diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-18 20:24:39 -0500 |
---|---|---|
committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-18 20:24:39 -0500 |
commit | be716ef9f841589c67f152a90ce5c7c29f7211d8 (patch) | |
tree | af6b7422327908415f5aa9cbe64d97273076971a /src/field/field_weather.c | |
parent | 016b2d16bcc735053267b3b5e8cd597807db4055 (diff) |
change Sprite struct to use a data array instead of manual declares.
Diffstat (limited to 'src/field/field_weather.c')
-rw-r--r-- | src/field/field_weather.c | 126 |
1 files changed, 63 insertions, 63 deletions
diff --git a/src/field/field_weather.c b/src/field/field_weather.c index 042655644..acd8b81ff 100644 --- a/src/field/field_weather.c +++ b/src/field/field_weather.c @@ -1248,8 +1248,8 @@ void sub_807E0A0(void) void sub_807E0F4(struct Sprite *sprite) { - sprite->data0 = (sprite->data0 + 1) & 1; - if (sprite->data0 != 0) + sprite->data[0] = (sprite->data[0] + 1) & 1; + if (sprite->data[0] != 0) sprite->pos1.x--; } @@ -1468,55 +1468,55 @@ void sub_807E4EC(struct Sprite *sprite) s32 r4; s32 r0; - if (sprite->data1 == 0) - sprite->data1 = 361; - randVal = sprite->data1 * 1103515245 + 12345; - sprite->data1 = ((randVal & 0x7FFF0000) >> 16) % 600; + if (sprite->data[1] == 0) + sprite->data[1] = 361; + randVal = sprite->data[1] * 1103515245 + 12345; + sprite->data[1] = ((randVal & 0x7FFF0000) >> 16) % 600; r6 = gUnknown_0839AAC4[gUnknown_08396FC4->unknown_6DC][0]; - r4 = sprite->data1 % 30; - sprite->data2 = r4 * 8; // useless assignment + r4 = sprite->data[1] % 30; + sprite->data[2] = r4 * 8; // useless assignment - r0 = sprite->data1 / 30; - sprite->data3 = r0 * 8; // useless assignment + r0 = sprite->data[1] / 30; + sprite->data[3] = r0 * 8; // useless assignment - sprite->data2 = r4; - sprite->data2 <<= 7; + sprite->data[2] = r4; + sprite->data[2] <<= 7; - sprite->data3 = r0; - sprite->data3 <<= 7; + sprite->data[3] = r0; + sprite->data[3] <<= 7; - sprite->data2 -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0] * r6; - sprite->data3 -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1] * r6; + sprite->data[2] -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0] * r6; + sprite->data[3] -= gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1] * r6; StartSpriteAnim(sprite, 0); - sprite->data4 = 0; + sprite->data[4] = 0; sprite->coordOffsetEnabled = FALSE; - sprite->data0 = r6; + sprite->data[0] = r6; } void sub_807E5C0(struct Sprite *sprite) { - if (sprite->data4 == 0) + if (sprite->data[4] == 0) { - sprite->data2 += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0]; - sprite->data3 += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1]; - sprite->pos1.x = sprite->data2 >> 4; - sprite->pos1.y = sprite->data3 >> 4; + sprite->data[2] += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][0]; + sprite->data[3] += gUnknown_0839AABC[gUnknown_08396FC4->unknown_6DC][1]; + sprite->pos1.x = sprite->data[2] >> 4; + sprite->pos1.y = sprite->data[3] >> 4; - if (sprite->data5 != 0 + if (sprite->data[5] != 0 && (sprite->pos1.x >= -8 && sprite->pos1.x <= 248) && sprite->pos1.y >= -16 && sprite->pos1.y <= 176) sprite->invisible = FALSE; else sprite->invisible = TRUE; - sprite->data0--; - if (sprite->data0 == 0) + sprite->data[0]--; + if (sprite->data[0] == 0) { StartSpriteAnim(sprite, gUnknown_08396FC4->unknown_6DC + 1); - sprite->data4 = 1; + sprite->data[4] = 1; sprite->pos1.x -= gSpriteCoordOffsetX; sprite->pos1.y -= gSpriteCoordOffsetY; sprite->coordOffsetEnabled = TRUE; @@ -1531,14 +1531,14 @@ void sub_807E5C0(struct Sprite *sprite) void sub_807E6C4(struct Sprite *sprite) { - if (sprite->data0 == 0) + if (sprite->data[0] == 0) { sub_807E4EC(sprite); sprite->callback = sub_807E5C0; } else { - sprite->data0--; + sprite->data[0]--; } } @@ -1554,13 +1554,13 @@ void sub_807E6F0(struct Sprite *sprite, u16 b) { while (--r4 != 0xFFFF) sub_807E5C0(sprite); - sprite->data6 = 0; + sprite->data[6] = 0; } else { - sprite->data0 = r4 - r8; + sprite->data[0] = r4 - r8; sprite->invisible = TRUE; - sprite->data6 = 1; + sprite->data[6] = 1; } } @@ -1584,10 +1584,10 @@ bool8 sub_807E7B4(void) gUnknown_0839AA08[r7].x, gUnknown_0839AA08[r7].y, 78); if (spriteId != 64) { - gSprites[spriteId].data5 = 0; - gSprites[spriteId].data1 = r7 * 145; - while (gSprites[spriteId].data1 >= 600) - gSprites[spriteId].data1 -= 600; + gSprites[spriteId].data[5] = 0; + gSprites[spriteId].data[1] = r7 * 145; + while (gSprites[spriteId].data[1] >= 600) + gSprites[spriteId].data[1] -= 600; sub_807E4EC(&gSprites[spriteId]); sub_807E6F0(&gSprites[spriteId], r7 * 9); gSprites[spriteId].invisible = TRUE; @@ -1606,7 +1606,7 @@ bool8 sub_807E7B4(void) { if (gUnknown_08396FC4->unknown_0[i] != NULL) { - if (gUnknown_08396FC4->unknown_0[i]->data6 == 0) + if (gUnknown_08396FC4->unknown_0[i]->data[6] == 0) gUnknown_08396FC4->unknown_0[i]->callback = sub_807E5C0; else gUnknown_08396FC4->unknown_0[i]->callback = sub_807E6C4; @@ -1627,12 +1627,12 @@ bool8 sub_807E8E8(void) gUnknown_08396FC4->unknown_6D6 = 0; if (gUnknown_08396FC4->unknown_6D8 < gUnknown_08396FC4->unknown_6D9) { - gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8++]->data5 = 1; + gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8++]->data[5] = 1; } else { gUnknown_08396FC4->unknown_6D8--; - gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8]->data5 = 0; + gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8]->data[5] = 0; gUnknown_08396FC4->unknown_0[gUnknown_08396FC4->unknown_6D8]->invisible = TRUE; } } @@ -1739,7 +1739,7 @@ bool8 snowflake_add(void) if (spriteId == 64) return FALSE; - gSprites[spriteId].data4 = gUnknown_08396FC4->unknown_6E4; + gSprites[spriteId].data[4] = gUnknown_08396FC4->unknown_6E4; sub_807EC40(&gSprites[spriteId]); gSprites[spriteId].coordOffsetEnabled = TRUE; gUnknown_08396FC4->unknown_60[gUnknown_08396FC4->unknown_6E4++] = &gSprites[spriteId]; @@ -1758,21 +1758,21 @@ bool8 snowflake_remove(void) void sub_807EC40(struct Sprite *sprite) { - u16 r4 = ((sprite->data4 * 5) & 7) * 30 + (Random() % 30); + u16 r4 = ((sprite->data[4] * 5) & 7) * 30 + (Random() % 30); u16 r6; sprite->pos1.y = -3 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); sprite->pos1.x = r4 - (gSpriteCoordOffsetX + sprite->centerToCornerVecX); - sprite->data0 = sprite->pos1.y * 128; + sprite->data[0] = sprite->pos1.y * 128; sprite->pos2.x = 0; r6 = Random(); - sprite->data1 = (r6 & 3) * 5 + 64; - sprite->data7 = (r6 & 3) * 5 + 64; + sprite->data[1] = (r6 & 3) * 5 + 64; + sprite->data[7] = (r6 & 3) * 5 + 64; StartSpriteAnim(sprite, (r6 & 1) ? 0 : 1); - sprite->data3 = 0; - sprite->data2 = ((r6 & 3) == 0) ? 2 : 1; - sprite->data6 = (r6 & 0x1F) + 210; - sprite->data5 = 0; + sprite->data[3] = 0; + sprite->data[2] = ((r6 & 3) == 0) ? 2 : 1; + sprite->data[6] = (r6 & 0x1F) + 210; + sprite->data[5] = 0; } void sub_807ECEC(struct Sprite *sprite) @@ -1782,7 +1782,7 @@ void sub_807ECEC(struct Sprite *sprite) sprite->invisible = FALSE; sprite->callback = sub_807ED48; sprite->pos1.y = 0xFA - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); - sprite->data0 = sprite->pos1.y * 128; + sprite->data[0] = sprite->pos1.y * 128; gUnknown_08396FC4->unknown_6E2 = 0; } } @@ -1792,10 +1792,10 @@ void sub_807ED48(struct Sprite *sprite) s16 r3; s16 r2; - sprite->data0 += sprite->data1; - sprite->pos1.y = sprite->data0 >> 7; - sprite->data3 = (sprite->data3 + sprite->data2) & 0xFF; - sprite->pos2.x = gSineTable[sprite->data3] / 64; + sprite->data[0] += sprite->data[1]; + sprite->pos1.y = sprite->data[0] >> 7; + sprite->data[3] = (sprite->data[3] + sprite->data[2]) & 0xFF; + sprite->pos2.x = gSineTable[sprite->data[3]] / 64; r3 = (sprite->pos1.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX) & 0x1FF; if (r3 & 0x100) @@ -1809,22 +1809,22 @@ void sub_807ED48(struct Sprite *sprite) if (r2 > 163 && r2 < 171) { sprite->pos1.y = 250 - (gSpriteCoordOffsetY + sprite->centerToCornerVecY); - sprite->data0 = sprite->pos1.y * 128; - sprite->data5 = 0; - sprite->data6 = 220; + sprite->data[0] = sprite->pos1.y * 128; + sprite->data[5] = 0; + sprite->data[6] = 220; } else if (r2 > 242 && r2 < 250) { sprite->pos1.y = 163; - sprite->data0 = sprite->pos1.y * 128; - sprite->data5 = 0; - sprite->data6 = 220; + sprite->data[0] = sprite->pos1.y * 128; + sprite->data[5] = 0; + sprite->data[6] = 220; sprite->invisible = TRUE; sprite->callback = sub_807ECEC; } - sprite->data5++; - if (sprite->data5 == sprite->data6) + sprite->data[5]++; + if (sprite->data[5] == sprite->data[6]) { sub_807EC40(sprite); sprite->pos1.y = 250; @@ -2135,10 +2135,10 @@ bool8 sub_807F5EC(void) void sub_807F688(struct Sprite *sprite) { sprite->pos2.y = (u8)gSpriteCoordOffsetY; - sprite->pos1.x = gUnknown_08396FC4->unknown_6EE + 32 + sprite->data0 * 64; + sprite->pos1.x = gUnknown_08396FC4->unknown_6EE + 32 + sprite->data[0] * 64; if (sprite->pos1.x > 0x10F) { - sprite->pos1.x = 480 + gUnknown_08396FC4->unknown_6EE - (4 - sprite->data0) * 64; + sprite->pos1.x = 480 + gUnknown_08396FC4->unknown_6EE - (4 - sprite->data[0]) * 64; sprite->pos1.x &= 0x1FF; } } |