diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-05-24 08:49:42 -0500 |
---|---|---|
committer | Marcus Huderle <huderlem@gmail.com> | 2018-05-29 17:43:11 -0500 |
commit | 4d92810ad64d6b01701de7f4796467c402542420 (patch) | |
tree | c5268124b95636f35e900979c6184f0e2cd4e3a9 /src/field_effect.c | |
parent | b8f90052a58d1781ef40e2a4b7decf4ca4ed62b8 (diff) |
Rename regularAnim and specialAnim to singleMovement and heldMovement
Diffstat (limited to 'src/field_effect.c')
-rw-r--r-- | src/field_effect.c | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/src/field_effect.c b/src/field_effect.c index 51d1a1a0a..bb18c870f 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -1180,7 +1180,7 @@ bool8 sub_80867AC(struct Task *task) // gUnknown_0839F2CC[0] CameraObjectReset2(); gMapObjects[gPlayerAvatar.mapObjectId].invisible = 1; gPlayerAvatar.preventStep = TRUE; - FieldObjectSetSpecialAnim(playerObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble())); + FieldObjectSetHeldMovement(playerObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble())); task->data[4] = playerSprite->subspriteMode; playerObject->fixedPriority = 1; playerSprite->oam.priority = 1; @@ -1328,9 +1328,9 @@ bool8 sub_8086AC0(struct Task *task) { struct MapObject *mapObject; mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (!FieldObjectIsMovementOverridden(mapObject) || FieldObjectClearHeldMovementIfFinished(mapObject)) { - FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble())); + FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble())); task->data[0]++; task->data[2] = 0; task->data[3] = 0; @@ -1447,7 +1447,7 @@ bool8 sub_8086CF4(struct Task *task) u8 behavior; CameraObjectReset2(); mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(DIR_EAST)); + FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(DIR_EAST)); PlayerGetDestCoords(&x, &y); behavior = MapGridGetMetatileBehaviorAt(x, y); task->data[0]++; @@ -1541,11 +1541,11 @@ bool8 sub_8086ED4(struct Task *task) { struct MapObject *mapObject; mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (FieldObjectClearHeldMovementIfFinished(mapObject)) { CameraObjectReset1(); ScriptContext2_Disable(); - FieldObjectSetSpecialAnim(mapObject, GetGoSpeed0AnimId(DIR_EAST)); + FieldObjectSetHeldMovement(mapObject, GetGoSpeed0AnimId(DIR_EAST)); DestroyTask(FindTaskIdByFunc(sub_8086CBC)); } return FALSE; @@ -1578,9 +1578,9 @@ bool8 sub_8086FB0(struct Task *task, struct MapObject *mapObject) bool8 waterfall_1_do_anim_probably(struct Task *task, struct MapObject *mapObject) { ScriptContext2_Enable(); - if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject)) + if (!FieldObjectIsMovementOverridden(mapObject)) { - FieldObjectClearAnimIfSpecialAnimFinished(mapObject); + FieldObjectClearHeldMovementIfFinished(mapObject); gFieldEffectArguments[0] = task->data[1]; FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); task->data[0]++; @@ -1600,14 +1600,14 @@ bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct MapObject bool8 sub_8087030(struct Task *task, struct MapObject *mapObject) { - FieldObjectSetSpecialAnim(mapObject, GetSimpleGoAnimId(DIR_NORTH)); + FieldObjectSetHeldMovement(mapObject, GetSimpleGoAnimId(DIR_NORTH)); task->data[0]++; return FALSE; } bool8 sub_8087058(struct Task *task, struct MapObject *mapObject) { - if (!FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (!FieldObjectClearHeldMovementIfFinished(mapObject)) { return FALSE; } @@ -1834,14 +1834,14 @@ bool8 sub_8087548(struct Task *task, struct MapObject *mapObject, struct Sprite mapObject->invisible = 0; CameraObjectReset1(); PlaySE(SE_W091); - FieldObjectSetSpecialAnim(mapObject, sub_80608A4(DIR_EAST)); + FieldObjectSetHeldMovement(mapObject, sub_80608A4(DIR_EAST)); } return FALSE; } bool8 sub_808759C(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) { - if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (FieldObjectClearHeldMovementIfFinished(mapObject)) { gPlayerAvatar.preventStep = FALSE; ScriptContext2_Disable(); @@ -1896,7 +1896,7 @@ bool8 sub_80876C8(struct Task *task, struct MapObject *mapObject, struct Sprite bool8 sub_80876F8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite) { - if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (FieldObjectClearHeldMovementIfFinished(mapObject)) { if (task->data[1] > 3) { @@ -1909,7 +1909,7 @@ bool8 sub_80876F8(struct Task *task, struct MapObject *mapObject, struct Sprite } else { task->data[1]++; - FieldObjectSetSpecialAnim(mapObject, GetStepInPlaceDelay4AnimId(mapObject->facingDirection)); + FieldObjectSetHeldMovement(mapObject, GetStepInPlaceDelay4AnimId(mapObject->facingDirection)); PlaySE(SE_FU_ZUZUZU); } } @@ -1999,7 +1999,7 @@ void sub_8087914(struct Task *task) fade_8080918(); } mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (!FieldObjectIsMovementOverridden(mapObject) || FieldObjectClearHeldMovementIfFinished(mapObject)) { if (task->data[14] == 0 && !gPaletteFade.active && sub_8054034() == TRUE) { @@ -2011,7 +2011,7 @@ void sub_8087914(struct Task *task) DestroyTask(FindTaskIdByFunc(sub_80878C4)); } else if (task->data[1] == 0 || (--task->data[1]) == 0) { - FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->facingDirection])); + FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->facingDirection])); if (task->data[2] < 12) { task->data[2]++; @@ -2059,7 +2059,7 @@ void sub_8087AC8(struct Task *task) struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; if (task->data[1] == 0 || (--task->data[1]) == 0) { - if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) && !FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (FieldObjectIsMovementOverridden(mapObject) && !FieldObjectClearHeldMovementIfFinished(mapObject)) { return; } @@ -2071,7 +2071,7 @@ void sub_8087AC8(struct Task *task) DestroyTask(FindTaskIdByFunc(sub_8087A74)); return; } - FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->facingDirection])); + FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->facingDirection])); if (task->data[2] < 32) { task->data[2]++; @@ -2833,10 +2833,10 @@ void sub_80889E4(struct Task *task) { struct MapObject *mapObject; mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (!FieldObjectIsMovementOverridden(mapObject) || FieldObjectClearHeldMovementIfFinished(mapObject)) { sub_8059BF4(); - FieldObjectSetSpecialAnim(mapObject, 0x39); + FieldObjectSetHeldMovement(mapObject, 0x39); task->data[0]++; } } @@ -2845,7 +2845,7 @@ void sub_8088A30(struct Task *task) { struct MapObject *mapObject; mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject)) + if (FieldObjectCheckHeldMovementStatus(mapObject)) { gFieldEffectArguments[0] = task->data[15] | 0x80000000; FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT); @@ -2860,8 +2860,8 @@ void sub_8088A78(struct Task *task) { mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); - FieldObjectClearAnimIfSpecialAnimFinished(mapObject); - FieldObjectSetSpecialAnim(mapObject, sub_80608D0(mapObject->movementDirection)); + FieldObjectClearHeldMovementIfFinished(mapObject); + FieldObjectSetHeldMovement(mapObject, sub_80608D0(mapObject->movementDirection)); gFieldEffectArguments[0] = task->data[1]; gFieldEffectArguments[1] = task->data[2]; gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId; @@ -2874,11 +2874,11 @@ void sub_8088AF4(struct Task *task) { struct MapObject *mapObject; mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (FieldObjectClearHeldMovementIfFinished(mapObject)) { gPlayerAvatar.preventStep = FALSE; gPlayerAvatar.flags &= 0xdf; - FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(mapObject->movementDirection)); + FieldObjectSetHeldMovement(mapObject, GetFaceDirectionAnimId(mapObject->movementDirection)); sub_8127ED0(mapObject->fieldEffectSpriteId, 1); UnfreezeMapObjects(); ScriptContext2_Disable(); @@ -2962,13 +2962,13 @@ void sub_8088CA0(struct Task *task) { struct MapObject *mapObject; mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (!FieldObjectIsMovementOverridden(mapObject) || FieldObjectClearHeldMovementIfFinished(mapObject)) { task->data[15] = gPlayerAvatar.flags; gPlayerAvatar.preventStep = TRUE; SetPlayerAvatarStateMask(1); sub_8059BF4(); - FieldObjectSetSpecialAnim(mapObject, 0x39); + FieldObjectSetHeldMovement(mapObject, 0x39); task->data[0]++; } } @@ -2977,7 +2977,7 @@ void sub_8088CF8(struct Task *task) { struct MapObject *mapObject; mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (FieldObjectClearHeldMovementIfFinished(mapObject)) { task->data[0]++; gFieldEffectArguments[0] = task->data[1]; @@ -3008,7 +3008,7 @@ void sub_8088D94(struct Task *task) task->data[0]++; task->data[2] = 16; SetPlayerAvatarTransitionFlags(PLAYER_AVATAR_FLAG_ON_FOOT); - FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], 0x02); + FieldObjectSetHeldMovement(&gMapObjects[gPlayerAvatar.mapObjectId], 0x02); } } @@ -3016,7 +3016,7 @@ void sub_8088DD8(struct Task *task) { struct MapObject *mapObject; mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if ((task->data[2] == 0 || (--task->data[2]) == 0) && FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if ((task->data[2] == 0 || (--task->data[2]) == 0) && FieldObjectClearHeldMovementIfFinished(mapObject)) { task->data[0]++; PlaySE(SE_W019); @@ -3033,7 +3033,7 @@ void sub_8088E2C(struct Task *task) sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING)); StartSpriteAnim(&gSprites[mapObject->spriteId], 0x16); mapObject->inanimate = 1; - FieldObjectSetSpecialAnim(mapObject, 0x48); + FieldObjectSetHeldMovement(mapObject, 0x48); if (task->data[15] & 0x08) { DestroySprite(&gSprites[mapObject->fieldEffectSpriteId]); @@ -3049,7 +3049,7 @@ void sub_8088EB4(struct Task *task) if ((++task->data[2]) >= 10) { mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - FieldObjectClearAnimIfSpecialAnimActive(mapObject); + FieldObjectClearHeldMovementIfActive(mapObject); mapObject->inanimate = 0; mapObject->hasShadow = 0; sub_8088FFC(task->data[1], mapObject->spriteId); @@ -3259,7 +3259,7 @@ void sub_80892A0(struct Task *task) { struct MapObject *mapObject; mapObject = &gMapObjects[gPlayerAvatar.mapObjectId]; - if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject)) + if (!FieldObjectIsMovementOverridden(mapObject) || FieldObjectClearHeldMovementIfFinished(mapObject)) { task->data[0]++; task->data[2] = 17; @@ -3343,14 +3343,14 @@ void sub_8089414(struct Task *task) sprite->pos2.y = 0; sprite->coordOffsetEnabled = 1; sub_8059BF4(); - FieldObjectSetSpecialAnim(mapObject, 0x39); + FieldObjectSetHeldMovement(mapObject, 0x39); task->data[0]++; } } void sub_808948C(struct Task *task) { - if (FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[gPlayerAvatar.mapObjectId])) + if (FieldObjectClearHeldMovementIfFinished(&gMapObjects[gPlayerAvatar.mapObjectId])) { task->data[0]++; sub_8089230(task->data[1]); |