diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2017-06-20 05:46:48 +0200 |
---|---|---|
committer | yenatch <yenatch@gmail.com> | 2017-06-19 23:46:48 -0400 |
commit | 102f5b1e15e7295e30a3cebfbbad3c8af4cc1d37 (patch) | |
tree | c1237e26e6ea3c562ff7e34ef6f85c82e271d3d4 /src/battle_anim_80A7E7C.c | |
parent | 2c4dc714db7cb1d37963fcadddf2f7a744f1e654 (diff) |
Battle labels named (#333)
* Changed battle labels
Diffstat (limited to 'src/battle_anim_80A7E7C.c')
-rw-r--r-- | src/battle_anim_80A7E7C.c | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/src/battle_anim_80A7E7C.c b/src/battle_anim_80A7E7C.c index 12b53d7d9..34c11a352 100644 --- a/src/battle_anim_80A7E7C.c +++ b/src/battle_anim_80A7E7C.c @@ -10,9 +10,9 @@ extern s16 gBattleAnimArgs[8]; -extern u8 gUnknown_02024BE0[]; -extern s32 gUnknown_0202F7B8; -extern u16 gUnknown_0202F7BC; +extern u8 gObjectBankIDs[]; +extern s32 gMoveDmgMoveAnim; +extern u16 gMovePowerMoveAnim; extern u8 gBattleAnimPlayerMonIndex; extern u8 gBattleAnimEnemyMonIndex; @@ -109,28 +109,28 @@ void sub_80A7FA0(u8 task) switch (gBattleAnimArgs[0]) { case 4: - side = battle_get_side_with_given_state(0); + side = GetBankByPlayerAI(0); break; case 5: - side = battle_get_side_with_given_state(2); + side = GetBankByPlayerAI(2); break; case 6: - side = battle_get_side_with_given_state(1); + side = GetBankByPlayerAI(1); break; case 7: default: - side = battle_get_side_with_given_state(3); + side = GetBankByPlayerAI(3); break; } if (b_side_obj__get_some_boolean(side) == FALSE) { r6 = 1; } - sprite = gUnknown_02024BE0[side]; + sprite = gObjectBankIDs[side]; } else { - sprite = gUnknown_02024BE0[gBattleAnimPlayerMonIndex]; + sprite = gObjectBankIDs[gBattleAnimPlayerMonIndex]; } if (r6) { @@ -329,7 +329,7 @@ static void sub_80A8488(u8 task) void sub_80A8500(u8 task) { - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } @@ -339,7 +339,7 @@ void sub_80A8500(u8 task) void sub_80A8530(struct Sprite *sprite) { sprite->invisible = TRUE; - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { sprite->data1 = -gBattleAnimArgs[1]; } @@ -349,7 +349,7 @@ void sub_80A8530(struct Sprite *sprite) } sprite->data0 = gBattleAnimArgs[0]; sprite->data2 = 0; - sprite->data3 = gUnknown_02024BE0[gBattleAnimPlayerMonIndex]; + sprite->data3 = gObjectBankIDs[gBattleAnimPlayerMonIndex]; sprite->data4 = gBattleAnimArgs[0]; oamt_set_x3A_32(sprite, sub_80A85A4); sprite->callback = sub_8078458; @@ -391,11 +391,11 @@ void sub_80A8638(struct Sprite *sprite) int spriteId; if (!gBattleAnimArgs[0]) { - spriteId = gUnknown_02024BE0[gBattleAnimPlayerMonIndex]; + spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex]; } else { - spriteId = gUnknown_02024BE0[gBattleAnimEnemyMonIndex]; + spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex]; } sprite->data0 = gBattleAnimArgs[2]; sprite->data1 = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x; @@ -464,8 +464,8 @@ void sub_80A8764(struct Sprite *sprite) { v1 = gBattleAnimEnemyMonIndex; } - spriteId = gUnknown_02024BE0[v1]; - if (battle_side_get_owner(v1)) + spriteId = gObjectBankIDs[v1]; + if (GetBankSide(v1)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; if (gBattleAnimArgs[3] == 1) @@ -500,8 +500,8 @@ void sub_80A8818(struct Sprite *sprite) { v1 = gBattleAnimEnemyMonIndex; } - spriteId = gUnknown_02024BE0[v1]; - if (battle_side_get_owner(v1)) + spriteId = gObjectBankIDs[v1]; + if (GetBankSide(v1)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; if (gBattleAnimArgs[3] == 1) @@ -542,7 +542,7 @@ void sub_80A8920(u8 task) { s16 r7; r7 = 0x8000 / gBattleAnimArgs[3]; - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; gBattleAnimArgs[5] = -gBattleAnimArgs[5]; @@ -609,7 +609,7 @@ void sub_80A8A80(u8 task) DestroyAnimVisualTask(task); return; } - spriteId = gUnknown_02024BE0[gBattleAnimPlayerMonIndex ^ 2]; + spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex ^ 2]; break; case 3: if (!b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2)) @@ -617,14 +617,14 @@ void sub_80A8A80(u8 task) DestroyAnimVisualTask(task); return; } - spriteId = gUnknown_02024BE0[gBattleAnimEnemyMonIndex ^ 2]; + spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex ^ 2]; break; default: DestroyAnimVisualTask(task); return; } TASK.data[0] = spriteId; - if (battle_side_get_owner(gBattleAnimEnemyMonIndex)) + if (GetBankSide(gBattleAnimEnemyMonIndex)) { TASK.data[1] = gBattleAnimArgs[1]; } @@ -649,7 +649,7 @@ static void sub_80A8B3C(u8 task) void sub_80A8B88(u8 task) { u8 spriteId; - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } @@ -688,7 +688,7 @@ static void sub_80A8C0C(u8 task) } else { - if (battle_side_get_owner(TASK.data[5]) == 0) + if (GetBankSide(TASK.data[5]) == 0) { gSprites[spriteId].pos2.y = (y >= 0) ? y : -y; } @@ -778,11 +778,11 @@ void sub_80A8E04(u8 task) { if (gBattleAnimArgs[2] == 0) { - TASK.data[7] = !battle_side_get_owner(gBattleAnimPlayerMonIndex); + TASK.data[7] = !GetBankSide(gBattleAnimPlayerMonIndex); } else { - TASK.data[7] = !battle_side_get_owner(gBattleAnimEnemyMonIndex); + TASK.data[7] = !GetBankSide(gBattleAnimEnemyMonIndex); } } if (TASK.data[7]) @@ -805,14 +805,14 @@ void sub_80A8EFC(u8 task) TASK.data[2] = gBattleAnimArgs[0]; if (gBattleAnimArgs[2] == 0) { - if (battle_side_get_owner(gBattleAnimPlayerMonIndex)) + if (GetBankSide(gBattleAnimPlayerMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } } else { - if (battle_side_get_owner(gBattleAnimEnemyMonIndex)) + if (GetBankSide(gBattleAnimEnemyMonIndex)) { gBattleAnimArgs[1] = -gBattleAnimArgs[1]; } @@ -865,7 +865,7 @@ void sub_80A9058(u8 task) { if (!gBattleAnimArgs[0]) { - TASK.data[15] = gUnknown_0202F7BC / 12; + TASK.data[15] = gMovePowerMoveAnim / 12; if (TASK.data[15] < 1) { TASK.data[15] = 1; @@ -877,7 +877,7 @@ void sub_80A9058(u8 task) } else { - TASK.data[15] = gUnknown_0202F7B8 / 12; + TASK.data[15] = gMoveDmgMoveAnim / 12; if (TASK.data[15] < 1) { TASK.data[15] = 1; |