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authorDizzyEggg <jajkodizzy@wp.pl>2017-06-20 05:46:48 +0200
committeryenatch <yenatch@gmail.com>2017-06-19 23:46:48 -0400
commit102f5b1e15e7295e30a3cebfbbad3c8af4cc1d37 (patch)
treec1237e26e6ea3c562ff7e34ef6f85c82e271d3d4 /src/battle_anim_80A7E7C.c
parent2c4dc714db7cb1d37963fcadddf2f7a744f1e654 (diff)
Battle labels named (#333)
* Changed battle labels
Diffstat (limited to 'src/battle_anim_80A7E7C.c')
-rw-r--r--src/battle_anim_80A7E7C.c60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/battle_anim_80A7E7C.c b/src/battle_anim_80A7E7C.c
index 12b53d7d9..34c11a352 100644
--- a/src/battle_anim_80A7E7C.c
+++ b/src/battle_anim_80A7E7C.c
@@ -10,9 +10,9 @@
extern s16 gBattleAnimArgs[8];
-extern u8 gUnknown_02024BE0[];
-extern s32 gUnknown_0202F7B8;
-extern u16 gUnknown_0202F7BC;
+extern u8 gObjectBankIDs[];
+extern s32 gMoveDmgMoveAnim;
+extern u16 gMovePowerMoveAnim;
extern u8 gBattleAnimPlayerMonIndex;
extern u8 gBattleAnimEnemyMonIndex;
@@ -109,28 +109,28 @@ void sub_80A7FA0(u8 task)
switch (gBattleAnimArgs[0])
{
case 4:
- side = battle_get_side_with_given_state(0);
+ side = GetBankByPlayerAI(0);
break;
case 5:
- side = battle_get_side_with_given_state(2);
+ side = GetBankByPlayerAI(2);
break;
case 6:
- side = battle_get_side_with_given_state(1);
+ side = GetBankByPlayerAI(1);
break;
case 7:
default:
- side = battle_get_side_with_given_state(3);
+ side = GetBankByPlayerAI(3);
break;
}
if (b_side_obj__get_some_boolean(side) == FALSE)
{
r6 = 1;
}
- sprite = gUnknown_02024BE0[side];
+ sprite = gObjectBankIDs[side];
}
else
{
- sprite = gUnknown_02024BE0[gBattleAnimPlayerMonIndex];
+ sprite = gObjectBankIDs[gBattleAnimPlayerMonIndex];
}
if (r6)
{
@@ -329,7 +329,7 @@ static void sub_80A8488(u8 task)
void sub_80A8500(u8 task)
{
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
@@ -339,7 +339,7 @@ void sub_80A8500(u8 task)
void sub_80A8530(struct Sprite *sprite)
{
sprite->invisible = TRUE;
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
sprite->data1 = -gBattleAnimArgs[1];
}
@@ -349,7 +349,7 @@ void sub_80A8530(struct Sprite *sprite)
}
sprite->data0 = gBattleAnimArgs[0];
sprite->data2 = 0;
- sprite->data3 = gUnknown_02024BE0[gBattleAnimPlayerMonIndex];
+ sprite->data3 = gObjectBankIDs[gBattleAnimPlayerMonIndex];
sprite->data4 = gBattleAnimArgs[0];
oamt_set_x3A_32(sprite, sub_80A85A4);
sprite->callback = sub_8078458;
@@ -391,11 +391,11 @@ void sub_80A8638(struct Sprite *sprite)
int spriteId;
if (!gBattleAnimArgs[0])
{
- spriteId = gUnknown_02024BE0[gBattleAnimPlayerMonIndex];
+ spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex];
}
else
{
- spriteId = gUnknown_02024BE0[gBattleAnimEnemyMonIndex];
+ spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex];
}
sprite->data0 = gBattleAnimArgs[2];
sprite->data1 = gSprites[spriteId].pos1.x + gSprites[spriteId].pos2.x;
@@ -464,8 +464,8 @@ void sub_80A8764(struct Sprite *sprite)
{
v1 = gBattleAnimEnemyMonIndex;
}
- spriteId = gUnknown_02024BE0[v1];
- if (battle_side_get_owner(v1))
+ spriteId = gObjectBankIDs[v1];
+ if (GetBankSide(v1))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
if (gBattleAnimArgs[3] == 1)
@@ -500,8 +500,8 @@ void sub_80A8818(struct Sprite *sprite)
{
v1 = gBattleAnimEnemyMonIndex;
}
- spriteId = gUnknown_02024BE0[v1];
- if (battle_side_get_owner(v1))
+ spriteId = gObjectBankIDs[v1];
+ if (GetBankSide(v1))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
if (gBattleAnimArgs[3] == 1)
@@ -542,7 +542,7 @@ void sub_80A8920(u8 task)
{
s16 r7;
r7 = 0x8000 / gBattleAnimArgs[3];
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
gBattleAnimArgs[5] = -gBattleAnimArgs[5];
@@ -609,7 +609,7 @@ void sub_80A8A80(u8 task)
DestroyAnimVisualTask(task);
return;
}
- spriteId = gUnknown_02024BE0[gBattleAnimPlayerMonIndex ^ 2];
+ spriteId = gObjectBankIDs[gBattleAnimPlayerMonIndex ^ 2];
break;
case 3:
if (!b_side_obj__get_some_boolean(gBattleAnimEnemyMonIndex ^ 2))
@@ -617,14 +617,14 @@ void sub_80A8A80(u8 task)
DestroyAnimVisualTask(task);
return;
}
- spriteId = gUnknown_02024BE0[gBattleAnimEnemyMonIndex ^ 2];
+ spriteId = gObjectBankIDs[gBattleAnimEnemyMonIndex ^ 2];
break;
default:
DestroyAnimVisualTask(task);
return;
}
TASK.data[0] = spriteId;
- if (battle_side_get_owner(gBattleAnimEnemyMonIndex))
+ if (GetBankSide(gBattleAnimEnemyMonIndex))
{
TASK.data[1] = gBattleAnimArgs[1];
}
@@ -649,7 +649,7 @@ static void sub_80A8B3C(u8 task)
void sub_80A8B88(u8 task)
{
u8 spriteId;
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
@@ -688,7 +688,7 @@ static void sub_80A8C0C(u8 task)
}
else
{
- if (battle_side_get_owner(TASK.data[5]) == 0)
+ if (GetBankSide(TASK.data[5]) == 0)
{
gSprites[spriteId].pos2.y = (y >= 0) ? y : -y;
}
@@ -778,11 +778,11 @@ void sub_80A8E04(u8 task)
{
if (gBattleAnimArgs[2] == 0)
{
- TASK.data[7] = !battle_side_get_owner(gBattleAnimPlayerMonIndex);
+ TASK.data[7] = !GetBankSide(gBattleAnimPlayerMonIndex);
}
else
{
- TASK.data[7] = !battle_side_get_owner(gBattleAnimEnemyMonIndex);
+ TASK.data[7] = !GetBankSide(gBattleAnimEnemyMonIndex);
}
}
if (TASK.data[7])
@@ -805,14 +805,14 @@ void sub_80A8EFC(u8 task)
TASK.data[2] = gBattleAnimArgs[0];
if (gBattleAnimArgs[2] == 0)
{
- if (battle_side_get_owner(gBattleAnimPlayerMonIndex))
+ if (GetBankSide(gBattleAnimPlayerMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
}
else
{
- if (battle_side_get_owner(gBattleAnimEnemyMonIndex))
+ if (GetBankSide(gBattleAnimEnemyMonIndex))
{
gBattleAnimArgs[1] = -gBattleAnimArgs[1];
}
@@ -865,7 +865,7 @@ void sub_80A9058(u8 task)
{
if (!gBattleAnimArgs[0])
{
- TASK.data[15] = gUnknown_0202F7BC / 12;
+ TASK.data[15] = gMovePowerMoveAnim / 12;
if (TASK.data[15] < 1)
{
TASK.data[15] = 1;
@@ -877,7 +877,7 @@ void sub_80A9058(u8 task)
}
else
{
- TASK.data[15] = gUnknown_0202F7B8 / 12;
+ TASK.data[15] = gMoveDmgMoveAnim / 12;
if (TASK.data[15] < 1)
{
TASK.data[15] = 1;