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authorYamaArashi <YamaArashi@users.noreply.github.com>2017-01-17 08:11:32 -0800
committerGitHub <noreply@github.com>2017-01-17 08:11:32 -0800
commit90c7299e519783fe1e22d9ec8d3351d08bda65f6 (patch)
treeb24d8bdcd6809c5465c6aa18f6d3109af2aad915 /src/battle_ai.c
parent4f9aab81ffdfedc84dfeafb88b4248dc6c7c2068 (diff)
parent46cf490edd4fd5971d3a3511516beb0910e33c32 (diff)
Merge pull request #193 from marijnvdwerf/clean/cleanup-1
Clean up various things
Diffstat (limited to 'src/battle_ai.c')
-rw-r--r--src/battle_ai.c78
1 files changed, 39 insertions, 39 deletions
diff --git a/src/battle_ai.c b/src/battle_ai.c
index ca767a3a3..26db24f14 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai.c
@@ -1,12 +1,12 @@
#include "global.h"
-#include "battle.h"
+#include "abilities.h"
#include "asm.h"
+#include "battle.h"
+#include "battle_move_effects.h"
+#include "item.h"
#include "pokemon.h"
#include "rng.h"
-#include "abilities.h"
#include "species.h"
-#include "item.h"
-#include "battle_move_effects.h"
#define AIScriptRead32(ptr) ((ptr)[0] | (ptr)[1] << 8 | (ptr)[2] << 16 | (ptr)[3] << 24)
#define AIScriptRead16(ptr) ((ptr)[0] | (ptr)[1] << 8)
@@ -1655,7 +1655,7 @@ static void BattleAICmd_unk_36(void)
gAIThinkingSpace.funcResult = 0;
if(gBattleWeather & 0x80)
gAIThinkingSpace.funcResult = 3;
-
+
gAIScriptPtr += 1;
}
@@ -1683,7 +1683,7 @@ static void BattleAICmd_if_stat_level_less_than(void)
party = gUnknown_02024C07;
else
party = gUnknown_02024C08;
-
+
if(gBattleMons[party].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
else
@@ -1698,7 +1698,7 @@ static void BattleAICmd_if_stat_level_more_than(void)
party = gUnknown_02024C07;
else
party = gUnknown_02024C08;
-
+
if(gBattleMons[party].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
else
@@ -1713,7 +1713,7 @@ static void BattleAICmd_if_stat_level_equal(void)
party = gUnknown_02024C07;
else
party = gUnknown_02024C08;
-
+
if(gBattleMons[party].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
else
@@ -1728,7 +1728,7 @@ static void BattleAICmd_if_stat_level_not_equal(void)
party = gUnknown_02024C07;
else
party = gUnknown_02024C08;
-
+
if(gBattleMons[party].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3])
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4);
else
@@ -1750,13 +1750,13 @@ static void BattleAICmd_if_can_faint(void)
gUnknown_02024BE6 = gAIThinkingSpace.unk2;
sub_801CAF8(gUnknown_02024C07, gUnknown_02024C08);
move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08);
-
+
gBattleMoveDamage = gBattleMoveDamage * gAIThinkingSpace.unk18[gAIThinkingSpace.moveConsidered] / 100;
-
+
// moves always do at least 1 damage.
if(gBattleMoveDamage == 0)
gBattleMoveDamage = 1;
-
+
if(gBattleMons[gUnknown_02024C08].hp <= gBattleMoveDamage)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
@@ -1779,7 +1779,7 @@ static void BattleAICmd_if_cant_faint(void)
gUnknown_02024BE6 = gAIThinkingSpace.unk2;
sub_801CAF8(gUnknown_02024C07, gUnknown_02024C08);
move_effectiveness_something(gUnknown_02024BE6, gUnknown_02024C07, gUnknown_02024C08);
-
+
gBattleMoveDamage = gBattleMoveDamage * gAIThinkingSpace.unk18[gAIThinkingSpace.moveConsidered] / 100;
// this macro is missing the damage 0 = 1 assumption.
@@ -1794,7 +1794,7 @@ static void BattleAICmd_unk_3F(void)
{
int i;
u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2);
-
+
switch(gAIScriptPtr[1])
{
case 1:
@@ -1838,7 +1838,7 @@ static void BattleAICmd_unk_40(void)
{
int i;
u16 *temp_ptr = (u16 *)(gAIScriptPtr + 2);
-
+
switch(gAIScriptPtr[1])
{
case 1:
@@ -1881,7 +1881,7 @@ static void BattleAICmd_unk_40(void)
static void BattleAICmd_if_move_effect(void)
{
int i;
-
+
switch(gAIScriptPtr[1])
{
case 1:
@@ -1910,7 +1910,7 @@ static void BattleAICmd_if_move_effect(void)
static void BattleAICmd_if_not_move_effect(void)
{
int i;
-
+
switch(gAIScriptPtr[1])
{
case 1:
@@ -1939,12 +1939,12 @@ static void BattleAICmd_if_not_move_effect(void)
static void BattleAICmd_if_last_move_did_damage(void)
{
u8 var;
-
+
if(gAIScriptPtr[1] == USER)
var = gUnknown_02024C07;
else
var = gUnknown_02024C08;
-
+
if(gAIScriptPtr[2] == 0)
{
if(gUnknown_02024CA8[var].unk4 == 0)
@@ -2002,7 +2002,7 @@ static void BattleAICmd_unk_45(void)
static void BattleAICmd_if_random_2(void)
{
u8 var = battle_2000000.unk88 * 5;
-
+
if((u8)(Random() % 100) < var)
gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 1);
else
@@ -2019,12 +2019,12 @@ static void BattleAICmd_get_hold_effect(void)
u8 var;
u16 status;
u8 *aiPtr;
-
+
if(gAIScriptPtr[1] == USER)
var = gUnknown_02024C07;
else
var = gUnknown_02024C08;
-
+
if(battle_side_get_owner(var) == 0)
{
// weird pointer arithmetic is needed to match.
@@ -2034,21 +2034,21 @@ static void BattleAICmd_get_hold_effect(void)
}
else
gAIThinkingSpace.funcResult = ItemId_GetHoldEffect(gBattleMons[var].item);
-
+
gAIScriptPtr += 2;
}
static void BattleAICmd_get_gender(void)
{
u8 var;
-
+
if(gAIScriptPtr[1] == USER)
var = gUnknown_02024C07;
else
var = gUnknown_02024C08;
-
+
gAIThinkingSpace.funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[var].species, gBattleMons[var].personality);
-
+
gAIScriptPtr += 2;
}
@@ -2060,9 +2060,9 @@ static void BattleAICmd_is_first_turn(void)
var = gUnknown_02024C07;
else
var = gUnknown_02024C08;
-
+
gAIThinkingSpace.funcResult = gUnknown_02024CA8[var].unk16;
-
+
gAIScriptPtr += 2;
}
@@ -2074,66 +2074,66 @@ static void BattleAICmd_get_stockpile_count(void)
var = gUnknown_02024C07;
else
var = gUnknown_02024C08;
-
+
gAIThinkingSpace.funcResult = gUnknown_02024CA8[var].unk9;
-
+
gAIScriptPtr += 2;
}
static void BattleAICmd_unk_4C(void)
{
gAIThinkingSpace.funcResult = gBattleTypeFlags & 1;
-
+
gAIScriptPtr += 1;
}
static void BattleAICmd_get_item(void)
{
u8 var;
-
+
if (gAIScriptPtr[1] == USER)
var = gUnknown_02024C07;
else
var = gUnknown_02024C08;
-
+
// this hack and a half matches. whatever. i dont care. someone else fix this mess later.
((struct AI_ThinkingStruct *)(unk_2000000 + 0x16800))->funcResult = unk_2000000[0x160CC + var * 2];
-
+
gAIScriptPtr += 2;
}
static void BattleAICmd_unk_4E(void)
{
gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.funcResult].type;
-
+
gAIScriptPtr += 1;
}
static void BattleAICmd_unk_4F(void)
{
gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.funcResult].power;
-
+
gAIScriptPtr += 1;
}
static void BattleAICmd_unk_50(void)
{
gAIThinkingSpace.funcResult = gBattleMoves[gAIThinkingSpace.funcResult].effect;
-
+
gAIScriptPtr += 1;
}
static void BattleAICmd_get_protect_count(void)
{
u8 var;
-
+
if(gAIScriptPtr[1] == USER)
var = gUnknown_02024C07;
else
var = gUnknown_02024C08;
gAIThinkingSpace.funcResult = gUnknown_02024CA8[var].unk8;
-
+
gAIScriptPtr += 2;
}