diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2017-09-09 17:45:29 -0400 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2017-09-09 17:45:29 -0400 |
commit | 56578b2197b1db1e215bf6ef466a765bf41830b1 (patch) | |
tree | 2f0abeecd14ae6b1b3708b87c83012884105ace5 /src/battle_transition.c | |
parent | 4481e60e09ecc135b260b5f98154bb30f08f241a (diff) |
FldEff_JumpTallGrass; gUnknown_0202FF84 -> gFieldEffectSpawnParams
Diffstat (limited to 'src/battle_transition.c')
-rw-r--r-- | src/battle_transition.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/battle_transition.c b/src/battle_transition.c index 1cacb8857..fd6eab491 100644 --- a/src/battle_transition.c +++ b/src/battle_transition.c @@ -994,10 +994,10 @@ static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task) rand = Random() & 1; for (i = 0; i <= 4; i++, rand ^= 1) { - gUnknown_0202FF84[0] = arr0[rand]; // x - gUnknown_0202FF84[1] = (i * 32) + 16; // y - gUnknown_0202FF84[2] = rand; - gUnknown_0202FF84[3] = arr1[i]; + gFieldEffectSpawnParams[0] = arr0[rand]; // x + gFieldEffectSpawnParams[1] = (i * 32) + 16; // y + gFieldEffectSpawnParams[2] = rand; + gFieldEffectSpawnParams[3] = arr1[i]; FieldEffectStart(FLDEFF_POKEBALL); } @@ -1017,14 +1017,14 @@ static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task) bool8 FldEff_Pokeball(void) { - u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0); + u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gFieldEffectSpawnParams[0], gFieldEffectSpawnParams[1], 0); gSprites[spriteID].oam.priority = 0; gSprites[spriteID].oam.affineMode = 1; - gSprites[spriteID].data0 = gUnknown_0202FF84[2]; - gSprites[spriteID].data1 = gUnknown_0202FF84[3]; + gSprites[spriteID].data0 = gFieldEffectSpawnParams[2]; + gSprites[spriteID].data1 = gFieldEffectSpawnParams[3]; gSprites[spriteID].data2 = -1; InitSpriteAffineAnim(&gSprites[spriteID]); - StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]); + StartSpriteAffineAnim(&gSprites[spriteID], gFieldEffectSpawnParams[2]); return FALSE; } |