diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2017-12-23 12:57:46 -0500 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2017-12-23 12:57:46 -0500 |
commit | fdd7e7cb848747a1e0ace8a63d29aaa22dfd1140 (patch) | |
tree | 6ddaed4de52bfcc517d573a8f30c5bd0a1650782 /src/field/field_weather.c | |
parent | bb8f652504f886af296ffcaac57bf76cdc893c97 (diff) | |
parent | 1c1ce902515ccb3ccecde29611711c9b1a3ce955 (diff) |
Merge branch 'master' into cable_car
Diffstat (limited to 'src/field/field_weather.c')
-rw-r--r-- | src/field/field_weather.c | 1081 |
1 files changed, 962 insertions, 119 deletions
diff --git a/src/field/field_weather.c b/src/field/field_weather.c index 8dcfd62fa..ff26b45bf 100644 --- a/src/field/field_weather.c +++ b/src/field/field_weather.c @@ -1,120 +1,296 @@ #include "global.h" +#include "blend_palette.h" +#include "field_map_obj.h" #include "field_weather.h" #include "palette.h" +#include "random.h" +#include "script.h" +#include "constants/songs.h" +#include "sound.h" #include "sprite.h" #include "task.h" +#include "trig.h" +#include "ewram.h" + +#define MACRO1(a) ((((a) >> 1) & 0xF) | (((a) >> 2) & 0xF0) | (((a) >> 3) & 0xF00)) + +struct RGBColor +{ + u16 r:5; + u16 g:5; + u16 b:5; +}; + +struct WeatherPaletteData +{ + u16 data[0][0x1000]; // unknown length +}; + +struct WeatherCallbacks +{ + void (*initVars)(void); + void (*main)(void); + void (*initAll)(void); + bool8 (*finish)(void); +}; + +extern struct Weather gWeather; +extern u8 gUnknown_0202FF38[]; +extern u16 gUnknown_0202FF58; +IWRAM_DATA const u8 *gUnknown_030006DC; + +const u8 DroughtPaletteData_0[] = INCBIN_U8("graphics/weather/drought0.bin.lz"); +const u8 DroughtPaletteData_1[] = INCBIN_U8("graphics/weather/drought1.bin.lz"); +const u8 DroughtPaletteData_2[] = INCBIN_U8("graphics/weather/drought2.bin.lz"); +const u8 DroughtPaletteData_3[] = INCBIN_U8("graphics/weather/drought3.bin.lz"); +const u8 DroughtPaletteData_4[] = INCBIN_U8("graphics/weather/drought4.bin.lz"); +const u8 DroughtPaletteData_5[] = INCBIN_U8("graphics/weather/drought5.bin.lz"); -extern u8 *gUnknown_083970E8; -extern u8 (*gUnknown_08396FC8[][4])(void); -extern u8 (*gUnknown_083970B8[])(void); -IWRAM_DATA u8 *gUnknown_030006DC; -extern u8 gUnknown_083970C8; extern u8 (*gUnknown_0202FC48)[32]; extern u8 gUnknown_0202F9E8[32]; +static const u8 *const sCompressedDroughtPalettes[] = +{ + DroughtPaletteData_0, + DroughtPaletteData_1, + DroughtPaletteData_2, + DroughtPaletteData_3, + DroughtPaletteData_4, + DroughtPaletteData_5, + gSharedMem, +}; + +// This is a pointer to gWeather. All code in this file accesses gWeather directly, +// while code in other field weather files accesses gWeather through this pointer. +// This is likely the result of compiler optimization, since using the pointer in +// this file produces the same result as accessing gWeather directly. +struct Weather *const gWeatherPtr = &gWeather; -void sub_807C828(void) +void None_Init(void); +void None_Main(void); +bool8 None_Finish(void); +void Clouds_InitVars(void); +void Clouds_Main(void); +void Clouds_InitAll(void); +bool8 Clouds_Finish(void); +void Weather2_InitVars(void); +void Weather2_Main(void); +void Weather2_InitAll(void); +bool8 Weather2_Finish(void); +void LightRain_InitVars(void); +void LightRain_Main(void); +void LightRain_InitAll(void); +bool8 LightRain_Finish(void); +void Snow_InitVars(void); +void Snow_Main(void); +void Snow_InitAll(void); +bool8 Snow_Finish(void); +void MedRain_InitVars(void); +void Rain_Main(void); +void MedRain_InitAll(void); +bool8 Rain_Finish(void); +void Fog1_InitVars(void); +void Fog1_Main(void); +void Fog1_InitAll(void); +bool8 Fog1_Finish(void); +void Ash_InitVars(void); +void Ash_Main(void); +void Ash_InitAll(void); +bool8 Ash_Finish(void); +void Sandstorm_InitVars(void); +void Sandstorm_Main(void); +void Sandstorm_InitAll(void); +bool8 Sandstorm_Finish(void); +void Fog2_InitVars(void); +void Fog2_Main(void); +void Fog2_InitAll(void); +bool8 Fog2_Finish(void); +void Fog1_InitVars(void); +void Fog1_Main(void); +void Fog1_InitAll(void); +bool8 Fog1_Finish(void); +void Weather11_InitVars(void); +void Weather11_Main(void); +void Weather11_InitAll(void); +bool8 Weather11_Finish(void); +void Drought_InitVars(void); +void Drought_Main(void); +void Drought_InitAll(void); +bool8 Drought_Finish(void); +void HeavyRain_InitVars(void); +void Rain_Main(void); +void HeavyRain_InitAll(void); +bool8 Rain_Finish(void); +void Bubbles_InitVars(void); +void Bubbles_Main(void); +void Bubbles_InitAll(void); +bool8 Bubbles_Finish(void); + +static const struct WeatherCallbacks sWeatherFuncs[] = +{ + {None_Init, None_Main, None_Init, None_Finish}, + {Clouds_InitVars, Clouds_Main, Clouds_InitAll, Clouds_Finish}, + {Weather2_InitVars, Weather2_Main, Weather2_InitAll, Weather2_Finish}, + {LightRain_InitVars, LightRain_Main, LightRain_InitAll, LightRain_Finish}, // light rain + {Snow_InitVars, Snow_Main, Snow_InitAll, Snow_Finish}, + {MedRain_InitVars, Rain_Main, MedRain_InitAll, Rain_Finish}, + {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, + {Ash_InitVars, Ash_Main, Ash_InitAll, Ash_Finish}, + {Sandstorm_InitVars, Sandstorm_Main, Sandstorm_InitAll, Sandstorm_Finish}, + {Fog2_InitVars, Fog2_Main, Fog2_InitAll, Fog2_Finish}, + {Fog1_InitVars, Fog1_Main, Fog1_InitAll, Fog1_Finish}, + {Weather11_InitVars, Weather11_Main, Weather11_InitAll, Weather11_Finish}, + {Drought_InitVars, Drought_Main, Drought_InitAll, Drought_Finish}, + {HeavyRain_InitVars, Rain_Main, HeavyRain_InitAll, Rain_Finish}, + {Bubbles_InitVars, Bubbles_Main, Bubbles_InitAll, Bubbles_Finish}, +}; + +void (*const gUnknown_083970B8[])(void) = +{ + sub_807CC24, + sub_807CCAC, + nullsub_39, + nullsub_39, +}; + +const u8 gUnknown_083970C8[] = +{ + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 1, + 0, + 0, + 2, + 1, + 2, + 2, + 2, + 2, + 1, + 1, + 1, + 1, + 2, + 1, + 1, + 1, + 1, + 1, +}; + +const u16 gUnknown_083970E8[] = INCBIN_U16("graphics/weather/0.gbapal"); + +void StartWeather(void) { u8 index; - if (!FuncIsActiveTask(&sub_807CA34)) + if (!FuncIsActiveTask(Task_WeatherMain)) { index = AllocSpritePalette(0x1200); - CpuCopy32(&gUnknown_083970E8, &gPlttBufferUnfaded[0x100 + index * 16], 32); + CpuCopy32(gUnknown_083970E8, &gPlttBufferUnfaded[0x100 + index * 16], 32); sub_807CB10(); - gWeather.unknown_6D5 = index; - gWeather.unknown_6D4 = AllocSpritePalette(0x1201); - gWeather.unknown_6DA = 0; - gWeather.unknown_6D8 = 0; - gWeather.unknown_6DE = 0; - gWeather.unknown_6E4 = 0; - gWeather.unknown_700 = 0; - gWeather.unknown_6FB = 0; - gWeather.unknown_724 = 0; - gWeather.unknown_716 = 0; - gWeather.unknown_717 = 0; - gWeather.unknown_72E = 0; - gWeather.unknown_6FA = 0; - sub_807DB64(16, 0); - gWeather.unknown_6D0 = 0; - gWeather.unknown_6C6 = 3; - gWeather.unknown_6C8 = 0; - gWeather.unknown_6D3 = 1; - gWeather.unknown_6C9 = CreateTask(&sub_807C9E4, 80); + gWeatherPtr->unknown_6D5 = index; + gWeatherPtr->unknown_6D4 = AllocSpritePalette(0x1201); + gWeatherPtr->rainSpriteCount = 0; + gWeatherPtr->unknown_6D8 = 0; + gWeatherPtr->cloudSpritesCreated = 0; + gWeatherPtr->snowflakeSpriteCount = 0; + gWeatherPtr->ashSpritesCreated = 0; + gWeatherPtr->fog1SpritesCreated = 0; + gWeatherPtr->fog2SpritesCreated = 0; + gWeatherPtr->sandstormSprites1Created = 0; + gWeatherPtr->sandstormSprites2Created = 0; + gWeatherPtr->unknown_72E = 0; + gWeatherPtr->unknown_6FA = 0; + Weather_SetBlendCoeffs(16, 0); + gWeatherPtr->currWeather = 0; + gWeatherPtr->unknown_6C6 = 3; + gWeatherPtr->unknown_6C8 = 0; + gWeatherPtr->unknown_6D3 = 1; + gWeatherPtr->unknown_6C9 = CreateTask(Task_WeatherInit, 80); } } void DoWeatherEffect(u8 effect) { - if (effect != 3 && effect != 5 && effect != 13) + if (effect != WEATHER_RAIN_LIGHT && effect != WEATHER_RAIN_MED && effect != WEATHER_RAIN_HEAVY) { PlayRainSoundEffect(); } - if (gWeather.unknown_6D1 != effect && gWeather.unknown_6D0 == effect) + if (gWeatherPtr->nextWeather != effect && gWeatherPtr->currWeather == effect) { - gUnknown_08396FC8[effect][0](); + sWeatherFuncs[effect].initVars(); } - gWeather.unknown_6D3 = 0; - gWeather.unknown_6D1 = effect; - gWeather.unknown_6CE = 0; + gWeatherPtr->unknown_6D3 = 0; + gWeatherPtr->nextWeather = effect; + gWeatherPtr->finishStep = 0; } void sub_807C988(u8 effect) { PlayRainSoundEffect(); - gWeather.unknown_6D0 = effect; - gWeather.unknown_6D1 = effect; + gWeatherPtr->currWeather = effect; + gWeatherPtr->nextWeather = effect; } void sub_807C9B4(u8 effect) { PlayRainSoundEffect(); - gWeather.unknown_6D0 = effect; - gWeather.unknown_6D1 = effect; - gWeather.unknown_6C8 = 1; + gWeatherPtr->currWeather = effect; + gWeatherPtr->nextWeather = effect; + gWeatherPtr->unknown_6C8 = 1; } -void sub_807C9E4(u8 task) +void Task_WeatherInit(u8 taskId) { - if (gWeather.unknown_6C8) + if (gWeatherPtr->unknown_6C8) { - gUnknown_08396FC8[gWeather.unknown_6D0][2](); - gTasks[task].func = &sub_807CA34; + sWeatherFuncs[gWeatherPtr->currWeather].initAll(); + gTasks[taskId].func = Task_WeatherMain; } } -void sub_807CA34(u8 task) +void Task_WeatherMain(u8 taskId) { - u8 v1; - if (gWeather.unknown_6D0 != gWeather.unknown_6D1) + if (gWeatherPtr->currWeather != gWeatherPtr->nextWeather) { - v1 = gUnknown_08396FC8[gWeather.unknown_6D0][3](); - if (!v1) + if (!sWeatherFuncs[gWeatherPtr->currWeather].finish()) { - gUnknown_08396FC8[gWeather.unknown_6D1][0](); - gWeather.unknown_6C3 = 0; // compiler reuses v1 - gWeather.unknown_6C6 = 0; // compiler reuses v1 - gWeather.unknown_6D0 = gWeather.unknown_6D1; - gWeather.unknown_6D3 = 1; + sWeatherFuncs[gWeatherPtr->nextWeather].initVars(); + gWeatherPtr->unknown_6C3 = 0; + gWeatherPtr->unknown_6C6 = 0; + gWeatherPtr->currWeather = gWeatherPtr->nextWeather; + gWeatherPtr->unknown_6D3 = 1; } } else { - gUnknown_08396FC8[gWeather.unknown_6D0][1](); + sWeatherFuncs[gWeatherPtr->currWeather].main(); } - gUnknown_083970B8[gWeather.unknown_6C6](); + gUnknown_083970B8[gWeatherPtr->unknown_6C6](); } -void sub_807CAE8(void) +void None_Init(void) { - gWeather.unknown_6C1 = 0; - gWeather.unknown_6C2 = 0; + gWeatherPtr->unknown_6C1 = 0; + gWeatherPtr->unknown_6C2 = 0; } -void nullsub_38(void) +void None_Main(void) { } -u32 sub_807CB0C(void) +u8 None_Finish(void) { return 0; } @@ -122,7 +298,7 @@ u32 sub_807CB0C(void) void sub_807CB10(void) { u16 v0; - u8(*v1)[32]; + u8 (*v1)[32]; u16 v2; u16 v4; u16 v5; @@ -132,30 +308,22 @@ void sub_807CB10(void) u16 v11; s16 dunno; - gUnknown_030006DC = &gUnknown_083970C8; + gUnknown_030006DC = gUnknown_083970C8; for (v0 = 0; v0 <= 1; v0++) { if (v0 == 0) - { - v1 = &gUnknown_0202F9E8; - } + v1 = gWeatherPtr->unknown_200; else - { - v1 = &gUnknown_0202F9E8 + 19; - } + v1 = gWeatherPtr->unk460; + for (v2 = 0; (u16)v2 <= 0x1f; v2++) { v4 = v2 << 8; if (v0 == 0) - { v5 = (v2 << 8) / 16; - } else - { v5 = 0; - } - v6 = 0; - for (; v6 <= 2; v6++) + for (v6 = 0; v6 <= 2; v6++) { v4 = (v4 - v5); v1[v6][v2] = v4 >> 8; @@ -202,59 +370,53 @@ void sub_807CB10(void) void sub_807CC24(void) { - if (gWeather.unknown_6C0 == gWeather.unknown_6C1) + if (gWeatherPtr->unknown_6C0 == gWeatherPtr->unknown_6C1) { - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C6 = 3; } else { - if (++gWeather.unknown_6C3 >= gWeather.unknown_6C2) + if (++gWeatherPtr->unknown_6C3 >= gWeatherPtr->unknown_6C2) { - gWeather.unknown_6C3 = 0; - if (gWeather.unknown_6C0 < gWeather.unknown_6C1) - { - gWeather.unknown_6C0++; - } + gWeatherPtr->unknown_6C3 = 0; + if (gWeatherPtr->unknown_6C0 < gWeatherPtr->unknown_6C1) + gWeatherPtr->unknown_6C0++; else - { - gWeather.unknown_6C0--; - } - sub_807CEBC(0, 0x20, gWeather.unknown_6C0); + gWeatherPtr->unknown_6C0--; + sub_807CEBC(0, 0x20, gWeatherPtr->unknown_6C0); } } } void sub_807CCAC(void) { - if (++gWeather.unknown_6CB > 1) + if (++gWeatherPtr->unknown_6CB > 1) + gWeatherPtr->unknown_6CA = 0; + switch (gWeatherPtr->currWeather) { - gWeather.unknown_6CA = 0; - } - switch (gWeather.unknown_6D0) - { - case 3: - case 4: - case 5: + case WEATHER_RAIN_LIGHT: + case WEATHER_RAIN_MED: + case WEATHER_RAIN_HEAVY: + case WEATHER_SNOW: case 11: - case 13: if (sub_807CDC4() == 0) { - gWeather.unknown_6C0 = 3; - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C0 = 3; + gWeatherPtr->unknown_6C6 = 3; } break; case 12: if (sub_807CE24() == 0) { - gWeather.unknown_6C0 = -6; - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C0 = -6; + gWeatherPtr->unknown_6C6 = 3; } break; case 6: if (sub_807CE7C() == 0) { - gWeather.unknown_6C0 = 0; - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C0 = 0; + gWeatherPtr->unknown_6C6 = 3; } break; case 7: @@ -264,8 +426,8 @@ void sub_807CCAC(void) default: if (!gPaletteFade.active) { - gWeather.unknown_6C0 = gWeather.unknown_6C1; - gWeather.unknown_6C6 = 3; + gWeatherPtr->unknown_6C0 = gWeatherPtr->unknown_6C1; + gWeatherPtr->unknown_6C6 = 3; } break; } @@ -273,47 +435,728 @@ void sub_807CCAC(void) u8 sub_807CDC4(void) { - if (gWeather.unknown_6C7 == 0x10) - { + if (gWeatherPtr->unknown_6C7 == 0x10) return 0; - } - if (++gWeather.unknown_6C7 >= 0x10) + if (++gWeatherPtr->unknown_6C7 >= 0x10) { sub_807CEBC(0, 0x20, 3); - gWeather.unknown_6C7 = 0x10; + gWeatherPtr->unknown_6C7 = 0x10; return 0; } - sub_807D1BC(0, 0x20, 3, 0x10 - gWeather.unknown_6C7, gWeather.unknown_6C4); + sub_807D1BC(0, 0x20, 3, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4); return 1; } u8 sub_807CE24(void) { - if (gWeather.unknown_6C7 == 0x10) - { + if (gWeatherPtr->unknown_6C7 == 0x10) return 0; - } - if (++gWeather.unknown_6C7 >= 0x10) + if (++gWeatherPtr->unknown_6C7 >= 0x10) { sub_807CEBC(0, 0x20, -6); - gWeather.unknown_6C7 = 0x10; + gWeatherPtr->unknown_6C7 = 0x10; return 0; } - sub_807D304(-6, 0x10 - gWeather.unknown_6C7, gWeather.unknown_6C4); + sub_807D304(-6, 0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4); return 1; } u8 sub_807CE7C(void) { - if (gWeather.unknown_6C7 == 0x10) - { + if (gWeatherPtr->unknown_6C7 == 0x10) return 0; - } - ++gWeather.unknown_6C7; - sub_807D424(0x10 - gWeather.unknown_6C7, gWeather.unknown_6C4); + ++gWeatherPtr->unknown_6C7; + sub_807D424(0x10 - gWeatherPtr->unknown_6C7, gWeatherPtr->unknown_6C4); return 1; } void nullsub_39(void) { } + +void sub_807CEBC(u8 a, u8 b, s8 c) +{ + u16 r4; + u16 palOffset; + u8 *r6; + u16 i; + + if (c > 0) + { + c = c - 1; + palOffset = a * 16; + b += a; + r4 = a; + while (r4 < b) + { + if (gUnknown_030006DC[r4] == 0) + { + CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16)); + palOffset += 16; + } + else + { + u8 r, g, b; + + if (gUnknown_030006DC[r4] == 2 || r4 - 16 == gWeatherPtr->unknown_6D5) + r6 = gWeatherPtr->unk460[c]; + else + r6 = gWeatherPtr->unknown_200[c]; + if (r4 == 16 || r4 > 0x1B) + { + for (i = 0; i < 16; i++) + { + if (gPlttBufferUnfaded[palOffset] == 0x2D9F) + { + palOffset++; + } + else + { + struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; + + r = r6[color.r]; + g = r6[color.g]; + b = r6[color.b]; + gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r; + } + } + } + else + { + for (i = 0; i < 16; i++) + { + struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; + + r = r6[color.r]; + g = r6[color.g]; + b = r6[color.b]; + gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r; + } + } + } + r4++; + } + } + else if (c < 0) + { + c = -c - 1; + palOffset = a * 16; + b += a; + r4 = a; + while (r4 < b) + { + if (gUnknown_030006DC[r4] == 0) + { + CpuFastCopy(gPlttBufferUnfaded + palOffset, gPlttBufferFaded + palOffset, 16 * sizeof(u16)); + palOffset += 16; + } + else + { + if (r4 == 16 || r4 > 0x1B) + { + for (i = 0; i < 16; i++) + { + if (gPlttBufferUnfaded[palOffset] != 0x2D9F) + gPlttBufferFaded[palOffset] = eWeatherPaletteData.data[c][MACRO1(gPlttBufferUnfaded[palOffset])]; + palOffset++; + } + } + else + { + for (i = 0; i < 16; i++) + { + gPlttBufferFaded[palOffset] = eWeatherPaletteData.data[c][MACRO1(gPlttBufferUnfaded[palOffset])]; + palOffset++; + } + } + } + r4++; + } + } + else + { + CpuFastCopy(gPlttBufferUnfaded + a * 16, gPlttBufferFaded + a * 16, b * 16 * sizeof(u16)); + } +} + +void sub_807D1BC(u8 a1, u8 a2, s8 c, u8 d, u16 e) +{ + u16 palOffset; + u16 r4; + u16 i; + struct RGBColor color = *(struct RGBColor *)&e; + u8 r_ = color.r; + u8 g_ = color.g; + u8 b_ = color.b; + + palOffset = a1 * 16; + a2 += a1; + c = c - 1; + r4 = a1; + while (r4 < a2) + { + if (gUnknown_030006DC[r4] == 0) + { + BlendPalette(palOffset, 16, d, e); + palOffset += 16; + } + else + { + u8 *r5; + + if (gUnknown_030006DC[r4] == 1) + r5 = gWeatherPtr->unknown_200[c]; + else + r5 = gWeatherPtr->unk460[c]; + + for (i = 0; i < 16; i++) + { + struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; + u8 r = r5[color.r]; + u8 g = r5[color.g]; + u8 b = r5[color.b]; + + r += ((r_ - r) * d) >> 4; + g += ((g_ - g) * d) >> 4; + b += ((b_ - b) * d) >> 4; + gPlttBufferFaded[palOffset++] = (b << 10) | (g << 5) | r; + } + } + r4++; + } +} + +void sub_807D304(s8 a, u8 coeff, u16 c) +{ + struct RGBColor color; + u8 r_; + u8 g_; + u8 b_; + u16 r4; + u16 palOffset; + u16 r12; + + a = -a - 1; + color = *(struct RGBColor *)&c; + r_ = color.r; + g_ = color.g; + b_ = color.b; + palOffset = 0; + for (r4 = 0; r4 < 32; r4++) + { + if (gUnknown_030006DC[r4] == 0) + { + BlendPalette(palOffset, 16, coeff, c); + palOffset += 16; + } + else + { + for (r12 = 0; r12 < 16; r12++) + { + u32 offset; + struct RGBColor color1; + struct RGBColor color2; + u8 r1, g1, b1; + u8 r2, g2, b2; + + color1 = *(struct RGBColor *)&gPlttBufferUnfaded[palOffset]; + r1 = color1.r; + g1 = color1.g; + b1 = color1.b; + + offset = ((b1 & 0x1E) << 7) | ((g1 & 0x1E) << 3) | ((r1 & 0x1E) >> 1); + color2 = *(struct RGBColor *)&eWeatherPaletteData.data[a][offset]; + r2 = color2.r; + g2 = color2.g; + b2 = color2.b; + + r2 += ((r_ - r2) * coeff) >> 4; + g2 += ((g_ - g2) * coeff) >> 4; + b2 += ((b_ - b2) * coeff) >> 4; + + gPlttBufferFaded[palOffset++] = (b2 << 10) | (g2 << 5) | r2; + } + } + } +} + +bool8 sub_807D574(u8); + +void sub_807D424(u8 a, u16 b) +{ + struct RGBColor color; + u8 r_; + u8 g_; + u8 b_; + u16 r4; + + BlendPalette(0, 0x100, a, b); + color = *(struct RGBColor *)&b; + r_ = color.r; + g_ = color.g; + b_ = color.b; + + r4 = 16; + while (r4 < 32) + { + if (sub_807D574(r4)) + { + u16 r12 = (r4 + 1) * 16; + u16 r6 = r4 * 16; + + while (r6 < r12) + { + struct RGBColor color = *(struct RGBColor *)&gPlttBufferUnfaded[r6]; + u8 r = color.r; + u8 g = color.g; + u8 b = color.b; + + r += ((28 - r) * 3) >> 2; + g += ((31 - g) * 3) >> 2; + b += ((28 - b) * 3) >> 2; + + r += ((r_ - r) * a) >> 4; + g += ((g_ - g) * a) >> 4; + b += ((b_ - b) * a) >> 4; + + gPlttBufferFaded[r6] = (b << 10) | (g << 5) | r; + r6++; + } + } + else + { + BlendPalette(r4 * 16, 16, a, b); + } + r4++; + } +} + +void sub_807D540(u8 a) +{ + if (gWeatherPtr->unknown_6FA < 6) + { + gWeatherPtr->unknown_6F4[gWeatherPtr->unknown_6FA] = a; + gWeatherPtr->unknown_6FA++; + } +} + +bool8 sub_807D574(u8 a) +{ + u16 i; + + for (i = 0; i < gWeatherPtr->unknown_6FA; i++) + { + if (gWeatherPtr->unknown_6F4[i] == a) + return TRUE; + } + return FALSE; +} + +void sub_807D5BC(s8 a) +{ + if (gWeatherPtr->unknown_6C6 == 3) + { + sub_807CEBC(0, 32, a); + gWeatherPtr->unknown_6C0 = a; + } +} + +void sub_807D5F0(u8 a, u8 b, u8 c) +{ + if (gWeatherPtr->unknown_6C6 == 3) + { + gWeatherPtr->unknown_6C6 = 0; + gWeatherPtr->unknown_6C0 = a; + gWeatherPtr->unknown_6C1 = b; + gWeatherPtr->unknown_6C3 = 0; + gWeatherPtr->unknown_6C2 = c; + sub_807D5BC(a); + } +} + +void fade_screen(u8 a, u8 delay) +{ + u32 fadeColor; + u32 r1; + u32 r2; + + switch (a) + { + case 0: + fadeColor = 0; + r1 = 0; + break; + case 2: + fadeColor = 0xFFFF; + r1 = 0; + break; + case 1: + fadeColor = 0; + r1 = 1; + break; + case 3: + fadeColor = 0xFFFF; + r1 = 1; + break; + default: + return; + } + + switch (gWeatherPtr->currWeather) + { + case WEATHER_RAIN_LIGHT: + case WEATHER_RAIN_MED: + case WEATHER_RAIN_HEAVY: + case WEATHER_SNOW: + case 6: + case 11: + case 12: + r2 = 1; + break; + default: + r2 = 0; + break; + } + + if (r1 != 0) + { + if (r2 != 0) + CpuFastCopy(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + BeginNormalPaletteFade(0xFFFFFFFF, delay, 0, 16, fadeColor); + gWeatherPtr->unknown_6C6 = 2; + } + else + { + gWeatherPtr->unknown_6C4 = fadeColor; + if (r2 != 0) + gWeatherPtr->unknown_6C7 = 0; + else + BeginNormalPaletteFade(0xFFFFFFFF, delay, 16, 0, fadeColor); + gWeatherPtr->unknown_6C6 = 1; + gWeatherPtr->unknown_6CA = 1; + gWeatherPtr->unknown_6CB = 0; + Weather_SetBlendCoeffs(gWeatherPtr->currBlendEVA, gWeatherPtr->currBlendEVB); + gWeatherPtr->unknown_6C8 = 1; + } +} + +bool8 sub_807D770(void) +{ + return gWeatherPtr->unknown_6C6 ^ 1 ? TRUE : FALSE; +} + +void sub_807D78C(u8 a) +{ + u16 r4 = 16 + a; + u16 i; + + switch (gWeatherPtr->unknown_6C6) + { + case 1: + if (gWeatherPtr->unknown_6CA != 0) + { + if (gWeatherPtr->currWeather == 6) + sub_807D540(r4); + r4 *= 16; + for (i = 0; i < 16; i++) + gPlttBufferFaded[r4 + i] = gWeatherPtr->unknown_6C4; + } + break; + case 2: + r4 *= 16; + CpuFastCopy(gPlttBufferFaded + r4, gPlttBufferUnfaded + r4, 32); + BlendPalette(r4, 16, gPaletteFade.y, gPaletteFade.blendColor); + break; + default: + if (gWeatherPtr->currWeather != 6) + { + sub_807CEBC(r4, 1, gWeatherPtr->unknown_6C0); + } + else + { + r4 *= 16; + BlendPalette(r4, 16, 12, 0x73FC); + } + break; + } +} + +void sub_807D874(u8 a) +{ + sub_807CEBC(a, 1, gWeatherPtr->unknown_6C0); +} + +u8 unref_sub_807D894(void) +{ + if (gWeatherPtr->unknown_6C6 == 1) + return gWeatherPtr->unknown_6CA; + else + return 0; +} + +void sub_807D8C0(const u16 *palette) +{ + LoadPalette(palette, 0x100 + gWeatherPtr->unknown_6D4 * 16, 32); + sub_807D78C(gWeatherPtr->unknown_6D4); +} + +void sub_807D8F0(u8 *a, u8 *b) +{ + u8 r4 = *a; + u16 i; + + if (r4 < 7) + { + r4--; + LZ77UnCompWram(sCompressedDroughtPalettes[r4], eWeatherPaletteData.data[r4]); + if (r4 == 0) + { + eWeatherPaletteData.data[r4][0] = 0x421; + for (i = 1; i < 0x1000; i++) + eWeatherPaletteData.data[r4][i] += eWeatherPaletteData.data[r4][i - 1]; + } + else + { + for (i = 0; i < 0x1000; i++) + eWeatherPaletteData.data[r4][i] += eWeatherPaletteData.data[r4 - 1][i]; + } + if (++(*a) == 7) + { + *a = 32; + *b = 32; + } + } +} + +void sub_807D9A8(void) +{ + gWeatherPtr->unknown_74D = 1; + gWeatherPtr->unknown_74E = 1; +} + +bool8 sub_807D9C8(void) +{ + if (gWeatherPtr->unknown_74D < 32) + { + sub_807D8F0(&gWeatherPtr->unknown_74D, &gWeatherPtr->unknown_74E); + if (gWeatherPtr->unknown_74D < 32) + return TRUE; + } + return FALSE; +} + +void sub_807DA04(s8 a) +{ + sub_807D5BC(-a - 1); +} + +void sub_807DA14(void) +{ + gWeatherPtr->unknown_73C = 0; + gWeatherPtr->unknown_740 = 0; + gWeatherPtr->unknown_742 = 0; + gWeatherPtr->unknown_73E = 0; + gUnknown_0202FF58 = 5; +} + +void sub_807DA4C(void) +{ + switch (gWeatherPtr->unknown_742) + { + case 0: + if (++gWeatherPtr->unknown_740 > gUnknown_0202FF58) + { + gWeatherPtr->unknown_740 = 0; + sub_807DA04(gWeatherPtr->unknown_73C++); + if (gWeatherPtr->unknown_73C > 5) + { + gWeatherPtr->unknown_73E = gWeatherPtr->unknown_73C; + gWeatherPtr->unknown_742 = 1; + gWeatherPtr->unknown_740 = 0x3C; + } + } + break; + case 1: + gWeatherPtr->unknown_740 = (gWeatherPtr->unknown_740 + 3) & 0x7F; + gWeatherPtr->unknown_73C = ((gSineTable[gWeatherPtr->unknown_740] - 1) >> 6) + 2; + if (gWeatherPtr->unknown_73C != gWeatherPtr->unknown_73E) + sub_807DA04(gWeatherPtr->unknown_73C); + gWeatherPtr->unknown_73E = gWeatherPtr->unknown_73C; + break; + case 2: + if (++gWeatherPtr->unknown_740 > gUnknown_0202FF58) + { + gWeatherPtr->unknown_740 = 0; + sub_807DA04(--gWeatherPtr->unknown_73C); + if (gWeatherPtr->unknown_73C == 3) + gWeatherPtr->unknown_742 = 0; + } + break; + } +} + +void Weather_SetBlendCoeffs(u8 eva, u8 evb) +{ + gWeatherPtr->currBlendEVA = eva; + gWeatherPtr->currBlendEVB = evb; + gWeatherPtr->targetBlendEVA = eva; + gWeatherPtr->targetBlendEVB = evb; + REG_BLDALPHA = BLDALPHA_BLEND(eva, evb); +} + +void Weather_SetTargetBlendCoeffs(u8 eva, u8 evb, int delay) +{ + gWeatherPtr->targetBlendEVA = eva; + gWeatherPtr->targetBlendEVB = evb; + gWeatherPtr->blendDelay = delay; + gWeatherPtr->unknown_739 = 0; + gWeatherPtr->unknown_738 = 0; +} + +bool8 Weather_UpdateBlend(void) +{ + if (gWeatherPtr->currBlendEVA == gWeatherPtr->targetBlendEVA + && gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB) + return TRUE; + + if (++gWeatherPtr->unknown_739 > gWeatherPtr->blendDelay) + { + gWeatherPtr->unknown_739 = 0; + gWeatherPtr->unknown_738++; + + // Update currBlendEVA and currBlendEVB on alternate frames + if (gWeatherPtr->unknown_738 & 1) + { + if (gWeatherPtr->currBlendEVA < gWeatherPtr->targetBlendEVA) + gWeatherPtr->currBlendEVA++; + else if (gWeatherPtr->currBlendEVA > gWeatherPtr->targetBlendEVA) + gWeatherPtr->currBlendEVA--; + } + else + { + if (gWeatherPtr->currBlendEVB < gWeatherPtr->targetBlendEVB) + gWeatherPtr->currBlendEVB++; + else if (gWeatherPtr->currBlendEVB > gWeatherPtr->targetBlendEVB) + gWeatherPtr->currBlendEVB--; + } + } + + REG_BLDALPHA = BLDALPHA_BLEND(gWeatherPtr->currBlendEVA, gWeatherPtr->currBlendEVB); + + if (gWeatherPtr->currBlendEVA == gWeatherPtr->targetBlendEVA + && gWeatherPtr->currBlendEVB == gWeatherPtr->targetBlendEVB) + return TRUE; + + return FALSE; +} + +void unref_sub_807DCB4(u8 a) +{ + switch (a) + { + case 1: + SetWeather(1); + break; + case 2: + SetWeather(2); + break; + case 3: + SetWeather(3); + break; + case 4: + SetWeather(4); + break; + case 5: + SetWeather(5); + break; + case 6: + SetWeather(6); + break; + case 7: + SetWeather(9); + break; + case 8: + SetWeather(7); + break; + case 9: + SetWeather(8); + break; + case 10: + SetWeather(11); + break; + } +} + +u8 weather_get_current(void) +{ + return gWeatherPtr->currWeather; +} + +void SetRainStrengthFromSoundEffect(u16 sndEff) +{ + if (gWeatherPtr->unknown_6C6 != 2) + { + switch (sndEff) + { + case SE_T_KOAME: + gWeatherPtr->rainStrength = 0; + break; + case SE_T_OOAME: + gWeatherPtr->rainStrength = 1; + break; + case SE_T_AME: + gWeatherPtr->rainStrength = 2; + break; + default: + return; + } + PlaySE(sndEff); + } +} + +void PlayRainSoundEffect(void) +{ + if (IsSpecialSEPlaying()) + { + switch (gWeatherPtr->rainStrength) + { + case 0: + PlaySE(SE_T_KOAME_E); + break; + case 1: + PlaySE(SE_T_OOAME_E); + break; + case 2: + default: + PlaySE(SE_T_AME_E); + break; + } + } +} + +u8 sub_807DDFC(void) +{ + return gWeatherPtr->unknown_6D3; +} + +void sub_807DE10(void) +{ + gWeatherPtr->unknown_6C6 = 2; +} + +void unref_sub_807DE24(void) +{ + gWeatherPtr->unknown_6C6 = 3; +} + +void sub_807DE38(u8 a) +{ + CpuCopy16(gUnknown_083970C8, gUnknown_0202FF38, 32); + gUnknown_0202FF38[a] = 0; + gUnknown_030006DC = gUnknown_0202FF38; +} + +void sub_807DE68(void) +{ + gUnknown_030006DC = gUnknown_083970C8; +} |