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authorcamthesaxman <cameronghall@cox.net>2017-10-23 20:34:28 -0500
committercamthesaxman <cameronghall@cox.net>2017-10-23 20:34:28 -0500
commitfd69fc936729c288720a7e5251314efa121e9ac3 (patch)
treee96ea1cd837d9f20d8d5423312bb4c3be3189bcd /src/battle
parentc06b20715674f05c90c4c1579ee90c692998fc85 (diff)
use SPEED instead of SPD in mon data constants
Diffstat (limited to 'src/battle')
-rw-r--r--src/battle/battle_4.c10
-rw-r--r--src/battle/battle_controller_linkopponent.c20
-rw-r--r--src/battle/battle_controller_linkpartner.c20
-rw-r--r--src/battle/battle_controller_opponent.c20
-rw-r--r--src/battle/battle_controller_player.c20
-rw-r--r--src/battle/battle_controller_wally.c20
6 files changed, 55 insertions, 55 deletions
diff --git a/src/battle/battle_4.c b/src/battle/battle_4.c
index e4a4895b5..a3b7ac41f 100644
--- a/src/battle/battle_4.c
+++ b/src/battle/battle_4.c
@@ -929,7 +929,7 @@ u8* const gMoveEffectBS_Ptrs[] =
const u8 sUnreferencedBitMask1[] = {0, 1, 3, 7, 0xF, 0x1F, 0x3F};
-const u8 gLevelUpStatBoxStats[] = {MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK, MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPD};
+const u8 gLevelUpStatBoxStats[] = {MON_DATA_MAX_HP, MON_DATA_SPATK, MON_DATA_ATK, MON_DATA_SPDEF, MON_DATA_DEF, MON_DATA_SPEED};
static const u16 sProtectSuccessRates[] = {0xFFFF, 0x7FFF, 0x3FFF, 0x1FFF};
@@ -5447,7 +5447,7 @@ static void atk23_getexp(void)
BATTLE_STRUCT->beforeLvlUp[0] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP);
BATTLE_STRUCT->beforeLvlUp[1] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK);
BATTLE_STRUCT->beforeLvlUp[2] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF);
- BATTLE_STRUCT->beforeLvlUp[3] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD);
+ BATTLE_STRUCT->beforeLvlUp[3] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPEED);
BATTLE_STRUCT->beforeLvlUp[4] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK);
BATTLE_STRUCT->beforeLvlUp[5] = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPDEF);
@@ -5496,7 +5496,7 @@ static void atk23_getexp(void)
gBattleMons[0].maxHP = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_MAX_HP);
gBattleMons[0].attack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK);
gBattleMons[0].defense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF);
- gBattleMons[0].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD);
+ gBattleMons[0].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPEED);
gBattleMons[0].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK);
gBattleMons[0].spDefense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPDEF);
}
@@ -5509,8 +5509,8 @@ static void atk23_getexp(void)
gBattleMons[2].attack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_ATK);
gBattleMons[2].defense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_DEF);
//There are no words...GF can't even copy&paste code properly
- gBattleMons[2].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD);
- gBattleMons[2].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPD /*RIP*/);
+ gBattleMons[2].speed = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPEED);
+ gBattleMons[2].spAttack = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPEED /*RIP*/);
gBattleMons[2].spDefense = GetMonData(&gPlayerParty[BATTLE_STRUCT->expGetterID], MON_DATA_SPATK);
}
BATTLE_STRUCT->atk23StateTracker = 5;
diff --git a/src/battle/battle_controller_linkopponent.c b/src/battle/battle_controller_linkopponent.c
index 0b6c3b6a1..83b690719 100644
--- a/src/battle/battle_controller_linkopponent.c
+++ b/src/battle/battle_controller_linkopponent.c
@@ -618,7 +618,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
- battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV);
battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY);
@@ -628,7 +628,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP);
battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK);
battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF);
- battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD);
+ battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPEED);
battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK);
battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF);
battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG);
@@ -752,7 +752,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
- buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV);
buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
size = 6;
@@ -770,7 +770,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
size = 1;
break;
case 35:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV);
size = 1;
break;
case 36:
@@ -832,7 +832,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
size = 2;
break;
case 46:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD);
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPEED);
buffer[0] = data16;
buffer[1] = data16 >> 8;
size = 2;
@@ -953,7 +953,7 @@ void sub_8038900(u8 a)
iv = battlePokemon->defenseIV;
SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
iv = battlePokemon->speedIV;
- SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, (u8 *)&iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
iv = battlePokemon->spDefenseIV;
@@ -965,7 +965,7 @@ void sub_8038900(u8 a)
SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
- SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed);
SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
}
@@ -1049,7 +1049,7 @@ void sub_8038900(u8 a)
SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -1063,7 +1063,7 @@ void sub_8038900(u8 a)
SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 35:
- SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 36:
SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -1096,7 +1096,7 @@ void sub_8038900(u8 a)
SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case 46:
- SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case 47:
SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
diff --git a/src/battle/battle_controller_linkpartner.c b/src/battle/battle_controller_linkpartner.c
index 3e34b2e25..ca20f6262 100644
--- a/src/battle/battle_controller_linkpartner.c
+++ b/src/battle/battle_controller_linkpartner.c
@@ -574,7 +574,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV);
battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
@@ -584,7 +584,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
- battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPEED);
battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
@@ -708,7 +708,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV);
buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
size = 6;
@@ -726,7 +726,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
size = 1;
break;
case 35:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV);
size = 1;
break;
case 36:
@@ -788,7 +788,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
size = 2;
break;
case 46:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPEED);
buffer[0] = data16;
buffer[1] = data16 >> 8;
size = 2;
@@ -910,7 +910,7 @@ void sub_811EC68(u8 a)
iv = battlePokemon->defenseIV;
SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
iv = battlePokemon->speedIV;
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, (u8 *)&iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
iv = battlePokemon->spDefenseIV;
@@ -922,7 +922,7 @@ void sub_811EC68(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed);
SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
}
@@ -1006,7 +1006,7 @@ void sub_811EC68(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -1020,7 +1020,7 @@ void sub_811EC68(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 35:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 36:
SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -1053,7 +1053,7 @@ void sub_811EC68(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case 46:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case 47:
SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
diff --git a/src/battle/battle_controller_opponent.c b/src/battle/battle_controller_opponent.c
index 72b56b962..cf90d5817 100644
--- a/src/battle/battle_controller_opponent.c
+++ b/src/battle/battle_controller_opponent.c
@@ -582,7 +582,7 @@ u32 sub_8033598(u8 a, u8 *buffer)
battlePokemon.hpIV = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
battlePokemon.attackIV = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
battlePokemon.defenseIV = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
- battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ battlePokemon.speedIV = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV);
battlePokemon.spAttackIV = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
battlePokemon.spDefenseIV = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
battlePokemon.personality = GetMonData(&gEnemyParty[a], MON_DATA_PERSONALITY);
@@ -592,7 +592,7 @@ u32 sub_8033598(u8 a, u8 *buffer)
battlePokemon.maxHP = GetMonData(&gEnemyParty[a], MON_DATA_MAX_HP);
battlePokemon.attack = GetMonData(&gEnemyParty[a], MON_DATA_ATK);
battlePokemon.defense = GetMonData(&gEnemyParty[a], MON_DATA_DEF);
- battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPD);
+ battlePokemon.speed = GetMonData(&gEnemyParty[a], MON_DATA_SPEED);
battlePokemon.spAttack = GetMonData(&gEnemyParty[a], MON_DATA_SPATK);
battlePokemon.spDefense = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF);
battlePokemon.isEgg = GetMonData(&gEnemyParty[a], MON_DATA_IS_EGG);
@@ -716,7 +716,7 @@ u32 sub_8033598(u8 a, u8 *buffer)
buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_HP_IV);
buffer[1] = GetMonData(&gEnemyParty[a], MON_DATA_ATK_IV);
buffer[2] = GetMonData(&gEnemyParty[a], MON_DATA_DEF_IV);
- buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ buffer[3] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV);
buffer[4] = GetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV);
buffer[5] = GetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV);
size = 6;
@@ -734,7 +734,7 @@ u32 sub_8033598(u8 a, u8 *buffer)
size = 1;
break;
case 35:
- buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPD_IV);
+ buffer[0] = GetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV);
size = 1;
break;
case 36:
@@ -796,7 +796,7 @@ u32 sub_8033598(u8 a, u8 *buffer)
size = 2;
break;
case 46:
- data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPD);
+ data16 = GetMonData(&gEnemyParty[a], MON_DATA_SPEED);
buffer[0] = data16;
buffer[1] = data16 >> 8;
size = 2;
@@ -925,7 +925,7 @@ void sub_8033E24(u8 a)
iv = battlePokemon->defenseIV;
SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
iv = battlePokemon->speedIV;
- SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, (u8 *)&iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
iv = battlePokemon->spDefenseIV;
@@ -937,7 +937,7 @@ void sub_8033E24(u8 a)
SetMonData(&gEnemyParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
SetMonData(&gEnemyParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
SetMonData(&gEnemyParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
- SetMonData(&gEnemyParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed);
SetMonData(&gEnemyParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
SetMonData(&gEnemyParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
}
@@ -1021,7 +1021,7 @@ void sub_8033E24(u8 a)
SetMonData(&gEnemyParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gEnemyParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gEnemyParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -1035,7 +1035,7 @@ void sub_8033E24(u8 a)
SetMonData(&gEnemyParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 35:
- SetMonData(&gEnemyParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 36:
SetMonData(&gEnemyParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -1068,7 +1068,7 @@ void sub_8033E24(u8 a)
SetMonData(&gEnemyParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case 46:
- SetMonData(&gEnemyParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gEnemyParty[a], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case 47:
SetMonData(&gEnemyParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
diff --git a/src/battle/battle_controller_player.c b/src/battle/battle_controller_player.c
index 53b596c5e..dd94b2f4b 100644
--- a/src/battle/battle_controller_player.c
+++ b/src/battle/battle_controller_player.c
@@ -1754,7 +1754,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV);
battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
@@ -1764,7 +1764,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
- battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPEED);
battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
@@ -1888,7 +1888,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV);
buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
size = 6;
@@ -1906,7 +1906,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
size = 1;
break;
case 35:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV);
size = 1;
break;
case 36:
@@ -1968,7 +1968,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
size = 2;
break;
case 46:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPEED);
buffer[0] = data16;
buffer[1] = data16 >> 8;
size = 2;
@@ -2098,7 +2098,7 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
iv = battlePokemon->defenseIV;
SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
iv = battlePokemon->speedIV;
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, (u8 *)&iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
iv = battlePokemon->spDefenseIV;
@@ -2110,7 +2110,7 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed);
SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
}
@@ -2194,7 +2194,7 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -2208,7 +2208,7 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 35:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 36:
SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -2241,7 +2241,7 @@ void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case 46:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case 47:
SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
diff --git a/src/battle/battle_controller_wally.c b/src/battle/battle_controller_wally.c
index bf6ef0892..97c78ecd8 100644
--- a/src/battle/battle_controller_wally.c
+++ b/src/battle/battle_controller_wally.c
@@ -550,7 +550,7 @@ u32 sub_8137A84(u8 a, u8 *buffer)
battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV);
battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
@@ -560,7 +560,7 @@ u32 sub_8137A84(u8 a, u8 *buffer)
battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
- battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPEED);
battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
@@ -684,7 +684,7 @@ u32 sub_8137A84(u8 a, u8 *buffer)
buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV);
buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
size = 6;
@@ -702,7 +702,7 @@ u32 sub_8137A84(u8 a, u8 *buffer)
size = 1;
break;
case 35:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV);
size = 1;
break;
case 36:
@@ -764,7 +764,7 @@ u32 sub_8137A84(u8 a, u8 *buffer)
size = 2;
break;
case 46:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPEED);
buffer[0] = data16;
buffer[1] = data16 >> 8;
size = 2;
@@ -885,7 +885,7 @@ void sub_8138294(u8 a)
iv = battlePokemon->defenseIV;
SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
iv = battlePokemon->speedIV;
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, (u8 *)&iv);
iv = battlePokemon->spAttackIV;
SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
iv = battlePokemon->spDefenseIV;
@@ -897,7 +897,7 @@ void sub_8138294(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED, (u8 *)&battlePokemon->speed);
SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
}
@@ -981,7 +981,7 @@ void sub_8138294(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][6]);
SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
break;
@@ -995,7 +995,7 @@ void sub_8138294(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 35:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED_IV, &gBattleBufferA[gActiveBank][3]);
break;
case 36:
SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
@@ -1028,7 +1028,7 @@ void sub_8138294(u8 a)
SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
break;
case 46:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPEED, &gBattleBufferA[gActiveBank][3]);
break;
case 47:
SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);