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authorCameron Hall <camthesaxman@users.noreply.github.com>2017-01-08 18:42:17 -0500
committerYamaArashi <YamaArashi@users.noreply.github.com>2017-01-08 15:42:17 -0800
commite2daa418623cecbacbd9c9fc6f810e24ee16790f (patch)
tree007ac28f815fe5dc6e75a599e977e9e509441fb2 /src/field_control_avatar.c
parent13598f390ea7c1c882247979fc44878f330877b0 (diff)
start decompiling field_control_avatar.c (#177)
* start decompiling field_control_avatar.c * remove field_control_player_avatar.c
Diffstat (limited to 'src/field_control_avatar.c')
-rw-r--r--src/field_control_avatar.c229
1 files changed, 229 insertions, 0 deletions
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
new file mode 100644
index 000000000..495327b9b
--- /dev/null
+++ b/src/field_control_avatar.c
@@ -0,0 +1,229 @@
+#include "global.h"
+#include "asm.h"
+#include "field_player_avatar.h"
+#include "metatile_behavior.h"
+#include "rom4.h"
+#include "script.h"
+#include "sound.h"
+#include "trainer_see.h"
+
+extern u8 gUnknown_0815281E[];
+extern u8 gUnknown_08152C39[];
+extern u8 gUnknown_0815F36C[];
+extern u8 gUnknown_0815F43A[];
+extern u8 gUnknown_081A0009[];
+
+__attribute__((naked))
+void sub_8067EEC(struct UnkInputStruct *s)
+{
+ asm(".syntax unified\n\
+ push {r4,r5,lr}\n\
+ movs r1, 0x2\n\
+ negs r1, r1\n\
+ movs r3, 0x3\n\
+ negs r3, r3\n\
+ movs r4, 0x5\n\
+ negs r4, r4\n\
+ movs r5, 0x9\n\
+ negs r5, r5\n\
+ movs r2, 0\n\
+ strb r2, [r0]\n\
+ ldrb r2, [r0, 0x1]\n\
+ ands r1, r2\n\
+ ands r1, r3\n\
+ ands r1, r4\n\
+ ands r1, r5\n\
+ strb r1, [r0, 0x1]\n\
+ movs r1, 0\n\
+ strb r1, [r0, 0x2]\n\
+ pop {r4,r5}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .syntax divided\n");
+}
+
+extern u16 cur_mapdata_block_role_at_player_pos(int);
+
+void process_overworld_input(struct UnkInputStruct *pStruct, u16 keys, u16 heldKeys)
+{
+ u8 r6 = gPlayerAvatar.running1;
+ u8 r9 = gPlayerAvatar.running2;
+ bool8 r7 = MetatileBehavior_IsMoveTile(cur_mapdata_block_role_at_player_pos(r9));
+
+ if ((r6 == 2 && r7 == FALSE) || r6 == 0)
+ {
+ if (sub_80E6034() != 4)
+ {
+ if (keys & START_BUTTON)
+ pStruct->input_field_0_2 = TRUE;
+ if (keys & SELECT_BUTTON)
+ pStruct->input_field_0_3 = TRUE;
+ if (keys & A_BUTTON)
+ pStruct->input_field_0_0 = TRUE;
+ if (keys & B_BUTTON)
+ pStruct->input_field_0_7 = TRUE;
+ }
+ if (heldKeys & (DPAD_UP | DPAD_DOWN | DPAD_LEFT | DPAD_RIGHT))
+ {
+ pStruct->input_field_0_4 = TRUE;
+ pStruct->input_field_0_5 = TRUE;
+ }
+ }
+ if (r7 == FALSE)
+ {
+ if (r6 == 2 && r9 == 2)
+ pStruct->input_field_0_6 = TRUE;
+ if (r7 == FALSE && r6 == 2)
+ pStruct->input_field_0_1 = TRUE;
+ }
+ if (heldKeys & DPAD_UP)
+ pStruct->input_field_2 = 2;
+ else if (heldKeys & DPAD_DOWN)
+ pStruct->input_field_2 = 1;
+ else if (heldKeys & DPAD_LEFT)
+ pStruct->input_field_2 = 3;
+ else if (heldKeys & DPAD_RIGHT)
+ pStruct->input_field_2 = 4;
+}
+
+struct MapPosition
+{
+ s16 x;
+ s16 y;
+ u8 height;
+};
+
+void player_get_pos_to_and_height(struct MapPosition *);
+extern u8 mapheader_run_first_tag2_script_list_match(void);
+extern int sub_80687A4(void);
+extern u8 sub_80687E4();
+extern u8 is_it_battle_time_3();
+extern u8 mapheader_run_first_tag2_script_list_match_conditionally();
+void player_get_next_pos_and_height(struct MapPosition *);
+u8 sub_80681F0(struct MapPosition *position, u16 b, u8 c);
+extern u8 map_warp_consider_2_to_inside();
+extern int sub_8068770(void);
+extern void sub_8071310(void);
+extern int sub_80A6D1C(void);
+
+int sub_8068024(struct UnkInputStruct *s)
+{
+ struct MapPosition position;
+ u8 r6;
+ u16 r4;
+
+ r6 = player_get_direction_lower_nybble();
+ player_get_pos_to_and_height(&position);
+ r4 = MapGridGetMetatileBehaviorAt(position.x, position.y);
+ if (CheckTrainers() == TRUE)
+ return 1;
+ if (mapheader_run_first_tag2_script_list_match() == 1)
+ return 1;
+ if (s->input_field_0_7 && sub_80687A4() == 1)
+ return 1;
+ if (s->input_field_0_6)
+ {
+ IncrementGameStat(5);
+ if (sub_80687E4(&position, r4, r6) == 1)
+ return 1;
+ }
+ if (s->input_field_0_1 && is_it_battle_time_3(r4) == 1)
+ return 1;
+ if (s->input_field_0_4 && s->input_field_2 == r6)
+ {
+ if (mapheader_run_first_tag2_script_list_match_conditionally(&position, r4, r6) == 1)
+ return 1;
+ }
+ player_get_next_pos_and_height(&position);
+ r4 = MapGridGetMetatileBehaviorAt(position.x, position.y);
+ if (s->input_field_0_0 && sub_80681F0(&position, r4, r6) == 1)
+ return 1;
+ if (s->input_field_0_5 && s->input_field_2 == r6)
+ {
+ if (map_warp_consider_2_to_inside(&position, r4, r6) == 1)
+ return 1;
+ }
+ if (s->input_field_0_0 && sub_8068770() == 1)
+ return 1;
+ if (s->input_field_0_2)
+ {
+ PlaySE(6);
+ sub_8071310();
+ return 1;
+ }
+ //_08068154
+ if (s->input_field_0_3 && sub_80A6D1C() == 1)
+ return 1;
+ return FALSE;
+}
+
+void player_get_pos_to_and_height(struct MapPosition *position)
+{
+ PlayerGetDestCoords(&position->x, &position->y);
+ position->height = PlayerGetZCoord();
+}
+
+void player_get_next_pos_and_height(struct MapPosition *position)
+{
+ s16 x, y;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&position->x, &position->y);
+ PlayerGetDestCoords(&x, &y);
+ if (MapGridGetZCoordAt(x, y) != 0)
+ position->height = PlayerGetZCoord();
+ else
+ position->height = 0;
+}
+
+u16 cur_mapdata_block_role_at_player_pos(int unused)
+{
+ s16 x, y;
+
+ PlayerGetDestCoords(&x, &y);
+ return MapGridGetMetatileBehaviorAt(x, y);
+}
+
+u8 *TryGetScriptOnPressingA(struct MapPosition *position, u8 b, u8 c);
+
+u8 sub_80681F0(struct MapPosition *position, u16 b, u8 c)
+{
+ u8 *script = TryGetScriptOnPressingA(position, b, c);
+
+ if (script == NULL)
+ return FALSE;
+
+ if (script != gUnknown_0815281E
+ && script != gUnknown_08152C39
+ && script != gUnknown_0815F36C
+ && script != gUnknown_0815F43A
+ && script != gUnknown_081A0009)
+ PlaySE(5);
+
+ ScriptContext1_SetupScript(script);
+ return TRUE;
+}
+
+u8 *sub_8068364();
+u8 *TryGetInvisibleMapObjectScript();
+u8 *sub_8068500();
+u8 *TryGetFieldMoveScript();
+
+u8 *TryGetScriptOnPressingA(struct MapPosition *position, u8 b, u8 c)
+{
+ u8 *script;
+
+ script = sub_8068364(position, b, c);
+ if (script != NULL)
+ return script;
+ script = TryGetInvisibleMapObjectScript(position, b, c);
+ if (script != NULL)
+ return script;
+ script = sub_8068500(position, b, c);
+ if (script != NULL)
+ return script;
+ script = TryGetFieldMoveScript(position, b, c);
+ if (script != NULL)
+ return script;
+
+ return NULL;
+}