diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-07-29 09:46:02 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-07-29 09:46:02 -0400 |
commit | 78535eea89e8b71f37e188289793e3e18c9bb985 (patch) | |
tree | c3d7ec29b849e810cc6bc90827f9053a4f486b64 /src/battle_main.c | |
parent | f4e6816db9622dfa93466138ed075075009295b8 (diff) | |
parent | 3f477dae36c99bcb03a38be251dbef2f7e344ebc (diff) |
Merge branch 'master' into modern_gcc
Diffstat (limited to 'src/battle_main.c')
-rw-r--r-- | src/battle_main.c | 5579 |
1 files changed, 5579 insertions, 0 deletions
diff --git a/src/battle_main.c b/src/battle_main.c new file mode 100644 index 000000000..a0eb7274f --- /dev/null +++ b/src/battle_main.c @@ -0,0 +1,5579 @@ +#include "global.h" +#include "constants/abilities.h" +#include "constants/battle_move_effects.h" +#include "constants/hold_effects.h" +#include "constants/items.h" +#include "constants/moves.h" +#include "constants/songs.h" +#include "constants/species.h" +#include "gba/flash_internal.h" +#include "battle.h" +#include "battle_ai_script_commands.h" +#include "battle_interface.h" +#include "battle_message.h" +#include "battle_setup.h" +#include "battle_util.h" +#include "data2.h" +#include "decompress.h" +#include "event_data.h" +#include "evolution_scene.h" +#include "item.h" +#include "item_menu.h" +#include "link.h" +#include "main.h" +#include "m4a.h" +#include "name_string_util.h" +#include "overworld.h" +#include "palette.h" +#include "party_menu.h" +#include "pokeball.h" +#include "pokeblock.h" +#include "pokedex.h" +#include "pokemon.h" +#include "random.h" +#include "roamer.h" +#include "rom3.h" +#include "rom_8077ABC.h" +#include "rom_8094928.h" +#include "safari_zone.h" +#include "sound.h" +#include "sprite.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "trainer.h" +#include "trig.h" +#include "tv.h" +#include "scanline_effect.h" +#include "util.h" +#include "ewram.h" + +struct UnknownStruct7 +{ + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; +}; + +struct UnknownStruct8 +{ + u8 unk0[7]; + u8 unk7; + u8 unk8[18]; + u8 unk1A; +}; + +extern void sub_802BBD4(); + +extern struct SpriteTemplate gUnknown_02024E8C; +extern const u8 Str_821F7B8[]; +extern u8 gUnknown_02023A14_50; +extern const u16 gBattleTextboxPalette[]; +extern const struct MonCoords gCastformFrontSpriteCoords[]; +extern const u8 Str_821F7EA[]; +extern const u8 gUnknown_Debug_821F7F3[]; +extern const u8 BattleText_YesNo[]; +extern u8 gStatStageRatios[][2]; +extern u8 gActionsByTurnOrder[4]; +extern struct UnknownPokemonStruct2 gMultiPartnerParty[]; +extern u8 gBattleBufferB[][0x200]; +extern u8 gActiveBattler; +extern u32 gBattleExecBuffer; +extern u8 gBattlersCount; +extern u16 gBattlerPartyIndexes[]; +extern u8 gCurrentActionFuncId; +extern u8 gBanksByTurnOrder[]; +extern u8 gBankSpriteIds[]; +extern u16 gCurrentMove; // This is mis-named. It is a species, not a move ID. +extern u8 gLastUsedAbility; +extern u8 gStringBank; +extern u8 gAbsentBattlerFlags; +extern u8 gMultiHitCounter; +extern u8 gActionForBanks[]; +extern u16 gUnknown_02024C2C[]; +extern u16 gLastUsedMove[]; +extern u16 gLastLandedMoves[]; +extern u16 gLastHitByType[]; +extern u16 gUnknown_02024C4C[]; +extern u16 gLockedMoves[]; +extern u16 gChosenMovesByBanks[]; +extern u32 gHitMarker; +extern u8 gUnknown_02024C70[]; +extern u16 gSideAffecting[]; +extern u32 gStatuses3[]; +//extern u8 gDisableStructs[][0x1C]; +extern u16 gPauseCounterBattle; +extern u16 gPaydayMoney; +extern u16 gRandomTurnNumber; +extern u8 gBattleCommunication[]; +extern u8 gUnknown_02024D1F[]; // I don't actually know what type this is. +extern u8 gBattleOutcome; +extern u16 gUnknown_02024DE8; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gUnknown_02038470[]; +extern struct Window gUnknown_030041D0; +extern struct Window gUnknown_03004210; +extern struct Window gUnknown_03004250; +extern u32 gUnknown_03004284; +extern MainCallback gPreBattleCallback1; +extern void (*gBattleMainFunc)(void); +extern u8 gLeveledUpInBattle; +extern void (*gBattleBankFunc[])(void); +extern u8 gHealthboxIDs[]; +extern u16 gBattleTypeFlags; +extern s8 gBattleTerrain; // I'm not sure if this is supposed to be s8 or u8. Regardless, it must have the same type as the return value of BattleSetup_GetTerrain. +extern u8 gReservedSpritePaletteCount; +extern u16 gTrainerBattleOpponent; +extern struct BattleEnigmaBerry gEnigmaBerries[]; +extern u16 gBlockRecvBuffer[MAX_LINK_PLAYERS][BLOCK_BUFFER_SIZE / 2]; +extern u8 gBattleMonForms[]; +extern u8 gBankAttacker; +extern u8 gBankTarget; +extern u16 gBattleWeather; +extern s32 gBattleMoveDamage; +extern struct BattlePokemon gBattleMons[]; +extern u8 gMoveResultFlags; +extern u8 BattleScript_FocusPunchSetUp[]; +extern u16 gDynamicBasePower; +extern u8 gCurrentTurnActionNumber; +extern void (* const gUnknown_081FA640[])(void); +extern void (* const gUnknown_081FA678[])(void); +extern u8* gBattlescriptCurrInstr; +extern u8 BattleScript_LinkBattleWonOrLost[]; +extern u8 BattleScript_PayDayMoneyAndPickUpItems[]; +extern u8 gUnknown_081D8E0D[]; +extern u8 BattleScript_LocalTrainerBattleWon[]; +extern u8 BattleScript_LocalBattleLost[]; +extern u8 BattleScript_GotAwaySafely[]; +extern u8 BattleScript_SmokeBallEscape[]; +extern u8 BattleScript_RanAwayUsingMonAbility[]; +extern u8 BattleScript_WildMonFled[]; +extern u8 BattleScript_ActionSwitch[]; +extern u8 BattleScript_PrintFailedToRunString[]; +extern const BattleCmdFunc gBattleScriptingCommandsTable[]; +extern u8 gCritMultiplier; +extern u8 gCurrMovePos; +extern u8 gUnknown_02024BE5; +extern u16 gChosenMove; +extern u8* gBattleScriptsForMoveEffects[]; +extern u16 gLastUsedItem; +extern u8 * const gBattlescriptsForBallThrow[]; +extern u8 * const gBattlescriptsForRunningByItem[]; +extern u8 * const gBattlescriptsForUsingItem[]; +extern u8 * const gBattlescriptsForSafariActions[]; +extern u8 gBattleTextBuff2[]; +extern u8 gNumSafariBalls; +extern u8 gUnknown_081FA70C[][3]; +extern u8 gUnknown_081FA71B[]; +extern u8 gUnknown_081FA71F[]; + +void sub_8010824(void); +static void BattlePrepIntroSlide(void); +void CheckFocusPunch_ClearVarsBeforeTurnStarts(void); +void SetActionsAndBanksTurnOrder(void); +static void TurnValuesCleanUp(u8); +void SpecialStatusesClear(void); +static void RunTurnActionsFunctions(void); +void HandleEndTurn_FinishBattle(); +static void FreeResetData_ReturnToOvOrDoEvolutions(void); +void TryEvolvePokemon(void); +static void ReturnFromBattleToOverworld(void); +static void WaitForEvoSceneToFinish(void); + +void sub_800E7C4(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + sub_800B858(); + SetMainCallback2(sub_800F104); + gBattleCommunication[0] = 0; + } + else + { + InitBattle(); + } +} + +void InitBattle(void) +{ + s32 i; + + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + + REG_MOSAIC = 0; + REG_WIN0H = 0xF0; + REG_WIN0V = 0x5051; + REG_WININ = 0; + REG_WINOUT = 0; + gBattle_WIN0H = 0xF0; + gBattle_WIN0V = 0x5051; + ScanlineEffect_Clear(); + + for (i = 0; i < 80; i++) + { + gScanlineEffectRegBuffers[0][i] = 0xF0; + gScanlineEffectRegBuffers[1][i] = 0xF0; + } + for (i = 80; i < 160; i++) + { + asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter + gScanlineEffectRegBuffers[0][i] = 0xFF10; + gScanlineEffectRegBuffers[1][i] = 0xFF10; + } + //ScanlineEffect_SetParams(gUnknown_081F9674.unk0, gUnknown_081F9674.unk4, gUnknown_081F9674.unk8); + ScanlineEffect_SetParams(gUnknown_081F9674); + Text_LoadWindowTemplate(&gWindowTemplate_81E6C58); + ResetPaletteFade(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + +#if DEBUG + if (!(gUnknown_02023A14_50 & 8)) + gBattleTerrain = BattleSetup_GetTerrain(); +#else + gBattleTerrain = BattleSetup_GetTerrain(); +#endif + + Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58); + Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0); + Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC); + sub_800D6D4(); + LoadBattleTextboxAndBackground(); + ResetSpriteData(); + ResetTasks(); + LoadBattleEntryBackground(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + SetVBlankCallback(sub_800FCFC); + setup_poochyena_battle(); + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + SetMainCallback2(sub_800F298); + else + SetMainCallback2(sub_800EC9C); + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) +#if DEBUG + && !(gUnknown_02023A14_50 & 8) +#endif + ) + { + CreateNPCTrainerParty(gEnemyParty, gTrainerBattleOpponent); + SetWildMonHeldItem(); + } + gMain.inBattle = TRUE; + for (i = 0; i < PARTY_SIZE; i++) + AdjustFriendship(&gPlayerParty[i], FRIENDSHIP_EVENT_LEAGUE_BATTLE); + gBattleCommunication[0] = 0; +} + +void sub_800E9EC(void) +{ + u16 r6 = 0; + u16 species; + u16 hp; + u32 status; + s32 i; + + for (i = 0; i < PARTY_SIZE; i++) + { + species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2); + hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp != 0 && status == 0) + r6 |= 1 << i * 2; + + if (species == 0) + continue; + if (hp != 0 && (species == SPECIES_EGG || status != 0)) + r6 |= 2 << i * 2; + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp == 0) + r6 |= 3 << i * 2; + } + gBattleStruct->unk2 = r6; + gBattleStruct->unk3 = r6 >> 8; +} + +void sub_800EAAC(void) +{ + s32 i; + struct UnknownStruct8 *_ewram4 = &ewram4; + + for (i = 0; i < 7; i++) + _ewram4->unk0[i] = gSaveBlock1.enigmaBerry.berry.name[i]; + for (i = 0; i < 18; i++) + _ewram4->unk8[i] = gSaveBlock1.enigmaBerry.itemEffect[i]; + _ewram4->unk7 = gSaveBlock1.enigmaBerry.holdEffect; + _ewram4->unk1A = gSaveBlock1.enigmaBerry.holdEffectParam; +} + +void sub_800EB08(void) +{ + s32 i; + s32 j; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + for (i = 0; i < 7; i++) + { + gEnigmaBerries[0].name[i] = gSaveBlock1.enigmaBerry.berry.name[i]; + gEnigmaBerries[2].name[i] = gSaveBlock1.enigmaBerry.berry.name[i]; + } + for (i = 0; i < 18; i++) + { + gEnigmaBerries[0].itemEffect[i] = gSaveBlock1.enigmaBerry.itemEffect[i]; + gEnigmaBerries[2].itemEffect[i] = gSaveBlock1.enigmaBerry.itemEffect[i]; + } + gEnigmaBerries[0].holdEffect = gSaveBlock1.enigmaBerry.holdEffect; + gEnigmaBerries[2].holdEffect = gSaveBlock1.enigmaBerry.holdEffect; + gEnigmaBerries[0].holdEffectParam = gSaveBlock1.enigmaBerry.holdEffectParam; + gEnigmaBerries[2].holdEffectParam = gSaveBlock1.enigmaBerry.holdEffectParam; + } + else + { + s32 numPlayers; + struct BattleEnigmaBerry *src; + u8 r4; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + numPlayers = 4; + else + numPlayers = 2; + for (i = 0; i < numPlayers; i++) + { + src = (struct BattleEnigmaBerry *)(gBlockRecvBuffer[i] + 2); + r4 = gLinkPlayers[i].lp_field_18; + + for (j = 0; j < 7; j++) + gEnigmaBerries[r4].name[j] = src->name[j]; + for (j = 0; j < 18; j++) + gEnigmaBerries[r4].itemEffect[j] = src->itemEffect[j]; + gEnigmaBerries[r4].holdEffect = src->holdEffect; + gEnigmaBerries[r4].holdEffectParam = src->holdEffectParam; + } + } +} + +void shedinja_something(struct Pokemon *pkmn) +{ + u8 nickname[POKEMON_NAME_LENGTH + 1]; + u8 language = 1; + + if (GetMonData(pkmn, MON_DATA_SPECIES) == SPECIES_SHEDINJA + && GetMonData(pkmn, MON_DATA_LANGUAGE) != language) + { + GetMonData(pkmn, MON_DATA_NICKNAME, nickname); + if (StringCompareWithoutExtCtrlCodes(nickname, gUnknown_081F96C8) == 0) + SetMonData(pkmn, MON_DATA_LANGUAGE, &language); + } +} + +void sub_800EC9C(void) +{ + u8 playerId; + u8 enemyId; + s32 id; + + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + playerId = GetMultiplayerId(); + ewram160CB = playerId; + enemyId = playerId ^ 1; + + switch (gBattleCommunication[0]) + { + case 0: + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + if (gReceivedRemoteLinkPlayers != 0 && IsLinkTaskFinished()) + { + gBattleStruct->unk0 = 1; + gBattleStruct->unk1 = 1; + sub_800E9EC(); + sub_800EAAC(); +#if DEBUG + if (gUnknown_02023A14_50 & 8) + { + for (id = 0; id < 2; id++) // Why < 2 here? + { + gLinkPlayers[id].lp_field_18 = id; + gLinkPlayers[id].linkType = 0x2211; + } + } +#endif + SendBlock(bitmask_all_link_players_but_self(), gBattleStruct, 32); + gBattleCommunication[0] = 1; + } + } + else + { + gBattleTypeFlags |= BATTLE_TYPE_WILD; + gBattleCommunication[0] = 8; + sub_800EB08(); + } + break; + case 1: + if ((GetBlockReceivedStatus() & 3) == 3) + { + u8 taskId; + + ResetBlockReceivedFlags(); + id = 0; + if (gBlockRecvBuffer[0][0] == 0x100) + { + if (playerId == 0) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + id++; + } + if (id == 0) + { + if (gBlockRecvBuffer[0][0] == gBlockRecvBuffer[1][0]) + { + if (playerId == 0) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + id++; + } + if (id == 0) + { + while (id < 2) + { + if (gBlockRecvBuffer[id][0] > 0x0101 && id != playerId) + break; + id++; + } + if (id == 2) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + } + } + sub_800EB08(); + taskId = CreateTask(sub_800DE30, 0); + gTasks[taskId].data[1] = 0x10E; + gTasks[taskId].data[2] = 0x5A; + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[3] = gBattleStruct->unk2 | (gBattleStruct->unk3 << 8); + gTasks[taskId].data[4] = gBlockRecvBuffer[enemyId][1]; + gBattleCommunication[0]++; + } + break; + case 2: + if (IsLinkTaskFinished()) + { + SendBlock(bitmask_all_link_players_but_self(), gPlayerParty, sizeof(*gPlayerParty) * 2); + gBattleCommunication[0]++; + } + break; + case 3: + if ((GetBlockReceivedStatus() & 3) == 3) + { + ResetBlockReceivedFlags(); + memcpy(gEnemyParty, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2); + gBattleCommunication[0]++; + } + break; + case 4: + if (IsLinkTaskFinished()) + { + SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 2, sizeof(*gPlayerParty) * 2); + gBattleCommunication[0]++; + } + break; + case 5: + if ((GetBlockReceivedStatus() & 3) == 3) + { + ResetBlockReceivedFlags(); + memcpy(gEnemyParty + 2, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2); + gBattleCommunication[0]++; + } + break; + case 6: + if (IsLinkTaskFinished()) + { + SendBlock(bitmask_all_link_players_but_self(), gPlayerParty + 4, sizeof(*gPlayerParty) * 2); + gBattleCommunication[0]++; + } + break; + case 7: + if ((GetBlockReceivedStatus() & 3) == 3) + { + ResetBlockReceivedFlags(); + memcpy(gEnemyParty + 4, gBlockRecvBuffer[enemyId], sizeof(*gEnemyParty) * 2); + shedinja_something(&gEnemyParty[0]); + shedinja_something(&gEnemyParty[1]); + shedinja_something(&gEnemyParty[2]); + shedinja_something(&gEnemyParty[3]); + shedinja_something(&gEnemyParty[4]); + shedinja_something(&gEnemyParty[5]); + gBattleCommunication[0]++; + } + break; + case 8: + sub_800B950(); + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + gBattleCommunication[2] = 0; + break; + case 9: + if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0) + { + gPreBattleCallback1 = gMain.callback1; + gMain.callback1 = sub_8010824; + SetMainCallback2(BattleMainCB2); + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gTrainerBattleOpponent = LINK_BATTLE_OPPONENT; + gBattleTypeFlags |= BATTLE_TYPE_20; + } + } + break; + } +} + +void sub_800F02C(void) +{ + s32 i; + + for (i = 0; i < 3; i++) + { + u8 *nickname = gMultiPartnerParty[i].nickname; + + gMultiPartnerParty[i].species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES); + gMultiPartnerParty[i].heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM); + GetMonData(&gPlayerParty[i], MON_DATA_NICKNAME, nickname); + gMultiPartnerParty[i].level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL); + gMultiPartnerParty[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + gMultiPartnerParty[i].maxhp = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP); + gMultiPartnerParty[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + gMultiPartnerParty[i].personality = GetMonData(&gPlayerParty[i], MON_DATA_PERSONALITY); + gMultiPartnerParty[i].gender = GetMonGender(&gPlayerParty[i]); + Text_StripExtCtrlCodes(nickname); + gMultiPartnerParty[i].language = GetMonData(&gPlayerParty[i], MON_DATA_LANGUAGE); + if (gMultiPartnerParty[i].language != 1) + PadNameString(nickname, 0); + } + memcpy(gSharedMem, gMultiPartnerParty, 0x60); +} + +void sub_800F104(void) +{ + u8 playerId; + MainCallback *pSavedCallback; + u16 *pSavedBattleTypeFlags; + s32 i; + + playerId = GetMultiplayerId(); + ewram160CB = playerId; + // Seriously, Game Freak? + pSavedCallback = ewram160C4_Callback; + pSavedBattleTypeFlags = ewram160C2_Flags; + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + + switch (gBattleCommunication[0]) + { + case 0: + if (gReceivedRemoteLinkPlayers != 0) + { +#if DEBUG + if (gUnknown_02023A14_50 & 8) + { + for (i = 0; i < 4; i++) + { + gLinkPlayers[i].lp_field_18 = i; + gLinkPlayers[i].linkType = 0x2211; + } + } +#endif + if (IsLinkTaskFinished()) + { + sub_800F02C(); + SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x60); + gBattleCommunication[0]++; + } + } + break; + case 1: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + //s32 i; + + ResetBlockReceivedFlags(); + for (i = 0; i < 4; i++) + { + if (i != playerId) + { + if ((!(gLinkPlayers[i].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) + || ((gLinkPlayers[i].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) + memcpy(gMultiPartnerParty, gBlockRecvBuffer[i], 0x60); + } + } + gBattleCommunication[0]++; + *pSavedCallback = gMain.savedCallback; + *pSavedBattleTypeFlags = gBattleTypeFlags; + gMain.savedCallback = sub_800F104; + OpenPartyMenu(PARTY_MENU_TYPE_LINK_MULTI_BATTLE, 0); + } + break; + case 2: + if (!gPaletteFade.active) + { + gBattleCommunication[0] = 3; + sub_800832C(); + } + break; + case 3: + if (gReceivedRemoteLinkPlayers == 0) + { + gBattleTypeFlags = *pSavedBattleTypeFlags; + gMain.savedCallback = *pSavedCallback; + SetMainCallback2(InitBattle); + } + break; + } +} + +void sub_800F298(void) +{ + u8 playerId; + s32 id; + + playerId = GetMultiplayerId(); + ewram160CB = playerId; + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + switch (gBattleCommunication[0]) + { + case 0: + if (gReceivedRemoteLinkPlayers != 0) + { +#if DEBUG + if (gUnknown_02023A14_50 & 8) + { + for (id = 0; id < 4; id++) + { + gLinkPlayers[id].lp_field_18 = id; + gLinkPlayers[id].linkType = 0x2211; + } + } +#endif + if (IsLinkTaskFinished()) + { + gBattleStruct->unk0 = 1; + gBattleStruct->unk1 = 1; + sub_800E9EC(); + sub_800EAAC(); + SendBlock(bitmask_all_link_players_but_self(), gSharedMem, 0x20); + gBattleCommunication[0]++; + } + } + break; + case 1: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + u8 taskId; + + ResetBlockReceivedFlags(); + id = 0; + if (gBlockRecvBuffer[0][0] == 0x100) + { + if (playerId == 0) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + id++; + } + if (id == 0) + { + s32 i; + + for (i = 0; i < MAX_LINK_PLAYERS; i++) + { + if (gBlockRecvBuffer[0][0] != gBlockRecvBuffer[i][0]) + break; + } + if (i == MAX_LINK_PLAYERS) + { + if (playerId == 0) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + id++; + } + if (id == 0) + { + while (id < MAX_LINK_PLAYERS) + { + if (gBlockRecvBuffer[id][0] == 0x0101 && id != playerId) + if (id < playerId) + break; + if (gBlockRecvBuffer[id][0] > 0x0101 && id != playerId) + break; + id++; + } + if (id == MAX_LINK_PLAYERS) + gBattleTypeFlags |= 12; + else + gBattleTypeFlags |= 8; + } + } + sub_800EB08(); + memcpy(ewram1D000, gPlayerParty, sizeof(struct Pokemon) * 3); + taskId = CreateTask(sub_800DE30, 0); + gTasks[taskId].data[1] = 0x10E; + gTasks[taskId].data[2] = 0x5A; + gTasks[taskId].data[5] = 0; + gTasks[taskId].data[3] = 0; + gTasks[taskId].data[4] = 0; + for (id = 0; id < MAX_LINK_PLAYERS; id++) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + gTasks[taskId].data[3] |= gBlockRecvBuffer[id][1] & 0x3F; + break; + case 1: + gTasks[taskId].data[4] |= gBlockRecvBuffer[id][1] & 0x3F; + break; + case 2: + gTasks[taskId].data[3] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6; + break; + case 3: + gTasks[taskId].data[4] |= (gBlockRecvBuffer[id][1] & 0x3F) << 6; + break; + } + } + ZeroPlayerPartyMons(); + ZeroEnemyPartyMons(); + gBattleCommunication[0]++; + // fallthrough + case 2: + if (IsLinkTaskFinished()) + { + SendBlock(bitmask_all_link_players_but_self(), ewram1D000, sizeof(struct Pokemon) * 2); + gBattleCommunication[0]++; + } + } + break; + case 3: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + ResetBlockReceivedFlags(); + for (id = 0; id < MAX_LINK_PLAYERS; id++) + { + if (id == playerId) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + case 1: + case 2: + memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + } + } + else + { + if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) + || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gPlayerParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + case 1: + case 2: + memcpy(gPlayerParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + } + } + else + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gEnemyParty, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + case 1: + case 2: + memcpy(gEnemyParty + 3, gBlockRecvBuffer[id], sizeof(struct Pokemon) * 2); + break; + } + } + } + } + gBattleCommunication[0]++; + } + break; + case 4: + if (IsLinkTaskFinished()) + { + SendBlock(bitmask_all_link_players_but_self(), ewram1D000 + 2, sizeof(struct Pokemon)); + gBattleCommunication[0]++; + } + break; + case 5: + if ((GetBlockReceivedStatus() & 0xF) == 0xF) + { + ResetBlockReceivedFlags(); + for (id = 0; id < MAX_LINK_PLAYERS; id++) + { + if (id == playerId) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + case 1: + case 2: + memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + } + } + else + { + if ((!(gLinkPlayers[id].lp_field_18 & 1) && !(gLinkPlayers[playerId].lp_field_18 & 1)) + || ((gLinkPlayers[id].lp_field_18 & 1) && (gLinkPlayers[playerId].lp_field_18 & 1))) + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gPlayerParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + case 1: + case 2: + memcpy(gPlayerParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + } + } + else + { + switch (gLinkPlayers[id].lp_field_18) + { + case 0: + case 3: + memcpy(gEnemyParty + 2, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + case 1: + case 2: + memcpy(gEnemyParty + 5, gBlockRecvBuffer[id], sizeof(struct Pokemon)); + break; + } + } + } + } + + shedinja_something(&gPlayerParty[0]); + shedinja_something(&gPlayerParty[1]); + shedinja_something(&gPlayerParty[2]); + shedinja_something(&gPlayerParty[3]); + shedinja_something(&gPlayerParty[4]); + shedinja_something(&gPlayerParty[5]); + + shedinja_something(&gEnemyParty[0]); + shedinja_something(&gEnemyParty[1]); + shedinja_something(&gEnemyParty[2]); + shedinja_something(&gEnemyParty[3]); + shedinja_something(&gEnemyParty[4]); + shedinja_something(&gEnemyParty[5]); + + gBattleCommunication[0]++; + } + break; + case 6: + sub_800B950(); + gBattleCommunication[0]++; + gBattleCommunication[1] = 0; + gBattleCommunication[2] = 0; + break; + case 7: + if (battle_load_something(gUnknown_02024D1F, gUnknown_02024D1F + 1) != 0) + { + gPreBattleCallback1 = gMain.callback1; + gMain.callback1 = sub_8010824; + SetMainCallback2(BattleMainCB2); + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gTrainerBattleOpponent = 0x800; + gBattleTypeFlags |= BATTLE_TYPE_20; + } + } + break; + } +} + +void BattleMainCB2(void) +{ + AnimateSprites(); + BuildOamBuffer(); + +#if DEBUG + if ((gMain.heldKeys & (R_BUTTON | SELECT_BUTTON)) == ((R_BUTTON | SELECT_BUTTON))) + { + gSpecialVar_Result = gBattleOutcome = 1; + gMain.inBattle = FALSE; + gScanlineEffect.state = 3; + gMain.callback1 = gPreBattleCallback1; + ZeroEnemyPartyMons(); + m4aSongNumStop(0x5A); + if (gBattleTypeFlags & 2) + SetMainCallback2(sub_805465C); + else + SetMainCallback2(gMain.savedCallback); + } + if (gBattleTypeFlags & 2) + { + debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 1, 1, 1); + debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 21, 1, 1); + debug_sub_8008264((gBattleTypeFlags >> 2) % 2, 1, 41, 1, 1); + } +#endif + + Text_UpdateWindowInBattle(&gUnknown_03004210); + UpdatePaletteFade(); + RunTasks(); +} + +void sub_800F828(struct Sprite *sprite) +{ + sprite->data[0] = 0; + sprite->callback = sub_800F838; +} + +void sub_800F838(struct Sprite *sprite) +{ + u16 *arr = (u16 *)gSharedMem; + + switch (sprite->data[0]) + { + case 0: + sprite->data[0]++; + sprite->data[1] = 0; + sprite->data[2] = 0x281; + sprite->data[3] = 0; + sprite->data[4] = 1; + // fall through + case 1: + sprite->data[4]--; + if (sprite->data[4] == 0) + { + s32 i; + s32 r2; + s32 r0; + + sprite->data[4] = 2; + r2 = sprite->data[1] + sprite->data[3] * 32; + r0 = sprite->data[2] - sprite->data[3] * 32; + for (i = 0; i < 29; i += 2) + { + arr[r2 + i] = 0x3D; + arr[r0 + i] = 0x3D; + } + sprite->data[3]++; + if (sprite->data[3] == 21) + { + sprite->data[0]++; + sprite->data[1] = 32; + } + } + break; + case 2: + sprite->data[1]--; + if (sprite->data[1] == 20) + SetMainCallback2(sub_800E7C4); + break; + } +} + +u8 CreateNPCTrainerParty(struct Pokemon *party, u16 trainerNum) +{ + u32 nameHash = 0; + s32 i; + + if (trainerNum == 0x400) + return 0; + + if ((gBattleTypeFlags & 0x908) == 8) + { + ZeroEnemyPartyMons(); + for (i = 0; i < gTrainers[trainerNum].partySize; i++) + { + u32 personalityValue; + s32 j; + u8 fixedIV; + + if (gTrainers[trainerNum].doubleBattle == TRUE) + personalityValue = 0x80; + else if (gTrainers[trainerNum].encounterMusic_gender & 0x80) + personalityValue = 0x78; + else + personalityValue = 0x88; + + for (j = 0; gTrainers[trainerNum].trainerName[j] != 0xFF; j++) + nameHash += gTrainers[trainerNum].trainerName[j]; + + switch (gTrainers[trainerNum].partyFlags) + { + case 0: + { + const struct TrainerMonNoItemDefaultMoves *partyData = gTrainers[trainerNum].party.NoItemDefaultMoves; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + break; + } + case F_TRAINER_PARTY_CUSTOM_MOVESET: + { + const struct TrainerMonNoItemCustomMoves *partyData = gTrainers[trainerNum].party.NoItemCustomMoves; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + for (j = 0; j < 4; j++) + { + SetMonData(&party[i], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); + } + break; + } + case F_TRAINER_PARTY_HELD_ITEM: + { + const struct TrainerMonItemDefaultMoves *partyData = gTrainers[trainerNum].party.ItemDefaultMoves; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); + break; + } + case F_TRAINER_PARTY_CUSTOM_MOVESET | F_TRAINER_PARTY_HELD_ITEM: + { + const struct TrainerMonItemCustomMoves *partyData = gTrainers[trainerNum].party.ItemCustomMoves; + + for (j = 0; gSpeciesNames[partyData[i].species][j] != 0xFF; j++) + nameHash += gSpeciesNames[partyData[i].species][j]; + personalityValue += nameHash << 8; + fixedIV = partyData[i].iv * 31 / 255; + CreateMon(&party[i], partyData[i].species, partyData[i].level, fixedIV, TRUE, personalityValue, 2, 0); + + SetMonData(&party[i], MON_DATA_HELD_ITEM, &partyData[i].heldItem); + for (j = 0; j < 4; j++) + { + SetMonData(&party[i], MON_DATA_MOVE1 + j, &partyData[i].moves[j]); + SetMonData(&party[i], MON_DATA_PP1 + j, &gBattleMoves[partyData[i].moves[j]].pp); + } + break; + } + } + } + gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle; + } + return gTrainers[trainerNum].partySize; +} + +void sub_800FCD4(void) +{ + if (REG_VCOUNT < 0xA0 && REG_VCOUNT >= 0x6F ) + REG_BG0CNT = 0x9800; +} + +void sub_800FCFC(void) +{ + Random(); // unused return value + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; + REG_BG3HOFS = gBattle_BG3_X; + REG_BG3VOFS = gBattle_BG3_Y; + REG_WIN0H = gBattle_WIN0H; + REG_WIN0V = gBattle_WIN0V; + REG_WIN1H = gBattle_WIN1H; + REG_WIN1V = gBattle_WIN1V; + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +void nullsub_36(struct Sprite *sprite) +{ +} + +void sub_800FDB0(struct Sprite *sprite) +{ + if (sprite->data[0] != 0) + sprite->pos1.x = sprite->data[1] + ((sprite->data[2] & 0xFF00) >> 8); + else + sprite->pos1.x = sprite->data[1] - ((sprite->data[2] & 0xFF00) >> 8); + sprite->data[2] += 0x180; + if (sprite->affineAnimEnded) + { + FreeSpriteTilesByTag(0x2710); + FreeSpritePaletteByTag(0x2710); + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + } +} + +void sub_800FE20(struct Sprite *sprite) +{ + StartSpriteAffineAnim(sprite, 1); + sprite->callback = sub_800FDB0; + PlaySE(SE_BT_START); +} + +void sub_800FE40(u8 taskId) +{ + struct Pokemon *sp4 = NULL; + struct Pokemon *sp8 = NULL; + u8 r2 = ewram160CB; + u32 r7; + s32 i; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + switch (gLinkPlayers[r2].lp_field_18) + { + case 0: + case 2: + sp4 = gPlayerParty; + sp8 = gEnemyParty; + break; + case 1: + case 3: + sp4 = gEnemyParty; + sp8 = gPlayerParty; + break; + } + } + else + { + sp4 = gPlayerParty; + sp8 = gEnemyParty; + } + + r7 = 0; + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&sp4[i], MON_DATA_SPECIES2); + u16 hp = GetMonData(&sp4[i], MON_DATA_HP); + u32 status = GetMonData(&sp4[i], MON_DATA_STATUS); + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp != 0 && status == 0) + r7 |= 1 << i * 2; + + if (species == 0) + continue; + if (hp != 0 && (species == SPECIES_EGG || status != 0)) + r7 |= 2 << i * 2; + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp == 0) + r7 |= 3 << i * 2; + } + gTasks[taskId].data[3] = r7; + + r7 = 0; + for (i = 0; i < 6; i++) + { + u16 species = GetMonData(&sp8[i], MON_DATA_SPECIES2); + u16 hp = GetMonData(&sp8[i], MON_DATA_HP); + u32 status = GetMonData(&sp8[i], MON_DATA_STATUS); + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp != 0 && status == 0) + r7 |= 1 << i * 2; + + if (species == 0) + continue; + if (hp != 0 && (species == SPECIES_EGG || status != 0)) + r7 |= 2 << i * 2; + + if (species == 0) + continue; + if (species != SPECIES_EGG && hp == 0) + r7 |= 3 << i * 2; + } + gTasks[taskId].data[4] = r7; +} + +void c2_8011A1C(void) +{ + s32 i; + u8 taskId; + + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + CpuFill32(0, (void *)VRAM, VRAM_SIZE); + REG_MOSAIC = 0; + REG_WIN0H = 0xF0; + REG_WIN0V = 0x5051; + REG_WININ = 0; + REG_WINOUT = 0; + gBattle_WIN0H = 0xF0; + gBattle_WIN0V = 0x5051; + ScanlineEffect_Clear(); + + for (i = 0; i < 80; i++) + { + gScanlineEffectRegBuffers[0][i] = 0xF0; + gScanlineEffectRegBuffers[1][i] = 0xF0; + } + for (i = 80; i < 160; i++) + { + asm(""::"r"(i)); // Needed to stop the compiler from optimizing out the loop counter + gScanlineEffectRegBuffers[0][i] = 0xFF10; + gScanlineEffectRegBuffers[1][i] = 0xFF10; + } + Text_LoadWindowTemplate(&gWindowTemplate_81E6C58); + ResetPaletteFade(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + + Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58); + Text_InitWindowWithTemplate(&gUnknown_030041D0, &gWindowTemplate_81E71D0); + Text_InitWindowWithTemplate(&gUnknown_03004250, &gWindowTemplate_81E71EC); + sub_800D6D4(); + LoadCompressedPalette(gBattleTextboxPalette, 0, 64); + ApplyPlayerChosenFrameToBattleMenu(); + ResetSpriteData(); + ResetTasks(); + LoadBattleEntryBackground(); + REG_WINOUT = 0x37; + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + SetVBlankCallback(sub_800FCFC); + taskId = CreateTask(sub_800DE30, 0); + gTasks[taskId].data[1] = 0x10E; + gTasks[taskId].data[2] = 0x5A; + gTasks[taskId].data[5] = 1; + sub_800FE40(taskId); + SetMainCallback2(sub_80101B8); + gBattleCommunication[0] = 0; +} + +void sub_80101B8(void) +{ + c2_081284E0(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); + RunTasks(); +} + +void c2_081284E0(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + gBattleCommunication[1] = 0xFF; + gBattleCommunication[0]++; + break; + case 1: + gBattleCommunication[1]--; + if (gBattleCommunication[1] == 0) + { + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); + gBattleCommunication[0]++; + } + break; + case 2: + if (!gPaletteFade.active) + SetMainCallback2(gMain.savedCallback); + break; + } +} + +#if DEBUG + +extern u8 gUnknown_Debug_2023B62[]; +extern const u8 Str_821F7BD[]; +extern const u8 Str_821F7DA[]; + +void debug_sub_8010818(void); +void debug_sub_80108B8(void); +void debug_sub_8010CAC(void); +void debug_sub_8011498(void); +void debug_sub_801174C(void); +void debug_sub_8011D40(void); +void debug_sub_8011E5C(void); +void debug_sub_8011E74(void); +void debug_sub_8011EA0(u8); +void debug_sub_8012294(void); +void debug_sub_80123D8(u8); +void debug_sub_8012540(void); +void debug_nullsub_3(void); +void debug_sub_80125A0(void); +void debug_sub_80125E4(void); +void debug_sub_8012628(void); +void debug_sub_8012658(void); +void debug_sub_8012688(void); +void debug_sub_8012878(void); +void debug_sub_8012D10(u8); +u32 debug_sub_8013294(u8, void *, u32); +void debug_sub_80132C8(u8, void *, u32); + +extern s16 gUnknown_Debug_2023A76[][35]; +extern s16 gUnknown_Debug_2023B02[][6][4]; +extern u8 gUnknown_Debug_03004360; +extern struct Window gUnknown_Debug_03004370; +extern u8 gUnknown_Debug_030043A0; +extern u8 gUnknown_Debug_030043A4; +extern u8 gUnknown_Debug_030043A8; +extern u8 gBattleBuffersTransferData[]; + +extern const u16 gUnknown_Debug_821F424[][5]; +extern const u16 gUnknown_Debug_821F56C[][5]; +extern const u32 gUnknown_Debug_821F798[][4]; + +extern const u8 gUnusedOldCharmap_Gfx_lz[]; +extern const u8 gUnusedOldCharmap_Tilemap_lz[]; +extern const u8 gUnusedOldCharmap_Pal_lz[]; + +void debug_sub_8010800(void) +{ + debug_sub_8010818(); + debug_sub_80108B8(); + *(u32 *)(gBattleBuffersTransferData + 0x100) = 0; +} + +void debug_sub_8010818(void) +{ + s32 i; + + gUnknown_Debug_2023A76[0][0] = 0x115; + gUnknown_Debug_2023A76[1][0] = 0x115; + for (i = 1; i < 31; i++) + { + gUnknown_Debug_2023A76[0][i] = gUnknown_Debug_821F424[i][4]; + gUnknown_Debug_2023A76[1][i] = gUnknown_Debug_821F424[i][4]; + } + + for (i = 0; i < 6; i++) + { + for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++) + { + gUnknown_Debug_2023B02[0][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0]; + gUnknown_Debug_2023B02[1][i][gUnknown_Debug_030043A8] = gUnknown_Debug_821F56C[gUnknown_Debug_030043A8][0]; + } + } +} + +void debug_sub_80108B8(void) +{ + s32 i; + + m4aSoundVSyncOff(); + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE); + REG_IE = 1; + REG_DISPCNT = 0x1340; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + REG_BG0CNT = 0x1F09; + REG_BG1CNT = 0x4801; + REG_BLDCNT = 0; + REG_BLDY = 0; + LZDecompressVram(gUnusedOldCharmap_Gfx_lz, (void *)VRAM); + LZDecompressWram(gUnusedOldCharmap_Tilemap_lz, gSharedMem); + LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)PLTT); + LZDecompressVram(gUnusedOldCharmap_Pal_lz, (void *)(PLTT + 0x1E0)); + m4aSoundVSyncOn(); + SetVBlankCallback(debug_sub_8011D40); + SetMainCallback2(debug_sub_8010CAC); + ResetTasks(); + ResetSpriteData(); + ScanlineEffect_Stop(); + Text_LoadWindowTemplate(&gWindowTemplate_81E6C3C); + Text_InitWindowWithTemplate(&gUnknown_Debug_03004370, &gWindowTemplate_81E6C3C); + gUnknown_Debug_03004360 = 0; + gUnknown_Debug_030043A0 = 0; + gUnknown_Debug_030043A4 = 0; + for (i = 0; i < 31; i++) + debug_sub_8011EA0(i); + for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++) + debug_sub_8012294(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_8012540(); + debug_nullsub_3(); + gUnknown_Debug_030043A8 = 0; + debug_sub_80125A0(); + if (gUnknown_Debug_2023A76[0][0x22] == 8) + { + debug_sub_801174C(); + } + else + { + for (i = 0; i < 8; i++) + gSharedMem[0x160B4 + i] = 0; + } +} + +void debug_sub_8010A7C(u8 a, u8 b) +{ + s32 i; + + for (i = 0; i < b; i++) + gBattleTextBuff1[i] = a; + gBattleTextBuff1[i] = EOS; +} + +void debug_sub_8010AAC(u8 a) +{ + switch (gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5]].genderRatio) + { + case 0: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 2; + break; + case 0xFE: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 3; + break; + case 0xFF: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 4; + break; + default: + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] &= 1; + if (a != 0) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] ^= 1; + else + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + 4] = 0; + break; + } +} + +// gUnknown_Debug_2023A76 2D array +void debug_sub_8010B80(u8 a) +{ + s8 r12 = 0; + s8 r7 = gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]; + + while (r7 >= 10) + { + r7 -= 10; + r12++; + } + + if (a & 2) + { + if (a & 1) + r12++; + else + r12--; + if (r12 < 0) + r12 = 9; + if (r12 > 9) + r12 = 0; + } + else + { + if (a & 1) + r7++; + else + r7--; + if (r7 < 1) + r7 = 9; + if (r7 > 9) + r7 = 1; + } + gUnknown_Debug_2023A76[gUnknown_Debug_03004360 ^ 1][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] + = gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] + = r12 * 10 + r7; +} + +void debug_sub_8010CAC(void) +{ + s32 r5; + + if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON)) + DoSoftReset(); + if (gMain.newKeysRaw == SELECT_BUTTON) + { + if (gUnknown_Debug_030043A4 < 6) + { + gUnknown_Debug_030043A8 = 0; + debug_sub_8012628(); + SetMainCallback2(debug_sub_8011498); + } + if (gUnknown_Debug_030043A0 == 0 && gUnknown_Debug_030043A4 == 6) + { + gMain.savedCallback = debug_sub_80108B8; + CreateMon( + &gPlayerParty[0], + gUnknown_Debug_2023A76[0][0 * 5 + 0], + gUnknown_Debug_2023A76[0][0 * 5 + 1], + 32, + 0, 0, 0, 0); + for (r5 = 0; r5 < 4; r5++) + { + SetMonData(&gPlayerParty[0], MON_DATA_MOVE1 + r5, &gUnknown_Debug_2023B02[0][0][r5]); + SetMonData(&gPlayerParty[0], MON_DATA_PP1 + r5, &gBattleMoves[gUnknown_Debug_2023B02[0][0][r5]].pp); + } + switch (gUnknown_Debug_2023A76[0][6 * 5 + 0]) + { + case 1: + gCB2_AfterEvolution = debug_sub_80108B8; + EvolutionScene(&gPlayerParty[0], gUnknown_Debug_2023A76[0][1 * 5 + 0], 1, 0); + break; + case 2: + debug_sub_8012688(); + break; + } + } + if (gUnknown_Debug_030043A0 == 1 && gUnknown_Debug_030043A4 == 6) + { + // This is really weird + r5 = (gSaveBlock2.optionsBattleSceneOff | (gSaveBlock2.optionsSound << 1)); + r5++; + if (r5 == 4) + r5 = 0; + gSaveBlock2.optionsBattleSceneOff = (r5 & 1); + gSaveBlock2.optionsSound = (r5 & 2) >> 1; + SetPokemonCryStereo(gSaveBlock2.optionsSound); + debug_nullsub_3(); + } + } + if (gMain.newKeysRaw == START_BUTTON) + debug_sub_801174C(); + if (gMain.newKeysRaw == DPAD_UP) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A4 != 0) + gUnknown_Debug_030043A4--; + else + gUnknown_Debug_030043A4 = 6; + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_80125A0(); + } + if (gMain.newKeysRaw == DPAD_DOWN) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A4 == 6) + gUnknown_Debug_030043A4 = 0; + else + gUnknown_Debug_030043A4++; + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + debug_sub_80125A0(); + } + if (gMain.newKeysRaw == DPAD_LEFT) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A0 != 0) + { + gUnknown_Debug_030043A0--; + } + else + { + if (gUnknown_Debug_03004360 != 0) + { + gUnknown_Debug_03004360 = 0; + gUnknown_Debug_030043A0 = 4; + gBattle_BG1_X = 0; + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + } + debug_sub_80125A0(); + } + if (gMain.newKeysRaw == DPAD_RIGHT) + { + debug_sub_80125E4(); + if (gUnknown_Debug_030043A0 != 4) + { + gUnknown_Debug_030043A0++; + } + else + { + if (gUnknown_Debug_03004360 == 0) + { + gUnknown_Debug_03004360 = 1; + gUnknown_Debug_030043A0 = 0; + gBattle_BG1_X = 0x100; + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + } + debug_sub_80125A0(); + } + if (gMain.newAndRepeatedKeys & B_BUTTON) + { + switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) + { + case 31: + debug_sub_8010818(); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 32: + debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 33: + debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC); + break; + case 34: + if (gUnknown_Debug_2023A76[0][6 * 5 + 4] != 0) + { + gUnknown_Debug_2023A76[0][6 * 5 + 4]--; + gUnknown_Debug_2023A76[1][6 * 5 + 4]--; + } + else + { + gUnknown_Debug_2023A76[0][6 * 5 + 4] = 8; + gUnknown_Debug_2023A76[1][6 * 5 + 4] = 8; + } + debug_sub_8012540(); + break; + case 30: + debug_sub_8010B80(0); + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + break; + default: + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]--; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + } + } + if (gMain.newAndRepeatedKeys & A_BUTTON) + { + switch (gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5) + { + case 31: + debug_sub_8010818(); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 32: + debug_sub_80132C8(31, gUnknown_Debug_2023A76, 0xEC); + debug_sub_8011E5C(); + debug_sub_8011E74(); + debug_sub_8012540(); + debug_nullsub_3(); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + case 33: + debug_sub_8013294(31, gUnknown_Debug_2023A76, 0xEC); + break; + case 34: + if (gUnknown_Debug_2023A76[0][6 * 5 + 4] < 8) + { + gUnknown_Debug_2023A76[0][6 * 5 + 4]++; + gUnknown_Debug_2023A76[1][6 * 5 + 4]++; + } + else + { + gUnknown_Debug_2023A76[0][6 * 5 + 4] = 0; + gUnknown_Debug_2023A76[1][6 * 5 + 4] = 0; + } + debug_sub_8012540(); + break; + case 30: + debug_sub_8010B80(1); + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + break; + default: + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]++; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] = gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]; + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + break; + } + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) + { + debug_sub_8010B80(2); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= 10; + while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] < gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][4]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + if (gUnknown_Debug_030043A0 == 4 && gUnknown_Debug_030043A4 < 6) + { + debug_sub_8010AAC(1); + } + else + { + if (gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0 == 30) + { + debug_sub_8010B80(3); + } + else + { + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] += 10; + while (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] > gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]) + gUnknown_Debug_2023A76[gUnknown_Debug_03004360][gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0] -= gUnknown_Debug_821F424[gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0][3]; + } + } + if (gUnknown_Debug_030043A0 == 0) + { + debug_sub_8010AAC(0); + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + 4); + } + debug_sub_8011EA0(gUnknown_Debug_030043A4 * 5 + gUnknown_Debug_030043A0); + debug_sub_80123D8(gUnknown_Debug_030043A4 * 5); + } + AnimateSprites(); + BuildOamBuffer(); +} + +extern u16 gUnknown_Debug_821F564[][5]; + +void debug_sub_8011498(void) +{ + u8 r9 = gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5; + + if (gMain.heldKeysRaw == (L_BUTTON | SELECT_BUTTON)) + DoSoftReset(); + if (gMain.newKeysRaw == SELECT_BUTTON) + { + debug_sub_8012658(); + SetMainCallback2(debug_sub_8010CAC); + } + if (gMain.newKeysRaw == START_BUTTON) + debug_sub_801174C(); + if (gMain.newKeysRaw == DPAD_UP || gMain.newKeysRaw == DPAD_DOWN) + { + debug_sub_8012658(); + gUnknown_Debug_030043A8 ^= 2; + debug_sub_8012628(); + } + if (gMain.newKeysRaw == DPAD_LEFT || gMain.newKeysRaw == DPAD_RIGHT) + { + debug_sub_8012658(); + gUnknown_Debug_030043A8 ^= 1; + debug_sub_8012628(); + } + if (gMain.newAndRepeatedKeys & B_BUTTON) + { + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8]--; + if (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] < gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4]) + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] = gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]; + debug_sub_8012294(); + } + if (gMain.newAndRepeatedKeys & A_BUTTON) + { + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8]++; + if (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] > gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]) + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] = gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4]; + debug_sub_8012294(); + } + if (gMain.newAndRepeatedKeys & L_BUTTON) + { + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] -= 10; + while (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] < gUnknown_Debug_821F564[gUnknown_Debug_030043A8][4]) + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] += gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]; + debug_sub_8012294(); + } + if (gMain.newAndRepeatedKeys & R_BUTTON) + { + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] += 10; + while (gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] > gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]) + gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r9 / 5][gUnknown_Debug_030043A8] -= gUnknown_Debug_821F564[gUnknown_Debug_030043A8][3]; + debug_sub_8012294(); + } + AnimateSprites(); + BuildOamBuffer(); +} + +extern const u16 gUnknown_Debug_821F598[]; +extern const u8 str_821F631[][6]; +extern const u8 Str_821F649[]; +extern const struct Pokeblock gUnknown_Debug_821F5AC[]; + +extern u8 gUnknown_020297ED; + +extern void debug_sub_800D684(void); + +void debug_sub_801174C(void) +{ + u8 r9 = 0; + u8 r6; + s32 i; + s32 spC; + u16 sp10; + + gUnknown_020297ED = 1; + r6 = Random() % 4; + StringCopy(gSaveBlock2.playerName, str_821F631[r6]); + gSaveBlock2.playerGender = r6 >> 1; + ZeroPlayerPartyMons(); + ZeroEnemyPartyMons(); + i = gUnknown_Debug_2023A76[0][30]; + spC = 0; + if (i >= 10) + { + spC = 0; + while (i >= 10) + { + i -= 10; + spC++; + } + } + gBattleTypeFlags = gUnknown_Debug_821F598[i - 1]; + gUnknown_02023A14_50 = 8; + gBattleTerrain = spC; + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + EnterSafariMode(); + if (gUnknown_Debug_2023A76[0][30] >= 2 && gUnknown_Debug_2023A76[0][30] <= 4) + gTrainerBattleOpponent = (Random() & 7) + 1; + + gPlayerPartyCount = 0; + for (i = 0; i < 30; i += 5) + { + if (gUnknown_Debug_2023A76[0][i] != 0) + { + switch (gUnknown_Debug_2023A76[0][i + 4]) + { + case 0: + case 2: + r6 = 0; + break; + case 1: + case 3: + r6 = 0xFE; + break; + default: + r6 = 0xFF; + break; + } + if (gUnknown_Debug_2023A76[0][i] == 0xC9 && i + 5 < 30) + r9 = gUnknown_Debug_2023A76[0][i + 7]; + else + r9 = 0; + CreateMonWithGenderNatureLetter( + &gEnemyParty[i / 5], + gUnknown_Debug_2023A76[0][i], + gUnknown_Debug_2023A76[0][i + 1], + 0, + r6, + 0, + r9); + } + SetMonData(&gEnemyParty[i / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[0][i + 2]); + sp10 = gUnknown_Debug_2023A76[0][i + 2] - 1; + if (sp10 <= 11) + SetMonData(&gEnemyParty[i / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[0][i + 2]); + if (gUnknown_Debug_2023A76[0][i + 3] != 0 && gUnknown_Debug_2023A76[0][i + 3] != 3) + { + if (gUnknown_Debug_2023A76[0][i + 3] <= 2) + spC = gUnknown_Debug_2023A76[0][i + 3] - 1; + else + spC = gUnknown_Debug_2023A76[0][i + 3] - 4; + SetMonData(&gEnemyParty[i / 5], MON_DATA_ALT_ABILITY, &spC); + } + + if (gUnknown_Debug_2023A76[1][i] != 0) + { + switch (gUnknown_Debug_2023A76[1][i + 4]) + { + case 0: + case 2: + r6 = 0; + break; + case 1: + case 3: + r6 = 0xFE; + break; + default: + r6 = 0xFF; + break; + } + if (gUnknown_Debug_2023A76[1][i] == 0xC9 && i + 5 < 30) + r9 = gUnknown_Debug_2023A76[1][i + 7]; + else + r9 = 0; + CreateMonWithGenderNatureLetter( + &gPlayerParty[i / 5], + gUnknown_Debug_2023A76[1][i], + gUnknown_Debug_2023A76[1][i + 1], + 0, + r6, + 0, + r9); + gPlayerPartyCount++; + } + SetMonData(&gPlayerParty[i / 5], MON_DATA_HELD_ITEM, &gUnknown_Debug_2023A76[1][i + 2]); + sp10 = gUnknown_Debug_2023A76[0][i + 2] - 1; + if (sp10 <= 11) + SetMonData(&gPlayerParty[i / 5], MON_DATA_POKEBALL, &gUnknown_Debug_2023A76[1][i + 2]); + if (gUnknown_Debug_2023A76[1][i + 3] != 0 && gUnknown_Debug_2023A76[1][i + 3] != 3) + { + if (gUnknown_Debug_2023A76[1][i + 3] <= 2) + spC = gUnknown_Debug_2023A76[1][i + 3] - 1; + else + spC = gUnknown_Debug_2023A76[1][i + 3] - 4; + SetMonData(&gPlayerParty[i / 5], MON_DATA_ALT_ABILITY, &spC); + } + if (gUnknown_Debug_2023A76[1][i + 3] > 2) + { + SetMonData(&gPlayerParty[i / 5], MON_DATA_OT_NAME, Str_821F649); + gUnknown_02023A14_50 |= 0x40; + } + } + + for (spC = 0; spC < 6; spC++) + { + for (i = 0; i < 4; i++) + { + SetMonData(&gEnemyParty[spC], MON_DATA_MOVE1 + i, &gUnknown_Debug_2023B02[0][spC][i]); + SetMonData(&gEnemyParty[spC], MON_DATA_PP1 + i, &gBattleMoves[gUnknown_Debug_2023B02[0][spC][i]].pp); + SetMonData(&gPlayerParty[spC], MON_DATA_MOVE1 + i, &gUnknown_Debug_2023B02[1][spC][i]); + SetMonData(&gPlayerParty[spC], MON_DATA_PP1 + i, &gBattleMoves[gUnknown_Debug_2023B02[1][spC][i]].pp); + } + } + + if (gUnknown_Debug_2023A76[0][0x22] == 8) + { + gUnknown_02023A14_50 |= 0x80; + sub_80408BC(); + } + else if (gUnknown_Debug_2023A76[0][0x22] == 7) + { + gUnknown_02023A14_50 |= 0x20; + sub_80408BC(); + } + else if (gUnknown_Debug_2023A76[0][0x22] == 6) + { + gUnknown_02023A14_50 |= 0x10; + if (gUnknown_Debug_2023A76[0][2] > 5) + gSharedMem[0x160A3] = gUnknown_Debug_2023A76[0][2] - 2; + else + gSharedMem[0x160A3] = gUnknown_Debug_2023A76[0][2]; + sub_80408BC(); + } + else if (gUnknown_Debug_2023A76[0][0x22] == 5) + { + gUnknown_02023A14_50 |= 0x21; + sub_80408BC(); + } + else + { + if (!(gUnknown_Debug_2023A76[0][0x22] & 1)) + sub_80408BC(); + if (gUnknown_Debug_2023A76[0][0x22] & 2) + gUnknown_02023A14_50 |= 4; + if (gUnknown_Debug_2023A76[0][0x22] & 4) + gUnknown_02023A14_50 |= 6; + } + + gMain.savedCallback = debug_sub_80108B8; + SetMainCallback2(debug_sub_800D684); + + ClearBag(); + + AddBagItem(ITEM_MASTER_BALL, 10); + AddBagItem(ITEM_ULTRA_BALL, 10); + AddBagItem(ITEM_GREAT_BALL, 10); + AddBagItem(ITEM_POKE_BALL, 10); + AddBagItem(ITEM_SAFARI_BALL, 10); + AddBagItem(ITEM_NET_BALL, 10); + AddBagItem(ITEM_DIVE_BALL, 10); + AddBagItem(ITEM_NEST_BALL, 10); + AddBagItem(ITEM_REPEAT_BALL, 10); + AddBagItem(ITEM_TIMER_BALL, 10); + AddBagItem(ITEM_LUXURY_BALL, 10); + AddBagItem(ITEM_PREMIER_BALL, 10); + + AddBagItem(ITEM_FULL_RESTORE, 99); + AddBagItem(ITEM_MAX_POTION, 99); + AddBagItem(ITEM_MAX_REVIVE, 99); + AddBagItem(ITEM_ETHER, 99); + AddBagItem(ITEM_MAX_ETHER, 99); + AddBagItem(ITEM_MAX_ELIXIR, 99); + + AddBagItem(ITEM_GUARD_SPEC, 99); + AddBagItem(ITEM_DIRE_HIT, 99); + AddBagItem(ITEM_X_ATTACK, 99); + AddBagItem(ITEM_X_DEFEND, 99); + AddBagItem(ITEM_X_SPEED, 99); + AddBagItem(ITEM_X_ACCURACY, 99); + // hmm... no X Special? Why do we need Poke Doll? + AddBagItem(ITEM_POKE_DOLL, 99); + + for (i = 0; i < 15; i++) + GivePokeblock(&gUnknown_Debug_821F5AC[i]); +} + +void debug_sub_8011D40(void) +{ + DmaCopy16(3, gSharedMem, (void *)(VRAM + 0x4000), 0x1000); + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; + REG_BG3HOFS = gBattle_BG3_X; + REG_BG3VOFS = gBattle_BG3_Y; + LoadOam(); + ProcessSpriteCopyRequests(); +} + +void debug_nullsub_45() +{ +} + +void debug_sub_8011DD4(void) +{ + REG_BG0CNT = 0x9803; + + REG_BG0HOFS = gBattle_BG0_X; + REG_BG0VOFS = gBattle_BG0_Y; + + REG_BG1HOFS = gBattle_BG1_X; + REG_BG1VOFS = gBattle_BG1_Y; + + REG_BG2HOFS = gBattle_BG2_X; + REG_BG2VOFS = gBattle_BG2_Y; + + REG_BG3HOFS = gBattle_BG3_X; + REG_BG3VOFS = gBattle_BG3_Y; + + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); + ScanlineEffect_InitHBlankDmaTransfer(); +} + +void debug_sub_8011E5C(void) +{ + s32 i; + + for (i = 0; i < 31; i++) + debug_sub_8011EA0(i); +} + +extern u8 gUnknown_Debug_030043A8; + +void debug_sub_8011E74(void) +{ + u8 r5 = gUnknown_Debug_030043A8; + + for (gUnknown_Debug_030043A8 = 0; gUnknown_Debug_030043A8 < 4; gUnknown_Debug_030043A8++) + debug_sub_8012294(); + + gUnknown_Debug_030043A8 = r5; +} + +extern const u8 Str_821F624[]; + +void debug_sub_8011EA0(u8 a) +{ + u32 length; + + switch (a) + { + case 0: + case 5: + case 10: + case 15: + case 20: + case 25: + debug_sub_8010A7C(0, 20); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 3); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + 422, + gUnknown_Debug_03004360 * 32 + 25, + 0); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + gBattleTextBuff1[0] = EOS; + StringAppend(gBattleTextBuff1, gSpeciesNames[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 1: + case 6: + case 11: + case 16: + case 21: + case 26: + case 30: + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 3); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 2: + case 7: + case 12: + case 17: + case 22: + case 27: + debug_sub_8010A7C(0, 24); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 3); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + 422, + gUnknown_Debug_03004360 * 32 + 25, + 0); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + gBattleTextBuff1[0] = EOS; + if (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a] != 0) + StringAppend(gBattleTextBuff1, ItemId_GetName(gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a])); + else + StringAppend(gBattleTextBuff1, Str_821F624); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 4: + case 9: + case 14: + case 19: + case 24: + case 29: + debug_sub_8010A7C(0, 4); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + length = 0; + switch (gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]) + { + case 0: + gBattleTextBuff1[0] = CHAR_MALE; + length = 1; + break; + case 1: + gBattleTextBuff1[0] = CHAR_FEMALE; + length = 1; + break; + case 2: + gBattleTextBuff1[0] = CHAR_MALE; + gBattleTextBuff1[1] = CHAR_MALE; + length = 2; + break; + case 3: + gBattleTextBuff1[0] = CHAR_FEMALE; + gBattleTextBuff1[1] = CHAR_FEMALE; + length = 2; + break; + default: + gBattleTextBuff1[length] = CHAR_QUESTION_MARK; + length++; + break; + } + gBattleTextBuff1[length] = EOS; + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 3: + case 8: + case 13: + case 18: + case 23: + case 28: + default: + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a], 2, 1); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[a][0], + gUnknown_Debug_821F424[a][1], + gUnknown_Debug_821F424[a][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + break; + case 31: + case 32: + case 33: + case 34: + break; + } +} + +void debug_sub_8012294(void) +{ + u8 r5 = gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5; + + if (r5 < 30) + { + debug_sub_8010A7C(0, 24); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][0], + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][1], + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r5 / 5][gUnknown_Debug_030043A8], 2, 3); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + 422, + gUnknown_Debug_03004360 * 32 + 25, + 0); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + gBattleTextBuff1[0] = EOS; + StringAppend(gBattleTextBuff1, gMoveNames[gUnknown_Debug_2023B02[gUnknown_Debug_03004360][r5 / 5][gUnknown_Debug_030043A8]]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][0], + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][1], + gUnknown_Debug_821F564[gUnknown_Debug_030043A8][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + } +} + +extern const u16 gUnknown_Debug_821F58C[]; + +void debug_sub_80123D8(u8 a) +{ + if (a < 30) + { + debug_sub_8010A7C(0, 18); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[0], + gUnknown_Debug_821F58C[1], + gUnknown_Debug_821F58C[2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + StringCopy(gBattleTextBuff1, gAbilityNames[gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]].ability1]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[0], + gUnknown_Debug_821F58C[1], + gUnknown_Debug_821F58C[2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + debug_sub_8010A7C(0, 18); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[3], + gUnknown_Debug_821F58C[4], + gUnknown_Debug_821F58C[5]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + StringCopy(gBattleTextBuff1, gAbilityNames[gBaseStats[gUnknown_Debug_2023A76[gUnknown_Debug_03004360][a]].ability2]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[3], + gUnknown_Debug_821F58C[4], + gUnknown_Debug_821F58C[5]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + } + else + { + StringCopy(gBattleTextBuff1, gAbilityNames[0]); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[0], + gUnknown_Debug_821F58C[1], + gUnknown_Debug_821F58C[2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F58C[3], + gUnknown_Debug_821F58C[4], + gUnknown_Debug_821F58C[5]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); + } +} + +void debug_sub_8012540(void) +{ + ConvertIntToDecimalStringN(gBattleTextBuff1, gUnknown_Debug_2023A76[0][0x22], 0, 1); + Text_InitWindow( + &gUnknown_Debug_03004370, + gBattleTextBuff1, + gUnknown_Debug_821F424[31][0], + gUnknown_Debug_821F424[31][1], + gUnknown_Debug_821F424[31][2]); + Text_PrintWindow8002F44(&gUnknown_Debug_03004370); +} + +void debug_nullsub_3(void) +{ +} + +extern const u32 gUnknown_Debug_821F680[][0x23]; + +void debug_sub_80125A0(void) +{ + gSharedMem[gUnknown_Debug_821F680[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]] = 0x6D; +} + +void debug_sub_80125E4(void) +{ + gSharedMem[gUnknown_Debug_821F680[gUnknown_Debug_03004360][gUnknown_Debug_030043A0 + gUnknown_Debug_030043A4 * 5]] = 0x81; +} + +void debug_sub_8012628(void) +{ + gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x6D; +} + +void debug_sub_8012658(void) +{ + gSharedMem[gUnknown_Debug_821F798[gUnknown_Debug_03004360][gUnknown_Debug_030043A8]] = 0x81; +} + +void debug_sub_8012688(void) +{ + s32 i; + u8 spriteId; + u8 taskId; + + for (i = 0; i < 411; i++) + gUnknown_Debug_2023B62[i] = 0; + SetHBlankCallback(NULL); + SetVBlankCallback(NULL); + DmaFill32(3, 0, (void *)VRAM, VRAM_SIZE); + REG_MOSAIC = 0; + REG_WIN0H = 0; + REG_WIN0V = 0; + REG_WIN1H = 0; + REG_WIN1V = 0; + REG_WININ = 0; + REG_WINOUT = 0; + Text_LoadWindowTemplate(&gWindowTemplate_81E6C58); + ResetPaletteFade(); + gBattle_BG0_X = 0; + gBattle_BG0_Y = DISPLAY_HEIGHT; + gBattle_BG1_X = 0; + gBattle_BG1_Y = 0; + gBattle_BG2_X = 0; + gBattle_BG2_Y = 0; + gBattle_BG3_X = 0; + gBattle_BG3_Y = 0; + gBattleTerrain = 9; + sub_800D6D4(); + LoadBattleTextboxAndBackground(); + ResetSpriteData(); + ResetTasks(); + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + gCurrentMove = 1; + Text_InitWindowWithTemplate(&gUnknown_03004210, &gWindowTemplate_81E6C58); + DecompressPicFromTable_2( + &gMonFrontPicTable[gCurrentMove], + gMonFrontPicCoords[gCurrentMove].coords, + gMonFrontPicCoords[gCurrentMove].y_offset, + (void *)EWRAM, + gUnknown_081FAF4C[1], + gCurrentMove); + LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32); + GetMonSpriteTemplate_803C56C(gCurrentMove, 1); + spriteId = CreateSprite(&gUnknown_02024E8C, 176, 40 + gMonFrontPicCoords[gCurrentMove].y_offset, 40); + gSprites[spriteId].callback = nullsub_37; + gSprites[spriteId].oam.paletteNum = 1; + REG_DISPCNT = 0x1F40; + SetHBlankCallback(debug_nullsub_45); + SetVBlankCallback(debug_sub_8011DD4); + m4aMPlayAllStop(); + taskId = CreateTask(debug_sub_8012D10, 0); + gTasks[taskId].data[0] = 0; + gTasks[taskId].data[1] = spriteId; + SetMainCallback2(debug_sub_8012878); +} + +void debug_sub_8012878(void) +{ + AnimateSprites(); + BuildOamBuffer(); + Text_UpdateWindowInBattle(&gUnknown_03004210); + UpdatePaletteFade(); + RunTasks(); + if (gMain.heldKeys == (SELECT_BUTTON | R_BUTTON)) + SetMainCallback2(debug_sub_80108B8); +} + +void debug_sub_80128B4(void) +{ + debug_sub_8010A7C(0, 9); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + ConvertIntToDecimalStringN(gBattleTextBuff1, gCurrentMove, 2, 3); + gBattleTextBuff1[3] = CHAR_SPACE; + gBattleTextBuff1[4] = EOS; + StringAppend(gBattleTextBuff1, gSpeciesNames[gCurrentMove]); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); +} + +void debug_sub_8012938(u8 taskId) +{ + debug_sub_8010A7C(0, 7); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37); + Text_PrintWindow8002F44(&gUnknown_03004210); + StringCopy(gBattleTextBuff1, Str_821F7B8); + ConvertIntToDecimalStringN(gBattleTextBuff1 + 4, gUnknown_Debug_2023B62[gCurrentMove - 1], 2, 3); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37); + Text_PrintWindow8002F44(&gUnknown_03004210); + gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1]; +} + +void debug_sub_80129F8(u8 taskId) +{ + DecompressPicFromTable_2( + &gMonFrontPicTable[gCurrentMove], + gMonFrontPicCoords[gCurrentMove].coords, + gMonFrontPicCoords[gCurrentMove].y_offset, + (void *)EWRAM, + gUnknown_081FAF4C[1], + gCurrentMove); + LoadCompressedPalette(gMonPaletteTable[gCurrentMove].data, 272, 32); + gSprites[gTasks[taskId].data[1]].pos1.y = gMonFrontPicCoords[gCurrentMove].y_offset + 40; + gSprites[gTasks[taskId].data[1]].pos2.y = -gUnknown_Debug_2023B62[gCurrentMove - 1]; + StartSpriteAnim(&gSprites[gTasks[taskId].data[1]], 0); +} + +void debug_sub_8012AC0(s8 a, u8 taskId) +{ + do + { + gCurrentMove += a; + if (gCurrentMove == 0) + gCurrentMove = 411; + if (gCurrentMove == 411) + gCurrentMove = 1; + } while (gBaseStats[gCurrentMove].type1 != 2 && gBaseStats[gCurrentMove].type2 != 2); + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); +} + +void debug_sub_8012B2C(u8 a) +{ + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 1; + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 2; +} + +void debug_sub_8012B4C(u8 a) +{ + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 0) * 0x20) = 0x1016; + *(u16 *)(VRAM + 0xC000 + 0x772 + (a * 4 + 2) * 0x20) = 0x1016; +} + +void debug_sub_8012B70(u8 taskId, u8 b) +{ + if (b != 0) + { + sub_802BBD4(24, 28, 29, 33, 1); + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + gTasks[taskId].data[0] = 1; + } + else + { + sub_802BBD4(24, 28, 29, 33, 0); + gTasks[taskId].data[0] = 2; + Text_InitWindow(&gUnknown_03004210, Str_821F7DA, 656, 26, 29); + Text_PrintWindow8002F44(&gUnknown_03004210); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } +} + +void debug_sub_8012C08(u8 taskId, u8 b) +{ + debug_sub_8010A7C(0, 9); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 144, 2, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + debug_sub_8010A7C(0, 7); + Text_InitWindow(&gUnknown_03004210, gBattleTextBuff1, 162, 2, 37); + Text_PrintWindow8002F44(&gUnknown_03004210); + sub_802BBD4(24, 28, 29, 33, 0); + if (b != 0) + { + gTasks[taskId].data[0] = 4; + Text_InitWindow(&gUnknown_03004210, gUnknown_Debug_821F7F3, 144, 2, 35); + } + else + { + gTasks[taskId].data[0] = 3; + Text_InitWindow(&gUnknown_03004210, Str_821F7EA, 144, 2, 35); + } + Text_PrintWindow8002F44(&gUnknown_03004210); + Text_InitWindow(&gUnknown_03004210, BattleText_YesNo, 656, 26, 29); + Text_PrintWindow8002F44(&gUnknown_03004210); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); +} + +void debug_sub_8012D10(u8 taskId) +{ + switch (gTasks[taskId].data[0]) + { + case 0: + debug_sub_80128B4(); + debug_sub_8012938(taskId); + Text_InitWindow(&gUnknown_03004210, Str_821F7BD, 400, 19, 35); + Text_PrintWindow8002F44(&gUnknown_03004210); + gTasks[taskId].data[0]++; + sub_802E3E4(gTasks[taskId].data[2], 0); + break; + case 1: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] &= ~2; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] |= 2; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newKeys & DPAD_LEFT) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] &= ~1; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newKeys & DPAD_RIGHT) + { + PlaySE(SE_SELECT); + nullsub_8(gTasks[taskId].data[2]); + gTasks[taskId].data[2] |= 1; + sub_802E3E4(gTasks[taskId].data[2], 0); + } + else if (gMain.newAndRepeatedKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64) + { + gUnknown_Debug_2023B62[gCurrentMove - 1] += 1; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(1, taskId); + break; + case 2: + if (gCurrentMove < 411) + gCurrentMove++; + else + gCurrentMove = 1; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + else if (gMain.newAndRepeatedKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0) + { + gUnknown_Debug_2023B62[gCurrentMove - 1] -= 1; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(-1, taskId); + break; + case 2: + if (gCurrentMove > 1) + gCurrentMove--; + else + gCurrentMove = 411; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + else if (gMain.newAndRepeatedKeys & R_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] < 64) + { + gUnknown_Debug_2023B62[gCurrentMove - 1] += 8; + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 64) + gUnknown_Debug_2023B62[gCurrentMove - 1] = 64; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(1, taskId); + break; + case 2: + if (gCurrentMove + 10 < 412) + gCurrentMove += 10; + else + gCurrentMove -= 400; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + else if (gMain.newAndRepeatedKeys & L_BUTTON) + { + PlaySE(SE_SELECT); + switch (gTasks[taskId].data[2]) + { + case 0: + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 0) + { + if (gUnknown_Debug_2023B62[gCurrentMove - 1] > 8) + gUnknown_Debug_2023B62[gCurrentMove - 1] -= 8; + else + gUnknown_Debug_2023B62[gCurrentMove - 1] = 0; + debug_sub_8012938(taskId); + } + break; + case 1: + debug_sub_8012AC0(-1, taskId); + break; + case 2: + if (gCurrentMove - 10 > 1) + gCurrentMove -= 10; + else + gCurrentMove += 400; + debug_sub_80128B4(); + debug_sub_8012938(taskId); + debug_sub_80129F8(taskId); + break; + case 3: + debug_sub_8012B70(taskId, 0); + break; + } + } + break; + case 2: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + debug_sub_8012C08(taskId, gTasks[taskId].data[3]); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + asm(""); + debug_sub_8012B70(taskId, 1); + } + return; + case 3: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gTasks[taskId].data[3] == 0) + debug_sub_80132C8(31, gUnknown_Debug_2023B62, 411); + debug_sub_8012B70(taskId, 1); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + debug_sub_8012B70(taskId, 1); + } + break; + case 4: + if (gMain.newKeys & DPAD_UP) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 0; + debug_sub_8012B2C(0); + } + else if (gMain.newKeys & DPAD_DOWN) + { + PlaySE(SE_SELECT); + debug_sub_8012B4C(gTasks[taskId].data[3]); + gTasks[taskId].data[3] = 1; + debug_sub_8012B2C(1); + } + else if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + if (gTasks[taskId].data[3] == 0) + debug_sub_8013294(31, gUnknown_Debug_2023B62, 411); + debug_sub_8012B70(taskId, 1); + } + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + debug_sub_8012B70(taskId, 1); + } + break; + } +} + +u8 debug_sub_8013240(void) +{ + if (IdentifyFlash() == 0) + return 0; + else + return 1; +} + +u32 debug_sub_8013258(u16 sectorNum, u8 *data, u32 size) +{ + while (1) + { + if (ProgramFlashSectorAndVerify(sectorNum, data) != 0) + return 0; + if (size <= 0x1000) + break; + size -= 0x1000; + data += 0x1000; + sectorNum++; + } + return 1; +} + +u32 debug_sub_8013294(u8 sectorNum, void *data, u32 size) +{ + u32 result; + + if (debug_sub_8013240() != 0) + return 0; + m4aSoundVSyncOff(); + result = debug_sub_8013258(sectorNum, data, size); + m4aSoundVSyncOn(); + return result; +} + +void debug_sub_80132C8(u8 a, void *b, u32 c) +{ + if (debug_sub_8013240() == 0) + ReadFlash(a, 0, b, c); +} +#endif + +void oac_poke_opponent(struct Sprite *sprite) +{ + sprite->callback = sub_8010278; + StartSpriteAnimIfDifferent(sprite, 0); + BeginNormalPaletteFade(0x00020000, 0, 10, 10, RGB(15, 15, 15)); +} + +void sub_8010278(struct Sprite *sprite) +{ + if ((gUnknown_02024DE8 & 1) == 0) + { + sprite->pos2.x += 2; + if (sprite->pos2.x == 0) + { + sprite->callback = sub_80102AC; + PlayCry1(sprite->data[2], 25); + } + } +} + +void sub_80102AC(struct Sprite *sprite) +{ + if (sprite->animEnded) + { + sub_804777C(sprite->data[0]); + sub_8043DFC(gHealthboxIDs[sprite->data[0]]); + sprite->callback = nullsub_37; + StartSpriteAnimIfDifferent(sprite, 0); + BeginNormalPaletteFade(0x00020000, 0, 10, 0, RGB(15, 15, 15)); + } +} + +void nullsub_37(struct Sprite *sprite) +{ +} + +void unref_sub_801030C(struct Sprite *sprite) +{ + sprite->data[3] = 6; + sprite->data[4] = 1; + sprite->callback = sub_8010320; +} + +void sub_8010320(struct Sprite *sprite) +{ + sprite->data[4]--; + if (sprite->data[4] == 0) + { + sprite->data[4] = 8; + sprite->invisible ^= 1; + sprite->data[3]--; + if (sprite->data[3] == 0) + { + sprite->invisible = FALSE; + sprite->callback = nullsub_37; + gUnknown_03004284 = 0; + } + } +} + +void sub_8010384(struct Sprite *sprite) +{ + u8 r6 = sprite->data[0]; + u16 species; + u8 yOffset; + + if (ewram17800[r6].transformedSpecies != 0) + species = ewram17800[r6].transformedSpecies; + else + species = sprite->data[2]; + + GetMonData(&gEnemyParty[gBattlerPartyIndexes[r6]], MON_DATA_PERSONALITY); // Unused return value + + if (species == SPECIES_UNOWN) + { + u32 personalityValue = GetMonData(&gEnemyParty[gBattlerPartyIndexes[r6]], MON_DATA_PERSONALITY); + u16 unownForm = ((((personalityValue & 0x3000000) >> 18) | ((personalityValue & 0x30000) >> 12) | ((personalityValue & 0x300) >> 6) | (personalityValue & 3)) % 0x1C); + u16 unownSpecies; + + if (unownForm == 0) + unownSpecies = SPECIES_UNOWN; // Use the A Unown form + else + unownSpecies = NUM_SPECIES + unownForm; // Use one of the other Unown letters + + yOffset = gMonFrontPicCoords[unownSpecies].y_offset; + } + else if (species == SPECIES_CASTFORM) + { + yOffset = gCastformFrontSpriteCoords[gBattleMonForms[r6]].y_offset; + } + else if (species > NUM_SPECIES) + { + yOffset = gMonFrontPicCoords[SPECIES_NONE].y_offset; + } + else + { + yOffset = gMonFrontPicCoords[species].y_offset; + } + + sprite->data[3] = 8 - yOffset / 8; + sprite->data[4] = 1; + sprite->callback = sub_8010494; +} + +void sub_8010494(struct Sprite *sprite) +{ + s32 i; + u8 *dst; + + sprite->data[4]--; + if (sprite->data[4] == 0) + { + sprite->data[4] = 2; + sprite->pos2.y += 8; + sprite->data[3]--; + if (sprite->data[3] < 0) + { + FreeSpriteOamMatrix(sprite); + DestroySprite(sprite); + } + else + { + // this should use a MEMSET_ALT, but *(dst++) wont match with it. + dst = (u8 *)gUnknown_081FAF4C[GetBattlerPosition(sprite->data[0])] + (gBattleMonForms[sprite->data[0]] << 11) + (sprite->data[3] << 8); + for (i = 0; i < 0x100; i++) + *(dst++) = 0; + StartSpriteAnim(sprite, gBattleMonForms[sprite->data[0]]); + } + } +} + +void sub_8010520(struct Sprite *sprite) +{ + sprite->data[3] = 8; + sprite->data[4] = sprite->invisible; + sprite->callback = sub_801053C; +} + +void sub_801053C(struct Sprite *sprite) +{ + sprite->data[3]--; + if (sprite->data[3] == 0) + { + sprite->invisible ^= 1; + sprite->data[3] = 8; + } +} + +void sub_8010574(struct Sprite *sprite) +{ + sprite->invisible = sprite->data[4]; + sprite->data[4] = FALSE; + sprite->callback = nullsub_37; +} + +void sub_80105A0(struct Sprite *sprite) +{ + sprite->callback = oac_poke_ally_; +} + +void oac_poke_ally_(struct Sprite *sprite) +{ + if ((gUnknown_02024DE8 & 1) == 0) + { + sprite->pos2.x -= 2; + if (sprite->pos2.x == 0) + { + sprite->callback = nullsub_86; + sprite->data[1] = 0; + } + } +} + +void sub_80105DC(struct Sprite *sprite) +{ + sprite->callback = nullsub_86; +} + +void nullsub_86(struct Sprite *sprite) +{ +} + +void sub_80105EC(struct Sprite *sprite) +{ + if ((gUnknown_02024DE8 & 1) == 0) + { + sprite->pos2.x += sprite->data[1]; + sprite->pos2.y += sprite->data[2]; + } +} + +void dp11b_obj_instanciate(u8 bank, u8 b, s8 c, s8 d) +{ + u8 spriteId; + u8 objectID; + + if (b) + { + if (ewram17810[bank].unk0_1) + return; + } + else + { + if (ewram17810[bank].unk0_2) + return; + } + + spriteId = CreateInvisibleSpriteWithCallback(objc_dp11b_pingpong); + if (b == TRUE) + { + objectID = gHealthboxIDs[bank]; + ewram17810[bank].unk2 = spriteId; + ewram17810[bank].unk0_1 = 1; + gSprites[spriteId].data[0] = 0x80; + } + else + { + objectID = gBankSpriteIds[bank]; + ewram17810[bank].unk3 = spriteId; + ewram17810[bank].unk0_2 = 1; + gSprites[spriteId].data[0] = 0xC0; + } + gSprites[spriteId].data[1] = c; + gSprites[spriteId].data[2] = d; + gSprites[spriteId].data[3] = objectID; + gSprites[spriteId].data[4] = b; + gSprites[objectID].pos2.x = 0; + gSprites[objectID].pos2.y = 0; +} + +void dp11b_obj_free(u8 a, u8 b) +{ + u8 r4; + + if (b == TRUE) + { + if (!ewram17810[a].unk0_1) + return; + r4 = gSprites[ewram17810[a].unk2].data[3]; + DestroySprite(&gSprites[ewram17810[a].unk2]); + ewram17810[a].unk0_1 = 0; + } + else + { + if (!ewram17810[a].unk0_2) + return; + r4 = gSprites[ewram17810[a].unk3].data[3]; + DestroySprite(&gSprites[ewram17810[a].unk3]); + ewram17810[a].unk0_2 = 0; + } + gSprites[r4].pos2.x = 0; + gSprites[r4].pos2.y = 0; +} + +void objc_dp11b_pingpong(struct Sprite *sprite) +{ + u8 spriteId = sprite->data[3]; + s32 var; + + if (sprite->data[4] == 1) + var = sprite->data[0]; + else + var = sprite->data[0]; + + gSprites[spriteId].pos2.y = Sin(var, sprite->data[2]) + sprite->data[2]; + sprite->data[0] = (sprite->data[0] + sprite->data[1]) & 0xFF; +} + +void nullsub_41(void) +{ +} + +void sub_8010800(void) +{ + sub_8010874(); + gBattleCommunication[1] = 0; + gBattleMainFunc = bc_8012FAC; +} + +#if DEBUG +void debug_sub_80138CC(void) +{ + if (GetBattlerSide(gActiveBattler) == 0) + { + switch (gSharedMem[0x160FD]) + { + case 0: + if (gBattleBankFunc[gActiveBattler] == sub_802C098) + gSharedMem[0x160FD]++; + break; + case 1: + gMain.heldKeys = A_BUTTON; + gMain.newKeys = A_BUTTON; + gSharedMem[0x160FD]++; + gSharedMem[0x160FE] = 0x80; + break; + case 2: + gSharedMem[0x160FE]--; + if (gSharedMem[0x160FE] == 0) + { + gMain.heldKeys = A_BUTTON; + gMain.newKeys = A_BUTTON; + gSharedMem[0x160FD]++; + gSharedMem[0x160FE] = 0x80; + } + break; + case 3: + gSharedMem[0x160FE]--; + if (gSharedMem[0x160FE] == 0) + { + gMain.heldKeys = A_BUTTON; + gMain.newKeys = A_BUTTON; + gSharedMem[0x160FD]++; + } + break; + case 4: + gSharedMem[0x160FD] = 0; + break; + } + } +} +#endif + +void sub_8010824(void) +{ +#if DEBUG + if (gUnknown_02023A14_50 & 0x80) + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + debug_sub_80138CC(); + gBattleMainFunc(); + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + gBattleBankFunc[gActiveBattler](); + } + else +#endif + { + gBattleMainFunc(); + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + gBattleBankFunc[gActiveBattler](); + } +} + +void sub_8010874(void) +{ + s32 i; + u32 j; + u8 *r4; + + TurnValuesCleanUp(0); + SpecialStatusesClear(); + + for (i = 0; i < 4; i++) + { + gStatuses3[i] = 0; + + MEMSET_ALT(&gDisableStructs[i], 0, 0x1C, j, r4); + gDisableStructs[i].isFirstTurn= 2; + gUnknown_02024C70[i] = 0; + gLastUsedMove[i] = 0; + gLastLandedMoves[i] = 0; + gLastHitByType[i] = 0; + gUnknown_02024C4C[i] = 0; + gLastHitBy[i] = 0xFF; + gLockedMoves[i] = 0; + gUnknown_02024C2C[i] = 0; + eFlashFireArr.arr[i] = 0; + } + + for (i = 0; i < 2; i++) + { + gSideAffecting[i] = 0; + MEMSET_ALT(&gSideTimers[i], 0, 12, j, r4); + } + + gBankAttacker = 0; + gBankTarget = 0; + gBattleWeather = 0; + + MEMSET_ALT(&gWishFutureKnock, 0, 0x2C, i, r4); + + gHitMarker = 0; + if ((gBattleTypeFlags & BATTLE_TYPE_LINK) == 0 && gSaveBlock2.optionsBattleSceneOff == TRUE) + gHitMarker = HITMARKER_NO_ANIMATIONS; + ewram16084 = gSaveBlock2.optionsBattleStyle; + gMultiHitCounter = 0; + gBattleOutcome = 0; + gBattleExecBuffer = 0; + gPaydayMoney = 0; + ewram17130 = 0; + ewram17160 = 0; + for (i = 0; i < 8; i++) + gBattleCommunication[i] = 0; + gPauseCounterBattle = 0; + gBattleMoveDamage = 0; + gUnknown_02024DE8 = 0; + ewram16002 = 0; + ewram160A1 = 0; + gLeveledUpInBattle = 0; + gAbsentBattlerFlags = 0; + ewram16078 = 0; + ewram16086 = 0; + ewram16087 = 0; + ewram16089 = gBaseStats[GetMonData(&gEnemyParty[0], MON_DATA_SPECIES)].catchRate * 100 / 1275; + ewram16088 = 3; + ewram1601B = 0; + ewram16056 = 1; + + for (i = 0; i < 8; i++) + { + ewram160ACarr(i) = 0; + ewram160CCarr(i) = 0; + ewram160E8arr(i) = 0; + ewram160F0arr(i) = 0; + ewram16100arr(i) = 0; + ewram16108arr(i) = 0; + } + + ewram160C8 = 6; + ewram160C9 = 6; + ewram16113 = 0; + for (i = 0; i < 11; i++) + gBattleResults.usedBalls[i] = 0; + gBattleResults.battleTurnCounter = 0; + gBattleResults.playerFaintCounter = 0; + gBattleResults.opponentFaintCounter = 0; + gBattleResults.unk2 = 0; + gBattleResults.unk3 = 0; + gBattleResults.unk4 = 0; + gBattleResults.unk5_0 = 0; + gBattleResults.unk5_1 = 0; + gBattleResults.lastOpponentSpecies = 0; + gBattleResults.lastUsedMove = 0; + gBattleResults.opponentMove = 0; + gBattleResults.poke1Species = 0; + gBattleResults.opponentSpecies = 0; + gBattleResults.caughtPoke = 0; + for (i = 0; i < 10; i++) + { + gBattleResults.pokeString1[i] = 0; + gBattleResults.pokeString2[i] = 0; + gBattleResults.caughtNick[i] = 0; + } +#if DEBUG + gSharedMem[0x1609E] = 0; + gSharedMem[0x1609F] = 0; +#endif +} + +void SwitchInClearSetData(void) +{ + struct DisableStruct sp0 = gDisableStructs[gActiveBattler]; + s32 i; + u8 *ptr; + + if (gBattleMoves[gCurrentMove].effect != EFFECT_BATON_PASS) + { + for (i = 0; i < 8; i++) + gBattleMons[gActiveBattler].statStages[i] = 6; + for (i = 0; i < gBattlersCount; i++) + { + if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBattler) + gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; + if ((gStatuses3[i] & STATUS3_ALWAYS_HITS) && gDisableStructs[i].bankWithSureHit == gActiveBattler) + { + gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; + gDisableStructs[i].bankWithSureHit = 0; + } + } + } + if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) + { + gBattleMons[gActiveBattler].status2 &= (STATUS2_CONFUSION | STATUS2_FOCUS_ENERGY | STATUS2_SUBSTITUTE | STATUS2_ESCAPE_PREVENTION | STATUS2_CURSED); + gStatuses3[gActiveBattler] &= (STATUS3_LEECHSEED_BANK | STATUS3_LEECHSEED | STATUS3_ALWAYS_HITS | STATUS3_PERISH_SONG | STATUS3_ROOTED | STATUS3_MUDSPORT | STATUS3_WATERSPORT); + + for (i = 0; i < gBattlersCount; i++) + { + if (GetBattlerSide(gActiveBattler) != GetBattlerSide(i) + && (gStatuses3[i] & STATUS3_ALWAYS_HITS) != 0 + && (gDisableStructs[i].bankWithSureHit == gActiveBattler)) + { + gStatuses3[i] &= ~STATUS3_ALWAYS_HITS; + gStatuses3[i] |= 0x10; + } + } + } + else + { + gBattleMons[gActiveBattler].status2 = 0; + gStatuses3[gActiveBattler] = 0; + } + + for (i = 0; i < gBattlersCount; i++) + { + if (gBattleMons[i].status2 & (gBitTable[gActiveBattler] << 16)) + gBattleMons[i].status2 &= ~(gBitTable[gActiveBattler] << 16); + if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && ewram16020arr(i) == gActiveBattler) + gBattleMons[i].status2 &= ~STATUS2_WRAPPED; + } + + gActionSelectionCursor[gActiveBattler] = 0; + gMoveSelectionCursor[gActiveBattler] = 0; + + MEMSET_ALT(&gDisableStructs[gActiveBattler], 0, 0x1C, i, ptr); + + if (gBattleMoves[gCurrentMove].effect == EFFECT_BATON_PASS) + { + gDisableStructs[gActiveBattler].substituteHP = sp0.substituteHP; + gDisableStructs[gActiveBattler].bankWithSureHit = sp0.bankWithSureHit; + gDisableStructs[gActiveBattler].perishSongTimer1 = sp0.perishSongTimer1; + gDisableStructs[gActiveBattler].perishSongTimer2 = sp0.perishSongTimer2; + } + + gDisableStructs[gActiveBattler].isFirstTurn= 2; + gLastUsedMove[gActiveBattler] = 0; + gLastLandedMoves[gActiveBattler] = 0; + gLastHitByType[gActiveBattler] = 0; + gUnknown_02024C4C[gActiveBattler] = 0; + gUnknown_02024C2C[gActiveBattler] = 0; + gLastHitBy[gActiveBattler] = 0xFF; + + ewram160ACarr2(0, gActiveBattler) = 0; + ewram160ACarr2(1, gActiveBattler) = 0; + ewram16100arr2(0, gActiveBattler) = 0; + ewram16100arr2(1, gActiveBattler) = 0; + ewram16100arr2(2, gActiveBattler) = 0; + ewram16100arr2(3, gActiveBattler) = 0; + ewram160E8arr2(0, gActiveBattler) = 0; + ewram160E8arr2(1, gActiveBattler) = 0; + + eFlashFireArr.arr[gActiveBattler] = 0; + + gCurrentMove = 0; +} + +void UndoEffectsAfterFainting(void) +{ + s32 i; + u8 *ptr; + + for (i = 0; i < 8; i++) + gBattleMons[gActiveBattler].statStages[i] = 6; + gBattleMons[gActiveBattler].status2 = 0; + gStatuses3[gActiveBattler] = 0; + for (i = 0; i < gBattlersCount; i++) + { + if ((gBattleMons[i].status2 & STATUS2_ESCAPE_PREVENTION) && gDisableStructs[i].bankPreventingEscape == gActiveBattler) + gBattleMons[i].status2 &= ~STATUS2_ESCAPE_PREVENTION; + if (gBattleMons[i].status2 & (gBitTable[gActiveBattler] << 16)) + gBattleMons[i].status2 &= ~(gBitTable[gActiveBattler] << 16); + if ((gBattleMons[i].status2 & STATUS2_WRAPPED) && ewram16020arr(i) == gActiveBattler) + gBattleMons[i].status2 &= ~STATUS2_WRAPPED; + } + gActionSelectionCursor[gActiveBattler] = 0; + gMoveSelectionCursor[gActiveBattler] = 0; + + MEMSET_ALT(&gDisableStructs[gActiveBattler], 0, 0x1C, i, ptr); + gProtectStructs[gActiveBattler].protected = 0; + gProtectStructs[gActiveBattler].endured = 0; + gProtectStructs[gActiveBattler].onlyStruggle = 0; + gProtectStructs[gActiveBattler].helpingHand = 0; + gProtectStructs[gActiveBattler].bounceMove = 0; + gProtectStructs[gActiveBattler].stealMove = 0; + gProtectStructs[gActiveBattler].flag0Unknown = 0; + gProtectStructs[gActiveBattler].prlzImmobility = 0; + gProtectStructs[gActiveBattler].confusionSelfDmg = 0; + gProtectStructs[gActiveBattler].notEffective = 0; + gProtectStructs[gActiveBattler].chargingTurn = 0; + gProtectStructs[gActiveBattler].fleeFlag = 0; + gProtectStructs[gActiveBattler].usedImprisionedMove = 0; + gProtectStructs[gActiveBattler].loveImmobility = 0; + gProtectStructs[gActiveBattler].usedDisabledMove = 0; + gProtectStructs[gActiveBattler].usedTauntedMove = 0; + gProtectStructs[gActiveBattler].flag2Unknown = 0; + gProtectStructs[gActiveBattler].flinchImmobility = 0; + gProtectStructs[gActiveBattler].notFirstStrike = 0; + + gDisableStructs[gActiveBattler].isFirstTurn= 2; + gLastUsedMove[gActiveBattler] = 0; + gLastLandedMoves[gActiveBattler] = 0; + gLastHitByType[gActiveBattler] = 0; + gUnknown_02024C4C[gActiveBattler] = 0; + gUnknown_02024C2C[gActiveBattler] = 0; + gLastHitBy[gActiveBattler] = 0xFF; + + ewram160E8arr2(0, gActiveBattler) = 0; + ewram160E8arr2(1, gActiveBattler) = 0; + ewram160ACarr2(0, gActiveBattler) = 0; + ewram160ACarr2(1, gActiveBattler) = 0; + ewram16100arr2(0, gActiveBattler) = 0; + ewram16100arr2(1, gActiveBattler) = 0; + ewram16100arr2(2, gActiveBattler) = 0; + ewram16100arr2(3, gActiveBattler) = 0; + + eFlashFireArr.arr[gActiveBattler] = 0; + + gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1; + gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2; +} + +void bc_8012FAC(void) +{ + switch (gBattleCommunication[0]) + { + case 0: + gActiveBattler = gBattleCommunication[1]; + EmitGetAttributes(0, 0, 0); + MarkBufferBankForExecution(gActiveBattler); + gBattleCommunication[0]++; + break; + case 1: + if (gBattleExecBuffer == 0) + { + gBattleCommunication[1]++; + if (gBattleCommunication[1] == gBattlersCount) + gBattleMainFunc = BattlePrepIntroSlide; + else + gBattleCommunication[0] = 0; + } + break; + } +} + +static void BattlePrepIntroSlide(void) +{ + if (gBattleExecBuffer == 0) + { + gActiveBattler = GetBattlerAtPosition(0); + EmitIntroSlide(0, gBattleTerrain); + MarkBufferBankForExecution(gActiveBattler); + gBattleMainFunc = sub_8011384; + gBattleCommunication[0] = 0; + gBattleCommunication[1] = 0; + } +} + +void sub_8011384(void) +{ + u8 *ptr; + s32 i; + + if (gBattleExecBuffer == 0) + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if ((gBattleTypeFlags & BATTLE_TYPE_SAFARI) + && GetBattlerSide(gActiveBattler) == 0) + { + MEMSET_ALT(&gBattleMons[gActiveBattler], 0, 0x58, i, ptr); + } + else + { + u8 r0; + + MEMSET_ALT(&gBattleMons[gActiveBattler], gBattleBufferB[gActiveBattler][4 + i], 0x58, i, ptr); + gBattleMons[gActiveBattler].type1 = gBaseStats[gBattleMons[gActiveBattler].species].type1; + gBattleMons[gActiveBattler].type2 = gBaseStats[gBattleMons[gActiveBattler].species].type2; + gBattleMons[gActiveBattler].ability = GetAbilityBySpecies(gBattleMons[gActiveBattler].species, gBattleMons[gActiveBattler].altAbility); + r0 = GetBattlerSide(gActiveBattler); + ewram160BC[r0] = gBattleMons[gActiveBattler].hp; + for (i = 0; i < 8; i++) + gBattleMons[gActiveBattler].statStages[i] = 6; + gBattleMons[gActiveBattler].status2 = 0; + } + + if (GetBattlerPosition(gActiveBattler) == 0) + { + EmitTrainerThrow(0); + MarkBufferBankForExecution(gActiveBattler); + } + + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + if (GetBattlerPosition(gActiveBattler) == 1) + { + EmitTrainerThrow(0); + MarkBufferBankForExecution(gActiveBattler); + } + if (GetBattlerSide(gActiveBattler) == 1 + && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), 2); + } + else + { + if (GetBattlerSide(gActiveBattler) == 1 + && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) + { + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), 2); + EmitLoadPokeSprite(0); + MarkBufferBankForExecution(gActiveBattler); + } + } + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if (GetBattlerPosition(gActiveBattler) == 2 + || GetBattlerPosition(gActiveBattler) == 3) + { + EmitTrainerThrow(0); + MarkBufferBankForExecution(gActiveBattler); + } + } + } + gBattleMainFunc = bc_801333C; + } +} + +void bc_801333C(void) +{ + s32 i; + + if (gBattleExecBuffer == 0) + { + struct HpAndStatus hpStatus[6]; + + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER) + { + for (i = 0; i < 6; i++) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == 0 + || GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + hpStatus[i].hp = 0xFFFF; + hpStatus[i].status = 0; + } + else + { + hpStatus[i].hp = GetMonData(&gEnemyParty[i], MON_DATA_HP); + hpStatus[i].status = GetMonData(&gEnemyParty[i], MON_DATA_STATUS); + } + } + gActiveBattler = GetBattlerAtPosition(1); + EmitDrawPartyStatusSummary(0, hpStatus, 0x80); + MarkBufferBankForExecution(gActiveBattler); + + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == 0 + || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + hpStatus[i].hp = 0xFFFF; + hpStatus[i].status = 0; + } + else + { + hpStatus[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + hpStatus[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + } + } + gActiveBattler = GetBattlerAtPosition(0); + EmitDrawPartyStatusSummary(0, hpStatus, 0x80); + MarkBufferBankForExecution(gActiveBattler); + + gBattleMainFunc = bc_battle_begin_message; + } + else + { + // The array gets set here, but nothing is ever done with it. + // Likely unfinished code. + + for (i = 0; i < 6; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == 0 + || GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG) + { + hpStatus[i].hp = 0xFFFF; + hpStatus[i].status = 0; + } + else + { + hpStatus[i].hp = GetMonData(&gPlayerParty[i], MON_DATA_HP); + hpStatus[i].status = GetMonData(&gPlayerParty[i], MON_DATA_STATUS); + } + } + + gBattleMainFunc = bc_8013568; + } + } +} + +void bc_battle_begin_message(void) +{ + if (gBattleExecBuffer == 0) + { + gActiveBattler = GetBattlerAtPosition(1); + PrepareStringBattle(0, gActiveBattler); + gBattleMainFunc = sub_8011800; + } +} + +void bc_8013568(void) +{ + if (gBattleExecBuffer == 0) + { + gBattleMainFunc = sub_8011970; + PrepareStringBattle(0, 0); + } +} + +void sub_8011800(void) +{ + if (gBattleExecBuffer == 0) + { + PrepareStringBattle(1, GetBattlerAtPosition(1)); + gBattleMainFunc = sub_8011834; + } +} + +void sub_8011834(void) +{ + if (gBattleExecBuffer == 0) + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (GetBattlerPosition(gActiveBattler) == 1) + { + EmitTrainerBallThrow(0); + MarkBufferBankForExecution(gActiveBattler); + } + if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) + && GetBattlerPosition(gActiveBattler) == 3) + { + EmitTrainerBallThrow(0); + MarkBufferBankForExecution(gActiveBattler); + } + } + gBattleMainFunc = bc_801362C; + } +} + +void bc_801362C(void) +{ + if (gBattleExecBuffer == 0) + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (GetBattlerSide(gActiveBattler) == 1 + && !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK))) + GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBattler].species), 2); + } + gBattleMainFunc = sub_8011970; + } +} + +void unref_sub_8011950(void) +{ + if (gBattleExecBuffer == 0) + gBattleMainFunc = sub_8011970; +} + +void sub_8011970(void) +{ + if (gBattleExecBuffer == 0) + { + if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + PrepareStringBattle(1, GetBattlerAtPosition(0)); + gBattleMainFunc = sub_80119B4; + } +} + +void sub_80119B4(void) +{ + if (gBattleExecBuffer == 0) + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (GetBattlerPosition(gActiveBattler) == 0) + { + EmitTrainerBallThrow(0); + MarkBufferBankForExecution(gActiveBattler); + } + if ((gBattleTypeFlags & BATTLE_TYPE_MULTI) + && GetBattlerPosition(gActiveBattler) == 2) + { + EmitTrainerBallThrow(0); + MarkBufferBankForExecution(gActiveBattler); + } + } + ewram16058 = 0; + ewram160F9 = 0; + ewram160E6 = 0; + gBattleMainFunc = BattleBeginFirstTurn; + } +} + +void unref_sub_8011A68(void) +{ + if (gBattleExecBuffer == 0) + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (GetBattlerSide(gActiveBattler) == 0) + { + EmitSendOutPoke(0, gBattlerPartyIndexes[gActiveBattler], 0); + MarkBufferBankForExecution(gActiveBattler); + } + } + ewram16058 = 0; + ewram160F9 = 0; + ewram160E6 = 0; + gBattleMainFunc = BattleBeginFirstTurn; + } +} + +void BattleBeginFirstTurn(void) +{ + s32 i; + s32 j; + u8 r9 = 0; + + if (gBattleExecBuffer == 0) + { + if (ewram16058 == 0) + { + for (i = 0; i < gBattlersCount; i++) + gBanksByTurnOrder[i] = i; + for (i = 0; i < gBattlersCount - 1; i++) + { + for (j = i + 1; j < gBattlersCount; j++) + { + if (GetWhoStrikesFirst(gBanksByTurnOrder[i], gBanksByTurnOrder[j], 1) != 0) + SwapTurnOrder(i, j); + } + } + } + if (ewram160E6 == 0 && AbilityBattleEffects(0, 0, 0, 0xFF, 0) != 0) + { + ewram160E6 = 1; + return; + } + while (ewram16058 < gBattlersCount) + { + if (AbilityBattleEffects(0, gBanksByTurnOrder[ewram16058], 0, 0, 0) != 0) + r9++; + ewram16058++; + if (r9 != 0) + return; + } + if (AbilityBattleEffects(9, 0, 0, 0, 0) != 0) + return; + if (AbilityBattleEffects(11, 0, 0, 0, 0) != 0) + return; + while (ewram160F9 < gBattlersCount) + { + if (ItemBattleEffects(0, gBanksByTurnOrder[ewram160F9], 0) != 0) + r9++; + ewram160F9++; + if (r9 != 0) + return; + } + // Absolutely pointless for-loop that somehow doesn't get optimized out + for (i = 0; i < gBattlersCount; i++) + ; + for (i = 0; i < 4; i++) + { + ewram16068arr(i) = 6; + gActionForBanks[i] = 0xFF; + gChosenMovesByBanks[i] = 0; + } + TurnValuesCleanUp(0); + SpecialStatusesClear(); + ewram160A6 = gAbsentBattlerFlags; + gBattleMainFunc = sub_8012324; + ResetSentPokesToOpponentValue(); + for (i = 0; i < 8; i++) + gBattleCommunication[i] = 0; + for (i = 0; i < gBattlersCount; i++) + gBattleMons[i].status2 &= ~8; + ewram16000 = 0; + ewram16001 = 0; + ewram16110 = 0; + ewram16111 = 0; + ewram1600C = 0; + ewram16059 = 0; + ewram1600E = 0; + gMoveResultFlags = 0; + gRandomTurnNumber = Random(); + } +} + +void bc_8013B1C(void) +{ + s32 i; + + if (gBattleExecBuffer == 0) + { + gBattleMainFunc = BattleTurnPassed; + for (i = 0; i < 8; i++) + gBattleCommunication[i] = 0; + for (i = 0; i < gBattlersCount; i++) + { + gBattleMons[i].status2 &= ~8; + if ((gBattleMons[i].status1 & 7) && (gBattleMons[i].status2 & 0x1000)) + CancelMultiTurnMoves(i); + } + ewram16000 = 0; + ewram16001 = 0; + ewram16110 = 0; + ewram16111 = 0; + ewram1600E = 0; + gMoveResultFlags = 0; + } +} + +void BattleTurnPassed(void) +{ + s32 i; + + TurnValuesCleanUp(1); + if (gBattleOutcome == 0) + { + if (UpdateTurnCounters() != 0) + return; + if (TurnBasedEffects() != 0) + return; + } + if (HandleFaintedMonActions() != 0) + return; + ewram16059 = 0; + if (HandleWishPerishSongOnTurnEnd() != 0) + return; + TurnValuesCleanUp(0); + gHitMarker &= ~HITMARKER_NO_ATTACKSTRING; + gHitMarker &= ~0x80000; + gHitMarker &= ~0x400000; + gHitMarker &= ~0x100000; + ewram16002 = 0; + ewram160A1 = 0; + ewram1600C = 0; + gBattleMoveDamage = 0; + gMoveResultFlags = 0; + for (i = 0; i < 5; i++) + gBattleCommunication[i] = 0; + if (gBattleOutcome != 0) + { + gCurrentActionFuncId = 12; + gBattleMainFunc = RunTurnActionsFunctions; + return; + } + if (gBattleResults.battleTurnCounter < 0xFF) + gBattleResults.battleTurnCounter++; + for (i = 0; i < gBattlersCount; i++) + { + gActionForBanks[i] = 0xFF; + gChosenMovesByBanks[i] = 0; + } + for (i = 0; i < 4; i++) + ewram16068arr(i) = 6; + ewram160A6 = gAbsentBattlerFlags; + gBattleMainFunc = sub_8012324; + gRandomTurnNumber = Random(); +} + +u8 CanRunFromBattle(void) +{ + u8 r2; + u8 r6; + s32 i; + + if (gBattleMons[gActiveBattler].item == ITEM_ENIGMA_BERRY) + r2 = gEnigmaBerries[gActiveBattler].holdEffect; + else + r2 = ItemId_GetHoldEffect(gBattleMons[gActiveBattler].item); + gStringBank = gActiveBattler; + if (r2 == HOLD_EFFECT_CAN_ALWAYS_RUN) + return 0; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + return 0; + if (gBattleMons[gActiveBattler].ability == ABILITY_RUN_AWAY) + return 0; + r6 = GetBattlerSide(gActiveBattler); + for (i = 0; i < gBattlersCount; i++) + { + if (r6 != GetBattlerSide(i) + && gBattleMons[i].ability == ABILITY_SHADOW_TAG) + { + ewram16003 = i; + gLastUsedAbility = gBattleMons[i].ability; + gBattleCommunication[5] = 2; + return 2; + } + if (r6 != GetBattlerSide(i) + && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE + && gBattleMons[gActiveBattler].type1 != 2 + && gBattleMons[gActiveBattler].type2 != 2 + && gBattleMons[i].ability == ABILITY_ARENA_TRAP) + { + ewram16003 = i; + gLastUsedAbility = gBattleMons[i].ability; + gBattleCommunication[5] = 2; + return 2; + } + } + i = AbilityBattleEffects(15, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0); + if (i != 0 && (gBattleMons[gActiveBattler].type1 == 8 || gBattleMons[gActiveBattler].type2 == 8)) + { + ewram16003 = i - 1; + gLastUsedAbility = gBattleMons[i - 1].ability; + gBattleCommunication[5] = 2; + return 2; + } + if ((gBattleMons[gActiveBattler].status2 & (STATUS2_ESCAPE_PREVENTION | STATUS2_WRAPPED)) || (gStatuses3[gActiveBattler] & STATUS3_ROOTED)) + { + gBattleCommunication[5] = 0; + return 1; + } + if (gBattleTypeFlags & BATTLE_TYPE_FIRST_BATTLE) + { + gBattleCommunication[5] = 1; + return 1; + } + return 0; +} + +void sub_8012258(u8 a) +{ + s32 i; + u8 r4; + u8 r1; + + for (i = 0; i < 3; i++) + gUnknown_02038470[i] = ewram1606Carr(i, a); + r4 = pokemon_order_func(gBattlerPartyIndexes[a]); + r1 = pokemon_order_func(ewram16068arr(a)); + sub_8094C98(r4, r1); + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + { + for (i = 0; i < 3; i++) + { + ewram1606Carr(i, a) = gUnknown_02038470[i]; + ewram1606Carr(i, (a ^ 2)) = gUnknown_02038470[i]; + } + } + else + { + for (i = 0; i < 3; i++) + { + ewram1606Carr(i, a) = gUnknown_02038470[i]; + } + } +} + +enum +{ + STATE_BEFORE_ACTION_CHOSEN, + STATE_WAIT_ACTION_CHOSEN, + STATE_WAIT_ACTION_CASE_CHOSEN, + STATE_WAIT_ACTION_CONFIRMED_STANDBY, + STATE_WAIT_ACTION_CONFIRMED, + STATE_SELECTION_SCRIPT, + STATE_WAIT_SET_BEFORE_ACTION, + STATE_SELECTION_SCRIPT_MAY_RUN +}; + +extern u8 * gSelectionBattleScripts[]; +extern u8 BattleScript_ActionSelectionItemsCantBeUsed[]; +extern u8 BattleScript_PrintFullBox[]; +extern u8 BattleScript_PrintCantRunFromTrainer[]; +extern u8 BattleScript_PrintCantEscapeFromBattle[]; + +void sub_8012324(void) +{ + u8 position; + s32 i; + + gBattleCommunication[4] = 0; + // inverted loop + //_0801234C + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + position = GetBattlerPosition(gActiveBattler); + switch (gBattleCommunication[gActiveBattler]) + { + case STATE_BEFORE_ACTION_CHOSEN: + ewram16068arr(gActiveBattler) = 6; + if (!(gBattleTypeFlags & BATTLE_TYPE_MULTI) + && (position & BIT_FLANK) != B_FLANK_LEFT + && !(ewram160A6 & gBitTable[GetBattlerAtPosition(BATTLE_PARTNER(position))]) + && gBattleCommunication[GetBattlerAtPosition(BATTLE_PARTNER(position))] != STATE_WAIT_ACTION_CONFIRMED) + break; + //_080123F8 + if (ewram160A6 & gBitTable[gActiveBattler]) + { + gActionForBanks[gActiveBattler] = 13; + if (!(gBattleTypeFlags & 0x40)) + gBattleCommunication[gActiveBattler] = 4; + //_08012454 + else + gBattleCommunication[gActiveBattler] = 3; + break; + } + //_08012468 + if ((gBattleMons[gActiveBattler].status2 & 0x1000) + || (gBattleMons[gActiveBattler].status2 & 0x400000)) + { + gActionForBanks[gActiveBattler] = 0; + gBattleCommunication[gActiveBattler] = 3; + } + else + { + Emitcmd18(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8)); + MarkBufferBankForExecution(gActiveBattler); + gBattleCommunication[gActiveBattler]++; + } + break; + case STATE_WAIT_ACTION_CHOSEN: + if (!(gBattleExecBuffer & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + { + gActionForBanks[gActiveBattler] = gBattleBufferB[gActiveBattler][1]; + switch (gBattleBufferB[gActiveBattler][1]) + { + case B_ACTION_USE_MOVE: + if (AreAllMovesUnusable()) + { + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + ewram16060(gActiveBattler) = FALSE; + ewram16094arr(gActiveBattler) = STATE_WAIT_ACTION_CONFIRMED_STANDBY; + ewram16010arr(gActiveBattler) = gBattleBufferB[gActiveBattler][3]; + return; + } + else if (gDisableStructs[gActiveBattler].encoredMove != 0) + { + gChosenMovesByBanks[gActiveBattler] = gDisableStructs[gActiveBattler].encoredMove; + gBattleCommunication[gActiveBattler] = STATE_WAIT_ACTION_CONFIRMED_STANDBY; + return; + } + else + { + struct ChooseMoveStruct { + u16 moves[4]; + u8 currentPp[4]; + u8 maxPp[4]; + u16 species; + u8 monType1; + u8 monType2; + } moveInfo; + + moveInfo.species = gBattleMons[gActiveBattler].species; + moveInfo.monType1 = gBattleMons[gActiveBattler].type1; + moveInfo.monType2 = gBattleMons[gActiveBattler].type2; + + for (i = 0; i < 4; i++) + { + moveInfo.moves[i] = gBattleMons[gActiveBattler].moves[i]; + moveInfo.currentPp[i] = gBattleMons[gActiveBattler].pp[i]; + moveInfo.maxPp[i] = CalculatePPWithBonus( + gBattleMons[gActiveBattler].moves[i], + gBattleMons[gActiveBattler].ppBonuses, + i); + } + + Emitcmd20(0, (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) != 0, FALSE, (u8 *)&moveInfo); + MarkBufferBankForExecution(gActiveBattler); + } + break; + case B_ACTION_USE_ITEM: + if (gBattleTypeFlags & (BATTLE_TYPE_LINK + | BATTLE_TYPE_BATTLE_TOWER + | BATTLE_TYPE_EREADER_TRAINER)) + { + gSelectionBattleScripts[gActiveBattler] = BattleScript_ActionSelectionItemsCantBeUsed; + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + ewram16060(gActiveBattler) = FALSE; + ewram16094arr(gActiveBattler) = STATE_BEFORE_ACTION_CHOSEN; + return; + } + else + { + EmitOpenBag(0, &ewram1606Carr(0, gActiveBattler)); + MarkBufferBankForExecution(gActiveBattler); + } + break; + case B_ACTION_SWITCH: + ewram16064arr(gActiveBattler) = gBattlerPartyIndexes[gActiveBattler]; + if (gBattleMons[gActiveBattler].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION) + || gStatuses3[gActiveBattler] & STATUS3_ROOTED) + { + EmitChoosePokemon(0, 2, 6, ABILITY_NONE, &ewram1606Carr(0, gActiveBattler)); + } + else if ((i = ABILITY_ON_OPPOSING_FIELD(gActiveBattler, ABILITY_SHADOW_TAG)) + || ((i = ABILITY_ON_OPPOSING_FIELD(gActiveBattler, ABILITY_ARENA_TRAP)) + && !IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_FLYING) + && gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE) + || ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BATTLER, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0)) + && IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_STEEL))) + { + EmitChoosePokemon(0, ((i - 1) << 4) | PARTY_ABILITY_PREVENTS, 6, gLastUsedAbility, &ewram1606Carr(0, gActiveBattler)); + } + else + { + if (gActiveBattler == 2 && gActionForBanks[0] == B_ACTION_SWITCH) + EmitChoosePokemon(0, PARTY_CHOOSE_MON, ewram16068arr(0), ABILITY_NONE, &ewram1606Carr(0, gActiveBattler)); + else if (gActiveBattler == 3 && gActionForBanks[1] == B_ACTION_SWITCH) + EmitChoosePokemon(0, PARTY_CHOOSE_MON, ewram16068arr(1), ABILITY_NONE, &ewram1606Carr(0, gActiveBattler)); + else + EmitChoosePokemon(0, PARTY_CHOOSE_MON, 6, ABILITY_NONE, &ewram1606Carr(0, gActiveBattler)); + } + MarkBufferBankForExecution(gActiveBattler); + break; + case B_ACTION_SAFARI_BALL: + if (PlayerPartyAndPokemonStorageFull()) + { + gSelectionBattleScripts[gActiveBattler] = BattleScript_PrintFullBox; + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + ewram16060(gActiveBattler) = FALSE; + ewram16094arr(gActiveBattler) = STATE_BEFORE_ACTION_CHOSEN; + return; + } + break; + case B_ACTION_SAFARI_POKEBLOCK: + EmitOpenBag(0, &ewram1606Carr(0, gActiveBattler)); + MarkBufferBankForExecution(gActiveBattler); + break; + case B_ACTION_CANCEL_PARTNER: + gBattleCommunication[gActiveBattler] = STATE_WAIT_SET_BEFORE_ACTION; + gBattleCommunication[GetBattlerAtPosition(BATTLE_PARTNER(GetBattlerPosition(gActiveBattler)))] = STATE_BEFORE_ACTION_CHOSEN; + Emitcmd50(0); + MarkBufferBankForExecution(gActiveBattler); + return; + } + + if (gBattleTypeFlags & BATTLE_TYPE_TRAINER + && !(gBattleTypeFlags & (BATTLE_TYPE_LINK)) + && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) + { + BattleScriptExecute(BattleScript_PrintCantRunFromTrainer); + gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; + } + else if (CanRunFromBattle() + && gBattleBufferB[gActiveBattler][1] == B_ACTION_RUN) + { + gSelectionBattleScripts[gActiveBattler] = BattleScript_PrintCantEscapeFromBattle; + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + ewram16060(gActiveBattler) = FALSE; + ewram16094arr(gActiveBattler) = STATE_BEFORE_ACTION_CHOSEN; + return; + } + else + { + gBattleCommunication[gActiveBattler]++; + } + } + break; + case STATE_WAIT_ACTION_CASE_CHOSEN: + if (!(gBattleExecBuffer & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + { + switch (gActionForBanks[gActiveBattler]) + { + case B_ACTION_USE_MOVE: + switch (gBattleBufferB[gActiveBattler][1]) + { + case 3: + case 4: + case 5: + case 6: + case 7: + case 8: + case 9: + gActionForBanks[gActiveBattler] = gBattleBufferB[gActiveBattler][1]; + return; + default: + if ((gBattleBufferB[gActiveBattler][2] | (gBattleBufferB[gActiveBattler][3] << 8)) == 0xFFFF) + { + gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; + } + else if (TrySetCantSelectMoveBattleScript()) + { + gBattleCommunication[gActiveBattler] = STATE_SELECTION_SCRIPT; + ewram16060(gActiveBattler) = FALSE; + gBattleBufferB[gActiveBattler][1] = 0; + ewram16094arr(gActiveBattler) = STATE_WAIT_ACTION_CHOSEN; + return; + } + else + { + ewram1608Carr(gActiveBattler) = gBattleBufferB[gActiveBattler][2]; + gChosenMovesByBanks[gActiveBattler] = gBattleMons[gActiveBattler].moves[ewram1608Carr(gActiveBattler)]; + ewram16010arr(gActiveBattler) = gBattleBufferB[gActiveBattler][3]; + gBattleCommunication[gActiveBattler]++; + } + break; + } + break; + case B_ACTION_USE_ITEM: + if ((gBattleBufferB[gActiveBattler][1] | (gBattleBufferB[gActiveBattler][2] << 8)) == 0) + { + gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; + } + else + { + gLastUsedItem = (gBattleBufferB[gActiveBattler][1] | (gBattleBufferB[gActiveBattler][2] << 8)); + gBattleCommunication[gActiveBattler]++; + } + break; + case B_ACTION_SWITCH: + if (gBattleBufferB[gActiveBattler][1] == PARTY_SIZE) + { + gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; + } + else + { + ewram16068arr(gActiveBattler) = gBattleBufferB[gActiveBattler][1]; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + ewram1606Carr(0, gActiveBattler) &= 0xF; + ewram1606Carr(0, gActiveBattler) |= (gBattleBufferB[gActiveBattler][2] & 0xF0); + ewram1606Carr(1, gActiveBattler) = gBattleBufferB[gActiveBattler][3]; + + ewram1606Carr(0, (gActiveBattler ^ BIT_FLANK)) &= (0xF0); + ewram1606Carr(0, (gActiveBattler ^ BIT_FLANK)) |= (gBattleBufferB[gActiveBattler][2] & 0xF0) >> 4; + ewram1606Carr(2, (gActiveBattler ^ BIT_FLANK)) = gBattleBufferB[gActiveBattler][3]; + } + gBattleCommunication[gActiveBattler]++; + } + break; + case B_ACTION_RUN: + gHitMarker |= HITMARKER_RUN; + gBattleCommunication[gActiveBattler]++; + break; + case B_ACTION_SAFARI_WATCH_CAREFULLY: + gBattleCommunication[gActiveBattler]++; + break; + case B_ACTION_SAFARI_BALL: + gBattleCommunication[gActiveBattler]++; + break; + case B_ACTION_SAFARI_POKEBLOCK: + if ((gBattleBufferB[gActiveBattler][1] | (gBattleBufferB[gActiveBattler][2] << 8)) != 0) + { + gBattleCommunication[gActiveBattler]++; + } + else + { + gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; + } + break; + case B_ACTION_SAFARI_GO_NEAR: + gBattleCommunication[gActiveBattler]++; + break; + case B_ACTION_SAFARI_RUN: + gHitMarker |= HITMARKER_RUN; + gBattleCommunication[gActiveBattler]++; + break; + case B_ACTION_WALLY_THROW: + gBattleCommunication[gActiveBattler]++; + break; + } + } + break; + case STATE_WAIT_ACTION_CONFIRMED_STANDBY: + if (!(gBattleExecBuffer & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + { + if (((gBattleTypeFlags & (BATTLE_TYPE_MULTI | BATTLE_TYPE_DOUBLE)) != BATTLE_TYPE_DOUBLE) + || (position & BIT_FLANK) != B_FLANK_LEFT + || (ewram160A6 & gBitTable[GetBattlerAtPosition(position ^ BIT_FLANK)])) + { + EmitLinkStandbyMsg(0, 0); + } + else + { + EmitLinkStandbyMsg(0, 1); + } + MarkBufferBankForExecution(gActiveBattler); + gBattleCommunication[gActiveBattler]++; + } + break; + case STATE_WAIT_ACTION_CONFIRMED: + if (!(gBattleExecBuffer & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + { + gBattleCommunication[ACTIONS_CONFIRMED_COUNT]++; + } + break; + case STATE_SELECTION_SCRIPT: + if (ewram16060(gActiveBattler)) + { + gBattleCommunication[gActiveBattler] = ewram16094arr(gActiveBattler); + } + else + { + gBankAttacker = gActiveBattler; + gBattlescriptCurrInstr = gSelectionBattleScripts[gActiveBattler]; + if (!(gBattleExecBuffer & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + { + gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); + } + gSelectionBattleScripts[gActiveBattler] = gBattlescriptCurrInstr; + } + break; + case STATE_WAIT_SET_BEFORE_ACTION: + if (!(gBattleExecBuffer & ((gBitTable[gActiveBattler]) | (0xF0000000) | (gBitTable[gActiveBattler] << 4) | (gBitTable[gActiveBattler] << 8) | (gBitTable[gActiveBattler] << 0xC)))) + { + gBattleCommunication[gActiveBattler] = STATE_BEFORE_ACTION_CHOSEN; + } + break; + } + } + + // Check if everyone chose actions. + if (gBattleCommunication[ACTIONS_CONFIRMED_COUNT] == gBattlersCount) + { + gBattleMainFunc = SetActionsAndBanksTurnOrder; + } +} + +void SwapTurnOrder(u8 a, u8 b) +{ + int temp; + + temp = gActionsByTurnOrder[a]; + gActionsByTurnOrder[a] = gActionsByTurnOrder[b]; + gActionsByTurnOrder[b] = temp; + + temp = gBanksByTurnOrder[a]; + gBanksByTurnOrder[a] = gBanksByTurnOrder[b]; + gBanksByTurnOrder[b] = temp; +} + +// Determines which of the two given mons will strike first in a battle. +// Returns: +// 0 = first mon moves first +// 1 = second mon moves first +// 2 = second mon moves first because it won a 50/50 roll +u8 GetWhoStrikesFirst(u8 bank1, u8 bank2, bool8 ignoreMovePriorities) +{ + int bank1SpeedMultiplier, bank2SpeedMultiplier; + u32 bank1AdjustedSpeed, bank2AdjustedSpeed; + u8 heldItemEffect; + u8 heldItemEffectParam; + u16 bank1Move; + u16 bank2Move; + u8 strikesFirst = 0; + + // Check for abilities that boost speed in weather. + if (WEATHER_HAS_EFFECT) + { + if ((gBattleMons[bank1].ability == ABILITY_SWIFT_SWIM && (gBattleWeather & WEATHER_RAIN_ANY)) + || (gBattleMons[bank1].ability == ABILITY_CHLOROPHYLL && (gBattleWeather & WEATHER_SUN_ANY))) + bank1SpeedMultiplier = 2; + else + bank1SpeedMultiplier = 1; + + if ((gBattleMons[bank2].ability == ABILITY_SWIFT_SWIM && (gBattleWeather & WEATHER_RAIN_ANY)) + || (gBattleMons[bank2].ability == ABILITY_CHLOROPHYLL && (gBattleWeather & WEATHER_SUN_ANY))) + bank2SpeedMultiplier = 2; + else + bank2SpeedMultiplier = 1; + } + else + { + bank1SpeedMultiplier = 1; + bank2SpeedMultiplier = 1; + } + + // Calculate adjusted speed for first mon. + bank1AdjustedSpeed = (gBattleMons[bank1].speed * bank1SpeedMultiplier) + * gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][0] / gStatStageRatios[gBattleMons[bank1].statStages[STAT_STAGE_SPEED]][1]; + + if (gBattleMons[bank1].item == ITEM_ENIGMA_BERRY) + { + heldItemEffect = gEnigmaBerries[bank1].holdEffect; + heldItemEffectParam = gEnigmaBerries[bank1].holdEffectParam; + } + else + { + heldItemEffect = ItemId_GetHoldEffect(gBattleMons[bank1].item); + heldItemEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank1].item); + } + + // Only give badge speed boost to the player's mon. + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && FlagGet(FLAG_BADGE03_GET) && GetBattlerSide(bank1) == 0) + bank1AdjustedSpeed = (bank1AdjustedSpeed * 110) / 100; + + if (heldItemEffect == HOLD_EFFECT_MACHO_BRACE) + bank1AdjustedSpeed /= 2; + + if (gBattleMons[bank1].status1 & STATUS_PARALYSIS) + bank1AdjustedSpeed /= 4; + + if (heldItemEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (heldItemEffectParam * 0xFFFF) / 100) + bank1AdjustedSpeed = UINT_MAX; + + // Calculate adjusted speed for second mon. + bank2AdjustedSpeed = gBattleMons[bank2].speed * bank2SpeedMultiplier + * gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][0] / gStatStageRatios[gBattleMons[bank2].statStages[STAT_STAGE_SPEED]][1]; + + if (gBattleMons[bank2].item == ITEM_ENIGMA_BERRY) + { + heldItemEffect = gEnigmaBerries[bank2].holdEffect; + heldItemEffectParam = gEnigmaBerries[bank2].holdEffectParam; + } + else + { + heldItemEffect = ItemId_GetHoldEffect(gBattleMons[bank2].item); + heldItemEffectParam = ItemId_GetHoldEffectParam(gBattleMons[bank2].item); + } + + // Only give badge speed boost to the player's mon. + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && FlagGet(FLAG_BADGE03_GET) && GetBattlerSide(bank2) == 0) + { + bank2AdjustedSpeed = (bank2AdjustedSpeed * 110) / 100; + } + + if (heldItemEffect == HOLD_EFFECT_MACHO_BRACE) + bank2AdjustedSpeed /= 2; + + if (gBattleMons[bank2].status1 & STATUS_PARALYSIS) + bank2AdjustedSpeed /= 4; + + if (heldItemEffect == HOLD_EFFECT_QUICK_CLAW && gRandomTurnNumber < (heldItemEffectParam * 0xFFFF) / 100) + bank2AdjustedSpeed = UINT_MAX; + + if (ignoreMovePriorities) + { + bank1Move = MOVE_NONE; + bank2Move = MOVE_NONE; + } + else + { + if (gActionForBanks[bank1] == 0) + { + if (gProtectStructs[bank1].onlyStruggle) + bank1Move = MOVE_STRUGGLE; + else + bank1Move = gBattleMons[bank1].moves[ewram1608Carr(bank1)]; + } + else + bank1Move = MOVE_NONE; + + if (gActionForBanks[bank2] == 0) + { + if (gProtectStructs[bank2].onlyStruggle) + bank2Move = MOVE_STRUGGLE; + else + bank2Move = gBattleMons[bank2].moves[ewram1608Carr(bank2)]; + } + else + bank2Move = MOVE_NONE; + } + + if (gBattleMoves[bank1Move].priority != 0 || gBattleMoves[bank2Move].priority != 0) + { + if (gBattleMoves[bank1Move].priority == gBattleMoves[bank2Move].priority) + { + if (bank1AdjustedSpeed == bank2AdjustedSpeed && (Random() & 1)) + strikesFirst = 2; + else if (bank1AdjustedSpeed < bank2AdjustedSpeed) + strikesFirst = 1; + } + else if (gBattleMoves[bank1Move].priority < gBattleMoves[bank2Move].priority) + strikesFirst = 1; + } + else + { + if (bank1AdjustedSpeed == bank2AdjustedSpeed && (Random() & 1)) + strikesFirst = 2; + else if (bank1AdjustedSpeed < bank2AdjustedSpeed) + strikesFirst = 1; + } + + return strikesFirst; +} + +void SetActionsAndBanksTurnOrder(void) +{ + s32 var = 0; + s32 i, j; + + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + gActionsByTurnOrder[var] = gActionForBanks[gActiveBattler]; + gBanksByTurnOrder[var] = gActiveBattler; + var++; + } + } + else + { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (gActionForBanks[gActiveBattler] == ACTION_RUN) + { + var = 5; + break; + } + } + } + else + { + if (gActionForBanks[0] == ACTION_RUN) + { + gActiveBattler = 0; + var = 5; + } + } + + if (var == 5) + { + gActionsByTurnOrder[0] = gActionForBanks[gActiveBattler]; + gBanksByTurnOrder[0] = gActiveBattler; + var = 1; + for (i = 0; i < gBattlersCount; i++) + { + if (i != gActiveBattler) + { + gActionsByTurnOrder[var] = gActionForBanks[i]; + gBanksByTurnOrder[var] = i; + var++; + } + } + gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; + eFocusPunchBattler = 0; + return; + } + else + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (gActionForBanks[gActiveBattler] == ACTION_USE_ITEM || gActionForBanks[gActiveBattler] == ACTION_SWITCH) + { + gActionsByTurnOrder[var] = gActionForBanks[gActiveBattler]; + gBanksByTurnOrder[var] = gActiveBattler; + var++; + } + } + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (gActionForBanks[gActiveBattler] != ACTION_USE_ITEM && gActionForBanks[gActiveBattler] != ACTION_SWITCH) + { + gActionsByTurnOrder[var] = gActionForBanks[gActiveBattler]; + gBanksByTurnOrder[var] = gActiveBattler; + var++; + } + } + for (i = 0; i < gBattlersCount - 1; i++) + { + for (j = i + 1; j < gBattlersCount; j++) + { + u8 bank1 = gBanksByTurnOrder[i]; + u8 bank2 = gBanksByTurnOrder[j]; + if (gActionsByTurnOrder[i] != ACTION_USE_ITEM + && gActionsByTurnOrder[j] != ACTION_USE_ITEM + && gActionsByTurnOrder[i] != ACTION_SWITCH + && gActionsByTurnOrder[j] != ACTION_SWITCH) + { + if (GetWhoStrikesFirst(bank1, bank2, FALSE)) + SwapTurnOrder(i, j); + } + } + } + } + } + + gBattleMainFunc = CheckFocusPunch_ClearVarsBeforeTurnStarts; + eFocusPunchBattler = 0; +} + +static void TurnValuesCleanUp(bool8 var0) +{ + s32 i; + u8 *dataPtr; + + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (var0) + { + gProtectStructs[gActiveBattler].protected = 0; + gProtectStructs[gActiveBattler].endured = 0; + } + else + { + dataPtr = (u8*)(&gProtectStructs[gActiveBattler]); + for (i = 0; i < sizeof(struct ProtectStruct); i++) + dataPtr[i] = 0; + + if (gDisableStructs[gActiveBattler].isFirstTurn) + gDisableStructs[gActiveBattler].isFirstTurn--; + + if (gDisableStructs[gActiveBattler].rechargeCounter) + { + gDisableStructs[gActiveBattler].rechargeCounter--; + if (gDisableStructs[gActiveBattler].rechargeCounter == 0) + gBattleMons[gActiveBattler].status2 &= ~(STATUS2_RECHARGE); + } + } + + if (gDisableStructs[gActiveBattler].substituteHP == 0) + gBattleMons[gActiveBattler].status2 &= ~(STATUS2_SUBSTITUTE); + } + + gSideTimers[0].followmeTimer = 0; + gSideTimers[1].followmeTimer = 0; +} + +void SpecialStatusesClear(void) +{ + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + s32 i; + u8 *dataPtr = (u8*)(&gSpecialStatuses[gActiveBattler]); + + for (i = 0; i < sizeof(struct SpecialStatus); i++) + dataPtr[i] = 0; + } +} + +void CheckFocusPunch_ClearVarsBeforeTurnStarts(void) +{ + if (!(gHitMarker & HITMARKER_RUN)) + { + while (eFocusPunchBattler < gBattlersCount) + { + gActiveBattler = gBankAttacker = eFocusPunchBattler; + eFocusPunchBattler++; + if (gChosenMovesByBanks[gActiveBattler] == MOVE_FOCUS_PUNCH + && !(gBattleMons[gActiveBattler].status1 & STATUS_SLEEP) + && !(gDisableStructs[gBankAttacker].truantCounter) + && !(gProtectStructs[gActiveBattler].onlyStruggle)) + { + BattleScriptExecute(BattleScript_FocusPunchSetUp); + return; + } + } + } + + TryClearRageStatuses(); + gCurrentTurnActionNumber = 0; + { + // something stupid needed to match + u8 zero; + gCurrentActionFuncId = gActionsByTurnOrder[(zero = 0)]; + } + + gDynamicBasePower = 0; + gBattleStruct->dynamicMoveType = 0; + gBattleMainFunc = RunTurnActionsFunctions; + gBattleCommunication[3] = 0; + gBattleCommunication[4] = 0; + eMultihitMoveEffect = 0; + ewram17130 = 0; +} + +static void RunTurnActionsFunctions(void) +{ + if (gBattleOutcome != 0) + gCurrentActionFuncId = 12; + + gBattleStruct->unk16057 = gCurrentTurnActionNumber; + gUnknown_081FA640[gCurrentActionFuncId](); + + if (gCurrentTurnActionNumber >= gBattlersCount) // everyone did their actions, turn finished + { + gHitMarker &= ~(HITMARKER_x100000); + gBattleMainFunc = gUnknown_081FA678[gBattleOutcome & 0x7F]; + } + else + { + if (gBattleStruct->unk16057 != gCurrentTurnActionNumber) // action turn has been done, clear hitmarker bits for another bank + { + gHitMarker &= ~(HITMARKER_NO_ATTACKSTRING); + gHitMarker &= ~(HITMARKER_UNABLE_TO_USE_MOVE); + } + } +} + +void HandleEndTurn_BattleWon(void) +{ + gCurrentActionFuncId = 0; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gBattleTextBuff1[0] = gBattleOutcome; + gBankAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; + gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN); + } + else if (gBattleTypeFlags & (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)) + { + gBattlescriptCurrInstr = gUnknown_081D8E0D; + } + else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + BattleStopLowHpSound(); + gBattlescriptCurrInstr = BattleScript_LocalTrainerBattleWon; + + switch (gTrainers[gTrainerBattleOpponent].trainerClass) + { + case TRAINER_CLASS_ELITE_FOUR: + case TRAINER_CLASS_CHAMPION: + PlayBGM(MUS_KACHI5); + break; + case TRAINER_CLASS_TEAM_AQUA: + case TRAINER_CLASS_TEAM_MAGMA: + case TRAINER_CLASS_AQUA_ADMIN: + case TRAINER_CLASS_AQUA_LEADER: + case TRAINER_CLASS_MAGMA_ADMIN: + case TRAINER_CLASS_MAGMA_LEADER: + PlayBGM(MUS_KACHI4); + break; + case TRAINER_CLASS_LEADER: + PlayBGM(MUS_KACHI3); + break; + default: + PlayBGM(MUS_KACHI1); + break; + } + } + else + { + gBattlescriptCurrInstr = BattleScript_PayDayMoneyAndPickUpItems; + } + + gBattleMainFunc = HandleEndTurn_FinishBattle; +} + +void HandleEndTurn_BattleLost(void) +{ + gCurrentActionFuncId = 0; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gBattleTextBuff1[0] = gBattleOutcome; + gBankAttacker = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + gBattlescriptCurrInstr = BattleScript_LinkBattleWonOrLost; + gBattleOutcome &= ~(OUTCOME_LINK_BATTLE_RUN); + } + else + { + gBattlescriptCurrInstr = BattleScript_LocalBattleLost; + } + + gBattleMainFunc = HandleEndTurn_FinishBattle; +} + +void HandleEndTurn_RanFromBattle(void) +{ + gCurrentActionFuncId = 0; + + switch (gProtectStructs[gBankAttacker].fleeFlag) + { + default: + gBattlescriptCurrInstr = BattleScript_GotAwaySafely; + break; + case 1: + gBattlescriptCurrInstr = BattleScript_SmokeBallEscape; + break; + case 2: + gBattlescriptCurrInstr = BattleScript_RanAwayUsingMonAbility; + break; + } + + gBattleMainFunc = HandleEndTurn_FinishBattle; +} + +void HandleEndTurn_MonFled(void) +{ + gCurrentActionFuncId = 0; + + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlerPartyIndexes[gBankAttacker]); + gBattlescriptCurrInstr = BattleScript_WildMonFled; + + gBattleMainFunc = HandleEndTurn_FinishBattle; +} + +void HandleEndTurn_FinishBattle(void) +{ + if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC) + { + if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK + | BATTLE_TYPE_FIRST_BATTLE + | BATTLE_TYPE_SAFARI + | BATTLE_TYPE_EREADER_TRAINER + | BATTLE_TYPE_WALLY_TUTORIAL + | BATTLE_TYPE_BATTLE_TOWER))) + { + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) + { + if (gBattleResults.poke1Species == SPECIES_NONE) + { + gBattleResults.poke1Species = gBattleMons[gActiveBattler].species; + StringCopy(gBattleResults.pokeString1, gBattleMons[gActiveBattler].nickname); + } + else + { + gBattleResults.opponentSpecies = gBattleMons[gActiveBattler].species; + StringCopy(gBattleResults.pokeString2, gBattleMons[gActiveBattler].nickname); + } + } + } + PutPokemonTodayCaughtOnAir(); + } + + BeginFastPaletteFade(3); + FadeOutMapMusic(5); + gBattleMainFunc = FreeResetData_ReturnToOvOrDoEvolutions; + gCB2_AfterEvolution = BattleMainCB2; + } + else + { + if (gBattleExecBuffer == 0) + gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); + } +} + +static void FreeResetData_ReturnToOvOrDoEvolutions(void) +{ + if (!gPaletteFade.active) + { + ResetSpriteData(); + if (gLeveledUpInBattle == 0 || gBattleOutcome != BATTLE_WON) + { + gBattleMainFunc = ReturnFromBattleToOverworld; + return; + } + else + { + gBattleMainFunc = TryEvolvePokemon; + } + } +} + +void TryEvolvePokemon(void) +{ + s32 i; + + while (gLeveledUpInBattle != 0) + { + for (i = 0; i < 6; i++) + { + if (gLeveledUpInBattle & gBitTable[i]) + { + u16 species; + u8 levelUpBits = gLeveledUpInBattle; + + levelUpBits &= ~(gBitTable[i]); + gLeveledUpInBattle = levelUpBits; + + species = GetEvolutionTargetSpecies(&gPlayerParty[i], 0, levelUpBits); + if (species != SPECIES_NONE) + { + gBattleMainFunc = WaitForEvoSceneToFinish; + EvolutionScene(&gPlayerParty[i], species, 0x81, i); + return; + } + } + } + } + + gBattleMainFunc = ReturnFromBattleToOverworld; +} + +static void WaitForEvoSceneToFinish(void) +{ + if (gMain.callback2 == BattleMainCB2) + gBattleMainFunc = TryEvolvePokemon; +} + +static void ReturnFromBattleToOverworld(void) +{ + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + RandomlyGivePartyPokerus(gPlayerParty); + PartySpreadPokerus(gPlayerParty); + } + + if (gBattleTypeFlags & BATTLE_TYPE_LINK && gReceivedRemoteLinkPlayers != 0) + return; + + gSpecialVar_Result = gBattleOutcome; + gMain.inBattle = 0; + gMain.callback1 = gPreBattleCallback1; + + if (gBattleTypeFlags & BATTLE_TYPE_ROAMER) + { + UpdateRoamerHPStatus(&gEnemyParty[0]); + if (gBattleOutcome == BATTLE_WON || gBattleOutcome == BATTLE_CAUGHT) + SetRoamerInactive(); + } + + m4aSongNumStop(0x5A); + SetMainCallback2(gMain.savedCallback); +} + +void RunBattleScriptCommands_PopCallbacksStack(void) +{ + if (gCurrentActionFuncId == 0xB || gCurrentActionFuncId == 0xC) + { + if (B_FUNCTION_STACK->size != 0) + B_FUNCTION_STACK->size--; + gBattleMainFunc = B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size]; + } + else + { + if (gBattleExecBuffer == 0) + gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); + } +} + +void RunBattleScriptCommands(void) +{ + if (gBattleExecBuffer == 0) + gBattleScriptingCommandsTable[gBattlescriptCurrInstr[0]](); +} + +void HandleAction_UseMove(void) +{ + u8 side; + u8 var = 4; + + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + + if (ewram160A6 & gBitTable[gBankAttacker]) + { + gCurrentActionFuncId = ACTION_FINISHED; + return; + } + + gCritMultiplier = 1; + eDmgMultiplier = 1; + ewram160E7 = 0; + gMoveResultFlags = 0; + gMultiHitCounter = 0; + gBattleCommunication[6] = 0; + gCurrMovePos = gUnknown_02024BE5 = ewram1608Carr(gBankAttacker); + + // choose move + if (gProtectStructs[gBankAttacker].onlyStruggle) + { + gProtectStructs[gBankAttacker].onlyStruggle = 0; + gCurrentMove = gChosenMove = MOVE_STRUGGLE; + gHitMarker |= HITMARKER_NO_PPDEDUCT; + ewram16010arr(gBankAttacker) = GetMoveTarget(MOVE_STRUGGLE, 0); + } + else if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS || gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE) + { + gCurrentMove = gChosenMove = gLockedMoves[gBankAttacker]; + } + // encore forces you to use the same move + else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE + && gDisableStructs[gBankAttacker].encoredMove == gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) + { + gCurrentMove = gChosenMove = gDisableStructs[gBankAttacker].encoredMove; + gCurrMovePos = gUnknown_02024BE5 = gDisableStructs[gBankAttacker].encoredMovePos; + ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0); + } + // check if the encored move wasn't overwritten + else if (gDisableStructs[gBankAttacker].encoredMove != MOVE_NONE + && gDisableStructs[gBankAttacker].encoredMove != gBattleMons[gBankAttacker].moves[gDisableStructs[gBankAttacker].encoredMovePos]) + { + gCurrMovePos = gUnknown_02024BE5 = gDisableStructs[gBankAttacker].encoredMovePos; + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gDisableStructs[gBankAttacker].encoredMove = MOVE_NONE; + gDisableStructs[gBankAttacker].encoredMovePos = 0; + gDisableStructs[gBankAttacker].encoreTimer1 = 0; + ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0); + } + else if (gBattleMons[gBankAttacker].moves[gCurrMovePos] != gChosenMovesByBanks[gBankAttacker]) + { + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + ewram16010arr(gBankAttacker) = GetMoveTarget(gCurrentMove, 0); + } + else + { + gCurrentMove = gChosenMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + } + + if (GetBattlerSide(gBankAttacker) == B_SIDE_PLAYER) + gBattleResults.lastUsedMove = gCurrentMove; + else + gBattleResults.opponentMove = gCurrentMove; + + // choose target + side = GetBattlerSide(gBankAttacker) ^ BIT_SIDE; + if (gSideTimers[side].followmeTimer != 0 + && gBattleMoves[gCurrentMove].target == MOVE_TARGET_SELECTED + && GetBattlerSide(gBankAttacker) != GetBattlerSide(gSideTimers[side].followmeTarget) + && gBattleMons[gSideTimers[side].followmeTarget].hp != 0) + { + gBankTarget = gSideTimers[side].followmeTarget; + } + else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + && gSideTimers[side].followmeTimer == 0 + && (gBattleMoves[gCurrentMove].power != 0 + || gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10) + && gBattleMons[ewram16010arr(gBankAttacker)].ability != ABILITY_LIGHTNING_ROD + && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + { + side = GetBattlerSide(gBankAttacker); + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (side != GetBattlerSide(gActiveBattler) + && ewram16010arr(gBankAttacker) != gActiveBattler + && gBattleMons[gActiveBattler].ability == ABILITY_LIGHTNING_ROD + && BankGetTurnOrder(gActiveBattler) < var) + { + var = BankGetTurnOrder(gActiveBattler); + } + } + if (var == 4) + { + if (gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) + { + if (GetBattlerSide(gBankAttacker) == B_SIDE_PLAYER) + { + if (Random() & 1) + gBankTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + else + gBankTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + } + else + { + if (Random() & 1) + gBankTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + else + gBankTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + } + } + else + { + gBankTarget = ewram16010arr(gBankAttacker); + } + + if (gAbsentBattlerFlags & gBitTable[gBankTarget]) + { + if (GetBattlerSide(gBankAttacker) != GetBattlerSide(gBankTarget)) + { + gBankTarget = GetBattlerAtPosition(GetBattlerPosition(gBankTarget) ^ BIT_FLANK); + } + else + { + gBankTarget = GetBattlerAtPosition(GetBattlerPosition(gBankAttacker) ^ BIT_SIDE); + if (gAbsentBattlerFlags & gBitTable[gBankTarget]) + gBankTarget = GetBattlerAtPosition(GetBattlerPosition(gBankTarget) ^ BIT_FLANK); + } + } + } + else + { + gActiveBattler = gBanksByTurnOrder[var]; + RecordAbilityBattle(gActiveBattler, gBattleMons[gActiveBattler].ability); + gSpecialStatuses[gActiveBattler].lightningRodRedirected = 1; + gBankTarget = gActiveBattler; + } + } + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE + && gBattleMoves[gChosenMove].target & MOVE_TARGET_RANDOM) + { + if (GetBattlerSide(gBankAttacker) == B_SIDE_PLAYER) + { + if (Random() & 1) + gBankTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + else + gBankTarget = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + } + else + { + if (Random() & 1) + gBankTarget = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + else + gBankTarget = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + } + + if (gAbsentBattlerFlags & gBitTable[gBankTarget] + && GetBattlerSide(gBankAttacker) != GetBattlerSide(gBankTarget)) + { + gBankTarget = GetBattlerAtPosition(GetBattlerPosition(gBankTarget) ^ BIT_FLANK); + } + } + else + { + gBankTarget = ewram16010arr(gBankAttacker); + if (gAbsentBattlerFlags & gBitTable[gBankTarget]) + { + if (GetBattlerSide(gBankAttacker) != GetBattlerSide(gBankTarget)) + { + gBankTarget = GetBattlerAtPosition(GetBattlerPosition(gBankTarget) ^ BIT_FLANK); + } + else + { + gBankTarget = GetBattlerAtPosition(GetBattlerPosition(gBankAttacker) ^ BIT_SIDE); + if (gAbsentBattlerFlags & gBitTable[gBankTarget]) + gBankTarget = GetBattlerAtPosition(GetBattlerPosition(gBankTarget) ^ BIT_FLANK); + } + } + } + + gBattlescriptCurrInstr = gBattleScriptsForMoveEffects[gBattleMoves[gCurrentMove].effect]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_Switch(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gActionSelectionCursor[gBankAttacker] = 0; + gMoveSelectionCursor[gBankAttacker] = 0; + + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, ewram16064arr(gBankAttacker)) + + ewram16003 = gBankAttacker; + gBattlescriptCurrInstr = BattleScript_ActionSwitch; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + + if (gBattleResults.unk2 < 255) + gBattleResults.unk2++; +} + +void HandleAction_UseItem(void) +{ + gBankAttacker = gBankTarget = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gDisableStructs[gBankAttacker].furyCutterCounter = 0; + gLastUsedItem = gBattleBufferB[gBankAttacker][1] | (gBattleBufferB[gBankAttacker][2] << 8); + + if (gLastUsedItem <= ITEM_PREMIER_BALL) // is ball + { + gBattlescriptCurrInstr = gBattlescriptsForBallThrow[gLastUsedItem]; + } + else if (gLastUsedItem == ITEM_POKE_DOLL || gLastUsedItem == ITEM_FLUFFY_TAIL) + { + gBattlescriptCurrInstr = gBattlescriptsForRunningByItem[0]; + } + else if (GetBattlerSide(gBankAttacker) == B_SIDE_PLAYER) + { + gBattlescriptCurrInstr = gBattlescriptsForUsingItem[0]; + } + else + { + + switch (ewram160D8((ewram16003 = gBankAttacker))) + { + case AI_ITEM_FULL_RESTORE: + case AI_ITEM_HEAL_HP: + break; + case AI_ITEM_CURE_CONDITION: + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + if (ewram160DA(gBankAttacker) & 1) + { + if (ewram160DA(gBankAttacker) & 0x3E) + gBattleCommunication[MULTISTRING_CHOOSER] = 5; + } + else + { + while (!(ewram160DA(gBankAttacker) & 1)) + { + ewram160DA(gBankAttacker) >>= 1; + gBattleCommunication[MULTISTRING_CHOOSER]++; + } + } + break; + case AI_ITEM_X_STAT: + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + if (ewram160DA(gBankAttacker) & 0x80) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 5; + } + else + { + PREPARE_STAT_BUFFER(gBattleTextBuff1, STAT_ATK) + PREPARE_STRING_BUFFER(gBattleTextBuff2, 0xD2) + + while (!(ewram160DA(gBankAttacker) & 1)) + { + ewram160DA(gBankAttacker) >>= 1; + gBattleTextBuff1[2]++; + } + + ewram160A4 = gBattleTextBuff1[2] + 14; + ewram160A5 = 0; + } + break; + case AI_ITEM_GUARD_SPECS: + if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + gBattleCommunication[MULTISTRING_CHOOSER] = 2; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + break; + } + + gBattlescriptCurrInstr = gBattlescriptsForUsingItem[ewram160D8(gBankAttacker)]; + } + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +bool8 TryRunFromBattle(u8 bank) +{ + bool8 effect = FALSE; + u8 holdEffect; + u8 speedVar; + + if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) + holdEffect = gEnigmaBerries[bank].holdEffect; + else + holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item); + + gStringBank = bank; + + if (holdEffect == HOLD_EFFECT_CAN_ALWAYS_RUN) + { + gLastUsedItem = gBattleMons[bank].item ; + gProtectStructs[bank].fleeFlag = 1; + effect++; + } + else if (gBattleMons[bank].ability == ABILITY_RUN_AWAY) + { + gLastUsedAbility = ABILITY_RUN_AWAY; + gProtectStructs[bank].fleeFlag = 2; + effect++; + } + else + { + if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)) + { + if (gBattleMons[bank].speed < gBattleMons[bank ^ BIT_SIDE].speed) + { + speedVar = (gBattleMons[bank].speed * 128) / (gBattleMons[bank ^ BIT_SIDE].speed) + (ewram16078 * 30); + if (speedVar > (Random() & 0xFF)) + effect++; + } + else // same speed or faster + { + effect++; + } + } + + ewram16078++; + } + + if (effect) + { + gCurrentTurnActionNumber = gBattlersCount; + gBattleOutcome = BATTLE_RAN; + } + + return effect; +} + +void HandleAction_Run(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gCurrentTurnActionNumber = gBattlersCount; + + for (gActiveBattler = 0; gActiveBattler < gBattlersCount; gActiveBattler++) + { + if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER) + { + if (gActionForBanks[gActiveBattler] == ACTION_RUN) + gBattleOutcome |= BATTLE_LOST; + } + else + { + if (gActionForBanks[gActiveBattler] == ACTION_RUN) + gBattleOutcome |= BATTLE_WON; + } + } + + gBattleOutcome |= OUTCOME_LINK_BATTLE_RUN; + } + else + { + if (GetBattlerSide(gBankAttacker) == B_SIDE_PLAYER) + { + if (!TryRunFromBattle(gBankAttacker)) // failed to run away + { + gBattleMons[gBankAttacker].status2 &= ~STATUS2_DESTINY_BOND; + gBattleCommunication[MULTISTRING_CHOOSER] = 3; + gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + } + } + else + { + if (gBattleMons[gBankAttacker].status2 & (STATUS2_WRAPPED | STATUS2_ESCAPE_PREVENTION)) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 4; + gBattlescriptCurrInstr = BattleScript_PrintFailedToRunString; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + } + else + { + gCurrentTurnActionNumber = gBattlersCount; + gBattleOutcome = BATTLE_POKE_FLED; + } + } + } +} + +void HandleAction_WatchesCarefully(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[0]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_SafariZoneBallThrow(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gNumSafariBalls--; + gLastUsedItem = ITEM_SAFARI_BALL; + gBattlescriptCurrInstr = gBattlescriptsForBallThrow[ITEM_SAFARI_BALL]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_ThrowPokeblock(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = gBattleBufferB[gBankAttacker][1] - 1; + gLastUsedItem = gBattleBufferB[gBankAttacker][2]; + + if (ewram16087 < 3) + ewram16087++; + if (ewram16088 > 1) + { + if (ewram16088 < gUnknown_081FA70C[ewram16087][gBattleCommunication[MULTISTRING_CHOOSER]]) + ewram16088 = 1; + else + ewram16088 -= gUnknown_081FA70C[ewram16087][gBattleCommunication[MULTISTRING_CHOOSER]]; + } + + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[2]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_GoNear(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + + ewram16089 += gUnknown_081FA71B[ewram16086]; + if (ewram16089 > 20) + ewram16089 = 20; + + ewram16088 += gUnknown_081FA71F[ewram16086]; + if (ewram16088 > 20) + ewram16088 = 20; + + if (ewram16086 < 3) + { + ewram16086++; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[1]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; +} + +void HandleAction_SafriZoneRun(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + PlaySE(SE_NIGERU); + gCurrentTurnActionNumber = gBattlersCount; + gBattleOutcome = BATTLE_RAN; +} + +void HandleAction_Action9(void) +{ + gBankAttacker = gBanksByTurnOrder[gCurrentTurnActionNumber]; + gBattle_BG0_X = 0; + gBattle_BG0_Y = 0; + + PREPARE_MON_NICK_BUFFER(gBattleTextBuff1, gBankAttacker, gBattlerPartyIndexes[gBankAttacker]) + + gBattlescriptCurrInstr = gBattlescriptsForSafariActions[3]; + gCurrentActionFuncId = ACTION_RUN_BATTLESCRIPT; + gActionsByTurnOrder[1] = ACTION_FINISHED; +} + +void HandleAction_Action11(void) +{ + if (!HandleFaintedMonActions()) + { + ewram16059 = 0; + gCurrentActionFuncId = ACTION_FINISHED; + } +} + +void HandleAction_NothingIsFainted(void) +{ + gCurrentTurnActionNumber++; + gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; + gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED + | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR + | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000 + | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT + | HITMARKER_x8000000 | HITMARKER_x4000000); +} + +void HandleAction_ActionFinished(void) +{ + gCurrentTurnActionNumber++; + gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; + SpecialStatusesClear(); + gHitMarker &= ~(HITMARKER_DESTINYBOND | HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_ATTACKSTRING_PRINTED + | HITMARKER_NO_PPDEDUCT | HITMARKER_IGNORE_SAFEGUARD | HITMARKER_IGNORE_ON_AIR + | HITMARKER_IGNORE_UNDERGROUND | HITMARKER_IGNORE_UNDERWATER | HITMARKER_x100000 + | HITMARKER_OBEYS | HITMARKER_x10 | HITMARKER_SYNCHRONISE_EFFECT + | HITMARKER_x8000000 | HITMARKER_x4000000); + + gBattleMoveDamage = 0; + ewram16002 = 0; + ewram160A1 = 0; + gLastLandedMoves[gBankAttacker] = 0; + gLastHitByType[gBankAttacker] = 0; + eDynamicMoveType = 0; + gDynamicBasePower = 0; + ewram1600C = 0; + gBattleCommunication[3] = 0; + gBattleCommunication[4] = 0; + eMultihitMoveEffect = 0; + ewram17130 = 0; +} |