diff options
author | YamaArashi <shadow962@live.com> | 2017-01-02 01:26:00 -0800 |
---|---|---|
committer | YamaArashi <shadow962@live.com> | 2017-01-02 01:26:00 -0800 |
commit | e1120f3a62097abb80bfa2f910d98ef53f1e5671 (patch) | |
tree | 7794cd054e9eb88928951cc1ebd31c6bba63fc5d /src/battle_ai.c | |
parent | 145e90483b2a30698f917f62e585aa7fa4794588 (diff) |
gBattleTypeFlags
Diffstat (limited to 'src/battle_ai.c')
-rw-r--r-- | src/battle_ai.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_ai.c b/src/battle_ai.c index d11e4a118..29fe7e0e0 100644 --- a/src/battle_ai.c +++ b/src/battle_ai.c @@ -15,7 +15,7 @@ all the way to at least 0x2016800, in addition to extremely hard functions that as it currently is until someone bothers to document this huge struct. */ -extern u16 gUnknown_020239F8; +extern u16 gBattleTypeFlags; extern u8 gUnknown_02024A60; extern u8 gUnknown_02024C07; extern u8 gUnknown_02024C08; @@ -103,7 +103,7 @@ void sub_81070D4(void) for(i = 0; (u32)i < 48; i++) data[i] = 0; - if((gUnknown_020239F8 & 8) && gTrainerBattleOpponent != 0x400 && !(gUnknown_020239F8 & 0x982)) + if((gBattleTypeFlags & 8) && gTrainerBattleOpponent != 0x400 && !(gBattleTypeFlags & 0x982)) { for(i = 0; i < 4; i++) { @@ -140,7 +140,7 @@ void sub_810715C(void) unk_2016C00.unk20 = 0; gUnknown_02024C07 = gUnknown_02024A60; - if(gUnknown_020239F8 & 1) + if(gBattleTypeFlags & 1) { gUnknown_02024C08 = Random() & 2; @@ -150,11 +150,11 @@ void sub_810715C(void) else gUnknown_02024C08 = gUnknown_02024A60 ^ 1; - if(gUnknown_020239F8 & 0x80) + if(gBattleTypeFlags & 0x80) unk_2016800.aiFlags = 0x40000000; - else if(gUnknown_020239F8 & 0x400) + else if(gBattleTypeFlags & 0x400) unk_2016800.aiFlags = 0x20000000; - else if(gUnknown_020239F8 & 0x10) + else if(gBattleTypeFlags & 0x10) unk_2016800.aiFlags = 0x80000000; else unk_2016800.aiFlags = gTrainers[gTrainerBattleOpponent].aiFlags; @@ -1134,7 +1134,7 @@ _0810855E:\n\ ldr r0, _081085B0 @ =gPlayerParty\n\ mov r9, r0\n\ _08108574:\n\ - ldr r0, _081085B4 @ =gUnknown_020239F8\n\ + ldr r0, _081085B4 @ =gBattleTypeFlags\n\ ldrh r1, [r0]\n\ movs r0, 0x1\n\ ands r0, r1\n\ @@ -1161,7 +1161,7 @@ _08108574:\n\ _081085A8: .4byte gUnknown_02024C08\n\ _081085AC: .4byte gEnemyParty\n\ _081085B0: .4byte gPlayerParty\n\ -_081085B4: .4byte gUnknown_020239F8\n\ +_081085B4: .4byte gBattleTypeFlags\n\ _081085B8: .4byte gUnknown_02024A6A\n\ _081085BC:\n\ ldr r1, _08108624 @ =gUnknown_02024A6A\n\ |