diff options
author | Kaz <kazbloxmc@gmail.com> | 2020-06-08 04:12:23 -0400 |
---|---|---|
committer | Kaz <kazbloxmc@gmail.com> | 2020-06-08 04:12:23 -0400 |
commit | 2ec8ae4bec77ae4c5dac798a44e497d33be5dd7f (patch) | |
tree | fc96f4194c338567494e42343c7f0283a5bf4da4 /src/debug/tomomichi_debug_menu.c | |
parent | 575440fb78a4a8fe0b5e8243a363c66addcfb05b (diff) |
Preliminary support for English rev0 debug. Matching but still needs
cleaning up.
Rename DEBUG_TRANSLATE to DEBUG_FIX now that we have actual English
Debug ROMs.
Add Sapphire German "first edition" debug support, now that we have a
hash for it.
Fix an obvious nonmatching.
Diffstat (limited to 'src/debug/tomomichi_debug_menu.c')
-rw-r--r-- | src/debug/tomomichi_debug_menu.c | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/debug/tomomichi_debug_menu.c b/src/debug/tomomichi_debug_menu.c index c9804c638..d9f5a3f5b 100644 --- a/src/debug/tomomichi_debug_menu.c +++ b/src/debug/tomomichi_debug_menu.c @@ -245,12 +245,21 @@ static const struct MenuAction sMenuActions_TopMenu[] = { {sString_ControlWORK, ControlWorks}, }; +#if (ENGLISH && REVISION == 0) +static const u8 sString_ContestMenuTitle[] = _("コンテスト"); + +static const u8 sString_Contest_PokemonNo[] = _("ポケモンナンバー"); +static const u8 sString_Contest_Personality[] = _("こせいらんすう"); +static const u8 sString_Contest_Type[] = _("コンテストしゅるい"); +static const u8 sString_Contest_PokeArt[] = _("ひょうじ"); +#else static const u8 sString_ContestMenuTitle[] = _("Contest"); static const u8 sString_Contest_PokemonNo[] = _("Pokémon No."); static const u8 sString_Contest_Personality[] = _("ID rnd. digit"); static const u8 sString_Contest_Type[] = _("Contest Type"); static const u8 sString_Contest_PokeArt[] = _("Poké Art"); +#endif static const struct MenuAction sMenuActions_ContestPicTest[] = { {sString_Contest_PokemonNo, DummyMenuAction}, @@ -259,12 +268,21 @@ static const struct MenuAction sMenuActions_ContestPicTest[] = { {sString_Contest_PokeArt, ContestGraphics_Show} }; +#if (ENGLISH && REVISION == 0) +static const u8 sString_Contest_ArtMuseumTitle[] = _("びじゅつかん"); + +static const u8 sString_Contest_ArtMuseum_PokemonNo[] = _("ポケモンナンバー"); +static const u8 sString_Contest_ArtMuseum_Personality[] = _("こせいらんすう"); +static const u8 sString_Contest_ArtMuseum_Type[] = _("タイトルしゅるい"); +static const u8 sString_Contest_ArtMuseum_PokeArt[] = _("ひょうじ"); +#else static const u8 sString_Contest_ArtMuseumTitle[] = _("Art Mus."); static const u8 sString_Contest_ArtMuseum_PokemonNo[] = _("Pokémon No."); static const u8 sString_Contest_ArtMuseum_Personality[] = _("ID rnd. digit"); static const u8 sString_Contest_ArtMuseum_Type[] = _("Title Type"); static const u8 sString_Contest_ArtMuseum_PokeArt[] = _("Poké Art"); +#endif static const struct MenuAction sMenuActions_ArtMuseumPicTest[] = { {sString_Contest_ArtMuseum_PokemonNo, DummyMenuAction}, @@ -273,12 +291,21 @@ static const struct MenuAction sMenuActions_ArtMuseumPicTest[] = { {sString_Contest_ArtMuseum_PokeArt, MuseumGraphics_Show} }; +#if (ENGLISH && REVISION == 0) +static const u8 sString_Contest_PreviewTitle[] = _("プレビュー"); + +static const u8 sString_Contest_Preview_PokemonNo[] = _("ポケモンナンバー"); +static const u8 sString_Contest_Preview_Personality[] = _("こせいらんすう"); +static const u8 sString_Contest_Preview_Type[] = _("しゅるい"); +static const u8 sString_Contest_Preview_PokeArt[] = _("ひょうじ"); +#else static const u8 sString_Contest_PreviewTitle[] = _("Preview"); static const u8 sString_Contest_Preview_PokemonNo[] = _("Pokémon No."); static const u8 sString_Contest_Preview_Personality[] = _("ID rnd. digit"); static const u8 sString_Contest_Preview_Type[] = _("Type"); static const u8 sString_Contest_Preview_PokeArt[] = _("Poké Art"); +#endif static const struct MenuAction sMenuActions_PreviewPicTest[] = { {sString_Contest_Preview_PokemonNo, DummyMenuAction}, @@ -287,10 +314,19 @@ static const struct MenuAction sMenuActions_PreviewPicTest[] = { {sString_Contest_Preview_PokeArt, PreviewGraphics_Show} }; +#if (ENGLISH && REVISION == 0) +static const u8 sString_TrickRelated[] = _("カラクリかんれん"); +#else static const u8 sString_TrickRelated[] = _("Trick related"); +#endif static const u8 sString_TrickRelated_Level[] = _("Level"); + +#if (ENGLISH && REVISION == 0) +static const u8 sString_TrickRelated_TrickMaster[] = _("MASTER"); +#else static const u8 sString_TrickRelated_TrickMaster[] = _("Trick Master"); +#endif static const struct MenuAction sMenuActions_TrickRelated[] = { {sString_TrickRelated_Level, TrickRelated_Level_InitSubmenu}, @@ -1841,6 +1877,17 @@ static const u16 gUnknown_Debug_083C478E[][9] = { {VAR_TEMP_9, VAR_TEMP_A, VAR_TEMP_B, VAR_TEMP_C, VAR_TEMP_D, VAR_TEMP_E, VAR_TEMP_F} }; +#if (ENGLISH && REVISION == 0) +static const u8 gUnknown_Debug_083C47B2[] = _("レベル"); +static const u8 gUnknown_Debug_083C47B8[] = _("シーン1"); +static const u8 gUnknown_Debug_083C47BF[] = _("シーン2"); +static const u8 gUnknown_Debug_083C47C6[] = _("シーン3"); +static const u8 gUnknown_Debug_083C47CD[] = _("シーン4"); +static const u8 gUnknown_Debug_083C47D4[] = _("シーン5"); +static const u8 gUnknown_Debug_083C47DB[] = _("シーン6"); +static const u8 gUnknown_Debug_083C47E2[] = _("シーン7"); +static const u8 gUnknown_Debug_083C47E9[] = _("シーン8"); +#else static const u8 gUnknown_Debug_083C47B2[] = _("Level"); static const u8 gUnknown_Debug_083C47B8[] = _("Scene1"); static const u8 gUnknown_Debug_083C47BF[] = _("Scene2"); @@ -1850,6 +1897,7 @@ static const u8 gUnknown_Debug_083C47D4[] = _("Scene5"); static const u8 gUnknown_Debug_083C47DB[] = _("Scene6"); static const u8 gUnknown_Debug_083C47E2[] = _("Scene7"); static const u8 gUnknown_Debug_083C47E9[] = _("Scene8"); +#endif static const struct MenuAction gUnknown_Debug_083C47F0[] = { {gUnknown_Debug_083C47B8, DummyMenuAction}, @@ -1862,7 +1910,11 @@ static const struct MenuAction gUnknown_Debug_083C47F0[] = { {gUnknown_Debug_083C47E9, DummyMenuAction} }; +#if (ENGLISH && REVISION == 0) +static const u8 gUnknown_Debug_083C4830[] = _("カラクリだいおう"); +#else static const u8 gUnknown_Debug_083C4830[] = _("Trick Master"); +#endif static const u8 gUnknown_Debug_083C483D[] = _("Hidden MASTER"); static const u8 gUnknown_Debug_083C484B[] = _("Inside the HOUSE"); @@ -1878,8 +1930,13 @@ static const struct MenuAction gUnknown_Debug_083C4888[] = { {gUnknown_Debug_083C4876, DummyMenuAction} }; +#if (ENGLISH && REVISION == 0) +static const u8 sDummyNickname[] = _("ポケモンめい"); +static const u8 sDummyTrainerName[] = _("ブリーダーめい"); +#else static const u8 sDummyNickname[] = _("PMNICKNAME"); static const u8 sDummyTrainerName[] = _("BREEDER"); +#endif bool8 InitTomomichiDebugWindow(void) { |