diff options
author | scnorton <scnorton@biociphers.org> | 2017-05-23 13:18:23 -0400 |
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committer | scnorton <scnorton@biociphers.org> | 2017-05-23 13:18:23 -0400 |
commit | a4611579b45aa7aeeabd16eaff2cdf27b59cdd99 (patch) | |
tree | 48872d7bce795da57905440a45b238f0c2ae1b7a /src/field_map_obj.c | |
parent | dd7f59cde93529e3e63bd2df0d096d1718835873 (diff) |
Special anims; meta_step
Diffstat (limited to 'src/field_map_obj.c')
-rwxr-xr-x | src/field_map_obj.c | 81 |
1 files changed, 80 insertions, 1 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c index bd77ad2be..29dbc4bd0 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -22,7 +22,7 @@ extern void ClearPlayerAvatarInfo(void); extern void npc_load_two_palettes__no_record(u16, u8); extern void npc_load_two_palettes__and_record(u16, u8); extern void sub_8060388(s16, s16, s16 *, s16 *); -extern void sub_80634D0(); +extern void sub_80634D0(struct MapObject *, struct Sprite *); extern void pal_patch_for_npc(u16, u16); extern void CameraObjectReset1(void); @@ -3628,3 +3628,82 @@ bool8 FieldObjectSetSpecialAnim(struct MapObject *mapObject, u8 specialAnimId) gSprites[mapObject->spriteId].data2 = 0; return FALSE; } + +void FieldObjectForceSetSpecialAnim(struct MapObject *mapObject, u8 specialAnimId) +{ + FieldObjectClearAnimIfSpecialAnimActive(mapObject); + FieldObjectSetSpecialAnim(mapObject, specialAnimId); +} + +void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *mapObject) +{ + if (mapObject->mapobj_bit_6) + { + FieldObjectClearAnim(mapObject); + } +} + +void FieldObjectClearAnim(struct MapObject *mapObject) +{ + mapObject->mapobj_unk_1C = 0xFF; + mapObject->mapobj_bit_6 = 0; + mapObject->mapobj_bit_7 = 0; + gSprites[mapObject->spriteId].data1 = 0; + gSprites[mapObject->spriteId].data2 = 0; +} + +bool8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *mapObject) +{ + if (mapObject->mapobj_bit_6) + return mapObject->mapobj_bit_7; + return 0x10; +} + +bool8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *mapObject) +{ + u8 specialAnimStatus; + specialAnimStatus = FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject); + if (specialAnimStatus != 0 && specialAnimStatus != 0x10) + { + FieldObjectClearAnimIfSpecialAnimActive(mapObject); + } + return specialAnimStatus; +} + +u8 FieldObjectGetSpecialAnim(struct MapObject *mapObject) +{ + if (mapObject->mapobj_bit_6) + { + return mapObject->mapobj_unk_1C; + } + return 0xFF; +} + +extern void DoGroundEffects_OnSpawn(struct MapObject *mapObject, struct Sprite *sprite); +extern void DoGroundEffects_OnBeginStep(struct MapObject *mapObject, struct Sprite *sprite); +extern void DoGroundEffects_OnFinishStep(struct MapObject *mapObject, struct Sprite *sprite); +extern void npc_obj_transfer_image_anim_pause_flag(struct MapObject *mapObject, struct Sprite *sprite); +void sub_80634A0(struct MapObject *mapObject, struct Sprite *sprite); +void FieldObjectExecSpecialAnim(struct MapObject *mapObject, struct Sprite *sprite); +void FieldObjectUpdateSubpriority(struct MapObject *mapObject, struct Sprite *sprite); + +void meta_step(struct MapObject *mapObject, struct Sprite *sprite, u8 (*callback)(struct MapObject *, struct Sprite *)) +{ + DoGroundEffects_OnSpawn(mapObject, sprite); + sub_80634A0(mapObject, sprite); + if (FieldObjectIsSpecialAnimActive(mapObject)) + { + FieldObjectExecSpecialAnim(mapObject, sprite); + } else + { + if (!mapObject->mapobj_bit_8) + { + while (callback(mapObject, sprite)); + } + } + DoGroundEffects_OnBeginStep(mapObject, sprite); + DoGroundEffects_OnFinishStep(mapObject, sprite); + npc_obj_transfer_image_anim_pause_flag(mapObject, sprite); + sub_80634D0(mapObject, sprite); + FieldObjectUpdateSubpriority(mapObject, sprite); +} |