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authorU-Maria-PC\Maria <throwawaygolem@gmail.com>2017-07-29 17:29:16 -0400
committerU-Maria-PC\Maria <throwawaygolem@gmail.com>2017-07-29 17:29:16 -0400
commit7203edeeb6f2dc56cf123c9082998fc93e7dc160 (patch)
tree47d19fd14f2073b0f95422ca54daee2b7bce0e96 /src/battle_ai.c
parente92408af0133974a769215a83500c965f8524724 (diff)
parentea36898775f5e31c6a175251339da1ed60de218d (diff)
Merge branch 'master' of https://github.com/pret/pokeruby
Update
Diffstat (limited to 'src/battle_ai.c')
-rw-r--r--src/battle_ai.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_ai.c b/src/battle_ai.c
index a1cb805d9..0e20c6b05 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai.c
@@ -301,7 +301,7 @@ void BattleAI_SetupAIData(void)
for (i = 0; i < MAX_MON_MOVES; i++)
AI_THINKING_STRUCT->score[i] = 100;
- r7 = sub_8015A98(gActiveBank, 0, 0xFF);
+ r7 = CheckMoveLimitations(gActiveBank, 0, 0xFF);
// probably sets up the moves to consider and ignores non-valid moves such as NO_MOVE or glitch moves.
for (i = 0; i < MAX_MON_MOVES; i++)