diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-06-05 17:53:03 -0500 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-06-06 00:18:20 -0500 |
commit | 49a5bda839e5873e74017192ba1a33851897b025 (patch) | |
tree | ec91866308eb2fc63d15a7b9c7e3c9605f78a427 /src/field_control_avatar.c | |
parent | 77093721ba470adb6ba3fccccb6cb8de8a99a220 (diff) |
Label/document field_control_avatar.c and a few misc things
Diffstat (limited to 'src/field_control_avatar.c')
-rw-r--r-- | src/field_control_avatar.c | 480 |
1 files changed, 251 insertions, 229 deletions
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index 1252f0296..dc35d6fb5 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -38,8 +38,8 @@ extern u16 gSpecialVar_0x8004; extern u16 gSpecialVar_0x8005; extern u8 gUnknown_020297ED; -static EWRAM_DATA u8 gUnknown_0202E8C0 = 0; -static EWRAM_DATA u16 gUnknown_0202E8C2 = 0; +static EWRAM_DATA u8 sWildEncounterImmunitySteps = 0; +static EWRAM_DATA u16 sPreviousPlayerMetatileBehavior = 0; u8 gSelectedEventObject; @@ -82,40 +82,44 @@ extern u8 S_EggHatch[]; extern u8 gUnknown_0815FD0D[]; extern u8 gUnknown_081C6BDE[]; -static void player_get_pos_to_and_height(struct MapPosition *); -static void player_get_next_pos_and_height(struct MapPosition *); -static u16 cur_mapdata_block_role_at_player_pos(int); -static bool8 sub_80681F0(struct MapPosition *position, u16 b, u8 c); -static u8 *TryGetScriptOnPressingA(struct MapPosition *position, u8 b, u8 c); -static u8 *sub_8068364(struct MapPosition *, u8, u8); -static u8 *TryGetInvisibleEventObjectScript(struct MapPosition *, u8, u8 c); -static u8 *sub_8068500(struct MapPosition *, u8, u8); -static u8 *TryGetFieldMoveScript(struct MapPosition *, u8, u8); -static bool32 sub_8068770(void); -static bool32 sub_80687A4(void); -static bool8 sub_80687E4(struct MapPosition *, u16, u16); -static void happiness_algorithm_step(void); -static bool8 overworld_poison_step(void); -static bool8 is_it_battle_time_3(u16); +static void GetPlayerPosition(struct MapPosition *); +static void GetInFrontOfPlayerPosition(struct MapPosition *); +static u16 GetPlayerCurMetatileBehavior(int); +static bool8 TryStartInteractionScript(struct MapPosition*, u16, u8); +static u8 *GetInteractionScript(struct MapPosition*, u8, u8); +static u8 *GetInteractedEventObjectScript(struct MapPosition *, u8, u8); +static u8 *GetInteractedBackgroundEventScript(struct MapPosition *, u8, u8); +static u8 *GetInteractedMetatileScript(struct MapPosition *, u8, u8); +static u8 *GetInteractedWaterScript(struct MapPosition *, u8, u8); +static bool32 TrySetupDiveDownScript(void); +static bool32 TrySetupDiveEmergeScript(void); +static bool8 TryStartStepBasedScript(struct MapPosition *, u16, u16); +static void UpdateHappinessStep(void); +static bool8 UpdatePoisonStepCounter(void); +static bool8 CheckStandardWildEncounter(u16); static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *, u16, u8); -static bool8 sub_8068B30(u16); -static bool8 is_non_stair_warp_tile(u16, u8); -static s8 map_warp_check_packed(struct MapHeader *, struct MapPosition *); +static bool8 IsWarpMetatileBehavior(u16); +static bool8 IsArrowWarpMetatileBehavior(u16, u8); +static s8 FindWarpEventByPosition(struct MapHeader *, struct MapPosition *); static void sub_8068C30(struct MapHeader *, s8, struct MapPosition *); static bool8 map_warp_consider_2_to_inside(struct MapPosition *, u16, u8); -static s8 map_warp_check(struct MapHeader *, u16, u16, u8); -static u8 *mapheader_trigger_activate_at(struct MapHeader *, u16, u16, u8); -static struct BgEvent *FindInvisibleEventObjectByPosition(struct MapHeader *, u16, u16, u8);; +static s8 FindWarpEventByCoordsAndId(struct MapHeader *, u16, u16, u8); +static u8 *GetCoordEventScriptAtPosition(struct MapHeader *, u16, u16, u8); +static struct BgEvent *FindBackgroundEventByPosition(struct MapHeader *, u16, u16, u8); +static bool8 TryStartCoordEventScript(struct MapPosition *); +static bool8 TryStartWarpEventScript(struct MapPosition *, u16); +static bool8 TryStartCrackedFloorHoleScript(u16); +static bool8 TryStartStepCountScript(void); -void FieldClearPlayerInput(struct FieldInput *input) +void ClearPlayerFieldInput(struct FieldInput *input) { input->pressedAButton = 0; - input->input_field_0_1 = 0; + input->checkStandardWildEncounter = 0; input->pressedStartButton = 0; input->pressedSelectButton = 0; input->input_field_0_4 = 0; input->input_field_0_5 = 0; - input->input_field_0_6 = 0; + input->tookStep = 0; input->pressedBButton = 0; input->input_field_1_0 = 0; input->input_field_1_1 = 0; @@ -124,13 +128,13 @@ void FieldClearPlayerInput(struct FieldInput *input) input->dpadDirection = 0; } -void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) +void GetPlayerFieldInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) { - u8 r6 = gPlayerAvatar.tileTransitionState; - u8 r9 = gPlayerAvatar.runningState; - bool8 forcedMove = MetatileBehavior_IsMoveTile(cur_mapdata_block_role_at_player_pos(r9)); + u8 tileTransitionState = gPlayerAvatar.tileTransitionState; + u8 runningState = gPlayerAvatar.runningState; + bool8 forcedMove = MetatileBehavior_IsMoveTile(GetPlayerCurMetatileBehavior(runningState)); - if ((r6 == 2 && forcedMove == FALSE) || r6 == 0) + if ((tileTransitionState == T_TILE_CENTER && forcedMove == FALSE) || tileTransitionState == T_NOT_MOVING) { if (GetPlayerSpeed() != 4) { @@ -143,19 +147,22 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) if (newKeys & B_BUTTON) input->pressedBButton = TRUE; } + if (heldKeys & (DPAD_UP | DPAD_DOWN | DPAD_LEFT | DPAD_RIGHT)) { input->input_field_0_4 = TRUE; input->input_field_0_5 = TRUE; } } + if (forcedMove == FALSE) { - if (r6 == 2 && r9 == 2) - input->input_field_0_6 = TRUE; - if (forcedMove == FALSE && r6 == 2) - input->input_field_0_1 = TRUE; + if (tileTransitionState == T_TILE_CENTER && runningState == MOVING) + input->tookStep = TRUE; + if (forcedMove == FALSE && tileTransitionState == T_TILE_CENTER) + input->checkStandardWildEncounter = TRUE; } + if (heldKeys & DPAD_UP) input->dpadDirection = DIR_NORTH; else if (heldKeys & DPAD_DOWN) @@ -164,19 +171,21 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) input->dpadDirection = DIR_WEST; else if (heldKeys & DPAD_RIGHT) input->dpadDirection = DIR_EAST; + #if DEBUG if ((heldKeys & R_BUTTON) && input->pressedStartButton) { input->input_field_1_2 = TRUE; input->pressedStartButton = FALSE; } + if (gUnknown_020297ED) { if (heldKeys & R_BUTTON) { input->input_field_1_1 = TRUE; - input->input_field_0_6 = FALSE; - input->input_field_0_1 = FALSE; + input->tookStep = FALSE; + input->checkStandardWildEncounter = FALSE; input->input_field_0_4 = FALSE; input->input_field_0_5 = FALSE; if (newKeys & SELECT_BUTTON) @@ -185,23 +194,24 @@ void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys) input->pressedSelectButton = FALSE; } } + if (heldKeys & L_BUTTON) input->input_field_1_3 = TRUE; } #endif } -int sub_8068024(struct FieldInput *input) +int ProcessPlayerFieldInput(struct FieldInput *input) { struct MapPosition position; - u8 r6; - u16 r4; + u8 playerDirection; + u16 metatileBehavior; - r6 = GetPlayerFacingDirection(); - player_get_pos_to_and_height(&position); - r4 = MapGridGetMetatileBehaviorAt(position.x, position.y); + playerDirection = GetPlayerFacingDirection(); + GetPlayerPosition(&position); + metatileBehavior = MapGridGetMetatileBehaviorAt(position.x, position.y); #if DEBUG - if (input->input_field_1_3 && dive_warp(&position, r4) == TRUE) + if (input->input_field_1_3 && dive_warp(&position, metatileBehavior) == TRUE) return TRUE; #endif @@ -219,31 +229,33 @@ int sub_8068024(struct FieldInput *input) mapheader_run_first_tag2_script_list_match() == 1) return TRUE; - if (input->pressedBButton && sub_80687A4() == 1) + if (input->pressedBButton && TrySetupDiveEmergeScript() == TRUE) return TRUE; - if (input->input_field_0_6) + if (input->tookStep) { IncrementGameStat(GAME_STAT_STEPS); - if (sub_80687E4(&position, r4, r6) == 1) + if (TryStartStepBasedScript(&position, metatileBehavior, playerDirection) == TRUE) return TRUE; } - if (input->input_field_0_1 && is_it_battle_time_3(r4) == 1) + if (input->checkStandardWildEncounter && CheckStandardWildEncounter(metatileBehavior) == TRUE) return TRUE; - if (input->input_field_0_4 && input->dpadDirection == r6) + if (input->input_field_0_4 && input->dpadDirection == playerDirection) { - if (mapheader_run_first_tag2_script_list_match_conditionally(&position, r4, r6) == 1) + if (mapheader_run_first_tag2_script_list_match_conditionally(&position, metatileBehavior, playerDirection) == TRUE) return TRUE; } - player_get_next_pos_and_height(&position); - r4 = MapGridGetMetatileBehaviorAt(position.x, position.y); - if (input->pressedAButton && sub_80681F0(&position, r4, r6) == 1) + + GetInFrontOfPlayerPosition(&position); + metatileBehavior = MapGridGetMetatileBehaviorAt(position.x, position.y); + if (input->pressedAButton && TryStartInteractionScript(&position, metatileBehavior, playerDirection) == TRUE) return TRUE; - if (input->input_field_0_5 && input->dpadDirection == r6) + + if (input->input_field_0_5 && input->dpadDirection == playerDirection) { - if (map_warp_consider_2_to_inside(&position, r4, r6) == 1) + if (map_warp_consider_2_to_inside(&position, metatileBehavior, playerDirection) == TRUE) return TRUE; } - if (input->pressedAButton && sub_8068770() == 1) + if (input->pressedAButton && TrySetupDiveDownScript() == TRUE) return TRUE; if (input->pressedStartButton) { @@ -251,7 +263,7 @@ int sub_8068024(struct FieldInput *input) sub_8071310(); return TRUE; } - if (input->pressedSelectButton && sub_80A6D1C() == TRUE) + if (input->pressedSelectButton && UseRegisteredKeyItem() == TRUE) return TRUE; #if DEBUG @@ -271,13 +283,13 @@ int sub_8068024(struct FieldInput *input) return FALSE; } -static void player_get_pos_to_and_height(struct MapPosition *position) +static void GetPlayerPosition(struct MapPosition *position) { PlayerGetDestCoords(&position->x, &position->y); position->height = PlayerGetZCoord(); } -static void player_get_next_pos_and_height(struct MapPosition *position) +static void GetInFrontOfPlayerPosition(struct MapPosition *position) { s16 x, y; @@ -289,7 +301,7 @@ static void player_get_next_pos_and_height(struct MapPosition *position) position->height = 0; } -static u16 cur_mapdata_block_role_at_player_pos(int unused) +static u16 GetPlayerCurMetatileBehavior(int runningState) { s16 x, y; @@ -297,13 +309,13 @@ static u16 cur_mapdata_block_role_at_player_pos(int unused) return MapGridGetMetatileBehaviorAt(x, y); } -static bool8 sub_80681F0(struct MapPosition *position, u16 b, u8 c) +static bool8 TryStartInteractionScript(struct MapPosition *position, u16 metatileBehavior, u8 direction) { - u8 *script = TryGetScriptOnPressingA(position, b, c); - + u8 *script = GetInteractionScript(position, metatileBehavior, direction); if (script == NULL) return FALSE; + // Play computer noise for PC-related scripts. if (script != gUnknown_0815281E && script != gUnknown_08152C39 && script != gUnknown_0815F36C @@ -315,98 +327,105 @@ static bool8 sub_80681F0(struct MapPosition *position, u16 b, u8 c) return TRUE; } -static u8 *TryGetScriptOnPressingA(struct MapPosition *position, u8 b, u8 c) +static u8 *GetInteractionScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) { - u8 *script; - - script = sub_8068364(position, b, c); + u8 *script = GetInteractedEventObjectScript(position, metatileBehavior, direction); if (script != NULL) return script; - script = TryGetInvisibleEventObjectScript(position, b, c); + + script = GetInteractedBackgroundEventScript(position, metatileBehavior, direction); if (script != NULL) return script; - script = sub_8068500(position, b, c); + + script = GetInteractedMetatileScript(position, metatileBehavior, direction); if (script != NULL) return script; - script = TryGetFieldMoveScript(position, b, c); + + script = GetInteractedWaterScript(position, metatileBehavior, direction); if (script != NULL) return script; return NULL; } -u8 *sub_80682A8(struct MapPosition *position, u8 unused, u8 c) +u8 *GetInteractedLinkPlayerScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) { - u8 r3; + u8 eventObjectId; s32 i; if (!MetatileBehavior_IsCounter(MapGridGetMetatileBehaviorAt(position->x, position->y))) - r3 = GetEventObjectIdByXYZ(position->x, position->y, position->height); + eventObjectId = GetEventObjectIdByXYZ(position->x, position->y, position->height); else - r3 = GetEventObjectIdByXYZ(position->x + gUnknown_0821664C[c].x, position->y + gUnknown_0821664C[c].y, position->height); - if (r3 == 16 || gEventObjects[r3].localId == 0xFF) + eventObjectId = GetEventObjectIdByXYZ(position->x + gUnknown_0821664C[direction].x, position->y + gUnknown_0821664C[direction].y, position->height); + + if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF) return NULL; + for (i = 0; i < 4; i++) { - if (gLinkPlayerEventObjects[i].active == TRUE && gLinkPlayerEventObjects[i].eventObjId == r3) + if (gLinkPlayerEventObjects[i].active == TRUE && gLinkPlayerEventObjects[i].eventObjId == eventObjectId) return NULL; } - gSelectedEventObject = r3; - gSpecialVar_LastTalked = gEventObjects[r3].localId; - gSpecialVar_Facing = c; - return GetEventObjectScriptPointerByEventObjectId(r3); + + gSelectedEventObject = eventObjectId; + gSpecialVar_LastTalked = gEventObjects[eventObjectId].localId; + gSpecialVar_Facing = direction; + return GetEventObjectScriptPointerByEventObjectId(eventObjectId); } -static u8 *sub_8068364(struct MapPosition *position, u8 b, u8 c) +static u8 *GetInteractedEventObjectScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) { - u8 r3; + u8 eventObjectId; u8 *script; - r3 = GetEventObjectIdByXYZ(position->x, position->y, position->height); - if (r3 == 16 || gEventObjects[r3].localId == 0xFF) + eventObjectId = GetEventObjectIdByXYZ(position->x, position->y, position->height); + if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF) { - if (MetatileBehavior_IsCounter(b) != TRUE) + if (MetatileBehavior_IsCounter(metatileBehavior) != TRUE) return NULL; - r3 = GetEventObjectIdByXYZ(position->x + gUnknown_0821664C[c].x, position->y + gUnknown_0821664C[c].y, position->height); - if (r3 == 16 || gEventObjects[r3].localId == 0xFF) + + // Look for an event object on the other side of the counter. + eventObjectId = GetEventObjectIdByXYZ(position->x + gUnknown_0821664C[direction].x, position->y + gUnknown_0821664C[direction].y, position->height); + if (eventObjectId == 16 || gEventObjects[eventObjectId].localId == 0xFF) return NULL; } - //_080683E8 - gSelectedEventObject = r3; - gSpecialVar_LastTalked = gEventObjects[r3].localId; - gSpecialVar_Facing = c; - script = GetEventObjectScriptPointerByEventObjectId(r3); + + gSelectedEventObject = eventObjectId; + gSpecialVar_LastTalked = gEventObjects[eventObjectId].localId; + gSpecialVar_Facing = direction; + script = GetEventObjectScriptPointerByEventObjectId(eventObjectId); script = GetRamScript(gSpecialVar_LastTalked, script); return script; } -static u8 *TryGetInvisibleEventObjectScript(struct MapPosition *position, u8 unused, u8 c) +static u8 *GetInteractedBackgroundEventScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) { - struct BgEvent *bgEvent = FindInvisibleEventObjectByPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); + struct BgEvent *bgEvent = FindBackgroundEventByPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); if (bgEvent == NULL) return NULL; if (bgEvent->bgUnion.script == NULL) return gUnknown_081C6C02; + switch (bgEvent->kind) { case 0: default: return bgEvent->bgUnion.script; case 1: - if (c != 2) + if (direction != DIR_NORTH) return NULL; break; case 2: - if (c != 1) + if (direction != DIR_SOUTH) return NULL; break; case 3: - if (c != 4) + if (direction != DIR_EAST) return NULL; break; case 4: - if (c != 3) + if (direction != DIR_WEST) return NULL; break; case 5: @@ -418,7 +437,7 @@ static u8 *TryGetInvisibleEventObjectScript(struct MapPosition *position, u8 unu return NULL; return HiddenItemScript; case 8: - if (c == 2) + if (direction == DIR_NORTH) { gSpecialVar_0x8004 = bgEvent->bgUnion.secretBaseId; if (sub_80BC050()) @@ -426,63 +445,67 @@ static u8 *TryGetInvisibleEventObjectScript(struct MapPosition *position, u8 unu } return NULL; } + return bgEvent->bgUnion.script; } -static u8 *sub_8068500(struct MapPosition *position, u8 b, u8 c) +static u8 *GetInteractedMetatileScript(struct MapPosition *position, u8 metatileBehavior, u8 direction) { s8 height; - if (MetatileBehavior_IsPlayerFacingTVScreen(b, c) == TRUE) + if (MetatileBehavior_IsPlayerFacingTVScreen(metatileBehavior, direction) == TRUE) return Event_TV; - if (MetatileBehavior_IsPC(b) == TRUE) + if (MetatileBehavior_IsPC(metatileBehavior) == TRUE) return gUnknown_081A0009; - if (MetatileBehavior_IsClosedSootopolisGymDoor(b) == TRUE) + if (MetatileBehavior_IsClosedSootopolisGymDoor(metatileBehavior) == TRUE) return ClosedSootopolisGymDoorScript; - if (is_tile_x84(b) == TRUE) + if (is_tile_x84(metatileBehavior) == TRUE) return gUnknown_081A4363; - if (MetatileBehavior_IsPokeblockFeeder(b) == TRUE) + if (MetatileBehavior_IsPokeblockFeeder(metatileBehavior) == TRUE) return gUnknown_081C346A; - if (MetatileBehavior_IsTrickHousePuzzleDoor(b) == TRUE) + if (MetatileBehavior_IsTrickHousePuzzleDoor(metatileBehavior) == TRUE) return gUnknown_081616E1; - if (MetatileBehavior_IsRegionMap(b) == TRUE) + if (MetatileBehavior_IsRegionMap(metatileBehavior) == TRUE) return Event_WorldMap; - if (sub_805791C(b) == TRUE) + if (sub_805791C(metatileBehavior) == TRUE) return S_RunningShoesManual; - if (MetatileBehavior_IsPictureBookShelf(b) == TRUE) + if (MetatileBehavior_IsPictureBookShelf(metatileBehavior) == TRUE) return PictureBookShelfScript; - if (MetatileBehavior_IsBookShelf(b) == TRUE) + if (MetatileBehavior_IsBookShelf(metatileBehavior) == TRUE) return BookshelfScript; - if (MetatileBehavior_IsPokeCenterBookShelf(b) == TRUE) + if (MetatileBehavior_IsPokeCenterBookShelf(metatileBehavior) == TRUE) return PokemonCenterBookshelfScript; - if (MetatileBehavior_IsVase(b) == TRUE) + if (MetatileBehavior_IsVase(metatileBehavior) == TRUE) return VaseScript; - if (MetatileBehavior_IsTrashCan(b) == TRUE) + if (MetatileBehavior_IsTrashCan(metatileBehavior) == TRUE) return TrashCanScript; - if (MetatileBehavior_IsShopShelf(b) == TRUE) + if (MetatileBehavior_IsShopShelf(metatileBehavior) == TRUE) return ShopShelfScript; - if (MetatileBehavior_IsBlueprint(b) == TRUE) + if (MetatileBehavior_IsBlueprint(metatileBehavior) == TRUE) return BlueprintScript; + height = position->height; if (height == MapGridGetZCoordAt(position->x, position->y)) { - if (MetatileBehavior_IsSecretBasePC(b) == TRUE) + if (MetatileBehavior_IsSecretBasePC(metatileBehavior) == TRUE) return gUnknown_0815F36C; - if (sub_805724C(b) == TRUE) + if (sub_805724C(metatileBehavior) == TRUE) return gUnknown_0815F43A; - if (sub_8057364(b) == TRUE) + if (sub_8057364(metatileBehavior) == TRUE) return gUnknown_0815F523; - if (sub_8057378(b) == TRUE) + if (sub_8057378(metatileBehavior) == TRUE) return gUnknown_0815F528; } + return NULL; } -static u8 *TryGetFieldMoveScript(struct MapPosition *unused1, u8 b, u8 unused2) +static u8 *GetInteractedWaterScript(struct MapPosition *unused1, u8 metatileBehavior, u8 direction) { if (FlagGet(FLAG_BADGE05_GET) == TRUE && PartyHasMonWithSurf() == TRUE && IsPlayerFacingSurfableFishableWater() == TRUE) return UseSurfScript; - if (MetatileBehavior_IsWaterfall(b) == TRUE) + + if (MetatileBehavior_IsWaterfall(metatileBehavior) == TRUE) { if (FlagGet(FLAG_BADGE08_GET) == TRUE && IsPlayerSurfingNorth() == TRUE) return S_UseWaterfall; @@ -492,9 +515,9 @@ static u8 *TryGetFieldMoveScript(struct MapPosition *unused1, u8 b, u8 unused2) return NULL; } -static bool32 sub_8068770(void) +static bool32 TrySetupDiveDownScript(void) { - if (FlagGet(FLAG_BADGE07_GET) && sub_8068F18() == 2) + if (FlagGet(FLAG_BADGE07_GET) && TrySetDiveWarp() == 2) { ScriptContext1_SetupScript(UseDiveScript); return TRUE; @@ -502,9 +525,9 @@ static bool32 sub_8068770(void) return FALSE; } -static bool32 sub_80687A4(void) +static bool32 TrySetupDiveEmergeScript(void) { - if (FlagGet(FLAG_BADGE07_GET) && gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_8068F18() == 1) + if (FlagGet(FLAG_BADGE07_GET) && gMapHeader.mapType == MAP_TYPE_UNDERWATER && TrySetDiveWarp() == 1) { ScriptContext1_SetupScript(S_UseDiveUnderwater); return TRUE; @@ -512,24 +535,24 @@ static bool32 sub_80687A4(void) return FALSE; } -static bool8 sub_80687E4(struct MapPosition *position, u16 b, u16 unused) +static bool8 TryStartStepBasedScript(struct MapPosition *position, u16 metatileBehavior, u16 direction) { - if (mapheader_trigger_activate_at__run_now(position) == TRUE) + if (TryStartCoordEventScript(position) == TRUE) return TRUE; - if (sub_8068A64(position, b) == TRUE) + if (TryStartWarpEventScript(position, metatileBehavior) == TRUE) return TRUE; - if (sub_8068870(b) == TRUE) + if (TryStartCrackedFloorHoleScript(metatileBehavior) == TRUE) return TRUE; - if (sub_8068894() == TRUE) + if (TryStartStepCountScript() == TRUE) return TRUE; if (UpdateRepelCounter() == TRUE) return TRUE; return FALSE; } -bool8 mapheader_trigger_activate_at__run_now(struct MapPosition *position) +bool8 TryStartCoordEventScript(struct MapPosition *position) { - u8 *script = mapheader_trigger_activate_at(&gMapHeader, position->x - 7, position->y - 7, position->height); + u8 *script = GetCoordEventScriptAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); if (script == NULL) return FALSE; @@ -537,10 +560,9 @@ bool8 mapheader_trigger_activate_at__run_now(struct MapPosition *position) return TRUE; } -//can be u8, u16, or u32 -bool8 sub_8068870(u16 a) +bool8 TryStartCrackedFloorHoleScript(u16 metatileBehavior) { - if (MetatileBehavior_IsCrackedFloorHole(a)) + if (MetatileBehavior_IsCrackedFloorHole(metatileBehavior)) { ScriptContext1_SetupScript(S_FallDownHole); return TRUE; @@ -548,11 +570,11 @@ bool8 sub_8068870(u16 a) return FALSE; } -bool8 sub_8068894(void) +bool8 TryStartStepCountScript(void) { IncrementRematchStepCounter(); - happiness_algorithm_step(); - if (overworld_poison_step() == TRUE) + UpdateHappinessStep(); + if (UpdatePoisonStepCounter() == TRUE) { ScriptContext1_SetupScript(gUnknown_081A14B8); return TRUE; @@ -573,12 +595,12 @@ bool8 sub_8068894(void) return FALSE; } -void unref_sub_80688F8(void) +void Unref_ClearHappinessStepCounter(void) { VarSet(VAR_HAPPINESS_STEP_COUNTER, 0); } -static void happiness_algorithm_step(void) +static void UpdateHappinessStep(void) { u16 *ptr = GetVarPointer(VAR_HAPPINESS_STEP_COUNTER); int i; @@ -596,12 +618,12 @@ static void happiness_algorithm_step(void) } } -void overworld_poison_timer_set(void) +void ClearPoisonStepCounter(void) { VarSet(VAR_POISON_STEP_COUNTER, 0); } -static bool8 overworld_poison_step(void) +static bool8 UpdatePoisonStepCounter(void) { u16 *ptr; @@ -626,75 +648,75 @@ static bool8 overworld_poison_step(void) return FALSE; } -void prev_quest_postbuffer_cursor_backup_reset(void) +void RestartWildEncounterImmunitySteps(void) { - gUnknown_0202E8C0 = 0; + // Starts at 0 and counts up to 4 steps. + sWildEncounterImmunitySteps = 0; } -static bool8 is_it_battle_time_3(u16 a) +static bool8 CheckStandardWildEncounter(u16 metatileBehavior) { - if (gUnknown_0202E8C0 < 4) + if (sWildEncounterImmunitySteps < 4) { - gUnknown_0202E8C0++; - gUnknown_0202E8C2 = a; + sWildEncounterImmunitySteps++; + sPreviousPlayerMetatileBehavior = metatileBehavior; return FALSE; } - if (StandardWildEncounter(a, gUnknown_0202E8C2) == TRUE) + + if (StandardWildEncounter(metatileBehavior, sPreviousPlayerMetatileBehavior) == TRUE) { - gUnknown_0202E8C0 = 0; - gUnknown_0202E8C2 = a; + sWildEncounterImmunitySteps = 0; + sPreviousPlayerMetatileBehavior = metatileBehavior; return TRUE; } - else - { - gUnknown_0202E8C2 = a; - return FALSE; - } + + sPreviousPlayerMetatileBehavior = metatileBehavior; + return FALSE; } -static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *position, u16 b, u8 c) +static bool8 mapheader_run_first_tag2_script_list_match_conditionally(struct MapPosition *position, u16 metatileBehavior, u8 direction) { - s8 r6 = map_warp_check_packed(&gMapHeader, position); + s8 warpEventId = FindWarpEventByPosition(&gMapHeader, position); - if (is_non_stair_warp_tile(b, c) == TRUE && r6 != -1) + if (IsArrowWarpMetatileBehavior(metatileBehavior, direction) == TRUE && warpEventId != -1) { walkrun_find_lowest_active_bit_in_bitfield(); - sub_8068C30(&gMapHeader, r6, position); + sub_8068C30(&gMapHeader, warpEventId, position); sub_8080E88(); return TRUE; } return FALSE; } -bool8 sub_8068A64(struct MapPosition *position, u16 b) +bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileBehavior) { - s8 r4 = map_warp_check_packed(&gMapHeader, position); + s8 warpEventId = FindWarpEventByPosition(&gMapHeader, position); - if (r4 != -1 && sub_8068B30(b) == TRUE) + if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) { walkrun_find_lowest_active_bit_in_bitfield(); - sub_8068C30(&gMapHeader, r4, position); - if (MetatileBehavior_IsEscalator(b) == TRUE) + sub_8068C30(&gMapHeader, warpEventId, position); + if (MetatileBehavior_IsEscalator(metatileBehavior) == TRUE) { - sub_8080F2C(b); + sub_8080F2C(metatileBehavior); return TRUE; } - if (MetatileBehavior_IsLavaridgeB1FWarp(b) == TRUE) + if (MetatileBehavior_IsLavaridgeB1FWarp(metatileBehavior) == TRUE) { sub_8080F48(); return TRUE; } - if (MetatileBehavior_IsLavaridge1FWarp(b) == TRUE) + if (MetatileBehavior_IsLavaridge1FWarp(metatileBehavior) == TRUE) { sub_8080F58(); return TRUE; } - if (MetatileBehavior_IsAquaHideoutWarp(b) == TRUE) + if (MetatileBehavior_IsAquaHideoutWarp(metatileBehavior) == TRUE) { sub_8080F68(); return TRUE; } - if (MetatileBehavior_IsMtPyreHole(b) == TRUE) + if (MetatileBehavior_IsMtPyreHole(metatileBehavior) == TRUE) { ScriptContext1_SetupScript(gUnknown_081C6BDE); return TRUE; @@ -705,44 +727,44 @@ bool8 sub_8068A64(struct MapPosition *position, u16 b) return FALSE; } -static bool8 sub_8068B30(u16 a) +static bool8 IsWarpMetatileBehavior(u16 metatileBehavior) { - if (MetatileBehavior_IsWarpDoor(a) != TRUE - && MetatileBehavior_IsLadder(a) != TRUE - && MetatileBehavior_IsEscalator(a) != TRUE - && MetatileBehavior_IsNonAnimDoor(a) != TRUE - && MetatileBehavior_IsLavaridgeB1FWarp(a) != TRUE - && MetatileBehavior_IsLavaridge1FWarp(a) != TRUE - && MetatileBehavior_IsAquaHideoutWarp(a) != TRUE - && MetatileBehavior_IsMtPyreHole(a) != TRUE) + if (MetatileBehavior_IsWarpDoor(metatileBehavior) != TRUE + && MetatileBehavior_IsLadder(metatileBehavior) != TRUE + && MetatileBehavior_IsEscalator(metatileBehavior) != TRUE + && MetatileBehavior_IsNonAnimDoor(metatileBehavior) != TRUE + && MetatileBehavior_IsLavaridgeB1FWarp(metatileBehavior) != TRUE + && MetatileBehavior_IsLavaridge1FWarp(metatileBehavior) != TRUE + && MetatileBehavior_IsAquaHideoutWarp(metatileBehavior) != TRUE + && MetatileBehavior_IsMtPyreHole(metatileBehavior) != TRUE) return FALSE; return TRUE; } -static bool8 is_non_stair_warp_tile(u16 a, u8 b) +static bool8 IsArrowWarpMetatileBehavior(u16 metatileBehavior, u8 direction) { - switch (b) + switch (direction) { - case 2: - return MetatileBehavior_IsNorthArrowWarp(a); - case 1: - return MetatileBehavior_IsSouthArrowWarp(a); - case 3: - return MetatileBehavior_IsWestArrowWarp(a); - case 4: - return MetatileBehavior_IsEastArrowWarp(a); + case DIR_NORTH: + return MetatileBehavior_IsNorthArrowWarp(metatileBehavior); + case DIR_SOUTH: + return MetatileBehavior_IsSouthArrowWarp(metatileBehavior); + case DIR_WEST: + return MetatileBehavior_IsWestArrowWarp(metatileBehavior); + case DIR_EAST: + return MetatileBehavior_IsEastArrowWarp(metatileBehavior); } return FALSE; } -static s8 map_warp_check_packed(struct MapHeader *mapHeader, struct MapPosition *position) +static s8 FindWarpEventByPosition(struct MapHeader *mapHeader, struct MapPosition *position) { - return map_warp_check(mapHeader, position->x - 7, position->y - 7, position->height); + return FindWarpEventByCoordsAndId(mapHeader, position->x - 7, position->y - 7, position->height); } -static void sub_8068C30(struct MapHeader *unused, s8 b, struct MapPosition *position) +static void sub_8068C30(struct MapHeader *unused, s8 warpEventId, struct MapPosition *position) { - struct WarpEvent *warpEvent = &gMapHeader.events->warps[b]; + struct WarpEvent *warpEvent = &gMapHeader.events->warps[warpEventId]; if (warpEvent->mapNum == 0x7F) { @@ -756,28 +778,28 @@ static void sub_8068C30(struct MapHeader *unused, s8 b, struct MapPosition *posi sub_80535C4(position->x, position->y); mapHeader = Overworld_GetMapHeaderByGroupAndId(warpEvent->unk7, warpEvent->mapNum); if (mapHeader->events->warps[warpEvent->mapGroup].mapNum == 0x7F) - saved_warp2_set(mapHeader->events->warps[b].mapGroup, gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, b); + saved_warp2_set(mapHeader->events->warps[warpEventId].mapGroup, gSaveBlock1.location.mapGroup, gSaveBlock1.location.mapNum, warpEventId); } } -static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 b, u8 c) +static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 metatileBehavior, u8 direction) { - s8 r4; + s8 warpEventId; - if (c == 2) + if (direction == DIR_NORTH) { - if (sub_80571C0(b) == TRUE) + if (sub_80571C0(metatileBehavior) == TRUE) { sub_80BC038(position, gMapHeader.events); return TRUE; } - if (MetatileBehavior_IsWarpDoor(b) == TRUE) + if (MetatileBehavior_IsWarpDoor(metatileBehavior) == TRUE) { - r4 = map_warp_check_packed(&gMapHeader, position); - if (r4 != -1 && sub_8068B30(b) == TRUE) + warpEventId = FindWarpEventByPosition(&gMapHeader, position); + if (warpEventId != -1 && IsWarpMetatileBehavior(metatileBehavior) == TRUE) { walkrun_find_lowest_active_bit_in_bitfield(); - sub_8068C30(&gMapHeader, r4, position); + sub_8068C30(&gMapHeader, warpEventId, position); sub_8080EF0(); return TRUE; } @@ -786,7 +808,7 @@ static bool8 map_warp_consider_2_to_inside(struct MapPosition *position, u16 b, return FALSE; } -static s8 map_warp_check(struct MapHeader *mapHeader, u16 x, u16 y, u8 warpId) +static s8 FindWarpEventByCoordsAndId(struct MapHeader *mapHeader, u16 x, u16 y, u8 warpId) { s32 i; struct WarpEvent *warpEvent = mapHeader->events->warps; @@ -803,7 +825,7 @@ static s8 map_warp_check(struct MapHeader *mapHeader, u16 x, u16 y, u8 warpId) return -1; } -static u8 *trigger_activate(struct CoordEvent *coordEvent) +static u8 *TryRunCoordEventScript(struct CoordEvent *coordEvent) { if (coordEvent != NULL) { @@ -823,7 +845,7 @@ static u8 *trigger_activate(struct CoordEvent *coordEvent) return NULL; } -static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation) +static u8 *GetCoordEventScriptAtPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation) { s32 i; struct CoordEvent *coordEvents = mapHeader->events->coordEvents; @@ -835,7 +857,7 @@ static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 { if (coordEvents[i].elevation == elevation || coordEvents[i].elevation == 0) { - u8 *script = trigger_activate(&coordEvents[i]); + u8 *script = TryRunCoordEventScript(&coordEvents[i]); if (script != NULL) return script; } @@ -844,12 +866,12 @@ static u8 *mapheader_trigger_activate_at(struct MapHeader *mapHeader, u16 x, u16 return NULL; } -u8 *sub_8068E24(struct MapPosition *position) +u8 *GetCoordEventScriptAtMapPosition(struct MapPosition *position) { - return mapheader_trigger_activate_at(&gMapHeader, position->x - 7, position->y - 7, position->height); + return GetCoordEventScriptAtPosition(&gMapHeader, position->x - 7, position->y - 7, position->height); } -static struct BgEvent *FindInvisibleEventObjectByPosition(struct MapHeader *mapHeader, u16 b, u16 c, u8 d) +static struct BgEvent *FindBackgroundEventByPosition(struct MapHeader *mapHeader, u16 x, u16 y, u8 elevation) { u8 i; struct BgEvent *bgEvents = mapHeader->events->bgEvents; @@ -857,20 +879,20 @@ static struct BgEvent *FindInvisibleEventObjectByPosition(struct MapHeader *mapH for (i = 0; i < bgEventCount; i++) { - if ((u16)bgEvents[i].x == b && (u16)bgEvents[i].y == c) + if ((u16)bgEvents[i].x == x && (u16)bgEvents[i].y == y) { - if (bgEvents[i].unk4 == d || bgEvents[i].unk4 == 0) + if (bgEvents[i].elevation == elevation || bgEvents[i].elevation == 0) return &bgEvents[i]; } } return NULL; } -bool8 dive_warp(struct MapPosition *position, u16 b) +bool8 dive_warp(struct MapPosition *position, u16 metatileBehavior) { - if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_805750C(b) == 0) + if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && !MetatileBehavior_IsNotSurfacable(metatileBehavior)) { - if (sub_80538B0(position->x - 7, position->y - 7)) + if (SetDiveWarpEmerge(position->x - 7, position->y - 7)) { walkrun_find_lowest_active_bit_in_bitfield(); sp13E_warp_to_last_warp(); @@ -878,9 +900,9 @@ bool8 dive_warp(struct MapPosition *position, u16 b) return TRUE; } } - else if (sub_80574EC(b) == TRUE) + else if (MetatileBehavior_IsDiveable(metatileBehavior) == TRUE) { - if (sub_80538D0(position->x - 7, position->y - 7)) + if (SetDiveWarpDive(position->x - 7, position->y - 7)) { walkrun_find_lowest_active_bit_in_bitfield(); sp13E_warp_to_last_warp(); @@ -891,21 +913,21 @@ bool8 dive_warp(struct MapPosition *position, u16 b) return FALSE; } -u8 sub_8068F18(void) +u8 TrySetDiveWarp(void) { s16 x, y; - u8 r5; + u8 metatileBehavior; PlayerGetDestCoords(&x, &y); - r5 = MapGridGetMetatileBehaviorAt(x, y); - if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && sub_805750C(r5) == 0) + metatileBehavior = MapGridGetMetatileBehaviorAt(x, y); + if (gMapHeader.mapType == MAP_TYPE_UNDERWATER && !MetatileBehavior_IsNotSurfacable(metatileBehavior)) { - if (sub_80538B0(x - 7, y - 7) == TRUE) + if (SetDiveWarpEmerge(x - 7, y - 7) == TRUE) return 1; } - else if (sub_80574EC(r5) == TRUE) + else if (MetatileBehavior_IsDiveable(metatileBehavior) == TRUE) { - if (sub_80538D0(x - 7, y - 7) == TRUE) + if (SetDiveWarpDive(x - 7, y - 7) == TRUE) return 2; } return 0; @@ -913,12 +935,12 @@ u8 sub_8068F18(void) u8 *GetEventObjectScriptPointerPlayerFacing(void) { - u8 r4; + u8 direction; struct MapPosition position; - r4 = GetPlayerMovementDirection(); - player_get_next_pos_and_height(&position); - return sub_8068364(&position, MapGridGetMetatileBehaviorAt(position.x, position.y), r4); + direction = GetPlayerMovementDirection(); + GetInFrontOfPlayerPosition(&position); + return GetInteractedEventObjectScript(&position, MapGridGetMetatileBehaviorAt(position.x, position.y), direction); } int SetCableClubWarp(void) @@ -926,8 +948,8 @@ int SetCableClubWarp(void) struct MapPosition position; GetPlayerMovementDirection(); //unnecessary - player_get_pos_to_and_height(&position); + GetPlayerPosition(&position); MapGridGetMetatileBehaviorAt(position.x, position.y); //unnecessary - sub_8068C30(&gMapHeader, map_warp_check_packed(&gMapHeader, &position), &position); + sub_8068C30(&gMapHeader, FindWarpEventByPosition(&gMapHeader, &position), &position); return 0; } |