summaryrefslogtreecommitdiff
path: root/src/battle_2.c
diff options
context:
space:
mode:
authorcamthesaxman <cameronghall@cox.net>2017-07-06 19:28:57 -0500
committercamthesaxman <cameronghall@cox.net>2017-07-06 19:28:57 -0500
commit4aa1b44315ee26fa60015a99ccd51f900e5597fd (patch)
treefdcac19f28b2e4febd96a895e72fce122b9e3b15 /src/battle_2.c
parentad7a7222a538380b446f9aecde44c5222ff3b68a (diff)
parente39f55f55080108ced3ff5cb16b2181d7fec9d92 (diff)
fix merge conflicts
Diffstat (limited to 'src/battle_2.c')
-rw-r--r--src/battle_2.c199
1 files changed, 87 insertions, 112 deletions
diff --git a/src/battle_2.c b/src/battle_2.c
index 2b13fc45d..d08f2b8df 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -26,6 +26,9 @@
#include "trig.h"
#include "unknown_task.h"
#include "util.h"
+#include "items.h"
+#include "hold_effects.h"
+#include "battle_move_effects.h"
struct UnknownStruct6
{
@@ -70,30 +73,6 @@ struct UnknownStruct12
u8 filler4[0x54];
};
-struct UnknownStruct13
-{
- u32 unk0_0:1;
- u32 unk0_1:1;
- u32 unk0_2:1;
- u32 unk0_3:1;
- u32 unk0_4:1;
- u32 unk0_5:1;
- u32 unk0_6:1;
- u32 unk0_7:1;
- u32 unk1_0:1;
- u32 unk1_1:1;
- u32 unk1_2:1;
- u32 unk1_3:2;
- u32 unk1_5:1;
- u32 unk1_6:1;
- u32 unk1_7:1;
- u32 unk2_0:1;
- u32 unk2_1:1;
- u32 unk2_2:1;
- u32 unk2_3:1;
- u8 filler4[12];
-};
-
extern const u16 gUnknown_08D004E0[];
extern const struct MonCoords gCastformFrontSpriteCoords[];
@@ -166,7 +145,6 @@ extern u16 gChosenMovesByBanks[];
extern u32 gHitMarker;
extern u8 gUnknown_02024C70[];
extern u16 gSideAffecting[];
-extern u8 gSideTimer[][12];
extern u32 gStatuses3[];
//extern u8 gDisableStructs[][0x1C];
extern u16 gPauseCounterBattle;
@@ -175,8 +153,6 @@ extern u16 gRandomTurnNumber;
extern u8 gBattleCommunication[];
extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is.
extern u8 gBattleOutcome;
-extern struct UnknownStruct13 gProtectStructs[];
-extern u8 gWishFutureKnock[];
extern u16 gUnknown_02024DE8;
extern u8 gActionSelectionCursor[];
extern u8 gMoveSelectionCursor[];
@@ -199,7 +175,6 @@ extern u16 gUnknown_030042C0;
extern u16 gUnknown_030042C4;
extern MainCallback gPreBattleCallback1;
extern void (*gBattleMainFunc)(void);
-extern struct Struct30042E0 gBattleResults;
extern u8 gLeveledUpInBattle;
extern void (*gBattleBankFunc[])(void);
extern u8 gHealthboxIDs[];
@@ -219,6 +194,7 @@ extern u32 gBattleMoveDamage;
extern struct BattlePokemon gBattleMons[];
extern u8 gBattleMoveFlags;
+static void BattlePrepIntroSlide(void);
void sub_800E7C4(void)
{
@@ -1495,43 +1471,43 @@ void sub_80105EC(struct Sprite *sprite)
}
}
-void dp11b_obj_instanciate(u8 a, u8 b, s8 c, s8 d)
+void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d)
{
u8 spriteId;
- u8 r7;
+ u8 objectID;
if (b)
{
- if (ewram17810[a].unk0_1)
+ if (ewram17810[bank].unk0_1)
return;
}
else
{
- if (ewram17810[a].unk0_2)
+ if (ewram17810[bank].unk0_2)
return;
}
spriteId = CreateInvisibleSpriteWithCallback(objc_dp11b_pingpong);
if (b == TRUE)
{
- r7 = gHealthboxIDs[a];
- ewram17810[a].unk2 = spriteId;
- ewram17810[a].unk0_1 = 1;
+ objectID = gHealthboxIDs[bank];
+ ewram17810[bank].unk2 = spriteId;
+ ewram17810[bank].unk0_1 = 1;
gSprites[spriteId].data0 = 0x80;
}
else
{
- r7 = gObjectBankIDs[a];
- ewram17810[a].unk3 = spriteId;
- ewram17810[a].unk0_2 = 1;
+ objectID = gObjectBankIDs[bank];
+ ewram17810[bank].unk3 = spriteId;
+ ewram17810[bank].unk0_2 = 1;
gSprites[spriteId].data0 = 0xC0;
}
gSprites[spriteId].data1 = c;
gSprites[spriteId].data2 = d;
- gSprites[spriteId].data3 = r7;
+ gSprites[spriteId].data3 = objectID;
gSprites[spriteId].data4 = b;
- gSprites[r7].pos2.x = 0;
- gSprites[r7].pos2.y = 0;
+ gSprites[objectID].pos2.x = 0;
+ gSprites[objectID].pos2.y = 0;
}
void dp11b_obj_free(u8 a, u8 b)
@@ -1586,7 +1562,6 @@ void sub_8010800(void)
void sub_8010824(void)
{
gBattleMainFunc();
- gActiveBank = 0;
for (gActiveBank = 0; gActiveBank < gNoOfAllBanks; gActiveBank++)
gBattleBankFunc[gActiveBank]();
@@ -1595,7 +1570,7 @@ void sub_8010824(void)
void sub_8010874(void)
{
s32 i;
- s32 j;
+ u32 j;
u8 *r4;
TurnValuesCleanUp(0);
@@ -1609,7 +1584,7 @@ void sub_8010874(void)
for (j = 0; j < (u32)0x1C; j++)
r4[j] = 0;
- gDisableStructs[i].unk16 = 2;
+ gDisableStructs[i].IsFirstTurn = 2;
gUnknown_02024C70[i] = 0;
gLastUsedMove[i] = 0;
gMoveHitWith[i] = 0;
@@ -1626,7 +1601,7 @@ void sub_8010874(void)
gSideAffecting[i] = 0;
r4 = (u8 *)&gSideTimer[i];
- for (j = 0; j < (u32)12; j++)
+ for (j = 0; j < 12; j++)
r4[j] = 0;
}
@@ -1639,8 +1614,8 @@ void sub_8010874(void)
r4[i] = 0;
gHitMarker = 0;
- if ((gBattleTypeFlags & 2) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE)
- gHitMarker = 0x80;
+ if ((gBattleTypeFlags & BATTLE_TYPE_LINK) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE)
+ gHitMarker = HITMARKER_NO_ANIMATIONS;
ewram16084 = gSaveBlock2.optionsBattleStyle;
gMultiHitCounter = 0;
gBattleOutcome = 0;
@@ -1680,36 +1655,36 @@ void sub_8010874(void)
ewram16113 = 0;
for (i = 0; i < 11; i++)
gBattleResults.unk36[i] = 0;
- gBattleResults.unk13 = 0;
- gBattleResults.unk0 = 0;
- gBattleResults.unk1 = 0;
+ gBattleResults.BattleTurnCounter = 0;
+ gBattleResults.PlayerFaintCounter = 0;
+ gBattleResults.OpponentFaintCounter = 0;
gBattleResults.unk2 = 0;
gBattleResults.unk3 = 0;
gBattleResults.unk4 = 0;
gBattleResults.unk5_0 = 0;
gBattleResults.unk5_1 = 0;
- gBattleResults.unk20 = 0;
- gBattleResults.unk22 = 0;
- gBattleResults.unk24 = 0;
- gBattleResults.unk6 = 0;
- gBattleResults.unk26 = 0;
- gBattleResults.unk28 = 0;
+ gBattleResults.LastOpponentSpecies = 0;
+ gBattleResults.LastUsedMove = 0;
+ gBattleResults.OpponentMove = 0;
+ gBattleResults.Poke1Species = 0;
+ gBattleResults.OpponentSpecies = 0;
+ gBattleResults.CaughtPoke = 0;
for (i = 0; i < 10; i++)
{
- gBattleResults.unk8[i] = 0;
- gBattleResults.unk14[i] = 0;
- gBattleResults.unk2A[i] = 0;
+ gBattleResults.PokeString1[i] = 0;
+ gBattleResults.PokeString2[i] = 0;
+ gBattleResults.CaughtNick[i] = 0;
}
}
-void sub_8010B88(void)
+void SwitchInClearStructs(void)
{
- struct UnkBattleStruct4 sp0 = gDisableStructs[gActiveBank];
+ struct DisableStruct sp0 = gDisableStructs[gActiveBank];
s32 i;
u8 *ptr;
u32 *ptr2;
- if (gBattleMoves[gCurrentMove].effect != 0x7F)
+ if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS)
{
for (i = 0; i < 8; i++)
gBattleMons[gActiveBank].statStages[i] = 6;
@@ -1717,27 +1692,27 @@ void sub_8010B88(void)
{
struct UnknownStruct12 *sp20 = &gUnknown_02024AD0[i];
- if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].unk14 == gActiveBank)
+ if ((sp20->unk0 & 0x04000000) && gDisableStructs[i].BankPreventingEscape == gActiveBank)
sp20->unk0 &= ~0x04000000;
- if ((gStatuses3[i] & 0x18) && gDisableStructs[i].unk15 == gActiveBank)
+ if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].BankWithSureHit == gActiveBank)
{
- gStatuses3[i] &= ~0x18;
- gDisableStructs[i].unk15 = 0;
+ gStatuses3[i] &= ~STATUS3_ALWAYS_HITS;
+ gDisableStructs[i].BankWithSureHit = 0;
}
}
}
- if (gBattleMoves[gCurrentMove].effect == 0x7F)
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
{
- gBattleMons[gActiveBank].status2 &= 0x15100007;
- gStatuses3[gActiveBank] &= 0x3043F;
+ gBattleMons[gActiveBank].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED);
+ gStatuses3[gActiveBank] &= (STATUS3_LEECHSEED_RECEIVER | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT);
for (i = 0; i < gNoOfAllBanks; i++)
{
if (GetBankSide(gActiveBank) != GetBankSide(i)
- && (gStatuses3[i] & 0x18) != 0
- && (gDisableStructs[i].unk15 == gActiveBank))
+ && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0
+ && (gDisableStructs[i].BankWithSureHit == gActiveBank))
{
- gStatuses3[i] &= ~0x18;
+ gStatuses3[i] &= ~STATUS3_ALWAYS_HITS;
gStatuses3[i] |= 0x10;
}
}
@@ -1763,15 +1738,15 @@ void sub_8010B88(void)
for (i = 0; i < (u32)0x1C; i++)
ptr[i] = 0;
- if (gBattleMoves[gCurrentMove].effect == 0x7F)
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS)
{
- gDisableStructs[gActiveBank].unkA = sp0.unkA;
- gDisableStructs[gActiveBank].unk15 = sp0.unk15;
+ gDisableStructs[gActiveBank].SubstituteHP = sp0.SubstituteHP;
+ gDisableStructs[gActiveBank].BankWithSureHit = sp0.BankWithSureHit;
gDisableStructs[gActiveBank].unkF_0 = sp0.unkF_0;
gDisableStructs[gActiveBank].unkF_4 = sp0.unkF_4;
}
- gDisableStructs[gActiveBank].unk16 = 2;
+ gDisableStructs[gActiveBank].IsFirstTurn = 2;
gLastUsedMove[gActiveBank] = 0;
gMoveHitWith[gActiveBank] = 0;
gUnknown_02024C44[gActiveBank] = 0;
@@ -1806,12 +1781,12 @@ void UndoEffectsAfterFainting(void)
gStatuses3[gActiveBank] = 0;
for (i = 0; i < gNoOfAllBanks; i++)
{
- if ((gBattleMons[i].status2 & 0x4000000) && gDisableStructs[i].unk14 == gActiveBank)
- gBattleMons[i].status2 &= ~0x4000000;
+ if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].BankPreventingEscape == gActiveBank)
+ gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION;
if (gBattleMons[i].status2 & (gBitTable[gActiveBank] << 16))
gBattleMons[i].status2 &= ~(gBitTable[gActiveBank] << 16);
- if ((gBattleMons[i].status2 & 0xE000) && ewram[0x16020 + i] == gActiveBank)
- gBattleMons[i].status2 &= ~0xE000;
+ if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && ewram[0x16020 + i] == gActiveBank)
+ gBattleMons[i].status2 &= ~STATUS2_WRAPPED;
}
gActionSelectionCursor[gActiveBank] = 0;
gMoveSelectionCursor[gActiveBank] = 0;
@@ -1819,27 +1794,27 @@ void UndoEffectsAfterFainting(void)
ptr = (u8 *)&gDisableStructs[gActiveBank];
for (i = 0; i < (u32)0x1C; i++)
ptr[i] = 0;
- gProtectStructs[gActiveBank].unk0_0 = 0;
- gProtectStructs[gActiveBank].unk0_1 = 0;
- gProtectStructs[gActiveBank].unk0_2 = 0;
- gProtectStructs[gActiveBank].unk0_3 = 0;
- gProtectStructs[gActiveBank].unk0_4 = 0;
- gProtectStructs[gActiveBank].unk0_5 = 0;
- gProtectStructs[gActiveBank].unk0_6 = 0;
- gProtectStructs[gActiveBank].unk0_7 = 0;
- gProtectStructs[gActiveBank].unk1_0 = 0;
- gProtectStructs[gActiveBank].unk1_1 = 0;
- gProtectStructs[gActiveBank].unk1_2 = 0;
- gProtectStructs[gActiveBank].unk1_3 = 0;
- gProtectStructs[gActiveBank].unk1_5 = 0;
- gProtectStructs[gActiveBank].unk1_6 = 0;
- gProtectStructs[gActiveBank].unk1_7 = 0;
- gProtectStructs[gActiveBank].unk2_0 = 0;
- gProtectStructs[gActiveBank].unk2_1 = 0;
- gProtectStructs[gActiveBank].unk2_2 = 0;
- gProtectStructs[gActiveBank].unk2_3 = 0;
-
- gDisableStructs[gActiveBank].unk16 = 2;
+ gProtectStructs[gActiveBank].Protected = 0;
+ gProtectStructs[gActiveBank].Endured = 0;
+ gProtectStructs[gActiveBank].OnlyStruggle = 0;
+ gProtectStructs[gActiveBank].HelpingHand = 0;
+ gProtectStructs[gActiveBank].BounceMove = 0;
+ gProtectStructs[gActiveBank].StealMove = 0;
+ gProtectStructs[gActiveBank].Flag0Unknown = 0;
+ gProtectStructs[gActiveBank].PrlzImmobility = 0;
+ gProtectStructs[gActiveBank].ConfusionSelfDmg = 0;
+ gProtectStructs[gActiveBank].NotEffective = 0;
+ gProtectStructs[gActiveBank].ChargingTurn = 0;
+ gProtectStructs[gActiveBank].FleeFlag = 0;
+ gProtectStructs[gActiveBank].UsedImprisionedMove = 0;
+ gProtectStructs[gActiveBank].LoveImmobility = 0;
+ gProtectStructs[gActiveBank].UsedDisabledMove = 0;
+ gProtectStructs[gActiveBank].UsedTauntedMove = 0;
+ gProtectStructs[gActiveBank].Flag2Unknown = 0;
+ gProtectStructs[gActiveBank].FlinchImmobility = 0;
+ gProtectStructs[gActiveBank].NotFirstStrike = 0;
+
+ gDisableStructs[gActiveBank].IsFirstTurn = 2;
gLastUsedMove[gActiveBank] = 0;
gMoveHitWith[gActiveBank] = 0;
gUnknown_02024C44[gActiveBank] = 0;
@@ -1878,7 +1853,7 @@ void bc_8012FAC(void)
{
gBattleCommunication[1]++;
if (gBattleCommunication[1] == gNoOfAllBanks)
- gBattleMainFunc = bc_load_battlefield;
+ gBattleMainFunc = BattlePrepIntroSlide;
else
gBattleCommunication[0] = 0;
}
@@ -1886,7 +1861,7 @@ void bc_8012FAC(void)
}
}
-void bc_load_battlefield(void)
+static void BattlePrepIntroSlide(void)
{
if (gBattleExecBuffer == 0)
{
@@ -2294,7 +2269,7 @@ void BattleTurnPassed(void)
if (sub_80170DC() != 0)
return;
TurnValuesCleanUp(0);
- gHitMarker &= ~0x200;
+ gHitMarker &= ~HITMARKER_NO_ATTACKSTRING;
gHitMarker &= ~0x80000;
gHitMarker &= ~0x400000;
gHitMarker &= ~0x100000;
@@ -2311,8 +2286,8 @@ void BattleTurnPassed(void)
gBattleMainFunc = sub_80138F0;
return;
}
- if (gBattleResults.unk13 < 0xFF)
- gBattleResults.unk13++;
+ if (gBattleResults.BattleTurnCounter < 0xFF)
+ gBattleResults.BattleTurnCounter++;
for (i = 0; i < gNoOfAllBanks; i++)
{
gActionForBanks[i] = 0xFF;
@@ -2331,12 +2306,12 @@ u8 CanRunFromBattle(void)
u8 r6;
s32 i;
- if (gBattleMons[gActiveBank].item == 0xAF)
+ if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY)
r2 = gEnigmaBerries[gActiveBank].holdEffect;
else
r2 = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item);
gStringBank = gActiveBank;
- if (r2 == 0x25)
+ if (r2 == HOLD_EFFECT_CAN_ALWAYS_RUN)
return 0;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
return 0;
@@ -2346,7 +2321,7 @@ u8 CanRunFromBattle(void)
for (i = 0; i < gNoOfAllBanks; i++)
{
if (r6 != GetBankSide(i)
- && gBattleMons[i].ability == 0x17)
+ && gBattleMons[i].ability == ABILITY_SHADOW_TAG)
{
ewram16003 = i;
gLastUsedAbility = gBattleMons[i].ability;
@@ -2357,7 +2332,7 @@ u8 CanRunFromBattle(void)
&& gBattleMons[gActiveBank].ability != ABILITY_LEVITATE
&& gBattleMons[gActiveBank].type1 != 2
&& gBattleMons[gActiveBank].type2 != 2
- && gBattleMons[i].ability == 0x47)
+ && gBattleMons[i].ability == ABILITY_ARENA_TRAP)
{
ewram16003 = i;
gLastUsedAbility = gBattleMons[i].ability;
@@ -2365,7 +2340,7 @@ u8 CanRunFromBattle(void)
return 2;
}
}
- i = AbilityBattleEffects(15, gActiveBank, 0x2A, 0, 0);
+ i = AbilityBattleEffects(15, gActiveBank, ABILITY_MAGNET_PULL, 0, 0);
if (i != 0 && (gBattleMons[gActiveBank].type1 == 8 || gBattleMons[gActiveBank].type2 == 8))
{
ewram16003 = i - 1;
@@ -2373,7 +2348,7 @@ u8 CanRunFromBattle(void)
gBattleCommunication[5] = 2;
return 2;
}
- if ((gBattleMons[gActiveBank].status2 & 0x0400E000) || (gStatuses3[gActiveBank] & 0x400))
+ if ((gBattleMons[gActiveBank].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) || (gStatuses3[gActiveBank] & STATUS3_ROOTED))
{
gBattleCommunication[5] = 0;
return 1;