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authorMarcus Huderle <huderlem@gmail.com>2017-11-10 12:21:05 -0800
committerGitHub <noreply@github.com>2017-11-10 12:21:05 -0800
commit9ed1584bab5d2c0676261d6419834cd9d4f7dc3c (patch)
treeb451de240205ca20b9ce52bccb33d0d67adef3d8 /src/battle
parent8832b766facd48c85c1b99ac6dad555f1e2aa1c7 (diff)
parent0343a1bcd728d813a38fc3486535e962e681c094 (diff)
Merge pull request #454 from ProjectRevoTPP/ewram
ewram refactor
Diffstat (limited to 'src/battle')
-rw-r--r--src/battle/battle_2.c145
-rw-r--r--src/battle/battle_3.c30
-rw-r--r--src/battle/battle_4.c100
-rw-r--r--src/battle/battle_7.c41
-rw-r--r--src/battle/battle_ai.c8
-rw-r--r--src/battle/battle_anim.c2
-rw-r--r--src/battle/battle_anim_807B69C.c1
-rw-r--r--src/battle/battle_controller_linkopponent.c1
-rw-r--r--src/battle/battle_controller_linkpartner.c1
-rw-r--r--src/battle/battle_controller_opponent.c11
-rw-r--r--src/battle/battle_controller_player.c7
-rw-r--r--src/battle/battle_controller_safari.c1
-rw-r--r--src/battle/battle_controller_wally.c57
-rw-r--r--src/battle/battle_interface.c11
-rw-r--r--src/battle/battle_message.c3
-rw-r--r--src/battle/battle_party_menu.c6
-rw-r--r--src/battle/battle_transition.c7
-rw-r--r--src/battle/calculate_base_damage.c4
-rw-r--r--src/battle/pokeball.c1
-rw-r--r--src/battle/reshow_battle_screen.c4
20 files changed, 184 insertions, 257 deletions
diff --git a/src/battle/battle_2.c b/src/battle/battle_2.c
index 1aec075db..14afc1537 100644
--- a/src/battle/battle_2.c
+++ b/src/battle/battle_2.c
@@ -29,6 +29,7 @@
#include "items.h"
#include "hold_effects.h"
#include "battle_move_effects.h"
+#include "ewram.h"
struct UnknownStruct6
{
@@ -62,48 +63,6 @@ struct UnknownStruct12
extern const u16 gUnknown_08D004E0[];
extern const struct MonCoords gCastformFrontSpriteCoords[];
-extern u8 ewram[];
-#define ewram0 (*(struct UnknownStruct7 *)(ewram + 0x0))
-#define ewram4 (*(struct UnknownStruct8 *)(ewram + 0x4))
-#define ewram16000 (ewram[0x16000])
-#define ewram16001 (ewram[0x16001])
-#define ewram16002 (ewram[0x16002])
-#define ewram16003 (ewram[0x16003])
-#define ewram1600C (ewram[0x1600C])
-#define ewram1600E (ewram[0x1600E])
-#define ewram1601B (ewram[0x1601B])
-#define ewram16020 ((u8 *)(ewram + 0x16020))
-#define ewram16056 (ewram[0x16056])
-#define ewram16058 (ewram[0x16058])
-#define ewram16059 (ewram[0x16059])
-#define ewram16078 (ewram[0x16078])
-#define ewram16084 (ewram[0x16084])
-#define ewram16086 (ewram[0x16086])
-#define ewram16087 (ewram[0x16087])
-#define ewram16088 (ewram[0x16088])
-#define ewram16089 (ewram[0x16089])
-#define ewram160A1 (ewram[0x160A1])
-#define ewram160A6 (ewram[0x160A6])
-#define ewram160AC ((u8 *)(ewram + 0x160AC))
-#define ewram160BC ((u16 *)(ewram + 0x160BC)) // hp
-#define ewram160C8 (ewram[0x160C8])
-#define ewram160C9 (ewram[0x160C9])
-#define ewram160CB (ewram[0x160CB])
-#define ewram160CC ((u8 *)(ewram + 0x160CC))
-#define ewram160E6 (ewram[0x160E6])
-#define ewram160E8 ((u8 *)(ewram + 0x160E8))
-#define ewram160F0 ((u8 *)(ewram + 0x160F0))
-#define ewram160F9 (ewram[0x160F9])
-#define ewram16100 ((u8 *)(ewram + 0x16100))
-#define ewram16108 ((u8 *)(ewram + 0x16108))
-#define ewram16110 (ewram[0x16110])
-#define ewram16111 (ewram[0x16111])
-#define ewram16113 (ewram[0x16113])
-#define ewram17100 ((u32 *)(ewram + 0x17100))
-#define ewram17130 (ewram[0x17130])
-#define ewram17160 (ewram[0x17160])
-#define ewram1D000 ((struct Pokemon *)(ewram + 0x1D000))
-
extern struct UnknownPokemonStruct2 gUnknown_02023A00[];
extern u8 gBattleBufferB[][0x200];
extern u8 gActiveBank;
@@ -294,8 +253,8 @@ void sub_800E9EC(void)
if (species != SPECIES_EGG && hp == 0)
r6 |= 3 << i * 2;
}
- ewram0.unk2 = r6;
- ewram0.unk3 = r6 >> 8;
+ BATTLE_STRUCT->unk2 = r6;
+ BATTLE_STRUCT->unk3 = r6 >> 8;
}
void sub_800EAAC(void)
@@ -391,11 +350,11 @@ void sub_800EC9C(void)
{
if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
{
- ewram0.unk0 = 1;
- ewram0.unk1 = 1;
+ BATTLE_STRUCT->unk0 = 1;
+ BATTLE_STRUCT->unk1 = 1;
sub_800E9EC();
sub_800EAAC();
- SendBlock(bitmask_all_link_players_but_self(), &ewram0, 32);
+ SendBlock(bitmask_all_link_players_but_self(), BATTLE_STRUCT, 32);
gBattleCommunication[0] = 1;
}
}
@@ -451,7 +410,7 @@ void sub_800EC9C(void)
gTasks[taskId].data[1] = 0x10E;
gTasks[taskId].data[2] = 0x5A;
gTasks[taskId].data[5] = 0;
- gTasks[taskId].data[3] = ewram0.unk2 | (ewram0.unk3 << 8);
+ gTasks[taskId].data[3] = BATTLE_STRUCT->unk2 | (BATTLE_STRUCT->unk3 << 8);
gTasks[taskId].data[4] = gBlockRecvBuffer[enemyId][1];
gBattleCommunication[0]++;
}
@@ -551,7 +510,7 @@ void sub_800F02C(void)
if (gUnknown_02023A00[i].language != 1)
PadNameString(nickname, 0);
}
- memcpy(ewram, gUnknown_02023A00, 0x60);
+ memcpy(gSharedMem, gUnknown_02023A00, 0x60);
}
void sub_800F104(void)
@@ -563,8 +522,8 @@ void sub_800F104(void)
playerId = GetMultiplayerId();
ewram160CB = playerId;
// Seriously, Game Freak?
- pSavedCallback = (MainCallback *)(ewram + 0x160C4);
- pSavedBattleTypeFlags = (u16 *)(ewram + 0x160C2);
+ pSavedCallback = ewram160C4_Callback;
+ pSavedBattleTypeFlags = ewram160C2_Flags;
RunTasks();
AnimateSprites();
BuildOamBuffer();
@@ -575,7 +534,7 @@ void sub_800F104(void)
if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
{
sub_800F02C();
- SendBlock(bitmask_all_link_players_but_self(), ewram, 0x60);
+ SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60);
gBattleCommunication[0]++;
}
break;
@@ -634,11 +593,11 @@ void sub_800F298(void)
case 0:
if (gReceivedRemoteLinkPlayers != 0 && sub_8007ECC())
{
- ewram0.unk0 = 1;
- ewram0.unk1 = 1;
+ BATTLE_STRUCT->unk0 = 1;
+ BATTLE_STRUCT->unk1 = 1;
sub_800E9EC();
sub_800EAAC();
- SendBlock(bitmask_all_link_players_but_self(), ewram, 0x20);
+ SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20);
gBattleCommunication[0]++;
}
break;
@@ -904,7 +863,7 @@ void sub_800F828(struct Sprite *sprite)
void sub_800F838(struct Sprite *sprite)
{
- u16 *arr = (u16 *)ewram;
+ u16 *arr = (u16 *)gSharedMem;
switch (sprite->data0)
{
@@ -1578,7 +1537,7 @@ void sub_8010874(void)
gUnknown_02024C5C[i] = 0xFF;
gLockedMove[i] = 0;
gUnknown_02024C2C[i] = 0;
- ewram17100[i] = 0;
+ eFlashFireArr.arr[i] = 0;
}
for (i = 0; i < 2; i++)
@@ -1622,12 +1581,12 @@ void sub_8010874(void)
for (i = 0; i < 8; i++)
{
- ewram[i + 0x160AC] = 0;
- ewram[i + 0x160CC] = 0;
- ewram[i + 0x160E8] = 0;
- ewram[i + 0x160F0] = 0;
- ewram[i + 0x16100] = 0;
- ewram[i + 0x16108] = 0;
+ ewram160ACarr(i) = 0;
+ ewram160CCarr(i) = 0;
+ ewram160E8arr(i) = 0;
+ ewram160F0arr(i) = 0;
+ ewram16100arr(i) = 0;
+ ewram16108arr(i) = 0;
}
ewram160C8 = 6;
@@ -1662,7 +1621,6 @@ void SwitchInClearStructs(void)
struct DisableStruct sp0 = gDisableStructs[gActiveBank];
s32 i;
u8 *ptr;
- u32 *ptr2;
if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS)
{
@@ -1707,7 +1665,7 @@ void SwitchInClearStructs(void)
{
if (gUnknown_02024AD0[i].unk0 & (gBitTable[gActiveBank] << 16))
gUnknown_02024AD0[i].unk0 &= ~(gBitTable[gActiveBank] << 16);
- if ((gUnknown_02024AD0[i].unk0 & 0xE000) && ewram[0x16020 + i] == gActiveBank)
+ if ((gUnknown_02024AD0[i].unk0 & 0xE000) && ewram16020arr(i) == gActiveBank)
gUnknown_02024AD0[i].unk0 &= ~0xE000;
}
@@ -1732,17 +1690,16 @@ void SwitchInClearStructs(void)
gUnknown_02024C2C[gActiveBank] = 0;
gUnknown_02024C5C[gActiveBank] = 0xFF;
- ewram[0x160AC + gActiveBank * 2 + 0] = 0;
- ewram[0x160AC + gActiveBank * 2 + 1] = 0;
- ewram[0x16100 + gActiveBank * 4 + 0] = 0;
- ewram[0x16100 + gActiveBank * 4 + 1] = 0;
- ewram[0x16100 + gActiveBank * 4 + 2] = 0;
- ewram[0x16100 + gActiveBank * 4 + 3] = 0;
- ewram[0x160E8 + gActiveBank * 2 + 0] = 0;
- ewram[0x160E8 + gActiveBank * 2 + 1] = 0;
+ ewram160ACarr2(0, gActiveBank) = 0;
+ ewram160ACarr2(1, gActiveBank) = 0;
+ ewram16100arr2(0, gActiveBank) = 0;
+ ewram16100arr2(1, gActiveBank) = 0;
+ ewram16100arr2(2, gActiveBank) = 0;
+ ewram16100arr2(3, gActiveBank) = 0;
+ ewram160E8arr2(0, gActiveBank) = 0;
+ ewram160E8arr2(1, gActiveBank) = 0;
- ptr2 = (u32 *)(ewram + 0x17100);
- ptr2[gActiveBank] = 0;
+ eFlashFireArr.arr[gActiveBank] = 0;
gCurrentMove = 0;
}
@@ -1751,7 +1708,6 @@ void UndoEffectsAfterFainting(void)
{
s32 i;
u8 *ptr;
- u32 *ptr2;
for (i = 0; i < 8; i++)
gBattleMons[gActiveBank].statStages[i] = 6;
@@ -1763,7 +1719,7 @@ void UndoEffectsAfterFainting(void)
gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION;
if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16))
gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16);
- if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && ewram[0x16020 + i] == gActiveBank)
+ if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && ewram16020arr(i) == gActiveBank)
gBattleMons[i].status2 &= ~STATUS2_WRAPPED;
}
gActionSelectionCursor[gActiveBank] = 0;
@@ -1798,17 +1754,16 @@ void UndoEffectsAfterFainting(void)
gUnknown_02024C2C[gActiveBank] = 0;
gUnknown_02024C5C[gActiveBank] = 0xFF;
- ewram[0x160E8 + gActiveBank * 2 + 0] = 0;
- ewram[0x160E8 + gActiveBank * 2 + 1] = 0;
- ewram[0x160AC + gActiveBank * 2 + 0] = 0;
- ewram[0x160AC + gActiveBank * 2 + 1] = 0;
- ewram[0x16100 + gActiveBank * 4 + 0] = 0;
- ewram[0x16100 + gActiveBank * 4 + 1] = 0;
- ewram[0x16100 + gActiveBank * 4 + 2] = 0;
- ewram[0x16100 + gActiveBank * 4 + 3] = 0;
+ ewram160E8arr2(0, gActiveBank) = 0;
+ ewram160E8arr2(1, gActiveBank) = 0;
+ ewram160ACarr2(0, gActiveBank) = 0;
+ ewram160ACarr2(1, gActiveBank) = 0;
+ ewram16100arr2(0, gActiveBank) = 0;
+ ewram16100arr2(1, gActiveBank) = 0;
+ ewram16100arr2(2, gActiveBank) = 0;
+ ewram16100arr2(3, gActiveBank) = 0;
- ptr2 = (u32 *)(ewram + 0x17100);
- ptr2[gActiveBank] = 0;
+ eFlashFireArr.arr[gActiveBank] = 0;
gBattleMons[gActiveBank].type1 = gBaseStats[gBattleMons[gActiveBank].species].type1;
gBattleMons[gActiveBank].type2 = gBaseStats[gBattleMons[gActiveBank].species].type2;
@@ -2169,7 +2124,7 @@ void BattleBeginFirstTurn(void)
;
for (i = 0; i < 4; i++)
{
- ewram[0x16068 + i] = 6;
+ ewram16068arr(i) = 6;
gActionForBanks[i] = 0xFF;
gChosenMovesByBanks[i] = 0;
}
@@ -2261,7 +2216,7 @@ void BattleTurnPassed(void)
gChosenMovesByBanks[i] = 0;
}
for (i = 0; i < 4; i++)
- ewram[0x16068 + i] = 6;
+ ewram16068arr(i) = 6;
ewram160A6 = gAbsentBankFlags;
gBattleMainFunc = sub_8012324;
gRandomTurnNumber = Random();
@@ -2335,23 +2290,23 @@ void sub_8012258(u8 a)
u8 r1;
for (i = 0; i < 3; i++)
- gUnknown_02038470[i] = ewram[0x1606C + i + a * 3];
+ gUnknown_02038470[i] = ewram1606Carr(i, a);
r4 = pokemon_order_func(gBattlePartyID[a]);
- r1 = pokemon_order_func(ewram[0x16068 + a]);
+ r1 = pokemon_order_func(ewram16068arr(a));
sub_8094C98(r4, r1);
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
for (i = 0; i < 3; i++)
{
- ewram[0x1606C + i + a * 3] = gUnknown_02038470[i];
- ewram[0x1606C + i + (a ^ 2) * 3] = gUnknown_02038470[i];
+ ewram1606Carr(i, a) = gUnknown_02038470[i];
+ ewram1606Carr(i, (a ^ 2)) = gUnknown_02038470[i];
}
}
else
{
for (i = 0; i < 3; i++)
{
- ewram[0x1606C + i + a * 3] = gUnknown_02038470[i];
+ ewram1606Carr(i, a) = gUnknown_02038470[i];
}
}
}
@@ -2370,7 +2325,7 @@ void sub_8012324(void)
switch (gBattleCommunication[gActiveBank])
{
case 0:
- ewram[0x016068 + gActiveBank] = 6;
+ ewram16068arr(gActiveBank) = 6;
if (!(gBattleTypeFlags & 0x40)
&& (r5 & 2)
&& !(ewram160A6 & gBitTable[GetBankByPlayerAI(r5 ^ 2)])
diff --git a/src/battle/battle_3.c b/src/battle/battle_3.c
index 346ca6d79..f37111af5 100644
--- a/src/battle/battle_3.c
+++ b/src/battle/battle_3.c
@@ -13,6 +13,7 @@
#include "battle_move_effects.h"
#include "string_util.h"
#include "flags.h"
+#include "ewram.h"
extern u8* gBattlescriptCurrInstr;
extern u8 gActiveBank;
@@ -198,8 +199,6 @@ extern u8 gUnknown_081D996F[]; //disobedient, uses a random move
extern u8 gUnknown_081D9989[]; //disobedient, went to sleep
extern u8 gUnknown_081D99A0[]; //disobedient, hits itself
-#define CHOICED_MOVE(bank)(((u16*)(&ewram[bank * 2 + 0x160e8])))
-
//array entries for battle communication
#define MOVE_EFFECT_BYTE 0x3
#define MULTISTRING_CHOOSER 0x5
@@ -722,12 +721,12 @@ u8 TurnBasedEffects(void)
gBattleMons[gActiveBank].status2 -= 0x2000;
if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) // damaged by wrap
{
- BATTLE_STRUCT->animArg1 = ewram[gActiveBank * 2 + 0x16004];
- BATTLE_STRUCT->animArg2 = ewram[gActiveBank * 2 + 0x16005];
+ BATTLE_STRUCT->animArg1 = ewram16004arr(0, gActiveBank);
+ BATTLE_STRUCT->animArg2 = ewram16004arr(1, gActiveBank);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
- gBattleTextBuff1[2] = ewram[gActiveBank * 2 + 0x16004];
- gBattleTextBuff1[3] = ewram[gActiveBank * 2 + 0x16005];
+ gBattleTextBuff1[2] = ewram16004arr(0, gActiveBank);
+ gBattleTextBuff1[3] = ewram16004arr(1, gActiveBank);
gBattleTextBuff1[4] = EOS;
gBattlescriptCurrInstr = BattleScript_WrapTurnDmg;
gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
@@ -738,8 +737,8 @@ u8 TurnBasedEffects(void)
{
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
- gBattleTextBuff1[2] = ewram[gActiveBank * 2 + 0x16004];
- gBattleTextBuff1[3] = ewram[gActiveBank * 2 + 0x16005];
+ gBattleTextBuff1[2] = ewram16004arr(0, gActiveBank);
+ gBattleTextBuff1[3] = ewram16004arr(1, gActiveBank);
gBattleTextBuff1[4] = EOS;
gBattlescriptCurrInstr = BattleScript_WrapEnds;
}
@@ -1378,7 +1377,7 @@ bool8 sub_8018018(u8 bank, u8 r1, u8 r2)
r2 = gBattlePartyID[r6];
for (i = 0; i < 6; i++)
{
- if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG && i != r1 && i != r2 && i != ewram[r7 + 0x16068] && i != ewram[r6 + 0x16068])
+ if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG && i != r1 && i != r2 && i != ewram16068arr(r7) && i != ewram16068arr(r6))
break;
}
return (i == 6);
@@ -1434,13 +1433,6 @@ u8 CastformDataTypeChange(u8 bank)
return formChange;
}
-struct Struct2017100
-{
- u32 arr[4];
-};
-
-#define ewram17100 (*(struct Struct2017100 *)(ewram + 0x17100))
-
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
u8 effect = 0;
@@ -1726,14 +1718,14 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
case ABILITY_FLASH_FIRE:
if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE))
{
- if (!(ewram17100.arr[bank] & 1))
+ if (!(eFlashFireArr.arr[bank] & 1))
{
gBattleCommunication[MULTISTRING_CHOOSER] = 0;
if (gProtectStructs[gBankAttacker].notFirstStrike)
gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
else
gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss;
- ewram17100.arr[bank] |= 1;
+ eFlashFireArr.arr[bank] |= 1;
effect = 2;
}
else
@@ -3131,7 +3123,7 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) //get move target
targetBank = gBankAttacker;
break;
}
- ewram[gBankAttacker + 0x16010] = targetBank;
+ ewram16010arr(gBankAttacker) = targetBank;
return targetBank;
}
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c
index 65e0458a2..d7ca298c3 100644
--- a/src/battle/battle_4.c
+++ b/src/battle/battle_4.c
@@ -19,6 +19,7 @@
#include "task.h"
#include "decompress.h"
#include "naming_screen.h"
+#include "ewram.h"
//extern needed variables
extern u8 gCritMultiplier;
@@ -259,8 +260,6 @@ extern u8 gUnknown_081D9468[];
#define sBYTE2_32(value)(( (u8) (((s32)(value) & (0x00FF0000)) >> 0x10)))
#define sBYTE3_32(value)(( (u8) (((s32)(value) & (0xFF000000)) >> 0x18)))
-#define USED_HELD_ITEM(bank)((((u16*)(&unk_2000000[bank * 2 + 0x160cc]))))
-
#define RecordAbilitySetField6(ability, fieldValue) \
(gLastUsedAbility = ability, gBattleCommunication[6] = fieldValue, RecordAbilityBattle(gBankTarget, ability))
@@ -2640,7 +2639,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
{gBattlescriptCurrInstr++; return;}
gLastUsedItem = gBattleMons[gBankTarget].item;
- unk_2000000[gBankAttacker * 2 + 0x160cc] = gLastUsedItem;
+ USED_HELD_ITEM(bank) = gLastUsedItem;
gBattleMons[gBankTarget].item = 0;
gActiveBank = gBankAttacker;
@@ -2654,8 +2653,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_ItemSteal;
- ewram[gBankTarget * 2 + 0x160e8] = 0;
- //STORE_CHOICEMOVE(gBankTarget, 0);
+ CHOICED_MOVE(gBankTarget) = 0;
}
break;
case 32: //escape prevention
@@ -2730,8 +2728,7 @@ void SetMoveEffect(bool8 primary, u8 certainArg)
b_movescr_stack_push(gBattlescriptCurrInstr + 1);
gBattlescriptCurrInstr = BattleScript_KnockedOff;
- ewram[gEffectBank * 2 + 0x160e8] = 0;
- //STORE_CHOICEMOVE(gEffectBank, 0);
+ CHOICED_MOVE(gEffectBank) = 0;
}
break;
case 59: //overheat
@@ -4999,12 +4996,12 @@ static void atk19_faint_pokemon(void)
if (!(gAbsentBankFlags & gBitTable[gActiveBank])
&& gBattleMons[gActiveBank].hp == 0)
{
- ewram[0x160AC + bank * 2 + 0] = 0;
- ewram[0x160AC + bank * 2 + 1] = 0;
- ewram[0x16100 + bank * 4 + 0] = 0;
- ewram[0x16100 + bank * 4 + 1] = 0;
- ewram[0x16100 + bank * 4 + 2] = 0;
- ewram[0x16100 + bank * 4 + 3] = 0;
+ ewram160ACarr2(0, bank) = 0;
+ ewram160ACarr2(1, bank) = 0;
+ ewram16100arr2(0, bank) = 0;
+ ewram16100arr2(1, bank) = 0;
+ ewram16100arr2(2, bank) = 0;
+ ewram16100arr2(3, bank) = 0;
gHitMarker |= HITMARKER_FAINTED(gActiveBank);
b_movescr_stack_push(gBattlescriptCurrInstr + 7);
@@ -5040,7 +5037,7 @@ static void atk19_faint_pokemon(void)
&& gBattleMons[gBankAttacker].hp != 0
&& gCurrentMove != MOVE_STRUGGLE)
{
- u8 moveIndex = ewram[0x1608C + gBankAttacker];
+ u8 moveIndex = ewram1608Carr(gBankAttacker);
gBattleMons[gBankAttacker].pp[moveIndex] = 0;
b_movescr_stack_push(gBattlescriptCurrInstr);
@@ -5123,7 +5120,7 @@ static void atk1E_jumpifability(void)
gLastUsedAbility = ability;
gBattlescriptCurrInstr = jump_loc;
RecordAbilityBattle(bank -1, gLastUsedAbility);
- unk_2000000[0x160f8] = bank - 1;
+ ewram160F8 = bank - 1;
}
else
gBattlescriptCurrInstr += 7;
@@ -5136,7 +5133,7 @@ static void atk1E_jumpifability(void)
gLastUsedAbility = ability;
gBattlescriptCurrInstr = jump_loc;
RecordAbilityBattle(bank - 1, gLastUsedAbility);
- unk_2000000[0x160f8] = bank - 1;
+ ewram160F8 = bank - 1;
}
else
gBattlescriptCurrInstr += 7;
@@ -5149,7 +5146,7 @@ static void atk1E_jumpifability(void)
gLastUsedAbility = ability;
gBattlescriptCurrInstr = jump_loc;
RecordAbilityBattle(bank, gLastUsedAbility);
- unk_2000000[0x160f8] = bank;
+ ewram160F8 = bank;
}
else
gBattlescriptCurrInstr += 7;
@@ -7327,11 +7324,10 @@ static void atk43_jumpifabilitypresent(void)
static void atk44(void)
{
- unk_2000000[gBankAttacker + 0x16060] = 1;
+ ewram16060(gBankAttacker) = 1;
}
#ifdef NONMATCHING
-
static void atk45_playanimation(void)
{
#define ANIMATION_ID T2_READ_8(gBattlescriptCurrInstr + 2)
@@ -9522,7 +9518,7 @@ static void atk4C_copy_poke_data(void)
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
- gBattlePartyID[gActiveBank] = unk_2000000[0x16068 + gActiveBank];
+ gBattlePartyID[gActiveBank] = ewram16068arr(gActiveBank);
EmitGetAttributes(0, 0, gBitTable[gBattlePartyID[gActiveBank]]);
MarkBufferBankForExecution(gActiveBank);
@@ -9672,8 +9668,7 @@ static void atk4F_jump_if_cannot_switch(void)
void sub_8022A3C(u8 unkown)
{
- //BATTLE_STRUCT->unk16064[gActiveBank] = gBattlePartyID[gActiveBank];
- ewram[gActiveBank + 0x16064] = gBattlePartyID[gActiveBank];
+ BATTLE_PARTY_ID(gActiveBank) = gBattlePartyID[gActiveBank];
EmitChoosePokemon(0, 1, unkown, 0, BATTLE_STRUCT->unk1606C[gActiveBank]);
MarkBufferBankForExecution(gActiveBank);
}
@@ -10761,7 +10756,7 @@ static void atk51_switch_handle_order(void)
for (i = 0; i < gNoOfAllBanks; i++)
{
if (gBattleBufferB[i][0] == 0x22)
- ewram[i + 0x16068] = gBattleBufferB[i][1];
+ ewram16068arr(i) = gBattleBufferB[i][1];
}
break;
case 1:
@@ -10770,17 +10765,15 @@ static void atk51_switch_handle_order(void)
break;
case 2:
gBattleCommunication[0] = gBattleBufferB[gActiveBank][1];
- ewram[gActiveBank + 0x16068] = gBattleBufferB[gActiveBank][1];
+ ewram16068arr(gActiveBank) = gBattleBufferB[gActiveBank][1];
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
-
- ewram[(gActiveBank) * 3 + (0x1606C + 0)] &= 0xF;
- ewram[(gActiveBank) * 3 + (0x1606C + 0)] |= (gBattleBufferB[gActiveBank][2] & 0xF0);
- ewram[(gActiveBank) * 3 + (0x1606C + 1)] = gBattleBufferB[gActiveBank][3];
-
- ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 0)] &= (0xF0);
- ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 0)] |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4;
- ewram[(gActiveBank ^ 2) * 3 + (0x1606C + 2)] = gBattleBufferB[gActiveBank][3];
+ ewram1606Carr(0, gActiveBank) &= 0xF;
+ ewram1606Carr(0, gActiveBank) |= (gBattleBufferB[gActiveBank][2] & 0xF0);
+ ewram1606Carr(1, gActiveBank) = gBattleBufferB[gActiveBank][3];
+ ewram1606Carr(0, (gActiveBank ^ 2)) &= (0xF0);
+ ewram1606Carr(0, (gActiveBank ^ 2)) |= (gBattleBufferB[gActiveBank][2] & 0xF0) >> 4;
+ ewram1606Carr(2, (gActiveBank ^ 2)) = gBattleBufferB[gActiveBank][3];
}
else
sub_8012258(gActiveBank);
@@ -11640,7 +11633,6 @@ static void atk69_dmg_adjustment2(void) //literally a copy of atk07 except there
void atk6A_removeitem(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
- #define USED_HELD_ITEMS(bank) (*(u16 *)&ewram[0x160CC + 2 * (bank)])
USED_HELD_ITEMS(gActiveBank) = gBattleMons[gActiveBank].item;
gBattleMons[gActiveBank].item = 0;
@@ -12170,7 +12162,7 @@ static void atk74_hp_thresholds2(void)
{
gActiveBank = GetBattleBank(T2_READ_8(gBattlescriptCurrInstr + 1));
opposing_bank = gActiveBank ^ 1;
- hp_switchout = ewram[2 * GetBankSide(opposing_bank) + 0x160bc]; //BATTLE_STRUCT->HP_OnSwitchout[GetBankSide(opposing_bank)];
+ hp_switchout = ewram160BCarr(GetBankSide(opposing_bank)); //BATTLE_STRUCT->HP_OnSwitchout[GetBankSide(opposing_bank)];
result = (hp_switchout - gBattleMons[opposing_bank].hp) * 100 / hp_switchout;
if (gBattleMons[opposing_bank].hp >= hp_switchout)
@@ -12244,7 +12236,7 @@ static void atk76_various(void)
else
gActiveBank = 2;
- choiced_move = (u16*)(&ewram[gActiveBank * 2 + 0x160e8]);
+ choiced_move = CHOICED_MOVE(gActiveBank);
for (i = 0; i < 4; i++)
{
if (gBattleMons[gActiveBank].moves[i] == *choiced_move)
@@ -12384,11 +12376,11 @@ static void atk7B_healhalfHP_if_possible(void)
static void atk7C_8025508(void)
{
- u16 r7 = ewram[gBankAttacker * 2 + 0x160ac] | (ewram[gBankAttacker * 2 + 0x160ad] << 8);
- u16 r6 = ewram[gBankAttacker * 4 + 0x16100] | (ewram[gBankAttacker * 4 + 0x16101] << 8);
- u16 r5 = ewram[gBankAttacker * 4 + 0x16102] | (ewram[gBankAttacker * 4 + 0x16103] << 8);
+ u16 r7 = ewram160ACarr2(0, gBankAttacker) | (ewram160ACarr2(1, gBankAttacker) << 8);
+ u16 r6 = ewram16100arr2(0, gBankAttacker) | (ewram16100arr2(1, gBankAttacker) << 8);
+ u16 r5 = ewram16100arr2(2, gBankAttacker) | (ewram16100arr2(3, gBankAttacker) << 8);
- if (r7 !=0 && r7 != 0xFFFF)
+ if (r7 != 0 && r7 != 0xFFFF)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gCurrentMove = r7;
@@ -13467,12 +13459,12 @@ static void atk8D_setmultihit_counter(void)
static void atk8E_prepare_multihit(void)
{
- ewram[0x160e0] = 0xFD;
- ewram[0x160e1] = 1;
- ewram[0x160e2] = 1;
- ewram[0x160e3] = 1;
- ewram[0x160e4] = 0;
- ewram[0x160e5] = 0xFF;
+ ewram160E0(0) = 0xFD;
+ ewram160E0(1) = 1;
+ ewram160E0(2) = 1;
+ ewram160E0(3) = 1;
+ ewram160E0(4) = 0;
+ ewram160E0(5) = 0xFF;
gBattlescriptCurrInstr++;
}
@@ -13480,7 +13472,7 @@ static bool8 sub_80264C0(void)
{
if (gBattleMons[gBankAttacker].level >= gBattleMons[gBankTarget].level)
{
- ewram[gBankTarget + 0x16064] = gBattlePartyID[gBankTarget];
+ ewram16064arr(gBankTarget) = gBattlePartyID[gBankTarget];
}
else
{
@@ -13490,7 +13482,7 @@ static bool8 sub_80264C0(void)
gBattlescriptCurrInstr = T1_READ_PTR(gBattlescriptCurrInstr + 1);
return 0;
}
- ewram[gBankTarget + 0x16064] = gBattlePartyID[gBankTarget];
+ ewram16064arr(gBankTarget) = gBattlePartyID[gBankTarget];
}
gBattlescriptCurrInstr = gUnknown_081D90FC;
return 1;
@@ -13571,7 +13563,7 @@ static void atk8F_forcerandomswitch(void)
} while (i == gBattlePartyID[gBankTarget] || !MON_CAN_BATTLE(&party[i]));
}
}
- ewram[gBankTarget + 0x16068] = i;
+ ewram16068arr(gBankTarget) = i;
if (!IsLinkDoubleBattle())
sub_8012258(gBankTarget);
sub_8094B6C(gBankTarget, i, 0);
@@ -15432,7 +15424,7 @@ static void atkBA_jumpifnopursuitswitchdmg(void)
gBankTarget = GetBankByPlayerAI(2);
}
- if (gActionForBanks[gBankTarget] == 0 && gBankAttacker == ewram[gBankTarget + 0x16010] && !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE))
+ if (gActionForBanks[gBankTarget] == 0 && gBankAttacker == ewram16010arr(gBankTarget) && !(gBattleMons[gBankTarget].status1 & (STATUS_SLEEP | STATUS_FREEZE))
&& gBattleMons[gBankAttacker].hp && !gDisableStructs[gBankTarget].truantCounter && gChosenMovesByBanks[gBankTarget] == MOVE_PURSUIT)
{
int i;
@@ -15501,11 +15493,11 @@ static void atkBE_breakfree(void) //rapid spin
if (gBattleMons[gBankAttacker].status2 & STATUS2_WRAPPED)
{
gBattleMons[gBankAttacker].status2 &= ~(STATUS2_WRAPPED);
- gBankTarget = ewram[gBankAttacker + 0x16020];
+ gBankTarget = ewram16020arr(gBankAttacker);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 2;
- gBattleTextBuff1[2] = ewram[gBankAttacker * 2 + 0x16004];
- gBattleTextBuff1[3] = ewram[gBankAttacker * 2 + 0x16005];
+ gBattleTextBuff1[2] = ewram16004arr(0, gBankAttacker);
+ gBattleTextBuff1[3] = ewram16004arr(1, gBankAttacker);
gBattleTextBuff1[4] = 0xFF;
b_movescr_stack_push_cursor();
gBattlescriptCurrInstr = BattleScript_WrapFree;
@@ -16985,7 +16977,7 @@ static void atkE1_intimidate_string_loader(void)
{
u8 side;
- BATTLE_STRUCT->scriptingActive = ewram[0x160dd];
+ BATTLE_STRUCT->scriptingActive = ewram160DD;
side = GetBankSide(BATTLE_STRUCT->scriptingActive);
gBattleTextBuff1[0] = 0xFD;
gBattleTextBuff1[1] = 9;
@@ -17013,7 +17005,7 @@ static void atkE2_switchout_abilities(void)
{
case ABILITY_NATURAL_CURE:
gBattleMons[gActiveBank].status1 = 0;
- EmitSetAttributes(0, REQUEST_STATUS_BATTLE, gBitTable[ewram[gActiveBank + 0x16064]], 4, &gBattleMons[gActiveBank].status1);
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, gBitTable[ewram16064arr(gActiveBank)], 4, &gBattleMons[gActiveBank].status1);
MarkBufferBankForExecution(gActiveBank);
break;
}
diff --git a/src/battle/battle_7.c b/src/battle/battle_7.c
index 1d68386aa..ceac8ff24 100644
--- a/src/battle/battle_7.c
+++ b/src/battle/battle_7.c
@@ -18,16 +18,7 @@
#include "task.h"
#include "text.h"
#include "gba/m4a_internal.h"
-
-struct Struct2019348
-{
- u8 filler0[2];
- u16 unk2;
- u8 filler4[4];
- u32 unk8;
- u32 unkC;
- u32 unk10;
-};
+#include "ewram.h"
extern u8 gBattleBufferA[][0x200];
extern u8 gActiveBank;
@@ -71,8 +62,6 @@ extern const struct CompressedSpriteSheet gUnknown_0820A4B4[];
extern const struct SpritePalette gUnknown_0820A4D4[];
extern const u8 gUnknown_08D09C48[];
-#define ewram19348 (*(struct Struct2019348 *)(ewram + 0x19348))
-
extern void c3_0802FDF4(u8);
extern void sub_80440EC();
extern void sub_804777C();
@@ -304,14 +293,14 @@ void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 b)
lzPaletteData = GetMonSpritePal(pkmn);
else
lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue);
- LZDecompressWram(lzPaletteData, ewram);
- LoadPalette(ewram, paletteOffset, 0x20);
- LoadPalette(ewram, 0x80 + b * 16, 0x20);
+ LZDecompressWram(lzPaletteData, gSharedMem);
+ LoadPalette(gSharedMem, paletteOffset, 0x20);
+ LoadPalette(gSharedMem, 0x80 + b * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
paletteOffset = 0x100 + b * 16;
- LZDecompressWram(lzPaletteData, ewram + 0x16400);
- LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
+ LZDecompressWram(lzPaletteData, ewram16400);
+ LoadPalette(ewram16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
}
if (ewram17800[b].transformedSpecies != 0)
{
@@ -356,14 +345,14 @@ void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 b)
lzPaletteData = GetMonSpritePal(pkmn);
else
lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue);
- LZDecompressWram(lzPaletteData, ewram);
- LoadPalette(ewram, paletteOffset, 0x20);
- LoadPalette(ewram, 0x80 + b * 16, 0x20);
+ LZDecompressWram(lzPaletteData, gSharedMem);
+ LoadPalette(gSharedMem, paletteOffset, 0x20);
+ LoadPalette(gSharedMem, 0x80 + b * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
paletteOffset = 0x100 + b * 16;
- LZDecompressWram(lzPaletteData, ewram + 0x16400);
- LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
+ LZDecompressWram(lzPaletteData, ewram16400);
+ LoadPalette(ewram16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
}
if (ewram17800[b].transformedSpecies != 0)
{
@@ -623,7 +612,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
{
StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0);
paletteOffset = 0x100 + a * 16;
- LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32);
+ LoadPalette(ewram16400 + ewram17840.unk0 * 32, paletteOffset, 32);
gBattleMonForms[a] = ewram17840.unk0;
if (ewram17800[a].transformedSpecies != 0)
{
@@ -691,11 +680,11 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
DmaCopy32(3, src, dst, 0x800);
paletteOffset = 0x100 + a * 16;
lzPaletteData = GetMonSpritePalFromOtIdPersonality(species, otId, personalityValue);
- LZDecompressWram(lzPaletteData, ewram);
- LoadPalette(ewram, paletteOffset, 32);
+ LZDecompressWram(lzPaletteData, gSharedMem);
+ LoadPalette(gSharedMem, paletteOffset, 32);
if (species == SPECIES_CASTFORM)
{
- u16 *paletteSrc = (u16 *)(ewram + 0x16400);
+ u16 *paletteSrc = (u16 *)ewram16400; // TODO: avoid casting?
LZDecompressWram(lzPaletteData, paletteSrc);
LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32);
diff --git a/src/battle/battle_ai.c b/src/battle/battle_ai.c
index 9c6d2bec4..5145d4980 100644
--- a/src/battle/battle_ai.c
+++ b/src/battle/battle_ai.c
@@ -11,6 +11,7 @@
#include "rom_8077ABC.h"
#include "species.h"
#include "util.h"
+#include "ewram.h"
extern u16 gBattleTypeFlags;
extern u16 gBattleWeather;
@@ -952,8 +953,8 @@ static void BattleAICmd_is_most_powerful_move(void)
&& sDiscouragedPowerfulMoveEffects[i] == 0xFFFF)
{
gDynamicBasePower = 0;
- ewram[0x1601C] = 0; // why is this a manual array?
- ewram[0x1601F] = 1;
+ eDynamicMoveType = 0;
+ eDmgMultiplier = 1;
gBattleMoveFlags = 0;
gCritMultiplier = 1;
@@ -1998,8 +1999,7 @@ static void BattleAICmd_get_used_item(void)
else
index = gBankTarget;
- // this hack and a half matches. whatever. i dont care. someone else fix this mess later. PS: still cant fix this.
- AI_THINKING_STRUCT->funcResult = ewram[MULTI_DIM_ARR(index, B_16, 0x160CC)];
+ AI_THINKING_STRUCT->funcResult = AI_ARRAY_160CC(index);
gAIScriptPtr += 2;
}
diff --git a/src/battle/battle_anim.c b/src/battle/battle_anim.c
index eac16ee18..408a21f86 100644
--- a/src/battle/battle_anim.c
+++ b/src/battle/battle_anim.c
@@ -12,11 +12,11 @@
#include "sound.h"
#include "sprite.h"
#include "task.h"
+#include "ewram.h"
// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
#define GET_TRUE_SPRITE_INDEX(i) (i - 10000)
-extern u8 unk_2000000[];
extern u16 gBattlePartyID[4];
extern u8 gObjectBankIDs[];
extern u8 gBankAttacker;
diff --git a/src/battle/battle_anim_807B69C.c b/src/battle/battle_anim_807B69C.c
index 9acc7bd46..7fcd1e23f 100644
--- a/src/battle/battle_anim_807B69C.c
+++ b/src/battle/battle_anim_807B69C.c
@@ -7,6 +7,7 @@
#include "sprite.h"
#include "task.h"
#include "trig.h"
+#include "ewram.h"
extern u8 gBattleAnimBankAttacker;
extern u8 gBattleAnimBankTarget;
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
index ff4df81e4..107c374a0 100644
--- a/src/battle/battle_controller_linkopponent.c
+++ b/src/battle/battle_controller_linkopponent.c
@@ -15,6 +15,7 @@
#include "task.h"
#include "text.h"
#include "util.h"
+#include "ewram.h"
struct UnknownStruct3
{
diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c
index a874190aa..25deebf78 100644
--- a/src/battle/battle_controller_linkpartner.c
+++ b/src/battle/battle_controller_linkpartner.c
@@ -19,6 +19,7 @@
#include "task.h"
#include "text.h"
#include "util.h"
+#include "ewram.h"
struct UnknownStruct1
{
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index 392e80f08..823d6702a 100644
--- a/src/battle/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -20,6 +20,7 @@
#include "task.h"
#include "text.h"
#include "util.h"
+#include "ewram.h"
struct UnknownStruct3
{
@@ -1673,7 +1674,7 @@ _0803558A:\n\
void OpponentHandleOpenBag(void)
{
// What is this?
- Emitcmd35(1, ewram[0x160D4 + gActiveBank / 2 * 2]);
+ Emitcmd35(1, ewram160D4(gActiveBank));
OpponentBufferExecCompleted();
}
@@ -1681,7 +1682,7 @@ void OpponentHandlecmd22(void)
{
s32 r4;
- if (ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] == 6)
+ if (ewram160C8arr(GetBankIdentity(gActiveBank)) == 6)
{
u8 r6;
u8 r5;
@@ -1710,10 +1711,10 @@ void OpponentHandlecmd22(void)
}
else
{
- r4 = ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2];
- ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] = 6;
+ r4 = ewram160C8arr(GetBankIdentity(gActiveBank));
+ ewram160C8arr(GetBankIdentity(gActiveBank)) = 6;
}
- ewram[0x16068 + gActiveBank] = r4;
+ ewram16068arr(gActiveBank) = r4;
Emitcmd34(1, r4, 0);
OpponentBufferExecCompleted();
}
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index 136c31841..1aa73e90c 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -19,6 +19,7 @@
#include "task.h"
#include "text.h"
#include "util.h"
+#include "ewram.h"
//Possibly PokemonSubstruct1
struct UnknownStruct3
@@ -2644,9 +2645,9 @@ void PlayerHandlecmd22(void)
gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF);
gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF;
- ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4;
- ewram[0x1609D] = gBattleBufferA[gActiveBank][2];
- ewram[0x160C0] = gBattleBufferA[gActiveBank][3];
+ ewram16054 = gBattleBufferA[gActiveBank][1] >> 4;
+ EWRAM_1609D = gBattleBufferA[gActiveBank][2];
+ ewram160C0 = gBattleBufferA[gActiveBank][3];
for (i = 0; i < 3; i++)
gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i];
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
diff --git a/src/battle/battle_controller_safari.c b/src/battle/battle_controller_safari.c
index 2fcdf7548..5b89cf9ba 100644
--- a/src/battle/battle_controller_safari.c
+++ b/src/battle/battle_controller_safari.c
@@ -12,6 +12,7 @@
#include "sound.h"
#include "text.h"
#include "util.h"
+#include "ewram.h"
extern struct Window gUnknown_03004210;
extern u8 gDisplayedStringBattle[];
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index 9d70ca557..9392832d7 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -17,6 +17,7 @@
#include "task.h"
#include "text.h"
#include "util.h"
+#include "ewram.h"
//Possibly PokemonSubstruct1
struct UnknownStruct3
@@ -239,10 +240,10 @@ void unref_sub_8137220(void)
void SetBankFuncToWallyBufferRunCommand(void)
{
gBattleBankFunc[gActiveBank] = WallyBufferRunCommand;
- ewram[0x160A8] = 0;
- ewram[0x160A9] = 0;
- ewram[0x160AA] = 0;
- ewram[0x160AB] = 0;
+ ewram160A8 = 0;
+ ewram160A9 = 0;
+ ewram160AA = 0;
+ ewram160AB = 0;
}
void WallyBufferRunCommand(void)
@@ -260,59 +261,59 @@ void sub_81372BC(void)
{
u8 r4;
- switch (ewram[0x160A8])
+ switch (ewram160A8)
{
case 0:
- ewram[0x160AA] = 64;
- ewram[0x160A8]++;
+ ewram160AA = 64;
+ ewram160A8++;
// fall through
case 1:
- r4 = --ewram[0x160AA];
+ r4 = --ewram160AA;
if (r4 == 0)
{
PlaySE(SE_SELECT);
Emitcmd33(1, 0, 0);
WallyBufferExecCompleted();
- ewram[0x160A8]++;
- ewram[0x160A9] = r4;
- ewram[0x160AA] = 64;
+ ewram160A8++;
+ ewram160A9 = r4;
+ ewram160AA = 64;
}
break;
case 2:
- r4 = --ewram[0x160AA];
+ r4 = --ewram160AA;
if (r4 == 0)
{
PlaySE(SE_SELECT);
Emitcmd33(1, 0, 0);
WallyBufferExecCompleted();
- ewram[0x160A8]++;
- ewram[0x160A9] = r4;
- ewram[0x160AA] = 64;
+ ewram160A8++;
+ ewram160A9 = r4;
+ ewram160AA = 64;
}
break;
case 3:
- r4 = --ewram[0x160AA];
+ r4 = --ewram160AA;
if (r4 == 0)
{
Emitcmd33(1, 9, 0);
WallyBufferExecCompleted();
- ewram[0x160A8]++;
- ewram[0x160A9] = r4;
- ewram[0x160AA] = 64;
+ ewram160A8++;
+ ewram160A9 = r4;
+ ewram160AA = 64;
}
break;
case 4:
- if (--ewram[0x160AA] == 0)
+ if (--ewram160AA == 0)
{
PlaySE(SE_SELECT);
nullsub_8(0);
sub_802E3E4(1, 0);
- ewram[0x160AA] = 64;
- ewram[0x160A8]++;
+ ewram160AA = 64;
+ ewram160A8++;
}
break;
case 5:
- if (--ewram[0x160AA] == 0)
+ if (--ewram160AA == 0)
{
PlaySE(SE_SELECT);
DestroyMenuCursor();
@@ -1290,16 +1291,16 @@ void WallyHandlecmd19(void)
void WallyHandlecmd20(void)
{
- switch (ewram[0x160A9])
+ switch (ewram160A9)
{
case 0:
sub_80304A8();
- ewram[0x160A9]++;
- ewram[0x160AB] = 80;
+ ewram160A9++;
+ ewram160AB = 80;
// fall through
case 1:
- ewram[0x160AB]--;
- if (ewram[0x160AB] == 0)
+ ewram160AB--;
+ if (ewram160AB == 0)
{
DestroyMenuCursor();
PlaySE(SE_SELECT);
diff --git a/src/battle/battle_interface.c b/src/battle/battle_interface.c
index 10962c025..09837bfee 100644
--- a/src/battle/battle_interface.c
+++ b/src/battle/battle_interface.c
@@ -13,6 +13,7 @@
#include "string_util.h"
#include "task.h"
#include "text.h"
+#include "ewram.h"
struct UnknownStruct5
{
@@ -28,12 +29,6 @@ struct UnknownStruct7
u8 filler0[0x180];
};
-extern u8 ewram[];
-#define ewram520 ((struct UnknownStruct7 *)(ewram + 0x00520))
-#define ewram16088 (*(u8 *) (ewram + 0x16088))
-#define ewram16089 (*(u8 *) (ewram + 0x16089))
-#define ewram17850 ((struct UnknownStruct5 *)(ewram + 0x17850))
-
extern u8 gDisplayedStringBattle[];
extern u8 gNoOfAllBanks;
extern u16 gBattlePartyID[];
@@ -1000,8 +995,8 @@ void sub_8044338(u8 a, struct Pokemon *pkmn)
}
//_08044486
r5 = gSprites[a].data5;
- ConvertIntToDecimalStringN(str + 6, ewram[0x16089], 1, 2);
- ConvertIntToDecimalStringN(str + 9, ewram[0x16088], 1, 2);
+ ConvertIntToDecimalStringN(str + 6, ewram16089, 1, 2);
+ ConvertIntToDecimalStringN(str + 9, ewram16088, 1, 2);
str[5] = 0;
str[8] = 0xBA;
sub_80034D4((u8 *)0x02000000, str);
diff --git a/src/battle/battle_message.c b/src/battle/battle_message.c
index 79855a614..4e8067a49 100644
--- a/src/battle/battle_message.c
+++ b/src/battle/battle_message.c
@@ -12,6 +12,7 @@
#include "battle_setup.h"
#include "battle_tower.h"
#include "flags.h"
+#include "ewram.h"
#define BATTLESTRING_TO_SUB 12
#define BATTLESTRINGS_NO 351
@@ -651,7 +652,7 @@ u32 StrCpyDecodeBattle(const u8* src, u8* dst)
if (gTrainerBattleOpponent == 0x400)
{
memset(text, 0xFF, 8);
- memcpy(text, &ewram[0x17002], 7);
+ memcpy(text, ewram17002, 7);
toCpy = text;
}
else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
diff --git a/src/battle/battle_party_menu.c b/src/battle/battle_party_menu.c
index 2f6dc6816..97e9dc0fc 100644
--- a/src/battle/battle_party_menu.c
+++ b/src/battle/battle_party_menu.c
@@ -18,9 +18,7 @@
#include "strings.h"
#include "task.h"
#include "text.h"
-
-extern u8 ewram[];
-#define UNK_201606C_ARRAY (ewram + 0x1606C) // lazy define but whatever.
+#include "ewram.h"
extern u8 sub_806BD58(u8, u8);
extern void PartyMenuPrintMonsLevelOrStatus(void);
@@ -206,7 +204,7 @@ void sub_8094B6C(u8 a, u8 b, u8 c)
if (IsLinkDoubleBattle())
{
- u8 *arr = ewram + 0x1606C + a * 3;
+ u8 *arr = &ewram1606Carr(0, a);
for (i = 0, j = 0; i < 3; i++)
{
diff --git a/src/battle/battle_transition.c b/src/battle/battle_transition.c
index 53d32d03a..d0a9bfb92 100644
--- a/src/battle/battle_transition.c
+++ b/src/battle/battle_transition.c
@@ -12,11 +12,11 @@
#include "songs.h"
#include "trainer.h"
#include "field_camera.h"
+#include "ewram.h"
void sub_807DE10(void);
void dp12_8087EA4(void);
-extern u8 ewram[];
extern u16 gUnknown_03005560[];
extern u16 gUnknown_03004DE0[][0x3C0];
@@ -45,7 +45,6 @@ struct TransitionData
s16 data[11];
};
-#define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000))
typedef bool8 (*TransitionState)(struct Task* task);
typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite);
@@ -1734,8 +1733,8 @@ static void Mugshots_CreateOpponentPlayerSprites(struct Task* task)
task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID],
sMugshotsOpponentCoords[mugshotID][0] - 32,
sMugshotsOpponentCoords[mugshotID][1] + 42,
- 0, &ewram[0xC03C]);
- task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]);
+ 0, ewramC03C);
+ task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, ewramC03C);
opponentSprite = &gSprites[task->tMugshotOpponentID];
playerSprite = &gSprites[task->tMugshotPlayerID];
diff --git a/src/battle/calculate_base_damage.c b/src/battle/calculate_base_damage.c
index f5c679876..42c26dee0 100644
--- a/src/battle/calculate_base_damage.c
+++ b/src/battle/calculate_base_damage.c
@@ -11,8 +11,8 @@
#include "species.h"
#include "moves.h"
#include "battle_move_effects.h"
+#include "ewram.h"
-extern u32 dword_2017100[];
extern u16 gBattleTypeFlags;
extern struct BattlePokemon gBattleMons[4];
extern u16 gCurrentMove;
@@ -301,7 +301,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
}
// flash fire triggered
- if ((dword_2017100[bankAtk] & 1) && type == TYPE_FIRE)
+ if ((eFlashFireArr.arr[bankAtk] & 1) && type == TYPE_FIRE)
damage = (15 * damage) / 10;
}
diff --git a/src/battle/pokeball.c b/src/battle/pokeball.c
index ee3b95678..afdf47979 100644
--- a/src/battle/pokeball.c
+++ b/src/battle/pokeball.c
@@ -14,6 +14,7 @@
#include "task.h"
#include "trig.h"
#include "util.h"
+#include "ewram.h"
extern struct MusicPlayerInfo gMPlay_BGM;
extern u16 gBattleTypeFlags;
diff --git a/src/battle/reshow_battle_screen.c b/src/battle/reshow_battle_screen.c
index 343c8f183..396c4435e 100644
--- a/src/battle/reshow_battle_screen.c
+++ b/src/battle/reshow_battle_screen.c
@@ -7,6 +7,7 @@
#include "text.h"
#include "rom_8077ABC.h"
#include "data2.h"
+#include "ewram.h"
extern struct SpriteTemplate gUnknown_02024E8C;
extern struct Window gUnknown_03004210;
@@ -55,9 +56,6 @@ static void sub_807B184(u8 bank);
static void sub_807B508(u8 bank);
static void sub_807B06C(void);
-#define gReshowState ewram[0x1FFFF]
-#define gHelperState ewram[0x1FFFE]
-
void nullsub_14(void)
{