diff options
author | easyaspi314 (Devin) <easyaspi314@users.noreply.github.com> | 2019-08-24 16:35:52 -0400 |
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committer | easyaspi314 (Devin) <easyaspi314@users.noreply.github.com> | 2019-08-24 16:35:52 -0400 |
commit | 265fd20253e34adfc7ca1e9ff3c08a70224d98f6 (patch) | |
tree | cdef172bcc1e809bda616010b9ab685a00778b61 /src/battle_main.c | |
parent | 2c42658d8713bf75a01e39bcc72ae76295033e24 (diff) |
Rename old_charmap and move from graphics-de/unused to graphics/debug.
The debug battle text is in English on German ROMs and Japanese on English
ROMs. Additionally, old_charmap.bin held the actual text. Weird.
I also choose the English when DEBUG_TRANSLATE is on.
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/battle_main.c b/src/battle_main.c index 9a9f954aa..c0147d11d 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -1402,9 +1402,9 @@ extern const u16 gUnknown_Debug_821F424[][5]; extern const u16 gUnknown_Debug_821F56C[][5]; extern const u32 gUnknown_Debug_821F798[][4]; -extern const u8 gUnusedOldCharmap_Gfx_lz[]; -extern const u8 gUnusedOldCharmap_Tilemap_lz[]; -extern const u8 gUnusedOldCharmap_Pal_lz[]; +extern const u8 gDebugBattleCharmap_Gfx_lz[]; +extern const u8 gDebugBattleCharmap_Tilemap_lz[]; +extern const u8 gDebugBattleCharmap_Pal_lz[]; void debug_sub_8010800(void) { @@ -1457,10 +1457,10 @@ void debug_sub_80108B8(void) REG_BG1CNT = 0x4801; REG_BLDCNT = 0; REG_BLDY = 0; - LZDecompressVram(gUnusedOldCharmap_Gfx_lz, (void *)VRAM); - LZDecompressWram(gUnusedOldCharmap_Tilemap_lz, gSharedMem); - LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)PLTT); - LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)(PLTT + 0x1E0)); + LZDecompressVram(gDebugBattleCharmap_Gfx_lz, (void *)VRAM); + LZDecompressWram(gDebugBattleCharmap_Tilemap_lz, gSharedMem); + LZDecompressVram(gDebugBattleCharmap_Pal_lz, (void *)PLTT); + LZDecompressVram(gDebugBattleCharmap_Pal_lz, (void *)(PLTT + 0x1E0)); m4aSoundVSyncOn(); SetVBlankCallback(debug_sub_8011D40); SetMainCallback2(debug_sub_8010CAC); |