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authorcamthesaxman <cameronghall@cox.net>2018-02-18 19:59:51 -0600
committercamthesaxman <cameronghall@cox.net>2018-02-18 19:59:51 -0600
commitdaa05c1b7c5e079ad8554e88a290e07b333bd2db (patch)
treef635e307268f6e6027423369d221e2adf32b438d /src/field_effect.c
parent2e21a867487e2187a954a351f775bd3f3a9535b1 (diff)
remove subdirectories
Diffstat (limited to 'src/field_effect.c')
-rw-r--r--src/field_effect.c3385
1 files changed, 3385 insertions, 0 deletions
diff --git a/src/field_effect.c b/src/field_effect.c
new file mode 100644
index 000000000..f85bc520e
--- /dev/null
+++ b/src/field_effect.c
@@ -0,0 +1,3385 @@
+#include "global.h"
+#include "data2.h"
+#include "script.h"
+#include "trig.h"
+#include "main.h"
+#include "field_weather.h"
+#include "decompress.h"
+#include "sprite.h"
+#include "menu.h"
+#include "palette.h"
+#include "text.h"
+#include "overworld.h"
+#include "task.h"
+#include "sound.h"
+#include "constants/songs.h"
+#include "decoration.h"
+#include "field_player_avatar.h"
+#include "event_object_movement.h"
+#include "metatile_behavior.h"
+#include "field_camera.h"
+#include "field_effect.h"
+#include "field_fadetransition.h"
+#include "fieldmap.h"
+#include "util.h"
+#include "field_effect_helpers.h"
+#include "pokemon_storage_system.h"
+
+#define subsprite_table(ptr) {.subsprites = ptr, .subspriteCount = (sizeof ptr) / (sizeof(struct Subsprite))}
+
+EWRAM_DATA s32 gFieldEffectArguments[8] = {0};
+
+const u32 gSpriteImage_839DC14[] = INCBIN_U32("graphics/birch_speech/birch.4bpp");
+const u16 gBirchPalette[16] = INCBIN_U16("graphics/birch_speech/birch.gbapal");
+const u32 gSpriteImage_839E434[] = INCBIN_U32("graphics/misc/pokeball_glow.4bpp");
+const u16 gFieldEffectObjectPalette4[16] = INCBIN_U16("graphics/field_effect_objects/palettes/04.gbapal");
+const u32 gSpriteImage_839E474[] = INCBIN_U32("graphics/misc/pokecenter_monitor/0.4bpp");
+const u32 gSpriteImage_839E534[] = INCBIN_U32("graphics/misc/pokecenter_monitor/1.4bpp");
+const u32 gSpriteImage_839E5F4[] = INCBIN_U32("graphics/misc/big_hof_monitor.4bpp");
+const u8 gSpriteImage_839E7F4[] = INCBIN_U8("graphics/misc/small_hof_monitor.4bpp");
+const u16 gFieldEffectObjectPalette5[16] = INCBIN_U16("graphics/field_effect_objects/palettes/05.gbapal");
+
+// Graphics for the lights streaking past your Pokemon when it uses a field move.
+const u32 gFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/field_move_streaks.4bpp");
+const u16 gFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/field_move_streaks.gbapal");
+const u16 gFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/field_move_streaks_map.bin");
+
+// The following light streaks effect is used when the map is dark (e.g. a cave).
+const u32 gDarknessFieldMoveStreaksTiles[] = INCBIN_U32("graphics/misc/darkness_field_move_streaks.4bpp");
+const u16 gDarknessFieldMoveStreaksPalette[16] = INCBIN_U16("graphics/misc/darkness_field_move_streaks.gbapal");
+const u16 gDarknessFieldMoveStreaksTilemap[] = INCBIN_U16("graphics/misc/darkness_field_move_streaks_map.bin");
+
+bool8 (*const gFieldEffectScriptFuncs[])(u8 **, u32 *) = {
+ FieldEffectCmd_loadtiles,
+ FieldEffectCmd_loadfadedpal,
+ FieldEffectCmd_loadpal,
+ FieldEffectCmd_callnative,
+ FieldEffectCmd_end,
+ FieldEffectCmd_loadgfx_callnative,
+ FieldEffectCmd_loadtiles_callnative,
+ FieldEffectCmd_loadfadedpal_callnative,
+};
+
+const struct OamData gOamData_839F0F4 = {.size = 3};
+const struct OamData gOamData_839F0FC = {.size = 0};
+const struct OamData gOamData_839F104 = {.size = 1};
+
+const struct SpriteFrameImage gSpriteImageTable_839F10C[] = {
+ obj_frame_tiles(gSpriteImage_839DC14)
+};
+const struct SpritePalette gUnknown_0839F114 = {.data = gBirchPalette, .tag = 0x1006};
+
+const union AnimCmd gSpriteAnim_839F11C[] = {
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const gSpriteAnimTable_839F124[] = {
+ gSpriteAnim_839F11C
+};
+
+const struct SpriteTemplate gSpriteTemplate_839F128 = {
+ .tileTag = 0xffff,
+ .paletteTag = 4102,
+ .oam = &gOamData_839F0F4,
+ .anims = (const union AnimCmd *const *)&gSpriteAnimTable_839F124,
+ .images = gSpriteImageTable_839F10C,
+ .affineAnims = (const union AffineAnimCmd *const *)&gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy
+};
+
+const struct SpritePalette gFieldEffectObjectPaletteInfo4 = {.data = gFieldEffectObjectPalette4, .tag = 0x1007};
+const struct SpritePalette gFieldEffectObjectPaletteInfo5 = {.data = gFieldEffectObjectPalette5, .tag = 0x1010};
+const struct OamData gOamData_839F150 = {
+ .shape = 1,
+ .size = 2
+};
+
+const struct SpriteFrameImage gSpriteImageTable_839F158[] = {
+ obj_frame_tiles(gSpriteImage_839E434)
+};
+
+const struct SpriteFrameImage gSpriteImageTable_839F160[] = {
+ obj_frame_tiles(gSpriteImage_839E474),
+ obj_frame_tiles(gSpriteImage_839E534)
+};
+
+const struct SpriteFrameImage gSpriteImageTable_839F170[] = {
+ obj_frame_tiles(gSpriteImage_839E5F4)
+};
+
+const struct SpriteFrameImage gSpriteImageTable_839F178[] = {
+ {.data = gSpriteImage_839E7F4, .size = 0x200} // the macro breaks down here
+};
+
+const struct Subsprite Unknown_39F180[] = {
+ {.x = -12, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 0},
+ {.x = 4, .y = -8, .priority = 2, .tileOffset = 2, .shape = 0, .size = 0},
+ {.x = -12, .y = 0, .priority = 2, .tileOffset = 3, .shape = 1, .size = 0},
+ {.x = 4, .y = 0, .priority = 2, .tileOffset = 5, .shape = 0, .size = 0}
+};
+
+const struct SubspriteTable gUnknown_0839F1A0 = subsprite_table(Unknown_39F180);
+
+const struct Subsprite Unknown_39F1A8[] = {
+ {.x = -32, .y = -8, .priority = 2, .tileOffset = 0, .shape = 1, .size = 1},
+ {.x = 0, .y = -8, .priority = 2, .tileOffset = 4, .shape = 1, .size = 1},
+ {.x = -32, .y = 0, .priority = 2, .tileOffset = 8, .shape = 1, .size = 1},
+ {.x = 0, .y = 0, .priority = 2, .tileOffset = 12, .shape = 1, .size = 1}
+};
+
+const struct SubspriteTable gUnknown_0839F1C8 = subsprite_table(Unknown_39F1A8);
+
+const union AnimCmd gSpriteAnim_839F1D0[] = {
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 1),
+ ANIMCMD_JUMP(0)
+};
+
+const union AnimCmd gSpriteAnim_839F1D8[] = {
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 0, .duration = 16),
+ ANIMCMD_FRAME(.imageValue = 1, .duration = 16),
+ ANIMCMD_END
+};
+
+const union AnimCmd *const gSpriteAnimTable_839F1FC[] = {
+ gSpriteAnim_839F1D0,
+ gSpriteAnim_839F1D8
+};
+
+const union AnimCmd *const gSpriteAnimTable_839F204[] = {
+ gSpriteAnim_839F1D0
+};
+
+const struct SpriteTemplate gSpriteTemplate_839F208 = {
+ .tileTag = 0xffff,
+ .paletteTag = 4103,
+ .oam = &gOamData_839F0FC,
+ .anims = gSpriteAnimTable_839F1FC,
+ .images = gSpriteImageTable_839F158,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_PokeballGlow
+};
+
+
+const struct SpriteTemplate gSpriteTemplate_839F220 = {
+ .tileTag = 0xffff,
+ .paletteTag = 4100,
+ .oam = &gOamData_839F104,
+ .anims = gSpriteAnimTable_839F1FC,
+ .images = gSpriteImageTable_839F160,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_PokecenterMonitor
+};
+
+
+const struct SpriteTemplate gSpriteTemplate_839F238 = {
+ .tileTag = 0xffff,
+ .paletteTag = 4112,
+ .oam = &gOamData_839F104,
+ .anims = gSpriteAnimTable_839F204,
+ .images = gSpriteImageTable_839F170,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_HallOfFameMonitor
+};
+
+
+const struct SpriteTemplate gSpriteTemplate_839F250 = {
+ .tileTag = 0xffff,
+ .paletteTag = 4112,
+ .oam = &gOamData_839F150,
+ .anims = gSpriteAnimTable_839F204,
+ .images = gSpriteImageTable_839F178,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCB_HallOfFameMonitor
+};
+
+void (*const gUnknown_0839F268[])(struct Task *) = {
+ PokecenterHealEffect_0,
+ PokecenterHealEffect_1,
+ PokecenterHealEffect_2,
+ PokecenterHealEffect_3
+};
+
+void (*const gUnknown_0839F278[])(struct Task *) = {
+ HallOfFameRecordEffect_0,
+ HallOfFameRecordEffect_1,
+ HallOfFameRecordEffect_2,
+ HallOfFameRecordEffect_3
+};
+
+void (*const gUnknown_0839F288[])(struct Sprite *) = {
+ PokeballGlowEffect_0,
+ PokeballGlowEffect_1,
+ PokeballGlowEffect_2,
+ PokeballGlowEffect_3,
+ PokeballGlowEffect_4,
+ PokeballGlowEffect_5,
+ PokeballGlowEffect_6,
+ PokeballGlowEffect_7
+};
+
+const struct Coords16 gUnknown_0839F2A8[] = {
+ {.x = 0, .y = 0},
+ {.x = 6, .y = 0},
+ {.x = 0, .y = 4},
+ {.x = 6, .y = 4},
+ {.x = 0, .y = 8},
+ {.x = 6, .y = 8}
+};
+
+const u8 gUnknown_0839F2C0[] = {16, 12, 8, 0};
+const u8 gUnknown_0839F2C4[] = {16, 12, 8, 0};
+const u8 gUnknown_0839F2C8[] = { 0, 0, 0, 0};
+
+bool8 (*const gUnknown_0839F2CC[])(struct Task *) = {
+ sub_80867AC,
+ sub_8086854,
+ sub_8086870,
+ sub_80868E4,
+ sub_808699C,
+ sub_80869B8,
+ sub_80869F8
+};
+
+bool8 (*const gUnknown_0839F2E8[])(struct Task *) = {
+ sub_8086AA0,
+ sub_8086AC0,
+ sub_8086B30,
+ sub_8086B54,
+ sub_8086B64,
+ sub_8086B88
+};
+
+bool8 (*const gUnknown_0839F300[])(struct Task *) = {
+ sub_8086CF4,
+ sub_8086D70,
+ sub_8086DB0,
+ sub_8086E10,
+ sub_8086E50,
+ sub_8086EB0,
+ sub_8086ED4
+};
+
+bool8 (*const gUnknown_0839F31C[])(struct Task *, struct MapObject *) = {
+ sub_8086FB0,
+ waterfall_1_do_anim_probably,
+ waterfall_2_wait_anim_finish_probably,
+ sub_8087030,
+ sub_8087058
+};
+
+bool8 (*const gUnknown_0839F330[])(struct Task *) = {
+ sub_8087124,
+ dive_2_unknown,
+ dive_3_unknown
+};
+
+bool8 (*const gUnknown_0839F33C[])(struct Task *, struct MapObject *, struct Sprite *) = {
+ sub_808722C,
+ sub_8087264,
+ sub_8087298,
+ sub_80872E4,
+ sub_80873D8,
+ sub_80873F4
+};
+
+bool8 (*const gUnknown_0839F354[])(struct Task *, struct MapObject *, struct Sprite *) = {
+ sub_80874CC,
+ sub_80874FC,
+ sub_8087548,
+ sub_808759C
+};
+
+bool8 (*const gUnknown_0839F364[])(struct Task *, struct MapObject *, struct Sprite *) = {
+ sub_80876C8,
+ sub_80876F8,
+ sub_8087774,
+ sub_80877AC,
+ sub_80877D4
+};
+
+void (*const gUnknown_0839F378[])(struct Task *) = {
+ sub_80878F4,
+ sub_8087914
+};
+
+static u8 sActiveList[32];
+
+extern u8 *gFieldEffectScriptPointers[];
+
+u32 FieldEffectStart(u8 id)
+{
+ u8 *script;
+ u32 val;
+
+ FieldEffectActiveListAdd(id);
+
+ script = gFieldEffectScriptPointers[id];
+
+ while (gFieldEffectScriptFuncs[*script](&script, &val))
+ ;
+
+ return val;
+}
+
+bool8 FieldEffectCmd_loadtiles(u8 **script, u32 *val)
+{
+ (*script)++;
+ FieldEffectScript_LoadTiles(script);
+ return TRUE;
+}
+
+bool8 FieldEffectCmd_loadfadedpal(u8 **script, u32 *val)
+{
+ (*script)++;
+ FieldEffectScript_LoadFadedPalette(script);
+ return TRUE;
+}
+
+bool8 FieldEffectCmd_loadpal(u8 **script, u32 *val)
+{
+ (*script)++;
+ FieldEffectScript_LoadPalette(script);
+ return TRUE;
+}
+
+bool8 FieldEffectCmd_callnative(u8 **script, u32 *val)
+{
+ (*script)++;
+ FieldEffectScript_CallNative(script, val);
+ return TRUE;
+}
+
+bool8 FieldEffectCmd_end(u8 **script, u32 *val)
+{
+ return FALSE;
+}
+
+bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val)
+{
+ (*script)++;
+ FieldEffectScript_LoadTiles(script);
+ FieldEffectScript_LoadFadedPalette(script);
+ FieldEffectScript_CallNative(script, val);
+ return TRUE;
+}
+
+bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val)
+{
+ (*script)++;
+ FieldEffectScript_LoadTiles(script);
+ FieldEffectScript_CallNative(script, val);
+ return TRUE;
+}
+
+bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val)
+{
+ (*script)++;
+ FieldEffectScript_LoadFadedPalette(script);
+ FieldEffectScript_CallNative(script, val);
+ return TRUE;
+}
+
+u32 FieldEffectScript_ReadWord(u8 **script)
+{
+ return (*script)[0]
+ + ((*script)[1] << 8)
+ + ((*script)[2] << 16)
+ + ((*script)[3] << 24);
+}
+
+void FieldEffectScript_LoadTiles(u8 **script)
+{
+ struct SpriteSheet *sheet = (struct SpriteSheet *)FieldEffectScript_ReadWord(script);
+ if (GetSpriteTileStartByTag(sheet->tag) == 0xFFFF)
+ LoadSpriteSheet(sheet);
+ (*script) += 4;
+}
+
+void FieldEffectScript_LoadFadedPalette(u8 **script)
+{
+ struct SpritePalette *palette = (struct SpritePalette *)FieldEffectScript_ReadWord(script);
+ LoadSpritePalette(palette);
+ UpdateSpritePaletteWithWeather(IndexOfSpritePaletteTag(palette->tag));
+ (*script) += 4;
+}
+
+void FieldEffectScript_LoadPalette(u8 **script)
+{
+ struct SpritePalette *palette = (struct SpritePalette *)FieldEffectScript_ReadWord(script);
+ LoadSpritePalette(palette);
+ (*script) += 4;
+}
+
+void FieldEffectScript_CallNative(u8 **script, u32 *val)
+{
+ u32 (*func)(void) = (u32 (*)(void))FieldEffectScript_ReadWord(script);
+ *val = func();
+ (*script) += 4;
+}
+
+void FieldEffectFreeGraphicsResources(struct Sprite *sprite)
+{
+ u16 sheetTileStart = sprite->sheetTileStart;
+ u32 paletteNum = sprite->oam.paletteNum;
+ DestroySprite(sprite);
+ FieldEffectFreeTilesIfUnused(sheetTileStart);
+ FieldEffectFreePaletteIfUnused(paletteNum);
+}
+
+void FieldEffectStop(struct Sprite *sprite, u8 id)
+{
+ FieldEffectFreeGraphicsResources(sprite);
+ FieldEffectActiveListRemove(id);
+}
+
+void FieldEffectFreeTilesIfUnused(u16 tileStart)
+{
+ u8 i;
+ u16 tag = GetSpriteTileTagByTileStart(tileStart);
+
+ if (tag != 0xFFFF)
+ {
+ for (i = 0; i < MAX_SPRITES; i++)
+ if (gSprites[i].inUse && gSprites[i].usingSheet && tileStart == gSprites[i].sheetTileStart)
+ return;
+ FreeSpriteTilesByTag(tag);
+ }
+}
+
+void FieldEffectFreePaletteIfUnused(u8 paletteNum)
+{
+ u8 i;
+ u16 tag = GetSpritePaletteTagByPaletteNum(paletteNum);
+
+ if (tag != 0xFFFF)
+ {
+ for (i = 0; i < MAX_SPRITES; i++)
+ if (gSprites[i].inUse && gSprites[i].oam.paletteNum == paletteNum)
+ return;
+ FreeSpritePaletteByTag(tag);
+ }
+}
+
+void FieldEffectActiveListClear(void)
+{
+ u8 i;
+ for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
+ sActiveList[i] = 0xFF;
+}
+
+void FieldEffectActiveListAdd(u8 id)
+{
+ u8 i;
+ for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
+ {
+ if (sActiveList[i] == 0xFF)
+ {
+ sActiveList[i] = id;
+ return;
+ }
+ }
+}
+
+void FieldEffectActiveListRemove(u8 id)
+{
+ u8 i;
+ for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
+ {
+ if (sActiveList[i] == id)
+ {
+ sActiveList[i] = 0xFF;
+ return;
+ }
+ }
+}
+
+bool8 FieldEffectActiveListContains(u8 id)
+{
+ u8 i;
+ for (i = 0; i < ARRAY_COUNT(sActiveList); i++)
+ if (sActiveList[i] == id)
+ return TRUE;
+ return FALSE;
+}
+
+u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
+{
+ struct SpriteTemplate spriteTemplate;
+ LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
+ LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
+ spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
+ spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
+ spriteTemplate.oam = &gOamData_839F0F4;
+ spriteTemplate.anims = gDummySpriteAnimTable;
+ spriteTemplate.images = NULL;
+ spriteTemplate.affineAnims = gDummySpriteAffineAnimTable;
+ spriteTemplate.callback = SpriteCallbackDummy;
+ return CreateSprite(&spriteTemplate, x, y, subpriority);
+}
+
+void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest)
+{
+ LZDecompressVram(gTrainerFrontPicTable[gender].data, dest);
+ LoadCompressedPalette(gTrainerFrontPicPaletteTable[gender].data, palOffset, 0x20);
+}
+
+u8 CreateBirchSprite(s16 x, s16 y, u8 subpriority)
+{
+ LoadSpritePalette(&gUnknown_0839F114);
+ return CreateSprite(&gSpriteTemplate_839F128, x, y, subpriority);
+}
+
+u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority)
+{
+ DecompressPicFromTable_2(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, gUnknown_081FAF4C[3], gUnknown_081FAF4C[3], species);
+ LoadCompressedObjectPalette(&gMonPaletteTable[species]);
+ GetMonSpriteTemplate_803C56C(species, 3);
+ gUnknown_02024E8C.paletteTag = gMonPaletteTable[0].tag;
+ PreservePaletteInWeather(IndexOfSpritePaletteTag(gMonPaletteTable[0].tag) + 0x10);
+ return CreateSprite(&gUnknown_02024E8C, x, y, subpriority);
+}
+
+u8 CreateMonSprite_FieldMove(u16 species, u32 d, u32 g, s16 x, s16 y, u8 subpriority)
+{
+ const struct CompressedSpritePalette *spritePalette;
+
+ HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, (u32)gUnknown_081FAF4C[3] /* this is actually u8* or something, pointing to ewram */, gUnknown_081FAF4C[3], species, g);
+ spritePalette = GetMonSpritePalStructFromOtIdPersonality(species, d, g);
+ LoadCompressedObjectPalette(spritePalette);
+ GetMonSpriteTemplate_803C56C(species, 3);
+ gUnknown_02024E8C.paletteTag = spritePalette->tag;
+ PreservePaletteInWeather(IndexOfSpritePaletteTag(spritePalette->tag) + 0x10);
+ return CreateSprite(&gUnknown_02024E8C, x, y, subpriority);
+}
+
+void FreeResourcesAndDestroySprite(struct Sprite *sprite)
+{
+ ResetPreservedPalettesInWeather();
+ FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
+ if (sprite->oam.affineMode != 0)
+ {
+ FreeOamMatrix(sprite->oam.matrixNum);
+ }
+ DestroySprite(sprite);
+}
+
+#ifdef NONMATCHING
+void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b)
+{
+ int curRed;
+ int curGreen;
+ int curBlue;
+
+ curRed = gPlttBufferUnfaded[i] & 0x1f;
+ curGreen = (gPlttBufferUnfaded[i] & (0x1f << 5)) >> 5;
+ curBlue = (gPlttBufferUnfaded[i] & (0x1f << 10)) >> 10;
+ curRed += (((0x1f - curRed) * r) >> 4);
+ curGreen += (((0x1f - curGreen) * g) >> 4);
+ curBlue += (((0x1f - curBlue) * b) >> 4);
+ gPlttBufferFaded[i] = RGB(curRed, curGreen, curBlue);
+}
+
+void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b)
+{
+ int curRed;
+ int curGreen;
+ int curBlue;
+
+ curRed = gPlttBufferUnfaded[i] & 0x1f;
+ curGreen = (gPlttBufferUnfaded[i] & (0x1f << 5)) >> 5;
+ curBlue = (gPlttBufferUnfaded[i] & (0x1f << 10)) >> 10;
+ curRed -= ((curRed * r) >> 4);
+ curGreen -= ((curGreen * g) >> 4);
+ curBlue -= ((curBlue * b) >> 4);
+ gPlttBufferFaded[i] = RGB(curRed, curGreen, curBlue);
+}
+#else
+__attribute__((naked))
+void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b)
+{
+ asm(".syntax unified\n"
+ "\tpush {r4-r7,lr}\n"
+ "\tmov r7, r9\n"
+ "\tmov r6, r8\n"
+ "\tpush {r6,r7}\n"
+ "\tlsls r0, 16\n"
+ "\tlsls r1, 24\n"
+ "\tlsrs r1, 24\n"
+ "\tlsls r2, 24\n"
+ "\tlsrs r2, 24\n"
+ "\tlsls r3, 24\n"
+ "\tlsrs r3, 24\n"
+ "\tldr r4, _08085D00 @ =gPlttBufferUnfaded\n"
+ "\tlsrs r0, 15\n"
+ "\tadds r4, r0, r4\n"
+ "\tldrh r4, [r4]\n"
+ "\tmovs r5, 0x1F\n"
+ "\tmov r9, r5\n"
+ "\tmov r8, r4\n"
+ "\tmov r6, r8\n"
+ "\tands r6, r5\n"
+ "\tmov r8, r6\n"
+ "\tmovs r6, 0xF8\n"
+ "\tlsls r6, 2\n"
+ "\tands r6, r4\n"
+ "\tlsrs r6, 5\n"
+ "\tmovs r5, 0xF8\n"
+ "\tlsls r5, 7\n"
+ "\tands r4, r5\n"
+ "\tlsrs r4, 10\n"
+ "\tmov r7, r9\n"
+ "\tmov r5, r8\n"
+ "\tsubs r7, r5\n"
+ "\tmov r12, r7\n"
+ "\tmov r7, r12\n"
+ "\tmuls r7, r1\n"
+ "\tadds r1, r7, 0\n"
+ "\tasrs r1, 4\n"
+ "\tadd r8, r1\n"
+ "\tmov r5, r9\n"
+ "\tsubs r1, r5, r6\n"
+ "\tmuls r1, r2\n"
+ "\tasrs r1, 4\n"
+ "\tadds r6, r1\n"
+ "\tsubs r5, r4\n"
+ "\tmov r9, r5\n"
+ "\tmov r1, r9\n"
+ "\tmuls r1, r3\n"
+ "\tasrs r1, 4\n"
+ "\tadds r4, r1\n"
+ "\tmov r7, r8\n"
+ "\tlsls r7, 16\n"
+ "\tlsls r6, 21\n"
+ "\torrs r6, r7\n"
+ "\tlsls r4, 26\n"
+ "\torrs r4, r6\n"
+ "\tlsrs r4, 16\n"
+ "\tldr r1, _08085D04 @ =gPlttBufferFaded\n"
+ "\tadds r0, r1\n"
+ "\tstrh r4, [r0]\n"
+ "\tpop {r3,r4}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_08085D00: .4byte gPlttBufferUnfaded\n"
+ "_08085D04: .4byte gPlttBufferFaded\n"
+ ".syntax divided");
+}
+
+__attribute__((naked))
+void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b)
+{
+ asm(".syntax unified\n"
+ "\tpush {r4-r6,lr}\n"
+ "\tmov r6, r8\n"
+ "\tpush {r6}\n"
+ "\tlsls r0, 16\n"
+ "\tlsls r1, 24\n"
+ "\tlsrs r1, 24\n"
+ "\tlsls r2, 24\n"
+ "\tlsrs r2, 24\n"
+ "\tlsls r3, 24\n"
+ "\tlsrs r3, 24\n"
+ "\tldr r4, _08085D78 @ =gPlttBufferUnfaded\n"
+ "\tlsrs r0, 15\n"
+ "\tadds r4, r0, r4\n"
+ "\tldrh r4, [r4]\n"
+ "\tmovs r5, 0x1F\n"
+ "\tmov r8, r5\n"
+ "\tmov r6, r8\n"
+ "\tands r6, r4\n"
+ "\tmov r8, r6\n"
+ "\tmovs r5, 0xF8\n"
+ "\tlsls r5, 2\n"
+ "\tands r5, r4\n"
+ "\tlsrs r5, 5\n"
+ "\tmovs r6, 0xF8\n"
+ "\tlsls r6, 7\n"
+ "\tands r4, r6\n"
+ "\tlsrs r4, 10\n"
+ "\tmov r6, r8\n"
+ "\tmuls r6, r1\n"
+ "\tadds r1, r6, 0\n"
+ "\tasrs r1, 4\n"
+ "\tmov r6, r8\n"
+ "\tsubs r6, r1\n"
+ "\tadds r1, r5, 0\n"
+ "\tmuls r1, r2\n"
+ "\tasrs r1, 4\n"
+ "\tsubs r5, r1\n"
+ "\tadds r1, r4, 0\n"
+ "\tmuls r1, r3\n"
+ "\tasrs r1, 4\n"
+ "\tsubs r4, r1\n"
+ "\tlsls r6, 16\n"
+ "\tlsls r5, 21\n"
+ "\torrs r5, r6\n"
+ "\tlsls r4, 26\n"
+ "\torrs r4, r5\n"
+ "\tlsrs r4, 16\n"
+ "\tldr r1, _08085D7C @ =gPlttBufferFaded\n"
+ "\tadds r0, r1\n"
+ "\tstrh r4, [r0]\n"
+ "\tpop {r3}\n"
+ "\tmov r8, r3\n"
+ "\tpop {r4-r6}\n"
+ "\tpop {r0}\n"
+ "\tbx r0\n"
+ "\t.align 2, 0\n"
+ "_08085D78: .4byte gPlttBufferUnfaded\n"
+ "_08085D7C: .4byte gPlttBufferFaded\n"
+ ".syntax divided");
+}
+#endif
+
+void Task_PokecenterHeal(u8 taskId);
+u8 CreatePokeballGlowSprite(s16, s16, s16, u16);
+u8 PokecenterHealEffectHelper(s16, s16);
+
+bool8 FldEff_PokecenterHeal(void)
+{
+ u8 nPokemon;
+ struct Task *task;
+
+ nPokemon = CalculatePlayerPartyCount();
+ task = &gTasks[CreateTask(Task_PokecenterHeal, 0xff)];
+ task->data[1] = nPokemon;
+ task->data[2] = 0x5d;
+ task->data[3] = 0x24;
+ task->data[4] = 0x7c;
+ task->data[5] = 0x18;
+ return FALSE;
+}
+
+void Task_PokecenterHeal(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ gUnknown_0839F268[task->data[0]](task);
+}
+
+void PokecenterHealEffect_0(struct Task *task)
+{
+ task->data[0]++;
+ task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], 1);
+ task->data[7] = PokecenterHealEffectHelper(task->data[4], task->data[5]);
+}
+
+void PokecenterHealEffect_1(struct Task *task)
+{
+ if (gSprites[task->data[6]].data[0] > 1)
+ {
+ gSprites[task->data[7]].data[0]++;
+ task->data[0]++;
+ }
+}
+
+void PokecenterHealEffect_2(struct Task *task)
+{
+ if (gSprites[task->data[6]].data[0] > 4)
+ {
+ task->data[0]++;
+ }
+}
+
+void PokecenterHealEffect_3(struct Task *task)
+{
+ if (gSprites[task->data[6]].data[0] > 6)
+ {
+ DestroySprite(&gSprites[task->data[6]]);
+ FieldEffectActiveListRemove(FLDEFF_POKECENTER_HEAL);
+ DestroyTask(FindTaskIdByFunc(Task_PokecenterHeal));
+ }
+}
+
+void Task_HallOfFameRecord(u8 taskId);
+void HallOfFameRecordEffectHelper(s16, s16, s16, u8);
+
+bool8 FldEff_HallOfFameRecord(void)
+{
+ u8 nPokemon;
+ struct Task *task;
+
+ nPokemon = CalculatePlayerPartyCount();
+ task = &gTasks[CreateTask(Task_HallOfFameRecord, 0xff)];
+ task->data[1] = nPokemon;
+ task->data[2] = 0x75;
+ task->data[3] = 0x34;
+ return FALSE;
+}
+
+void Task_HallOfFameRecord(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ gUnknown_0839F278[task->data[0]](task);
+}
+
+void HallOfFameRecordEffect_0(struct Task *task)
+{
+ u8 taskId;
+ task->data[0]++;
+ task->data[6] = CreatePokeballGlowSprite(task->data[1], task->data[2], task->data[3], 0);
+ taskId = FindTaskIdByFunc(Task_HallOfFameRecord);
+ HallOfFameRecordEffectHelper(taskId, 0x78, 0x18, 0);
+ HallOfFameRecordEffectHelper(taskId, 0x28, 0x08, 1);
+ HallOfFameRecordEffectHelper(taskId, 0x48, 0x08, 1);
+ HallOfFameRecordEffectHelper(taskId, 0xa8, 0x08, 1);
+ HallOfFameRecordEffectHelper(taskId, 0xc8, 0x08, 1);
+}
+
+void HallOfFameRecordEffect_1(struct Task *task)
+{
+ if (gSprites[task->data[6]].data[0] > 1)
+ {
+ task->data[15]++; // was this ever initialized? is this ever used?
+ task->data[0]++;
+ }
+}
+
+void HallOfFameRecordEffect_2(struct Task *task)
+{
+ if (gSprites[task->data[6]].data[0] > 4)
+ {
+ task->data[0]++;
+ }
+}
+
+void HallOfFameRecordEffect_3(struct Task *task)
+{
+ if (gSprites[task->data[6]].data[0] > 6)
+ {
+ DestroySprite(&gSprites[task->data[6]]);
+ FieldEffectActiveListRemove(FLDEFF_HALL_OF_FAME_RECORD);
+ DestroyTask(FindTaskIdByFunc(Task_HallOfFameRecord));
+ }
+}
+
+void SpriteCB_PokeballGlowEffect(struct Sprite *);
+
+u8 CreatePokeballGlowSprite(s16 data6, s16 x, s16 y, u16 data5)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+ spriteId = CreateInvisibleSprite(SpriteCB_PokeballGlowEffect);
+ sprite = &gSprites[spriteId];
+ sprite->pos2.x = x;
+ sprite->pos2.y = y;
+ sprite->data[5] = data5;
+ sprite->data[6] = data6;
+ sprite->data[7] = spriteId;
+ return spriteId;
+}
+
+void SpriteCB_PokeballGlowEffect(struct Sprite *sprite)
+{
+ gUnknown_0839F288[sprite->data[0]](sprite);
+}
+
+void PokeballGlowEffect_0(struct Sprite *sprite)
+{
+ u8 endSpriteId;
+ if (sprite->data[1] == 0 || (--sprite->data[1]) == 0)
+ {
+ sprite->data[1] = 25;
+ endSpriteId = CreateSpriteAtEnd(&gSpriteTemplate_839F208, gUnknown_0839F2A8[sprite->data[2]].x + sprite->pos2.x, gUnknown_0839F2A8[sprite->data[2]].y + sprite->pos2.y, 0);
+ gSprites[endSpriteId].oam.priority = 2;
+ gSprites[endSpriteId].data[0] = sprite->data[7];
+ sprite->data[2]++;
+ sprite->data[6]--;
+ PlaySE(SE_BOWA);
+ }
+ if (sprite->data[6] == 0)
+ {
+ sprite->data[1] = 32;
+ sprite->data[0]++;
+ }
+}
+
+void PokeballGlowEffect_1(struct Sprite *sprite)
+{
+ if ((--sprite->data[1]) == 0)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 8;
+ sprite->data[2] = 0;
+ sprite->data[3] = 0;
+ if (sprite->data[5])
+ {
+ PlayFanfare(BGM_ME_ASA);
+ }
+ }
+}
+
+void PokeballGlowEffect_2(struct Sprite *sprite)
+{
+ u8 phase;
+ if ((--sprite->data[1]) == 0)
+ {
+ sprite->data[1] = 8;
+ sprite->data[2]++;
+ sprite->data[2] &= 3;
+ if (sprite->data[2] == 0)
+ {
+ sprite->data[3]++;
+ }
+ }
+ phase = (sprite->data[2] + 3) & 3;
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+ phase = (sprite->data[2] + 2) & 3;
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+ phase = (sprite->data[2] + 1) & 3;
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+ phase = sprite->data[2];
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x105, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+ if (sprite->data[3] > 2)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 8;
+ sprite->data[2] = 0;
+ }
+}
+
+void PokeballGlowEffect_3(struct Sprite *sprite)
+{
+ u8 phase;
+ if ((--sprite->data[1]) == 0)
+ {
+ sprite->data[1] = 8;
+ sprite->data[2]++;
+ sprite->data[2] &= 3;
+ if (sprite->data[2] == 3)
+ {
+ sprite->data[0]++;
+ sprite->data[1] = 30;
+ }
+ }
+ phase = sprite->data[2];
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x108, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x106, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x102, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x105, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+ MultiplyInvertedPaletteRGBComponents((IndexOfSpritePaletteTag(0x1007) << 4) + 0x103, gUnknown_0839F2C0[phase], gUnknown_0839F2C4[phase], gUnknown_0839F2C8[phase]);
+}
+
+void PokeballGlowEffect_4(struct Sprite *sprite)
+{
+ if ((--sprite->data[1]) == 0)
+ {
+ sprite->data[0]++;
+ }
+}
+
+void PokeballGlowEffect_5(struct Sprite *sprite)
+{
+ sprite->data[0]++;
+}
+
+void PokeballGlowEffect_6(struct Sprite *sprite)
+{
+ if (sprite->data[5] == 0 || IsFanfareTaskInactive())
+ {
+ sprite->data[0]++;
+ }
+}
+
+void PokeballGlowEffect_7(struct Sprite *sprite)
+{
+}
+
+void SpriteCB_PokeballGlow(struct Sprite *sprite)
+{
+ if (gSprites[sprite->data[0]].data[0] > 4)
+ {
+ FieldEffectFreeGraphicsResources(sprite);
+ }
+}
+
+u8 PokecenterHealEffectHelper(s16 x, s16 y)
+{
+ u8 spriteIdAtEnd;
+ struct Sprite *sprite;
+ spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F220, x, y, 0);
+ sprite = &gSprites[spriteIdAtEnd];
+ sprite->oam.priority = 2;
+ sprite->invisible = 1;
+ SetSubspriteTables(sprite, &gUnknown_0839F1A0);
+ return spriteIdAtEnd;
+}
+
+void SpriteCB_PokecenterMonitor(struct Sprite *sprite)
+{
+ if (sprite->data[0] != 0)
+ {
+ sprite->data[0] = 0;
+ sprite->invisible = 0;
+ StartSpriteAnim(sprite, 1);
+ }
+ if (sprite->animEnded)
+ {
+ FieldEffectFreeGraphicsResources(sprite);
+ }
+}
+
+void HallOfFameRecordEffectHelper(s16 a0, s16 a1, s16 a2, u8 a3)
+{
+ u8 spriteIdAtEnd;
+ if (!a3)
+ {
+ spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F238, a1, a2, 0);
+ SetSubspriteTables(&gSprites[spriteIdAtEnd], &gUnknown_0839F1C8);
+ } else
+ {
+ spriteIdAtEnd = CreateSpriteAtEnd(&gSpriteTemplate_839F250, a1, a2, 0);
+ }
+ gSprites[spriteIdAtEnd].invisible = 1;
+ gSprites[spriteIdAtEnd].data[0] = a0;
+}
+
+void SpriteCB_HallOfFameMonitor(struct Sprite *sprite)
+{
+ if (gTasks[sprite->data[0]].data[15])
+ {
+ if (sprite->data[1] == 0 || (--sprite->data[1]) == 0)
+ {
+ sprite->data[1] = 16;
+ sprite->invisible ^= 1;
+ }
+ sprite->data[2]++;
+ }
+ if (sprite->data[2] > 127)
+ {
+ FieldEffectFreeGraphicsResources(sprite);
+ }
+}
+
+void mapldr_080842E8(void);
+void mapldr_08084390(void);
+void task00_8084310(u8);
+void c3_080843F8(u8);
+
+void sub_80865BC(void)
+{
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ gFieldCallback = mapldr_080842E8;
+}
+
+void mapldr_080842E8(void)
+{
+ pal_fill_black();
+ CreateTask(task00_8084310, 0);
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gFieldCallback = NULL;
+}
+
+void task00_8084310(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ if (!task->data[0])
+ {
+ if (!IsWeatherNotFadingIn())
+ {
+ return;
+ }
+ gFieldEffectArguments[0] = gLastFieldPokeMenuOpened;
+ if ((int)gFieldEffectArguments[0] > 5)
+ {
+ gFieldEffectArguments[0] = 0;
+ }
+ FieldEffectStart(FLDEFF_USE_FLY);
+ task->data[0]++;
+ }
+ if (!FieldEffectActiveListContains(FLDEFF_USE_FLY))
+ {
+ Overworld_ResetStateAfterFly();
+ warp_in();
+ SetMainCallback2(CB2_LoadMap);
+ gFieldCallback = mapldr_08084390;
+ DestroyTask(taskId);
+ }
+}
+
+void mapldr_08084390(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_black();
+ CreateTask(c3_080843F8, 0);
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1;
+ if (gPlayerAvatar.flags & 0x08)
+ {
+ FieldObjectTurn(&gMapObjects[gPlayerAvatar.mapObjectId], DIR_WEST);
+ }
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gFieldCallback = NULL;
+}
+
+void c3_080843F8(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ if (task->data[0] == 0)
+ {
+ if (gPaletteFade.active)
+ {
+ return;
+ }
+ FieldEffectStart(FLDEFF_FLY_IN);
+ task->data[0]++;
+ }
+ if (!FieldEffectActiveListContains(FLDEFF_FLY_IN))
+ {
+ ScriptContext2_Disable();
+ UnfreezeMapObjects();
+ DestroyTask(taskId);
+ }
+}
+
+extern void pal_fill_for_map_transition(void);
+void sub_8086774(u8);
+extern void CameraObjectReset2(void);
+extern void CameraObjectReset1(void);
+
+void sub_8086748(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_map_transition();
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ CreateTask(sub_8086774, 0);
+ gFieldCallback = NULL;
+}
+
+void sub_8086774(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ while (gUnknown_0839F2CC[task->data[0]](task)); // return code signifies whether to continue blocking here
+}
+
+bool8 sub_80867AC(struct Task *task) // gUnknown_0839F2CC[0]
+{
+ struct MapObject *playerObject;
+ struct Sprite *playerSprite;
+ playerObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ playerSprite = &gSprites[gPlayerAvatar.spriteId];
+ CameraObjectReset2();
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1;
+ gPlayerAvatar.preventStep = TRUE;
+ FieldObjectSetSpecialAnim(playerObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble()));
+ task->data[4] = playerSprite->subspriteMode;
+ playerObject->mapobj_bit_26 = 1;
+ playerSprite->oam.priority = 1;
+ playerSprite->subspriteMode = 2;
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_8086854(struct Task *task) // gUnknown_0839F2CC[1]
+{
+ if (IsWeatherNotFadingIn())
+ {
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_8086870(struct Task *task) // gUnknown_0839F2CC[2]
+{
+ struct Sprite *sprite;
+ s16 centerToCornerVecY;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
+ sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
+ task->data[1] = 1;
+ task->data[2] = 0;
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 0;
+ PlaySE(SE_RU_HYUU);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80868E4(struct Task *task)
+{
+ struct MapObject *mapObject;
+ struct Sprite *sprite;
+
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.y += task->data[1];
+ if (task->data[1] < 8)
+ {
+ task->data[2] += task->data[1];
+ if (task->data[2] & 0xf)
+ {
+ task->data[1] <<= 1;
+ }
+ }
+ if (task->data[3] == 0 && sprite->pos2.y >= -16)
+ {
+ task->data[3]++;
+ mapObject->mapobj_bit_26 = 0;
+ sprite->subspriteMode = task->data[4];
+ mapObject->mapobj_bit_2 = 1;
+ }
+ if (sprite->pos2.y >= 0)
+ {
+ PlaySE(SE_W070);
+ mapObject->mapobj_bit_3 = 1;
+ mapObject->mapobj_bit_5 = 1;
+ sprite->pos2.y = 0;
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_808699C(struct Task *task)
+{
+ task->data[0]++;
+ task->data[1] = 4;
+ task->data[2] = 0;
+ SetCameraPanningCallback(NULL);
+ return TRUE;
+}
+
+bool8 sub_80869B8(struct Task *task)
+{
+ SetCameraPanning(0, task->data[1]);
+ task->data[1] = -task->data[1];
+ task->data[2]++;
+ if ((task->data[2] & 3) == 0)
+ {
+ task->data[1] >>= 1;
+ }
+ if (task->data[1] == 0)
+ {
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80869F8(struct Task *task)
+{
+ gPlayerAvatar.preventStep = FALSE;
+ ScriptContext2_Disable();
+ CameraObjectReset1();
+ UnfreezeMapObjects();
+ InstallCameraPanAheadCallback();
+ DestroyTask(FindTaskIdByFunc(sub_8086774));
+ return FALSE;
+}
+
+void sub_8086A68(u8);
+extern void sub_80B4824(u8);
+extern void sub_8053FF8(void);
+extern void fade_8080918(void);
+
+void sub_8086B98(struct Task *);
+void sub_8086BE4(struct Task *);
+void sub_8086C30(void);
+void sub_8086C40(void);
+bool8 sub_8054034(void);
+void sub_8086C94(void);
+void sub_80B483C(void);
+void sub_8086CBC(u8);
+
+void sub_8086A2C(u8 a0, u8 priority)
+{
+ u8 taskId;
+ taskId = CreateTask(sub_8086A68, priority);
+ gTasks[taskId].data[1] = 0;
+ if (a0 == 0x6a)
+ {
+ gTasks[taskId].data[1] = 1;
+ }
+}
+
+void sub_8086A68(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ while (gUnknown_0839F2E8[task->data[0]](task));
+}
+
+bool8 sub_8086AA0(struct Task *task)
+{
+ FreezeMapObjects();
+ CameraObjectReset2();
+ sub_80B4824(task->data[1]);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_8086AC0(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(player_get_direction_lower_nybble()));
+ task->data[0]++;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ if ((u8)task->data[1] == 0)
+ {
+ task->data[0] = 4;
+ }
+ PlaySE(SE_ESUKA);
+ }
+ return FALSE;
+}
+
+bool8 sub_8086B30(struct Task *task)
+{
+ sub_8086B98(task);
+ if (task->data[2] > 3)
+ {
+ sub_8086C30();
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_8086B54(struct Task *task)
+{
+ sub_8086B98(task);
+ sub_8086C40();
+ return FALSE;
+}
+
+bool8 sub_8086B64(struct Task *task)
+{
+ sub_8086BE4(task);
+ if (task->data[2] > 3)
+ {
+ sub_8086C30();
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_8086B88(struct Task *task)
+{
+ sub_8086BE4(task);
+ sub_8086C40();
+ return FALSE;
+}
+
+void sub_8086B98(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x84, task->data[2]);
+ sprite->pos2.y = Sin(0x94, task->data[2]);
+ task->data[3]++;
+ if (task->data[3] & 1)
+ {
+ task->data[2]++;
+ }
+}
+
+void sub_8086BE4(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x7c, task->data[2]);
+ sprite->pos2.y = Sin(0x76, task->data[2]);
+ task->data[3]++;
+ if (task->data[3] & 1)
+ {
+ task->data[2]++;
+ }
+}
+
+void sub_8086C30(void)
+{
+ sub_8053FF8();
+ fade_8080918();
+}
+
+void sub_8086C40(void)
+{
+ if (!gPaletteFade.active && sub_8054034() == TRUE)
+ {
+ sub_80B483C();
+ warp_in();
+ gFieldCallback = sub_8086C94;
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(FindTaskIdByFunc(sub_8086A68));
+ }
+}
+
+void sub_8086C94(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_map_transition();
+ ScriptContext2_Enable();
+ CreateTask(sub_8086CBC, 0);
+ gFieldCallback = NULL;
+}
+
+void sub_8086CBC(u8 taskId)
+{
+ struct Task *task;
+ task = &gTasks[taskId];
+ while (gUnknown_0839F300[task->data[0]](task));
+}
+
+bool8 sub_8086CF4(struct Task *task)
+{
+ struct MapObject *mapObject;
+ s16 x;
+ s16 y;
+ u8 behavior;
+ CameraObjectReset2();
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(DIR_EAST));
+ PlayerGetDestCoords(&x, &y);
+ behavior = MapGridGetMetatileBehaviorAt(x, y);
+ task->data[0]++;
+ task->data[1] = 16;
+ if (behavior == 0x6b)
+ {
+ behavior = 1;
+ task->data[0] = 3;
+ } else
+ {
+ behavior = 0;
+ }
+ sub_80B4824(behavior);
+ return TRUE;
+}
+
+bool8 sub_8086D70(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x84, task->data[1]);
+ sprite->pos2.y = Sin(0x94, task->data[1]);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_8086DB0(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x84, task->data[1]);
+ sprite->pos2.y = Sin(0x94, task->data[1]);
+ task->data[2]++;
+ if (task->data[2] & 1)
+ {
+ task->data[1]--;
+ }
+ if (task->data[1] == 0)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ task->data[0] = 5;
+ }
+ return FALSE;
+}
+
+bool8 sub_8086E10(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x7c, task->data[1]);
+ sprite->pos2.y = Sin(0x76, task->data[1]);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_8086E50(struct Task *task)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.x = Cos(0x7c, task->data[1]);
+ sprite->pos2.y = Sin(0x76, task->data[1]);
+ task->data[2]++;
+ if (task->data[2] & 1)
+ {
+ task->data[1]--;
+ }
+ if (task->data[1] == 0)
+ {
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+extern bool8 sub_80B4850(void);
+
+bool8 sub_8086EB0(struct Task *task)
+{
+ if (sub_80B4850())
+ {
+ return FALSE;
+ }
+ sub_80B483C();
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_8086ED4(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ CameraObjectReset1();
+ ScriptContext2_Disable();
+ FieldObjectSetSpecialAnim(mapObject, GetGoSpeed0AnimId(DIR_EAST));
+ DestroyTask(FindTaskIdByFunc(sub_8086CBC));
+ }
+ return FALSE;
+}
+
+void sub_8086F64(u8);
+
+bool8 FldEff_UseWaterfall(void)
+{
+ u8 taskId;
+ taskId = CreateTask(sub_8086F64, 0xff);
+ gTasks[taskId].data[1] = gFieldEffectArguments[0];
+ sub_8086F64(taskId);
+ return FALSE;
+}
+
+void sub_8086F64(u8 taskId)
+{
+ while (gUnknown_0839F31C[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId]));
+}
+
+bool8 sub_8086FB0(struct Task *task, struct MapObject *mapObject)
+{
+ ScriptContext2_Enable();
+ gPlayerAvatar.preventStep = TRUE;
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 waterfall_1_do_anim_probably(struct Task *task, struct MapObject *mapObject)
+{
+ ScriptContext2_Enable();
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject))
+ {
+ FieldObjectClearAnimIfSpecialAnimFinished(mapObject);
+ gFieldEffectArguments[0] = task->data[1];
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 waterfall_2_wait_anim_finish_probably(struct Task *task, struct MapObject *mapObject)
+{
+ if (FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
+ {
+ return FALSE;
+ }
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_8087030(struct Task *task, struct MapObject *mapObject)
+{
+ FieldObjectSetSpecialAnim(mapObject, GetSimpleGoAnimId(DIR_NORTH));
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_8087058(struct Task *task, struct MapObject *mapObject)
+{
+ if (!FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ return FALSE;
+ }
+ if (MetatileBehavior_IsWaterfall(mapObject->mapobj_unk_1E))
+ {
+ task->data[0] = 3;
+ return TRUE;
+ }
+ ScriptContext2_Disable();
+ gPlayerAvatar.preventStep = FALSE;
+ DestroyTask(FindTaskIdByFunc(sub_8086F64));
+ FieldEffectActiveListRemove(FLDEFF_USE_WATERFALL);
+ return FALSE;
+}
+
+void Task_Dive(u8);
+extern int dive_warp(struct MapPosition *, u16);
+
+bool8 FldEff_UseDive(void)
+{
+ u8 taskId;
+ taskId = CreateTask(Task_Dive, 0xff);
+ gTasks[taskId].data[15] = gFieldEffectArguments[0];
+ gTasks[taskId].data[14] = gFieldEffectArguments[1];
+ Task_Dive(taskId);
+ return FALSE;
+}
+
+void Task_Dive(u8 taskId)
+{
+ while (gUnknown_0839F330[gTasks[taskId].data[0]](&gTasks[taskId]));
+}
+
+bool8 sub_8087124(struct Task *task)
+{
+ gPlayerAvatar.preventStep = TRUE;
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 dive_2_unknown(struct Task *task)
+{
+ ScriptContext2_Enable();
+ gFieldEffectArguments[0] = task->data[15];
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 dive_3_unknown(struct Task *task)
+{
+ struct MapPosition mapPosition;
+ PlayerGetDestCoords(&mapPosition.x, &mapPosition.y);
+ if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
+ {
+ dive_warp(&mapPosition, gMapObjects[gPlayerAvatar.mapObjectId].mapobj_unk_1E);
+ DestroyTask(FindTaskIdByFunc(Task_Dive));
+ FieldEffectActiveListRemove(FLDEFF_USE_DIVE);
+ }
+ return FALSE;
+}
+
+void sub_80871D0(u8);
+void mapldr_080851BC(void);
+
+void sub_80871B8(u8 priority)
+{
+ CreateTask(sub_80871D0, priority);
+}
+
+void sub_80871D0(u8 taskId)
+{
+ while (gUnknown_0839F33C[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId]));
+}
+
+bool8 sub_808722C(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FreezeMapObjects();
+ CameraObjectReset2();
+ SetCameraPanningCallback(NULL);
+ gPlayerAvatar.preventStep = TRUE;
+ mapObject->mapobj_bit_26 = 1;
+ task->data[1] = 1;
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_8087264(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ SetCameraPanning(0, task->data[1]);
+ task->data[1] = -task->data[1];
+ task->data[2]++;
+ if (task->data[2] > 7)
+ {
+ task->data[2] = 0;
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_8087298(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->pos2.y = 0;
+ task->data[3] = 1;
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
+ FieldEffectStart(FLDEFF_LAVARIDGE_GYM_WARP);
+ PlaySE(SE_W153);
+ task->data[0]++;
+ return TRUE;
+}
+
+bool8 sub_80872E4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ s16 centerToCornerVecY;
+ SetCameraPanning(0, task->data[1]);
+ if (task->data[1] = -task->data[1], ++task->data[2] <= 17)
+ {
+ if (!(task->data[2] & 1) && (task->data[1] <= 3))
+ {
+ task->data[1] <<= 1;
+ }
+ } else if (!(task->data[2] & 4) && (task->data[1] > 0))
+ {
+ task->data[1] >>= 1;
+ }
+ if (task->data[2] > 6)
+ {
+ centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
+ if (sprite->pos2.y > -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY))
+ {
+ sprite->pos2.y -= task->data[3];
+ if (task->data[3] <= 7)
+ {
+ task->data[3]++;
+ }
+ } else
+ {
+ task->data[4] = 1;
+ }
+ }
+ if (task->data[5] == 0 && sprite->pos2.y < -0x10)
+ {
+ task->data[5]++;
+ mapObject->mapobj_bit_26 = 1;
+ sprite->oam.priority = 1;
+ sprite->subspriteMode = 2;
+ }
+ if (task->data[1] == 0 && task->data[4] != 0)
+ {
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80873D8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sub_8053FF8();
+ fade_8080918();
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80873F4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (!gPaletteFade.active && sub_8054034() == TRUE)
+ {
+ warp_in();
+ gFieldCallback = mapldr_080851BC;
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(FindTaskIdByFunc(sub_80871D0));
+ }
+ return FALSE;
+}
+
+void sub_8087470(u8);
+
+void mapldr_080851BC(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_map_transition();
+ ScriptContext2_Enable();
+ gFieldCallback = NULL;
+ CreateTask(sub_8087470, 0);
+}
+
+void sub_8087470(u8 taskId)
+{
+ while (gUnknown_0839F354[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId]));
+}
+
+bool8 sub_80874CC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ CameraObjectReset2();
+ FreezeMapObjects();
+ gPlayerAvatar.preventStep = TRUE;
+ mapObject->mapobj_bit_13 = 1;
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80874FC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (IsWeatherNotFadingIn())
+ {
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
+ task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_8087548(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite = &gSprites[task->data[1]];
+ if (sprite->animCmdIndex > 1)
+ {
+ task->data[0]++;
+ mapObject->mapobj_bit_13 = 0;
+ CameraObjectReset1();
+ PlaySE(SE_W091);
+ FieldObjectSetSpecialAnim(mapObject, sub_80608A4(DIR_EAST));
+ }
+ return FALSE;
+}
+
+bool8 sub_808759C(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ gPlayerAvatar.preventStep = FALSE;
+ ScriptContext2_Disable();
+ UnfreezeMapObjects();
+ DestroyTask(FindTaskIdByFunc(sub_8087470));
+ }
+ return FALSE;
+}
+
+extern void sub_8060470(s16 *x, s16 *y, s16 dx, s16 dy);
+extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[36];
+
+u8 FldEff_LavaridgeGymWarp(void)
+{
+ u8 spriteId;
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
+ gSprites[spriteId].coordOffsetEnabled = 1;
+ return spriteId;
+}
+
+void sub_8087638(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ FieldEffectStop(sprite, FLDEFF_LAVARIDGE_GYM_WARP);
+ }
+}
+
+void sub_808766C(u8);
+
+void sub_8087654(u8 priority)
+{
+ CreateTask(sub_808766C, priority);
+}
+
+void sub_808766C(u8 taskId)
+{
+ while(gUnknown_0839F364[gTasks[taskId].data[0]](&gTasks[taskId], &gMapObjects[gPlayerAvatar.mapObjectId], &gSprites[gPlayerAvatar.spriteId]));
+}
+
+bool8 sub_80876C8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ FreezeMapObjects();
+ CameraObjectReset2();
+ gPlayerAvatar.preventStep = TRUE;
+ mapObject->mapobj_bit_26 = 1;
+ task->data[0]++;
+ return FALSE;
+}
+
+bool8 sub_80876F8(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ if (task->data[1] > 3)
+ {
+ gFieldEffectArguments[0] = mapObject->coords2.x;
+ gFieldEffectArguments[1] = mapObject->coords2.y;
+ gFieldEffectArguments[2] = sprite->subpriority - 1;
+ gFieldEffectArguments[3] = sprite->oam.priority;
+ task->data[1] = FieldEffectStart(FLDEFF_POP_OUT_OF_ASH);
+ task->data[0]++;
+ } else
+ {
+ task->data[1]++;
+ FieldObjectSetSpecialAnim(mapObject, GetStepInPlaceDelay4AnimId(mapObject->mapobj_unk_18));
+ PlaySE(SE_FU_ZUZUZU);
+ }
+ }
+ return FALSE;
+}
+
+bool8 sub_8087774(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (gSprites[task->data[1]].animCmdIndex == 2)
+ {
+ mapObject->mapobj_bit_13 = 1;
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+bool8 sub_80877AC(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (!FieldEffectActiveListContains(FLDEFF_POP_OUT_OF_ASH))
+ {
+ sub_8053FF8();
+ fade_8080918();
+ task->data[0]++;
+ }
+ return FALSE;
+}
+
+void sub_80878C4(u8);
+void mapldr_080859D4(void);
+
+bool8 sub_80877D4(struct Task *task, struct MapObject *mapObject, struct Sprite *sprite)
+{
+ if (!gPaletteFade.active && sub_8054034() == TRUE)
+ {
+ warp_in();
+ gFieldCallback = sub_8086748;
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(FindTaskIdByFunc(sub_808766C));
+ }
+ return FALSE;
+}
+
+u8 FldEff_PopOutOfAsh(void)
+{
+ u8 spriteId;
+ sub_8060470((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
+ spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
+ gSprites[spriteId].coordOffsetEnabled = 1;
+ return spriteId;
+}
+
+void sub_808788C(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ FieldEffectStop(sprite, FLDEFF_POP_OUT_OF_ASH);
+ }
+}
+
+void sub_80878A8(void)
+{
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ CreateTask(sub_80878C4, 0x50);
+}
+
+void sub_80878C4(u8 taskId)
+{
+ gUnknown_0839F378[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80878F4(struct Task *task)
+{
+ task->data[0]++;
+ task->data[14] = 64;
+ task->data[15] = player_get_direction_lower_nybble();
+}
+
+void sub_8087914(struct Task *task)
+{
+ struct MapObject *mapObject;
+ u8 unknown_0839F380[5] = {1, 3, 4, 2, 1};
+ if (task->data[14] != 0 && (--task->data[14]) == 0)
+ {
+ sub_8053FF8();
+ fade_8080918();
+ }
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ if (task->data[14] == 0 && !gPaletteFade.active && sub_8054034() == TRUE)
+ {
+ FieldObjectSetDirection(mapObject, task->data[15]);
+ sub_8053678();
+ warp_in();
+ gFieldCallback = mapldr_080859D4;
+ SetMainCallback2(CB2_LoadMap);
+ DestroyTask(FindTaskIdByFunc(sub_80878C4));
+ } else if (task->data[1] == 0 || (--task->data[1]) == 0)
+ {
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->mapobj_unk_18]));
+ if (task->data[2] < 12)
+ {
+ task->data[2]++;
+ }
+ task->data[1] = 8 >> (task->data[2] >> 2);
+ }
+ }
+}
+
+void (*const gUnknown_0839F388[])(struct Task *) = {
+ sub_8087AA4,
+ sub_8087AC8
+};
+
+void sub_8087A74(u8);
+
+void mapldr_080859D4(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_map_transition();
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gFieldCallback = NULL;
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1;
+ CreateTask(sub_8087A74, 0);
+}
+
+void sub_8087A74(u8 taskId)
+{
+ gUnknown_0839F388[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_8087AA4(struct Task *task)
+{
+ if (IsWeatherNotFadingIn())
+ {
+ task->data[0]++;
+ task->data[15] = player_get_direction_lower_nybble();
+ }
+}
+
+void sub_8087AC8(struct Task *task)
+{
+ u8 unknown_0839F380[5] = {1, 3, 4, 2, 1};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (task->data[1] == 0 || (--task->data[1]) == 0)
+ {
+ if (FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) && !FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ return;
+ }
+ if (task->data[2] >= 32 && task->data[15] == player_get_direction_lower_nybble())
+ {
+ mapObject->mapobj_bit_13 = 0;
+ ScriptContext2_Disable();
+ UnfreezeMapObjects();
+ DestroyTask(FindTaskIdByFunc(sub_8087A74));
+ return;
+ }
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(unknown_0839F380[mapObject->mapobj_unk_18]));
+ if (task->data[2] < 32)
+ {
+ task->data[2]++;
+ }
+ task->data[1] = task->data[2] >> 2;
+ }
+ mapObject->mapobj_bit_13 ^= 1;
+}
+
+void sub_8087BBC(u8);
+void mapldr_08085D88(void);
+
+void sub_8087BA8(void)
+{
+ CreateTask(sub_8087BBC, 0);
+}
+
+void (*const gUnknown_0839F390[])(struct Task *) = {
+ sub_8087BEC,
+ sub_8087C14,
+ sub_8087CA4,
+ sub_8087D78
+};
+
+void sub_8087BBC(u8 taskId)
+{
+ gUnknown_0839F390[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_8087BEC(struct Task *task)
+{
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ CameraObjectReset2();
+ task->data[15] = player_get_direction_lower_nybble();
+ task->data[0]++;
+}
+
+void sub_8087C14(struct Task *task)
+{
+ u8 unknown_0839F380[5] = {1, 3, 4, 2, 1};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (task->data[1] == 0 || (--task->data[1]) == 0)
+ {
+ FieldObjectTurn(mapObject, unknown_0839F380[mapObject->mapobj_unk_18]);
+ task->data[1] = 8;
+ task->data[2]++;
+ }
+ if (task->data[2] > 7 && task->data[15] == mapObject->mapobj_unk_18)
+ {
+ task->data[0]++;
+ task->data[1] = 4;
+ task->data[2] = 8;
+ task->data[3] = 1;
+ PlaySE(SE_TK_WARPIN);
+ }
+}
+
+void sub_8087CA4(struct Task *task)
+{
+ u8 unknown_0839F380[5] = {1, 3, 4, 2, 1};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
+ if ((--task->data[1]) <= 0)
+ {
+ task->data[1] = 4;
+ FieldObjectTurn(mapObject, unknown_0839F380[mapObject->mapobj_unk_18]);
+ }
+ sprite->pos1.y -= task->data[3];
+ task->data[4] += task->data[3];
+ if ((--task->data[2]) <= 0 && (task->data[2] = 4, task->data[3] < 8))
+ {
+ task->data[3] <<= 1;
+ }
+ if (task->data[4] > 8 && (sprite->oam.priority = 1, sprite->subspriteMode != 0))
+ {
+ sprite->subspriteMode = 2;
+ }
+ if (task->data[4] >= 0xa8)
+ {
+ task->data[0]++;
+ sub_8053FF8();
+ fade_8080918();
+ }
+}
+
+void sub_8087D78(struct Task *task)
+{
+ if (!gPaletteFade.active && sub_8054034() == TRUE)
+ {
+ Overworld_SetWarpDestToLastHealLoc();
+ warp_in();
+ SetMainCallback2(CB2_LoadMap);
+ gFieldCallback = mapldr_08085D88;
+ DestroyTask(FindTaskIdByFunc(sub_8087BBC));
+ }
+}
+
+void sub_8087E1C(u8);
+
+void mapldr_08085D88(void)
+{
+ Overworld_PlaySpecialMapMusic();
+ pal_fill_for_map_transition();
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gFieldCallback = NULL;
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 1;
+ CameraObjectReset2();
+ CreateTask(sub_8087E1C, 0);
+}
+
+void (*const gUnknown_0839F3A0[])(struct Task *) = {
+ sub_8087E4C,
+ sub_8087ED8,
+ sub_8087FDC
+};
+
+void sub_8087E1C(u8 taskId)
+{
+ gUnknown_0839F3A0[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_8087E4C(struct Task *task)
+{
+ struct Sprite *sprite;
+ s16 centerToCornerVecY;
+ if (IsWeatherNotFadingIn())
+ {
+ sprite = &gSprites[gPlayerAvatar.spriteId];
+ centerToCornerVecY = -(sprite->centerToCornerVecY << 1);
+ sprite->pos2.y = -(sprite->pos1.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY + centerToCornerVecY);
+ gMapObjects[gPlayerAvatar.mapObjectId].mapobj_bit_13 = 0;
+ task->data[0]++;
+ task->data[1] = 8;
+ task->data[2] = 1;
+ task->data[14] = sprite->subspriteMode;
+ task->data[15] = player_get_direction_lower_nybble();
+ PlaySE(SE_TK_WARPIN);
+ }
+}
+
+void sub_8087ED8(struct Task *task)
+{
+ u8 unknown_0839F380[5] = {1, 3, 4, 2, 1};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
+ if ((sprite->pos2.y += task->data[1]) >= -8)
+ {
+ if (task->data[13] == 0)
+ {
+ task->data[13]++;
+ mapObject->mapobj_bit_2 = 1;
+ sprite->subspriteMode = task->data[14];
+ }
+ } else
+ {
+ sprite->oam.priority = 1;
+ if (sprite->subspriteMode != 0)
+ {
+ sprite->subspriteMode = 2;
+ }
+ }
+ if (sprite->pos2.y >= -0x30 && task->data[1] > 1 && !(sprite->pos2.y & 1))
+ {
+ task->data[1]--;
+ }
+ if ((--task->data[2]) == 0)
+ {
+ task->data[2] = 4;
+ FieldObjectTurn(mapObject, unknown_0839F380[mapObject->mapobj_unk_18]);
+ }
+ if (sprite->pos2.y >= 0)
+ {
+ sprite->pos2.y = 0;
+ task->data[0]++;
+ task->data[1] = 1;
+ task->data[2] = 0;
+ }
+}
+
+void sub_8087FDC(struct Task *task)
+{
+ u8 unknown_0839F380[5] = {1, 3, 4, 2, 1};
+ struct MapObject *mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if ((--task->data[1]) == 0)
+ {
+ FieldObjectTurn(mapObject, unknown_0839F380[mapObject->mapobj_unk_18]);
+ task->data[1] = 8;
+ if ((++task->data[2]) > 4 && task->data[14] == mapObject->mapobj_unk_18)
+ {
+ ScriptContext2_Disable();
+ CameraObjectReset1();
+ UnfreezeMapObjects();
+ DestroyTask(FindTaskIdByFunc(sub_8087E1C));
+ }
+ }
+}
+
+void sub_8088120(u8);
+void sub_808847C(u8);
+u8 sub_8088830(u32, u32, u32);
+void sub_80883DC(void);
+void sub_808843C(u16);
+void sub_8088890(struct Sprite *);
+
+bool8 FldEff_FieldMoveShowMon(void)
+{
+ u8 taskId;
+ if (is_map_type_1_2_3_5_or_6(Overworld_GetMapTypeOfSaveblockLocation()) == TRUE)
+ {
+ taskId = CreateTask(sub_8088120, 0xff);
+ } else
+ {
+ taskId = CreateTask(sub_808847C, 0xff);
+ }
+ gTasks[taskId].data[15] = sub_8088830(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
+ return FALSE;
+}
+
+bool8 FldEff_FieldMoveShowMonInit(void)
+{
+ struct Pokemon *pokemon;
+ u32 flag = gFieldEffectArguments[0] & 0x80000000;
+ pokemon = &gPlayerParty[(u8)gFieldEffectArguments[0]];
+ gFieldEffectArguments[0] = GetMonData(pokemon, MON_DATA_SPECIES);
+ gFieldEffectArguments[1] = GetMonData(pokemon, MON_DATA_OT_ID);
+ gFieldEffectArguments[2] = GetMonData(pokemon, MON_DATA_PERSONALITY);
+ gFieldEffectArguments[0] |= flag;
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON);
+ FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ return FALSE;
+}
+
+void (*const gUnknown_0839F3AC[])(struct Task *) = {
+ sub_8088150,
+ sub_80881C0,
+ sub_8088228,
+ sub_80882B4,
+ sub_80882E4,
+ sub_8088338,
+ sub_8088380
+};
+
+void sub_8088120(u8 taskId)
+{
+ gUnknown_0839F3AC[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_8088150(struct Task *task)
+{
+ task->data[11] = REG_WININ;
+ task->data[12] = REG_WINOUT;
+ StoreWordInTwoHalfwords(&task->data[13], (u32)gMain.vblankCallback);
+ task->data[1] = 0xf0f1;
+ task->data[2] = 0x5051;
+ task->data[3] = 0x3f;
+ task->data[4] = 0x3e;
+ REG_WIN0H = task->data[1];
+ REG_WIN0V = task->data[2];
+ REG_WININ = task->data[3];
+ REG_WINOUT = task->data[4];
+ SetVBlankCallback(sub_80883DC);
+ task->data[0]++;
+}
+
+void sub_80881C0(struct Task *task)
+{
+ u16 offset;
+ u16 delta;
+ offset = ((REG_BG0CNT >> 2) << 14);
+ delta = ((REG_BG0CNT >> 8) << 11);
+ CpuCopy16(gFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x200);
+ CpuFill32(0, (void *)(VRAM + delta), 0x800);
+ LoadPalette(gFieldMoveStreaksPalette, 0xf0, 0x20);
+ sub_808843C(delta);
+ task->data[0]++;
+}
+
+void sub_8088228(struct Task *task)
+{
+ s16 v0;
+ s16 v2;
+ s16 v3;
+ task->data[5] -= 16;
+ v0 = ((u16)task->data[1] >> 8);
+ v2 = ((u16)task->data[2] >> 8);
+ v3 = ((u16)task->data[2] & 0xff);
+ v0 -= 16;
+ v2 -= 2;
+ v3 += 2;
+ if (v0 < 0)
+ {
+ v0 = 0;
+ }
+ if (v2 < 0x28)
+ {
+ v2 = 0x28;
+ }
+ if (v3 > 0x78)
+ {
+ v3 = 0x78;
+ }
+ task->data[1] = (v0 << 8) | (task->data[1] & 0xff);
+ task->data[2] = (v2 << 8) | v3;
+ if (v0 == 0 && v2 == 0x28 && v3 == 0x78)
+ {
+ gSprites[task->data[15]].callback = sub_8088890;
+ task->data[0]++;
+ }
+}
+
+void sub_80882B4(struct Task *task)
+{
+ task->data[5] -= 16;
+ if (gSprites[task->data[15]].data[7])
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_80882E4(struct Task *task)
+{
+ s16 v2;
+ s16 v3;
+ task->data[5] -= 16;
+ v2 = (task->data[2] >> 8);
+ v3 = (task->data[2] & 0xff);
+ v2 += 6;
+ v3 -= 6;
+ if (v2 > 0x50)
+ {
+ v2 = 0x50;
+ }
+ if (v3 < 0x51)
+ {
+ v3 = 0x51;
+ }
+ task->data[2] = (v2 << 8) | v3;
+ if (v2 == 0x50 && v3 == 0x51)
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_8088338(struct Task *task)
+{
+ u16 bg0cnt;
+ bg0cnt = (REG_BG0CNT >> 8) << 11;
+ CpuFill32(0, (void *)VRAM + bg0cnt, 0x800);
+ task->data[1] = 0xf1;
+ task->data[2] = 0xa1;
+ task->data[3] = task->data[11];
+ task->data[4] = task->data[12];
+ task->data[0]++;
+}
+
+void sub_8088380(struct Task *task)
+{
+ IntrCallback callback;
+ LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback);
+ SetVBlankCallback(callback);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ FreeResourcesAndDestroySprite(&gSprites[task->data[15]]);
+ FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
+ DestroyTask(FindTaskIdByFunc(sub_8088120));
+}
+
+void sub_80883DC(void)
+{
+ struct Task *task;
+ IntrCallback callback;
+ task = &gTasks[FindTaskIdByFunc(sub_8088120)];
+ LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&callback);
+ callback();
+ REG_WIN0H = task->data[1];
+ REG_WIN0V = task->data[2];
+ REG_WININ = task->data[3];
+ REG_WINOUT = task->data[4];
+ REG_BG0HOFS = task->data[5];
+ REG_BG0VOFS = task->data[6];
+}
+
+void sub_808843C(u16 offs)
+{
+ u16 i;
+ u16 *dest;
+ dest = (u16 *)(VRAM + 0x140 + offs);
+ for (i=0; i<0x140; i++, dest++)
+ {
+ *dest = gFieldMoveStreaksTilemap[i] | 0xf000;
+ }
+}
+
+void sub_80886B0(void);
+bool8 sub_8088708(struct Task *);
+void sub_80886F8(struct Task *);
+bool8 sub_80887C0(struct Task *);
+
+void (*const gUnknown_0839F3C8[])(struct Task *) = {
+ sub_80884AC,
+ sub_80884E8,
+ sub_8088554,
+ sub_80885A8,
+ sub_80885D8,
+ sub_808860C,
+ sub_808862C
+};
+
+void sub_808847C(u8 taskId)
+{
+ gUnknown_0839F3C8[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80884AC(struct Task *task)
+{
+ REG_BG0HOFS = task->data[1];
+ REG_BG0VOFS = task->data[2];
+ StoreWordInTwoHalfwords((u16 *)&task->data[13], (u32)gMain.vblankCallback);
+ SetVBlankCallback(sub_80886B0);
+ task->data[0]++;
+}
+
+void sub_80884E8(struct Task *task)
+{
+ u16 offset;
+ u16 delta;
+ offset = ((REG_BG0CNT >> 2) << 14);
+ delta = ((REG_BG0CNT >> 8) << 11);
+ task->data[12] = delta;
+ CpuCopy16(gDarknessFieldMoveStreaksTiles, (void *)(VRAM + offset), 0x80);
+ CpuFill32(0, (void *)(VRAM + delta), 0x800);
+ LoadPalette(gDarknessFieldMoveStreaksPalette, 0xf0, 0x20);
+ task->data[0]++;
+}
+
+void sub_8088554(struct Task *task)
+{
+ if (sub_8088708(task))
+ {
+ REG_WIN1H = 0x00f0;
+ REG_WIN1V = 0x2878;
+ gSprites[task->data[15]].callback = sub_8088890;
+ task->data[0]++;
+ }
+ sub_80886F8(task);
+}
+
+void sub_80885A8(struct Task *task)
+{
+ sub_80886F8(task);
+ if (gSprites[task->data[15]].data[7])
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_80885D8(struct Task *task)
+{
+ sub_80886F8(task);
+ task->data[3] = task->data[1] & 7;
+ task->data[4] = 0;
+ REG_WIN1H = 0xffff;
+ REG_WIN1V = 0xffff;
+ task->data[0]++;
+}
+
+void sub_808860C(struct Task *task)
+{
+ sub_80886F8(task);
+ if (sub_80887C0(task))
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_808862C(struct Task *task)
+{
+ IntrCallback intrCallback;
+ u16 bg0cnt;
+ bg0cnt = (REG_BG0CNT >> 8) << 11;
+ CpuFill32(0, (void *)VRAM + bg0cnt, 0x800);
+ LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&intrCallback);
+ SetVBlankCallback(intrCallback);
+ Text_LoadWindowTemplate(&gWindowTemplate_81E6CE4);
+ InitMenuWindow(&gWindowTemplate_81E6CE4);
+ FreeResourcesAndDestroySprite(&gSprites[task->data[15]]);
+ FieldEffectActiveListRemove(FLDEFF_FIELD_MOVE_SHOW_MON);
+ DestroyTask(FindTaskIdByFunc(sub_808847C));
+}
+
+void sub_80886B0(void)
+{
+ IntrCallback intrCallback;
+ struct Task *task;
+ task = &gTasks[FindTaskIdByFunc(sub_808847C)];
+ LoadWordFromTwoHalfwords((u16 *)&task->data[13], (u32 *)&intrCallback);
+ intrCallback();
+ REG_BG0HOFS = task->data[1];
+ REG_BG0VOFS = task->data[2];
+}
+
+void sub_80886F8(struct Task *task)
+{
+ task->data[1] -= 16;
+ task->data[3] += 16;
+}
+
+#ifdef NONMATCHING
+bool8 sub_8088708(struct Task *task)
+{
+ u16 i;
+ u16 srcOffs;
+ u16 dstOffs;
+ u16 *dest;
+ if (task->data[4] >= 32)
+ {
+ return TRUE;
+ }
+ dstOffs = (task->data[3] >> 3) & 0x1f;
+ if (dstOffs >= task->data[4])
+ {
+ dstOffs = (32 - dstOffs) & 0x1f;
+ srcOffs = (32 - task->data[4]) & 0x1f;
+ dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]);
+ for (i=0; i<10; i++)
+ {
+ dest[dstOffs + i * 32] = gDarknessFieldMoveStreaksTilemap[srcOffs + i * 32] | 0xf000;
+ dest[((dstOffs + 1) & 0x1f) + i * 32] = gDarknessFieldMoveStreaksTilemap[((srcOffs + 1) & 0x1f) + i * 32] | 0xf000;
+ }
+ task->data[4] += 2;
+ }
+ return FALSE;
+}
+#else
+__attribute__((naked))
+bool8 sub_8088708(struct Task *task)
+{
+ asm_unified("\tpush {r4-r7,lr}\n"
+ "\tmov r7, r10\n"
+ "\tmov r6, r9\n"
+ "\tmov r5, r8\n"
+ "\tpush {r5-r7}\n"
+ "\tsub sp, 0x4\n"
+ "\tadds r5, r0, 0\n"
+ "\tldrh r2, [r5, 0x10]\n"
+ "\tmovs r1, 0x10\n"
+ "\tldrsh r0, [r5, r1]\n"
+ "\tcmp r0, 0x1F\n"
+ "\tble _08088724\n"
+ "\tmovs r0, 0x1\n"
+ "\tb _080887A8\n"
+ "_08088724:\n"
+ "\tldrh r0, [r5, 0xE]\n"
+ "\tlsls r0, 16\n"
+ "\tasrs r3, r0, 19\n"
+ "\tmovs r1, 0x1F\n"
+ "\tands r3, r1\n"
+ "\tmovs r4, 0x10\n"
+ "\tldrsh r0, [r5, r4]\n"
+ "\tcmp r3, r0\n"
+ "\tblt _080887A6\n"
+ "\tmovs r0, 0x20\n"
+ "\tsubs r3, r0, r3\n"
+ "\tands r3, r1\n"
+ "\tsubs r0, r2\n"
+ "\tmov r12, r0\n"
+ "\tmov r7, r12\n"
+ "\tands r7, r1\n"
+ "\tmov r12, r7\n"
+ "\tldrh r0, [r5, 0x20]\n"
+ "\tldr r1, _080887B8 @ =0x06000140\n"
+ "\tadds r1, r0\n"
+ "\tmov r8, r1\n"
+ "\tmovs r4, 0\n"
+ "\tldr r7, _080887BC @ =gDarknessFieldMoveStreaksTilemap\n"
+ "\tmov r10, r7\n"
+ "\tmovs r0, 0xF0\n"
+ "\tlsls r0, 8\n"
+ "\tmov r9, r0\n"
+ "\tadds r1, r3, 0x1\n"
+ "\tmovs r0, 0x1F\n"
+ "\tands r1, r0\n"
+ "\tstr r1, [sp]\n"
+ "\tmov r6, r12\n"
+ "\tadds r6, 0x1\n"
+ "\tands r6, r0\n"
+ "_08088768:\n"
+ "\tlsls r1, r4, 5\n"
+ "\tadds r2, r1, r3\n"
+ "\tlsls r2, 1\n"
+ "\tadd r2, r8\n"
+ "\tmov r7, r12\n"
+ "\tadds r0, r7, r1\n"
+ "\tlsls r0, 1\n"
+ "\tadd r0, r10\n"
+ "\tldrh r0, [r0]\n"
+ "\tmov r7, r9\n"
+ "\torrs r0, r7\n"
+ "\tstrh r0, [r2]\n"
+ "\tldr r0, [sp]\n"
+ "\tadds r2, r1, r0\n"
+ "\tlsls r2, 1\n"
+ "\tadd r2, r8\n"
+ "\tadds r1, r6, r1\n"
+ "\tlsls r1, 1\n"
+ "\tadd r1, r10\n"
+ "\tldrh r0, [r1]\n"
+ "\tmov r1, r9\n"
+ "\torrs r0, r1\n"
+ "\tstrh r0, [r2]\n"
+ "\tadds r0, r4, 0x1\n"
+ "\tlsls r0, 16\n"
+ "\tlsrs r4, r0, 16\n"
+ "\tcmp r4, 0x9\n"
+ "\tbls _08088768\n"
+ "\tldrh r0, [r5, 0x10]\n"
+ "\tadds r0, 0x2\n"
+ "\tstrh r0, [r5, 0x10]\n"
+ "_080887A6:\n"
+ "\tmovs r0, 0\n"
+ "_080887A8:\n"
+ "\tadd sp, 0x4\n"
+ "\tpop {r3-r5}\n"
+ "\tmov r8, r3\n"
+ "\tmov r9, r4\n"
+ "\tmov r10, r5\n"
+ "\tpop {r4-r7}\n"
+ "\tpop {r1}\n"
+ "\tbx r1\n"
+ "\t.align 2, 0\n"
+ "_080887B8: .4byte 0x06000140\n"
+ "_080887BC: .4byte gDarknessFieldMoveStreaksTilemap");
+}
+#endif
+
+bool8 sub_80887C0(struct Task *task)
+{
+ u16 i;
+ u16 dstOffs;
+ u16 *dest;
+ if (task->data[4] >= 32)
+ {
+ return TRUE;
+ }
+ dstOffs = task->data[3] >> 3;
+ if (dstOffs >= task->data[4])
+ {
+ dstOffs = (task->data[1] >> 3) & 0x1f;
+ dest = (u16 *)(VRAM + 0x140 + (u16)task->data[12]);
+ for (i=0; i<10; i++)
+ {
+ dest[dstOffs + i * 32] = 0xf000;
+ dest[((dstOffs + 1) & 0x1f) + i * 32] = 0xf000;
+ }
+ task->data[4] += 2;
+ }
+ return FALSE;
+}
+
+u8 sub_8088830(u32 a0, u32 a1, u32 a2)
+{
+ u16 v0;
+ u8 monSprite;
+ struct Sprite *sprite;
+ v0 = (a0 & 0x80000000) >> 16;
+ a0 &= 0x7fffffff;
+ monSprite = CreateMonSprite_FieldMove(a0, a1, a2, 0x140, 0x50, 0);
+ sprite = &gSprites[monSprite];
+ sprite->callback = SpriteCallbackDummy;
+ sprite->oam.priority = 0;
+ sprite->data[0] = a0;
+ sprite->data[6] = v0;
+ return monSprite;
+}
+
+void sub_80888D4(struct Sprite *);
+
+void sub_8088890(struct Sprite *sprite)
+{
+ if ((sprite->pos1.x -= 20) <= 0x78)
+ {
+ sprite->pos1.x = 0x78;
+ sprite->data[1] = 30;
+ sprite->callback = sub_80888D4;
+ if (sprite->data[6])
+ {
+ PlayCry2(sprite->data[0], 0, 0x7d, 0xa);
+ } else
+ {
+ PlayCry1(sprite->data[0], 0);
+ }
+ }
+}
+
+void sub_80888F0(struct Sprite *);
+
+void sub_80888D4(struct Sprite *sprite)
+{
+ if ((--sprite->data[1]) == 0)
+ {
+ sprite->callback = sub_80888F0;
+ }
+}
+
+void sub_80888F0(struct Sprite *sprite)
+{
+ if (sprite->pos1.x < -0x40)
+ {
+ sprite->data[7] = 1;
+ } else
+ {
+ sprite->pos1.x -= 20;
+ }
+}
+
+void sub_8088954(u8);
+
+u8 FldEff_UseSurf(void)
+{
+ u8 taskId;
+ taskId = CreateTask(sub_8088954, 0xff);
+ gTasks[taskId].data[15] = gFieldEffectArguments[0];
+ Overworld_ClearSavedMusic();
+ Overworld_ChangeMusicTo(0x016d);
+ return FALSE;
+}
+
+void (*const gUnknown_0839F3E4[])(struct Task *) = {
+ sub_8088984,
+ sub_80889E4,
+ sub_8088A30,
+ sub_8088A78,
+ sub_8088AF4
+};
+
+void sub_8088954(u8 taskId)
+{
+ gUnknown_0839F3E4[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_8088984(struct Task *task)
+{
+ ScriptContext2_Enable();
+ FreezeMapObjects();
+ gPlayerAvatar.preventStep = TRUE;
+ SetPlayerAvatarStateMask(8);
+ PlayerGetDestCoords(&task->data[1], &task->data[2]);
+ MoveCoords(gMapObjects[gPlayerAvatar.mapObjectId].placeholder18, &task->data[1], &task->data[2]);
+ task->data[0]++;
+}
+
+void sub_80889E4(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ sub_8059BF4();
+ FieldObjectSetSpecialAnim(mapObject, 0x39);
+ task->data[0]++;
+ }
+}
+
+void sub_8088A30(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject))
+ {
+ gFieldEffectArguments[0] = task->data[15] | 0x80000000;
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ task->data[0]++;
+ }
+}
+
+void sub_8088A78(struct Task *task)
+{
+ struct MapObject *mapObject;
+ if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(3));
+ FieldObjectClearAnimIfSpecialAnimFinished(mapObject);
+ FieldObjectSetSpecialAnim(mapObject, sub_80608D0(mapObject->placeholder18));
+ gFieldEffectArguments[0] = task->data[1];
+ gFieldEffectArguments[1] = task->data[2];
+ gFieldEffectArguments[2] = gPlayerAvatar.mapObjectId;
+ mapObject->mapobj_unk_1A = FieldEffectStart(FLDEFF_SURF_BLOB);
+ task->data[0]++;
+ }
+}
+
+void sub_8088AF4(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ gPlayerAvatar.preventStep = FALSE;
+ gPlayerAvatar.flags &= 0xdf;
+ FieldObjectSetSpecialAnim(mapObject, GetFaceDirectionAnimId(mapObject->placeholder18));
+ sub_8127ED0(mapObject->mapobj_unk_1A, 1);
+ UnfreezeMapObjects();
+ ScriptContext2_Disable();
+ FieldEffectActiveListRemove(FLDEFF_USE_SURF);
+ DestroyTask(FindTaskIdByFunc(sub_8088954));
+ }
+}
+
+void sub_8088BC4(struct Sprite *);
+
+u8 FldEff_NPCFlyOut(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+ spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0x78, 0, 1);
+ sprite = &gSprites[spriteId];
+ sprite->oam.paletteNum = 0;
+ sprite->oam.priority = 1;
+ sprite->callback = sub_8088BC4;
+ sprite->data[1] = gFieldEffectArguments[0];
+ PlaySE(SE_W019);
+ return spriteId;
+}
+
+void sub_8088BC4(struct Sprite *sprite)
+{
+ struct Sprite *npcSprite;
+ sprite->pos2.x = Cos(sprite->data[2], 0x8c);
+ sprite->pos2.y = Sin(sprite->data[2], 0x48);
+ sprite->data[2] = (sprite->data[2] + 4) & 0xff;
+ if (sprite->data[0])
+ {
+ npcSprite = &gSprites[sprite->data[1]];
+ npcSprite->coordOffsetEnabled = 0;
+ npcSprite->pos1.x = sprite->pos1.x + sprite->pos2.x;
+ npcSprite->pos1.y = sprite->pos1.y + sprite->pos2.y - 8;
+ npcSprite->pos2.x = 0;
+ npcSprite->pos2.y = 0;
+ }
+ if (sprite->data[2] >= 0x80)
+ {
+ FieldEffectStop(sprite, FLDEFF_NPCFLY_OUT);
+ }
+}
+
+void sub_8088C70(u8);
+extern void sub_8127EFC(u8, u8);
+u8 sub_8088F60(void);
+bool8 sub_8088FA4(u8);
+void sub_8088FC0(u8);
+void sub_8088FFC(u8, u8);
+void sub_8089018(struct Sprite *);
+void sub_80890D8(struct Sprite *);
+
+u8 FldEff_UseFly(void)
+{
+ u8 taskId;
+ taskId = CreateTask(sub_8088C70, 0xfe);
+ gTasks[taskId].data[1] = gFieldEffectArguments[0];
+ return 0;
+}
+
+void (*const gUnknown_0839F3F8[])(struct Task *) = {
+ sub_8088CA0,
+ sub_8088CF8,
+ sub_8088D3C,
+ sub_8088D94,
+ sub_8088DD8,
+ sub_8088E2C,
+ sub_8088EB4,
+ sub_8088F10,
+ sub_8088F30
+};
+
+void sub_8088C70(u8 taskId)
+{
+ gUnknown_0839F3F8[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_8088CA0(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ task->data[15] = gPlayerAvatar.flags;
+ gPlayerAvatar.preventStep = TRUE;
+ SetPlayerAvatarStateMask(1);
+ sub_8059BF4();
+ FieldObjectSetSpecialAnim(mapObject, 0x39);
+ task->data[0]++;
+ }
+}
+
+void sub_8088CF8(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ task->data[0]++;
+ gFieldEffectArguments[0] = task->data[1];
+ FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
+ }
+}
+
+void sub_8088D3C(struct Task *task)
+{
+ struct MapObject *mapObject;
+ if (!FieldEffectActiveListContains(FLDEFF_FIELD_MOVE_SHOW_MON))
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (task->data[15] & 0x08)
+ {
+ sub_8127ED0(mapObject->mapobj_unk_1A, 2);
+ sub_8127EFC(mapObject->mapobj_unk_1A, 0);
+ }
+ task->data[1] = sub_8088F60();
+ task->data[0]++;
+ }
+}
+
+void sub_8088D94(struct Task *task)
+{
+ if (sub_8088FA4(task->data[1]))
+ {
+ task->data[0]++;
+ task->data[2] = 16;
+ SetPlayerAvatarTransitionFlags(0x01);
+ FieldObjectSetSpecialAnim(&gMapObjects[gPlayerAvatar.mapObjectId], 0x02);
+ }
+}
+
+void sub_8088DD8(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if ((task->data[2] == 0 || (--task->data[2]) == 0) && FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ task->data[0]++;
+ PlaySE(SE_W019);
+ sub_8088FC0(task->data[1]);
+ }
+}
+
+void sub_8088E2C(struct Task *task)
+{
+ struct MapObject *mapObject;
+ if ((++task->data[2]) >= 8)
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(0x03));
+ StartSpriteAnim(&gSprites[mapObject->spriteId], 0x16);
+ mapObject->mapobj_bit_12 = 1;
+ FieldObjectSetSpecialAnim(mapObject, 0x48);
+ if (task->data[15] & 0x08)
+ {
+ DestroySprite(&gSprites[mapObject->mapobj_unk_1A]);
+ }
+ task->data[0]++;
+ task->data[2] = 0;
+ }
+}
+
+void sub_8088EB4(struct Task *task)
+{
+ struct MapObject *mapObject;
+ if ((++task->data[2]) >= 10)
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ FieldObjectClearAnimIfSpecialAnimActive(mapObject);
+ mapObject->mapobj_bit_12 = 0;
+ mapObject->mapobj_bit_22 = 0;
+ sub_8088FFC(task->data[1], mapObject->spriteId);
+ CameraObjectReset2();
+ task->data[0]++;
+ }
+}
+
+void sub_8088F10(struct Task *task)
+{
+ if (sub_8088FA4(task->data[1]))
+ {
+ fade_8080918();
+ task->data[0]++;
+ }
+}
+
+void sub_8088F30(struct Task *task)
+{
+ if (!gPaletteFade.active)
+ {
+ FieldEffectActiveListRemove(FLDEFF_USE_FLY);
+ DestroyTask(FindTaskIdByFunc(sub_8088C70));
+ }
+}
+
+u8 sub_8088F60(void)
+{
+ u8 spriteId;
+ struct Sprite *sprite;
+ spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[26], 0xff, 0xb4, 0x1);
+ sprite = &gSprites[spriteId];
+ sprite->oam.paletteNum = 0;
+ sprite->oam.priority = 1;
+ sprite->callback = sub_8089018;
+ return spriteId;
+}
+
+u8 sub_8088FA4(u8 spriteId)
+{
+ return gSprites[spriteId].data[7];
+}
+
+void sub_8088FC0(u8 spriteId)
+{
+ struct Sprite *sprite;
+ sprite = &gSprites[spriteId];
+ sprite->callback = sub_80890D8;
+ sprite->pos1.x = 0x78;
+ sprite->pos1.y = 0x00;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ memset(&sprite->data[0], 0, 8 * sizeof(u16) /* zero all data cells */);
+ sprite->data[6] = 0x40;
+}
+
+void sub_8088FFC(u8 a0, u8 a1)
+{
+ gSprites[a0].data[6] = a1;
+}
+
+const union AffineAnimCmd SpriteAffineAnim_839F41C[] = {
+ AFFINEANIMCMD_FRAME(8, 8, -30, 0),
+ AFFINEANIMCMD_FRAME(28, 28, 0, 30),
+ AFFINEANIMCMD_END
+};
+
+const union AffineAnimCmd SpriteAffineAnim_839F434[] = {
+ AFFINEANIMCMD_FRAME(256, 256, 64, 0),
+ AFFINEANIMCMD_FRAME(-10, -10, 0, 22),
+ AFFINEANIMCMD_END
+};
+
+const union AffineAnimCmd *const gSpriteAffineAnimTable_0839F44C[] = {
+ SpriteAffineAnim_839F41C,
+ SpriteAffineAnim_839F434
+};
+
+void sub_8089018(struct Sprite *sprite)
+{
+ if (sprite->data[7] == 0)
+ {
+ if (sprite->data[0] == 0)
+ {
+ sprite->oam.affineMode = 3;
+ sprite->affineAnims = gSpriteAffineAnimTable_0839F44C;
+ InitSpriteAffineAnim(sprite);
+ StartSpriteAffineAnim(sprite, 0);
+ sprite->pos1.x = 0x76;
+ sprite->pos1.y = -0x30;
+ sprite->data[0]++;
+ sprite->data[1] = 0x40;
+ sprite->data[2] = 0x100;
+ }
+ sprite->data[1] += (sprite->data[2] >> 8);
+ sprite->pos2.x = Cos(sprite->data[1], 0x78);
+ sprite->pos2.y = Sin(sprite->data[1], 0x78);
+ if (sprite->data[2] < 0x800)
+ {
+ sprite->data[2] += 0x60;
+ }
+ if (sprite->data[1] > 0x81)
+ {
+ sprite->data[7]++;
+ sprite->oam.affineMode = 0;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ CalcCenterToCornerVec(sprite, sprite->oam.shape, sprite->oam.size, 0);
+ }
+ }
+}
+
+void sub_80890D8(struct Sprite *sprite)
+{
+ struct Sprite *sprite1;
+ sprite->pos2.x = Cos(sprite->data[2], 0x8c);
+ sprite->pos2.y = Sin(sprite->data[2], 0x48);
+ sprite->data[2] = (sprite->data[2] + 4) & 0xff;
+ if (sprite->data[6] != 0x40)
+ {
+ sprite1 = &gSprites[sprite->data[6]];
+ sprite1->coordOffsetEnabled = 0;
+ sprite1->pos1.x = sprite->pos1.x + sprite->pos2.x;
+ sprite1->pos1.y = sprite->pos1.y + sprite->pos2.y - 8;
+ sprite1->pos2.x = 0;
+ sprite1->pos2.y = 0;
+ }
+ if (sprite->data[2] >= 0x80)
+ {
+ sprite->data[7] = 1;
+ }
+}
+
+void sub_808914C(struct Sprite *sprite)
+{
+ if (sprite->data[7] == 0)
+ {
+ if (sprite->data[0] == 0)
+ {
+ sprite->oam.affineMode = 3;
+ sprite->affineAnims = gSpriteAffineAnimTable_0839F44C;
+ InitSpriteAffineAnim(sprite);
+ StartSpriteAffineAnim(sprite, 1);
+ sprite->pos1.x = 0x5e;
+ sprite->pos1.y = -0x20;
+ sprite->data[0]++;
+ sprite->data[1] = 0xf0;
+ sprite->data[2] = 0x800;
+ sprite->data[4] = 0x80;
+ }
+ sprite->data[1] += sprite->data[2] >> 8;
+ sprite->data[3] += sprite->data[2] >> 8;
+ sprite->data[1] &= 0xff;
+ sprite->pos2.x = Cos(sprite->data[1], 0x20);
+ sprite->pos2.y = Sin(sprite->data[1], 0x78);
+ if (sprite->data[2] > 0x100)
+ {
+ sprite->data[2] -= sprite->data[4];
+ }
+ if (sprite->data[4] < 0x100)
+ {
+ sprite->data[4] += 24;
+ }
+ if (sprite->data[2] < 0x100)
+ {
+ sprite->data[2] = 0x100;
+ }
+ if (sprite->data[3] >= 60)
+ {
+ sprite->data[7]++;
+ sprite->oam.affineMode = 0;
+ FreeOamMatrix(sprite->oam.matrixNum);
+ sprite->invisible = 1;
+ }
+ }
+}
+
+void sub_8089230(u8 spriteId)
+{
+ sub_8088FC0(spriteId);
+ gSprites[spriteId].callback = sub_808914C;
+}
+
+void sub_8089270(u8);
+
+u8 FldEff_FlyIn(void)
+{
+ CreateTask(sub_8089270, 0xfe);
+ return 0;
+}
+
+void (*const gUnknown_0839F454[])(struct Task *) = {
+ sub_80892A0,
+ sub_8089354,
+ sub_80893C0,
+ sub_8089414,
+ sub_808948C,
+ sub_80894C4,
+ fishE
+};
+
+void sub_8089270(u8 taskId)
+{
+ gUnknown_0839F454[gTasks[taskId].data[0]](&gTasks[taskId]);
+}
+
+void sub_80892A0(struct Task *task)
+{
+ struct MapObject *mapObject;
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(mapObject) || FieldObjectClearAnimIfSpecialAnimFinished(mapObject))
+ {
+ task->data[0]++;
+ task->data[2] = 17;
+ task->data[15] = gPlayerAvatar.flags;
+ gPlayerAvatar.preventStep = TRUE;
+ SetPlayerAvatarStateMask(0x01);
+ if (task->data[15] & 0x08)
+ {
+ sub_8127ED0(mapObject->mapobj_unk_1A, 0);
+ }
+ sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(0x3));
+ CameraObjectReset2();
+ FieldObjectTurn(mapObject, DIR_WEST);
+ StartSpriteAnim(&gSprites[mapObject->spriteId], 0x16);
+ mapObject->mapobj_bit_13 = 0;
+ task->data[1] = sub_8088F60();
+ sub_8088FC0(task->data[1]);
+ sub_8088FFC(task->data[1], mapObject->spriteId);
+ }
+}
+
+void sub_8089354(struct Task *task)
+{
+ struct MapObject *mapObject;
+ struct Sprite *sprite;
+ if (task->data[2] == 0 || (--task->data[2]) == 0)
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ sprite = &gSprites[mapObject->spriteId];
+ sub_8088FFC(task->data[1], 0x40);
+ sprite->pos1.x += sprite->pos2.x;
+ sprite->pos1.y += sprite->pos2.y;
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ task->data[0]++;
+ task->data[2] = 0;
+ }
+}
+
+void sub_80893C0(struct Task *task)
+{
+ s16 unknown_0839F470[18] = {
+ -2,
+ -4,
+ -5,
+ -6,
+ -7,
+ -8,
+ -8,
+ -8,
+ -7,
+ -7,
+ -6,
+ -5,
+ -3,
+ -2,
+ 0,
+ 2,
+ 4,
+ 8
+ };
+ struct Sprite *sprite = &gSprites[gPlayerAvatar.spriteId];
+ sprite->pos2.y = unknown_0839F470[task->data[2]];
+ if ((++task->data[2]) >= 18)
+ {
+ task->data[0]++;
+ }
+}
+
+void sub_8089414(struct Task *task)
+{
+ struct MapObject *mapObject;
+ struct Sprite *sprite;
+ if (sub_8088FA4(task->data[1]))
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ sprite = &gSprites[mapObject->spriteId];
+ mapObject->mapobj_bit_12 = 0;
+ sub_805C058(mapObject, mapObject->coords2.x, mapObject->coords2.y);
+ sprite->pos2.x = 0;
+ sprite->pos2.y = 0;
+ sprite->coordOffsetEnabled = 1;
+ sub_8059BF4();
+ FieldObjectSetSpecialAnim(mapObject, 0x39);
+ task->data[0]++;
+ }
+}
+
+void sub_808948C(struct Task *task)
+{
+ if (FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[gPlayerAvatar.mapObjectId]))
+ {
+ task->data[0]++;
+ sub_8089230(task->data[1]);
+ }
+}
+
+void sub_80894C4(struct Task *task)
+{
+ if (sub_8088FA4(task->data[1]))
+ {
+ DestroySprite(&gSprites[task->data[1]]);
+ task->data[0]++;
+ task->data[1] = 0x10;
+ }
+}
+
+void fishE(struct Task *task)
+{
+ u8 state;
+ struct MapObject *mapObject;
+ if ((--task->data[1]) == 0)
+ {
+ mapObject = &gMapObjects[gPlayerAvatar.mapObjectId];
+ state = 0;
+ if (task->data[15] & 0x08)
+ {
+ state = 3;
+ sub_8127ED0(mapObject->mapobj_unk_1A, 1);
+ }
+ sub_805B980(mapObject, GetPlayerAvatarGraphicsIdByStateId(state));
+ FieldObjectTurn(mapObject, DIR_SOUTH);
+ gPlayerAvatar.flags = task->data[15];
+ gPlayerAvatar.preventStep = FALSE;
+ FieldEffectActiveListRemove(FLDEFF_FLY_IN);
+ DestroyTask(FindTaskIdByFunc(sub_8089270));
+ }
+}