summaryrefslogtreecommitdiff
path: root/src/battle_ai_switch_items.c
diff options
context:
space:
mode:
authorPikalaxALT <pikalaxalt@gmail.com>2021-06-17 16:56:13 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-06-17 16:56:13 -0400
commitf5a444af5d4e7b33706bc051c3e932d3d75d8a24 (patch)
treea7a567d55a07f077903164a4d500c0fb0bb7bf0a /src/battle_ai_switch_items.c
parent42650e1507008d0ad3a710e0b8ec27d8ad97bd26 (diff)
Replace simple ewram access with battle struct, 2
Diffstat (limited to 'src/battle_ai_switch_items.c')
-rw-r--r--src/battle_ai_switch_items.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c
index f83334be3..9de1e9b1f 100644
--- a/src/battle_ai_switch_items.c
+++ b/src/battle_ai_switch_items.c
@@ -82,7 +82,7 @@ static bool8 ShouldSwitchIfWonderGuard(void)
continue;
GetMonData(&gEnemyParty[i], MON_DATA_SPECIES); // Unused return value.
GetMonData(&gEnemyParty[i], MON_DATA_ALT_ABILITY); // Unused return value.
-
+
for (opposingBattler = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT), j = 0; j < MAX_MON_MOVES; ++j)
{
move = GetMonData(&gEnemyParty[i], MON_DATA_MOVE1 + j);