea9 (diff) | |
parent | b1d091e233b81262e0905ce06607cfa7c4d4c9dd (diff) |
Merge branch 'master' into nakamura
Diffstat (limited to 'src/battle/battle_setup.c')
-rw-r--r-- | src/battle/battle_setup.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle/battle_setup.c b/src/battle/battle_setup.c index ec4a26bc5..10ac4f78c 100644 --- a/src/battle/battle_setup.c +++ b/src/battle/battle_setup.c @@ -747,7 +747,7 @@ static u8 GetSumOfEnemyPartyLevel(u16 opponentId, u8 numMons) u8 i; u8 sum; u32 count = numMons; - void *party; + const void *party; if (gTrainers[opponentId].partySize < count) count = gTrainers[opponentId].partySize; @@ -801,25 +801,25 @@ static u8 GetTrainerBattleTransition(void) u8 enemyLevel; u8 playerLevel; - if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) // link battle? + if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) return B_TRANSITION_STEVEN; trainer = gTrainers; - if (trainer[gTrainerBattleOpponent].trainerClass == 24) // league? + if (trainer[gTrainerBattleOpponent].trainerClass == TRAINER_CLASS_ELITE_FOUR) { - if (gTrainerBattleOpponent == 261) + if (gTrainerBattleOpponent == OPPONENT_SIDNEY) return B_TRANSITION_SYDNEY; - if (gTrainerBattleOpponent == 262) + if (gTrainerBattleOpponent == OPPONENT_PHOEBE) return B_TRANSITION_PHOEBE; - if (gTrainerBattleOpponent == 263) + if (gTrainerBattleOpponent == OPPONENT_GLACIA) return B_TRANSITION_GLACIA; - if (gTrainerBattleOpponent == 264) + if (gTrainerBattleOpponent == OPPONENT_DRAKE) return B_TRANSITION_DRAKE; return B_TRANSITION_STEVEN; } - if (trainer[gTrainerBattleOpponent].trainerClass == 32) // team leader? + if (trainer[gTrainerBattleOpponent].trainerClass == TRAINER_CLASS_CHAMPION) return B_TRANSITION_STEVEN; if (trainer[gTrainerBattleOpponent].doubleBattle == TRUE) @@ -1095,7 +1095,7 @@ void CB2_EndTrainerBattle(void) { if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); } else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { @@ -1112,7 +1112,7 @@ void CB2_EndTrainerEyeRematchBattle(void) { if (gTrainerBattleOpponent == SECRET_BASE_OPPONENT) { - SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); // link battle? + SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music); } else if (IsPlayerDefeated(gBattleOutcome) == TRUE) { |