diff options
author | GriffinR <griffin.g.richards@gmail.com> | 2020-08-29 01:47:36 -0400 |
---|---|---|
committer | GriffinR <griffin.g.richards@gmail.com> | 2020-08-29 01:47:36 -0400 |
commit | 038abf80ba30a277420e0381312c0cfc2296811e (patch) | |
tree | ab951530e74209c0da170bc74ddd8b5a456bab9a /src/battle_script_commands.c | |
parent | d7ec1d234b260df869213e195055dd75bcbe5cf3 (diff) |
Give songs meaningful english names
Diffstat (limited to 'src/battle_script_commands.c')
-rw-r--r-- | src/battle_script_commands.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index db2e1af12..0cdcfe8f9 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -2091,11 +2091,11 @@ static void atk0E_effectivenesssound(void) switch (gMoveResultFlags & (u8)(~(MOVE_RESULT_MISSED))) { case MOVE_RESULT_SUPER_EFFECTIVE: - BtlController_EmitPlaySE(0, SE_KOUKA_H); + BtlController_EmitPlaySE(0, SE_SUPER_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); break; case MOVE_RESULT_NOT_VERY_EFFECTIVE: - BtlController_EmitPlaySE(0, SE_KOUKA_L); + BtlController_EmitPlaySE(0, SE_NOT_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); break; case MOVE_RESULT_DOESNT_AFFECT_FOE: @@ -2108,17 +2108,17 @@ static void atk0E_effectivenesssound(void) default: if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE) { - BtlController_EmitPlaySE(0, SE_KOUKA_H); + BtlController_EmitPlaySE(0, SE_SUPER_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE) { - BtlController_EmitPlaySE(0, SE_KOUKA_L); + BtlController_EmitPlaySE(0, SE_NOT_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } else if (!(gMoveResultFlags & (MOVE_RESULT_DOESNT_AFFECT_FOE | MOVE_RESULT_FAILED))) { - BtlController_EmitPlaySE(0, SE_KOUKA_M); + BtlController_EmitPlaySE(0, SE_EFFECTIVE); MarkBattlerForControllerExec(gActiveBattler); } break; @@ -5413,7 +5413,7 @@ static void atk23_getexp(void) if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong) { BattleStopLowHpSound(); - PlayBGM(MUS_KACHI2); + PlayBGM(MUS_VICTORY_WILD); gBattleStruct->wildVictorySong++; } |