diff options
author | Marcus Huderle <huderlem@gmail.com> | 2017-09-30 16:55:19 -0700 |
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committer | GitHub <noreply@github.com> | 2017-09-30 16:55:19 -0700 |
commit | 5fb9b9052276243d54ecfc27d0514e9c35825e8c (patch) | |
tree | 7546411871d12a05f370b529341ebfd656334af1 /src/battle_controller_player.c | |
parent | f74d4742f597a423b7a8685d72c06597c8c78db7 (diff) | |
parent | 37b891cbd49780d63fe2295add70bf003c59de48 (diff) |
Merge pull request #437 from huderlem/name_labels
Name labels
Diffstat (limited to 'src/battle_controller_player.c')
-rw-r--r-- | src/battle_controller_player.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 5cfdeefbe..53b596c5e 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -101,11 +101,11 @@ extern u8 GetBankSide(u8); extern void sub_80E43C0(); extern void oamt_add_pos2_onto_pos1(); extern void sub_8078B34(struct Sprite *); -extern void oamt_set_x3A_32(); +extern void StoreSpriteCallbackInData6(); extern void BattleLoadPlayerMonSprite(); extern bool8 IsDoubleBattle(void); extern void sub_802D500(void); -extern bool8 sub_8078874(u8); +extern bool8 AnimBankSpriteExists(u8); extern bool8 move_anim_start_t3(); extern void sub_802E460(void); extern void b_link_standby_message(void); @@ -2425,7 +2425,7 @@ void PlayerHandleTrainerSlideBack(void) gSprites[gObjectBankIDs[gActiveBank]].data2 = -40; gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy); StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); gBattleBankFunc[gActiveBank] = sub_802D274; } @@ -2896,7 +2896,7 @@ void PlayerHandleTrainerBallThrow(void) gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y; gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34; gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank; - oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); + StoreSpriteCallbackInData6(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38); StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1); paletteNum = AllocSpritePalette(0xD6F8); LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32); @@ -2994,7 +2994,7 @@ void PlayerHandlecmd50(void) void PlayerHandleSpriteInvisibility(void) { - if (sub_8078874(gActiveBank)) + if (AnimBankSpriteExists(gActiveBank)) { gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1]; sub_8031F88(gActiveBank); |