diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2021-06-29 14:31:37 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2021-06-29 14:31:37 -0400 |
commit | 4b9835fbdf223072589325f4273275c55072d72c (patch) | |
tree | 73ac0abae00d7b09902536eaee635e905a6b3aa6 /src/battle_anim_effects_3.c | |
parent | 4052af2e024fa1cd5a821b3818b9aacd3c6605ce (diff) |
Merge transform status struct into gBattleSpriteInfo
Diffstat (limited to 'src/battle_anim_effects_3.c')
-rw-r--r-- | src/battle_anim_effects_3.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/battle_anim_effects_3.c b/src/battle_anim_effects_3.c index ab2e7aeca..a8a5b1a35 100644 --- a/src/battle_anim_effects_3.c +++ b/src/battle_anim_effects_3.c @@ -2362,7 +2362,7 @@ void sub_812D7E8(u8 taskId) if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_OPPONENT) { if (gTasks[taskId].data[10] == 0) - sub_8032984(gBattleAnimAttacker, eTransformStatuses[gBattleAnimAttacker].species); + sub_8032984(gBattleAnimAttacker, gBattleSpriteInfo[gBattleAnimAttacker].transformedSpecies); } } @@ -3202,7 +3202,7 @@ void AnimTask_RolePlaySilhouette(u8 taskId) isBackPic = 0; personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_PERSONALITY); otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_OT_ID); - if (eTransformStatuses[gBattleAnimTarget].species == SPECIES_NONE) + if (gBattleSpriteInfo[gBattleAnimTarget].transformedSpecies == SPECIES_NONE) { if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_SPECIES); @@ -3211,7 +3211,7 @@ void AnimTask_RolePlaySilhouette(u8 taskId) } else { - species = eTransformStatuses[gBattleAnimTarget].species; + species = gBattleSpriteInfo[gBattleAnimTarget].transformedSpecies; } xOffset = 20; @@ -3222,7 +3222,7 @@ void AnimTask_RolePlaySilhouette(u8 taskId) isBackPic = 1; personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_PERSONALITY); otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_OT_ID); - if (eTransformStatuses[gBattleAnimTarget].species == SPECIES_NONE) + if (gBattleSpriteInfo[gBattleAnimTarget].transformedSpecies == SPECIES_NONE) { if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER) species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimTarget]], MON_DATA_SPECIES); @@ -3231,7 +3231,7 @@ void AnimTask_RolePlaySilhouette(u8 taskId) } else { - species = eTransformStatuses[gBattleAnimTarget].species; + species = gBattleSpriteInfo[gBattleAnimTarget].transformedSpecies; } xOffset = -20; @@ -4964,10 +4964,10 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId) { personality = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY); otId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID); - if (eTransformStatuses[gBattleAnimTarget].species == SPECIES_NONE) + if (gBattleSpriteInfo[gBattleAnimTarget].transformedSpecies == SPECIES_NONE) species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES); else - species = eTransformStatuses[gBattleAnimTarget].species; + species = gBattleSpriteInfo[gBattleAnimTarget].transformedSpecies; subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET)].subpriority + 1; isBackPic = 0; @@ -4977,10 +4977,10 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId) { personality = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_PERSONALITY); otId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_OT_ID); - if (eTransformStatuses[gBattleAnimTarget].species == SPECIES_NONE) + if (gBattleSpriteInfo[gBattleAnimTarget].transformedSpecies == SPECIES_NONE) species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_SPECIES); else - species = eTransformStatuses[gBattleAnimTarget].species; + species = gBattleSpriteInfo[gBattleAnimTarget].transformedSpecies; subpriority = gSprites[GetAnimBattlerSpriteId(ANIM_BATTLER_TARGET)].subpriority - 1; isBackPic = 1; @@ -4989,7 +4989,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId) } spriteId2 = sub_8079F44(species, isBackPic, 0, x, GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_Y), subpriority, personality, otId); - if (eTransformStatuses[gBattleAnimTarget].species != SPECIES_NONE) + if (gBattleSpriteInfo[gBattleAnimTarget].transformedSpecies != SPECIES_NONE) BlendPalette((gSprites[spriteId2].oam.paletteNum * 16) | 0x100, 16, 6, RGB_WHITE); gTasks[taskId].data[15] = spriteId2; |