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authorPikalaxALT <pikalaxalt@gmail.com>2021-06-28 15:54:22 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2021-06-28 15:54:22 -0400
commit27c5faf8e0e8a0f685ed61847a30eaf51b90c497 (patch)
tree8d0c2c64dd5eed7f9f30db1a190236ca9b2f8fa5 /src/battle_anim_status_effects.c
parent01e4381ab71c4ebf49fd66d88bfc2833ba1bffc5 (diff)
Match sub_806CF04
Diffstat (limited to 'src/battle_anim_status_effects.c')
-rw-r--r--src/battle_anim_status_effects.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_anim_status_effects.c b/src/battle_anim_status_effects.c
index c51c0f8d3..9f90365cf 100644
--- a/src/battle_anim_status_effects.c
+++ b/src/battle_anim_status_effects.c
@@ -85,7 +85,7 @@ u8 unref_sub_807B69C(u8 a, u8 b)
gTasks[taskId].data[1] = 0x1F;
for (i = 0; i < 10; i++)
{
- spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y + 32, 0);
+ spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].x, gSprites[spriteId1].y + 32, 0);
gSprites[spriteId2].data[0] = i * 51;
gSprites[spriteId2].data[1] = -256;
gSprites[spriteId2].invisible = TRUE;
@@ -98,7 +98,7 @@ u8 unref_sub_807B69C(u8 a, u8 b)
gTasks[taskId].data[1] = 0x7C00;
for (i = 0; i < 10; i++)
{
- spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y - 32, 0);
+ spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].x, gSprites[spriteId1].y - 32, 0);
gSprites[spriteId2].data[0] = i * 51;
gSprites[spriteId2].data[1] = 256;
gSprites[spriteId2].invisible = TRUE;
@@ -159,15 +159,15 @@ static void sub_807B870(struct Sprite *sprite)
static void sub_807B8A4(struct Sprite *sprite)
{
- sprite->pos2.x = Cos(sprite->data[0], 32);
- sprite->pos2.y = Sin(sprite->data[0], 8);
+ sprite->x2 = Cos(sprite->data[0], 32);
+ sprite->y2 = Sin(sprite->data[0], 8);
if (sprite->data[0] < 128)
sprite->subpriority = 29;
else
sprite->subpriority = 31;
sprite->data[0] = (sprite->data[0] + 8) & 0xFF;
sprite->data[5] += sprite->data[1];
- sprite->pos2.y += sprite->data[5] >> 8;
+ sprite->y2 += sprite->data[5] >> 8;
sprite->data[2]++;
if (sprite->data[2] == 52)
{