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authorGriffinR <griffin.g.richards@gmail.com>2020-08-19 01:04:35 -0400
committerGitHub <noreply@github.com>2020-08-19 01:04:35 -0400
commit5d6e7a31da8f018c1a69e9e57eca0657ec19c283 (patch)
tree3ce548fbada787a8d2dc686ef6612f06e2b9fc3a /src/data
parent9effc97f69d46af00e45420661a775c5977049c8 (diff)
parent3d96e954c845659f5184e99856ddf61ce1375b2f (diff)
Merge pull request #788 from kazblox/master
Fix NONMATCHINGs and actual English Debug support
Diffstat (limited to 'src/data')
-rw-r--r--src/data/graphics.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/data/graphics.c b/src/data/graphics.c
index 9cb0a83d6..0e98195cd 100644
--- a/src/data/graphics.c
+++ b/src/data/graphics.c
@@ -10,10 +10,10 @@ const u8 gMonBackPic_CircledQuestionMark[] = INCBIN_U8("graphics/pokemon/circled
const u16 gMonPalette_CircledQuestionMark[] = INCBIN_U16("graphics/pokemon/circled_question_mark/normal.gbapal.lz");
const u16 gMonShinyPalette_CircledQuestionMark[] = INCBIN_U16("graphics/pokemon/circled_question_mark/shiny.gbapal.lz");
-// The test menu debug battle tileset. This uses the old Crystal charmap and
-// rendering method (it uses tiles instead of text).
-// Oddly, the English version is in Japanese and the German version is in English.
-#if DEBUG_TRANSLATE || GERMAN
+// The test menu debug battle tileset. This uses the old Crystal
+// charmap and rendering method (it uses tiles instead of text).
+// The non-English releases use translated graphics.
+#if DEBUG_FIX || !ENGLISH
const u8 gDebugBattleCharmap_Gfx_lz[] = INCBIN_U8("graphics/debug/debug_battle_charmap_en.4bpp.lz");
const u8 gDebugBattleCharmap_Tilemap_lz[] = INCBIN_U8("graphics/debug/debug_battle_charmap_en.bin.lz");
const u8 gDebugBattleCharmap_Pal_lz[] = INCBIN_U8("graphics/debug/debug_battle_charmap_en.gbapal.lz");