diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2021-06-28 15:54:22 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2021-06-28 15:54:22 -0400 |
commit | 27c5faf8e0e8a0f685ed61847a30eaf51b90c497 (patch) | |
tree | 8d0c2c64dd5eed7f9f30db1a190236ca9b2f8fa5 /src/battle_anim_status_effects.c | |
parent | 01e4381ab71c4ebf49fd66d88bfc2833ba1bffc5 (diff) |
Match sub_806CF04
Diffstat (limited to 'src/battle_anim_status_effects.c')
-rw-r--r-- | src/battle_anim_status_effects.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_anim_status_effects.c b/src/battle_anim_status_effects.c index c51c0f8d3..9f90365cf 100644 --- a/src/battle_anim_status_effects.c +++ b/src/battle_anim_status_effects.c @@ -85,7 +85,7 @@ u8 unref_sub_807B69C(u8 a, u8 b) gTasks[taskId].data[1] = 0x1F; for (i = 0; i < 10; i++) { - spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y + 32, 0); + spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].x, gSprites[spriteId1].y + 32, 0); gSprites[spriteId2].data[0] = i * 51; gSprites[spriteId2].data[1] = -256; gSprites[spriteId2].invisible = TRUE; @@ -98,7 +98,7 @@ u8 unref_sub_807B69C(u8 a, u8 b) gTasks[taskId].data[1] = 0x7C00; for (i = 0; i < 10; i++) { - spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y - 32, 0); + spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].x, gSprites[spriteId1].y - 32, 0); gSprites[spriteId2].data[0] = i * 51; gSprites[spriteId2].data[1] = 256; gSprites[spriteId2].invisible = TRUE; @@ -159,15 +159,15 @@ static void sub_807B870(struct Sprite *sprite) static void sub_807B8A4(struct Sprite *sprite) { - sprite->pos2.x = Cos(sprite->data[0], 32); - sprite->pos2.y = Sin(sprite->data[0], 8); + sprite->x2 = Cos(sprite->data[0], 32); + sprite->y2 = Sin(sprite->data[0], 8); if (sprite->data[0] < 128) sprite->subpriority = 29; else sprite->subpriority = 31; sprite->data[0] = (sprite->data[0] + 8) & 0xFF; sprite->data[5] += sprite->data[1]; - sprite->pos2.y += sprite->data[5] >> 8; + sprite->y2 += sprite->data[5] >> 8; sprite->data[2]++; if (sprite->data[2] == 52) { |