diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-05-25 09:30:24 -0500 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-05-29 17:43:11 -0500 |
commit | bc97185452e4dd38a808afeac7b6c774d4ab1163 (patch) | |
tree | cce8625b11a840a19219b5af051c6ebe83c3d95f /src/bike.c | |
parent | 4d92810ad64d6b01701de7f4796467c402542420 (diff) |
Label all movement type functions and their callbacks
Diffstat (limited to 'src/bike.c')
-rw-r--r-- | src/bike.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/bike.c b/src/bike.c index 25419c6cf..66227e029 100644 --- a/src/bike.c +++ b/src/bike.c @@ -153,7 +153,7 @@ static void MovePlayerOnMachBike(u8 direction, u16 newKeys, u16 heldKeys) static u8 GetMachBikeTransition(u8 *dirTraveling) { // if the dir updated before this function, get the relevent new direction to check later. - u8 direction = player_get_direction_upper_nybble(); + u8 direction = GetPlayerMovementDirection(); // is the player standing still? if (*dirTraveling == 0) @@ -301,7 +301,7 @@ static u8 CheckMovementInputAcroBike(u8 *newDirection, u16 newKeys, u16 heldKeys static u8 AcroBikeHandleInputNormal(u8 *newDirection, u16 newKeys, u16 heldKeys) { - u8 direction = player_get_direction_upper_nybble(); + u8 direction = GetPlayerMovementDirection(); gPlayerAvatar.bikeFrameCounter = 0; if (*newDirection == DIR_NONE) @@ -354,7 +354,7 @@ static u8 AcroBikeHandleInputTurning(u8 *newDirection, u16 newKeys, u16 heldKeys Bike_SetBikeStill(); return ACRO_TRANS_TURN_DIRECTION; } - direction = player_get_direction_upper_nybble(); + direction = GetPlayerMovementDirection(); if (*newDirection == AcroBike_GetJumpDirection()) { Bike_SetBikeStill(); // Bike_SetBikeStill sets speed to standing, but the next line immediately overrides it. could have just reset acroBikeState to 0 here instead of wasting a jump. @@ -383,7 +383,7 @@ static u8 AcroBikeHandleInputWheelieStanding(u8 *newDirection, u16 newKeys, u16 u8 direction; struct MapObject *playerMapObj; - direction = player_get_direction_upper_nybble(); + direction = GetPlayerMovementDirection(); playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId]; gPlayerAvatar.runningState = NOT_MOVING; @@ -430,7 +430,7 @@ static u8 AcroBikeHandleInputBunnyHop(u8 *newDirection, u16 newKeys, u16 heldKey u8 direction; struct MapObject *playerMapObj; - direction = player_get_direction_upper_nybble(); + direction = GetPlayerMovementDirection(); playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId]; if (!(heldKeys & B_BUTTON)) { @@ -477,7 +477,7 @@ static u8 AcroBikeHandleInputWheelieMoving(u8 *newDirection, u16 newKeys, u16 he u8 direction; struct MapObject *playerMapObj; - direction = player_get_direction_lower_nybble(); + direction = GetPlayerFacingDirection(); playerMapObj = &gMapObjects[gPlayerAvatar.mapObjectId]; if (!(heldKeys & B_BUTTON)) { @@ -1065,7 +1065,7 @@ void Bike_HandleBumpySlopeJump(void) if (MetatileBehavior_IsBumpySlope(tileBehavior)) { gPlayerAvatar.acroBikeState = ACRO_STATE_WHEELIE_STANDING; - sub_8059C94(player_get_direction_upper_nybble()); + sub_8059C94(GetPlayerMovementDirection()); } } } |