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authorProjectRevoTPP <projectrevotpp@hotmail.com>2017-08-12 01:26:29 -0400
committerProjectRevoTPP <projectrevotpp@hotmail.com>2017-08-12 01:26:29 -0400
commit1a8fe435e7deabf06029c8e50201136518e3af73 (patch)
tree9746f2f4f4901e81496465da485d0f5c8a647586 /src/field_map_obj_helpers.c
parentbb0cad7c072703f5a540e8c22c8e137267331f4d (diff)
split out src/ directory into categorized subdirectories.
Diffstat (limited to 'src/field_map_obj_helpers.c')
-rw-r--r--src/field_map_obj_helpers.c318
1 files changed, 0 insertions, 318 deletions
diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c
deleted file mode 100644
index 87be8e011..000000000
--- a/src/field_map_obj_helpers.c
+++ /dev/null
@@ -1,318 +0,0 @@
-#include "global.h"
-#include "field_map_obj_helpers.h"
-#include "field_effect.h"
-#include "field_ground_effect.h"
-#include "field_map_obj.h"
-#include "sprite.h"
-
-typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir);
-
-extern s16 gUnknown_08376194[];
-extern SpriteStepFunc *gUnknown_08376180[];
-extern s8 *gUnknown_083761D0[];
-extern s16 gUnknown_083761DC[];
-extern u8 gUnknown_083761E2[];
-extern s16 gUnknown_083761E6[];
-extern u8 gUnknown_083761EC[];
-
-bool8 FreezeMapObject(struct MapObject *mapObject)
-{
- if (mapObject->mapobj_bit_6 || mapObject->mapobj_bit_8)
- {
- return TRUE;
- }
- else
- {
- mapObject->mapobj_bit_8 = 1;
- mapObject->mapobj_bit_23 = gSprites[mapObject->spriteId].animPaused;
- mapObject->mapobj_bit_24 = gSprites[mapObject->spriteId].affineAnimPaused;
- gSprites[mapObject->spriteId].animPaused = 1;
- gSprites[mapObject->spriteId].affineAnimPaused = 1;
- return FALSE;
- }
-}
-
-void FreezeMapObjects(void)
-{
- u8 i;
- for (i = 0; i < 16; i++)
- if (gMapObjects[i].active && i != gPlayerAvatar.mapObjectId)
- FreezeMapObject(&gMapObjects[i]);
-}
-
-void FreezeMapObjectsExceptOne(u8 a1)
-{
- u8 i;
- for (i = 0; i < 16; i++)
- if (i != a1 && gMapObjects[i].active && i != gPlayerAvatar.mapObjectId)
- FreezeMapObject(&gMapObjects[i]);
-}
-
-void UnfreezeMapObject(struct MapObject *mapObject)
-{
- if (mapObject->active && mapObject->mapobj_bit_8)
- {
- mapObject->mapobj_bit_8 = 0;
- gSprites[mapObject->spriteId].animPaused = mapObject->mapobj_bit_23;
- gSprites[mapObject->spriteId].affineAnimPaused = mapObject->mapobj_bit_24;
- }
-}
-
-void UnfreezeMapObjects(void)
-{
- u8 i;
- for (i = 0; i < 16; i++)
- if (gMapObjects[i].active)
- UnfreezeMapObject(&gMapObjects[i]);
-}
-
-void Step1(struct Sprite *sprite, u8 dir)
-{
- sprite->pos1.x += gDirectionToVector[dir].x;
- sprite->pos1.y += gDirectionToVector[dir].y;
-}
-
-void Step2(struct Sprite *sprite, u8 dir)
-{
- sprite->pos1.x += 2 * (u16) gDirectionToVector[dir].x;
- sprite->pos1.y += 2 * (u16) gDirectionToVector[dir].y;
-}
-
-void Step3(struct Sprite *sprite, u8 dir)
-{
- sprite->pos1.x += 2 * (u16) gDirectionToVector[dir].x + (u16) gDirectionToVector[dir].x;
- sprite->pos1.y += 2 * (u16) gDirectionToVector[dir].y + (u16) gDirectionToVector[dir].y;
-}
-
-void Step4(struct Sprite *sprite, u8 dir)
-{
- sprite->pos1.x += 4 * (u16) gDirectionToVector[dir].x;
- sprite->pos1.y += 4 * (u16) gDirectionToVector[dir].y;
-}
-
-void Step8(struct Sprite *sprite, u8 dir)
-{
- sprite->pos1.x += 8 * (u16) gDirectionToVector[dir].x;
- sprite->pos1.y += 8 * (u16) gDirectionToVector[dir].y;
-}
-
-void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3)
-{
- sprite->data3 = a2;
- sprite->data4 = a3;
- sprite->data5 = 0;
-}
-
-bool8 obj_npc_ministep(struct Sprite *sprite)
-{
- if (sprite->data5 >= gUnknown_08376194[sprite->data4])
- return FALSE;
-
- gUnknown_08376180[sprite->data4][sprite->data5](sprite, sprite->data3);
-
- sprite->data5++;
-
- if (sprite->data5 < gUnknown_08376194[sprite->data4])
- return FALSE;
-
- return TRUE;
-}
-
-void sub_806467C(struct Sprite *sprite, u8 a2)
-{
- sprite->data3 = a2;
- sprite->data4 = 0;
- sprite->data5 = 0;
-}
-
-bool8 sub_806468C(struct Sprite *sprite)
-{
- if (!(sprite->data4 & 1))
- {
- Step1(sprite, sprite->data3);
- sprite->data5++;
- }
-
- sprite->data4++;
-
- if (sprite->data5 > 15)
- return TRUE;
- else
- return FALSE;
-}
-
-s16 sub_80646C8(s16 a1, u8 a2)
-{
- return gUnknown_083761D0[a2][a1];
-}
-
-void sub_80646E4(struct Sprite *sprite, u8 a2, u8 a3, u8 a4)
-{
- sprite->data3 = a2;
- sprite->data4 = a3;
- sprite->data5 = a4;
- sprite->data6 = 0;
-}
-
-u8 sub_8064704(struct Sprite *sprite)
-{
- u8 v2;
- s16 v5[3];
- u8 v6[3];
-
- memcpy(v5, gUnknown_083761DC, 6);
- memcpy(v6, gUnknown_083761E2, 3);
-
- v2 = 0;
-
- if (sprite->data4)
- Step1(sprite, sprite->data3);
-
- sprite->pos2.y = sub_80646C8(sprite->data6 >> v6[sprite->data4], sprite->data5);
-
- sprite->data6++;
-
- if (sprite->data6 == (v5[sprite->data4] >> 1))
- v2 = 1;
-
- if (sprite->data6 >= v5[sprite->data4])
- {
- sprite->pos2.y = 0;
- v2 = -1;
- }
-
- return v2;
-}
-
-u8 sub_806478C(struct Sprite *sprite)
-{
- u8 v2;
- s16 v5[3];
- u8 v6[3];
-
- memcpy(v5, gUnknown_083761E6, 6);
- memcpy(v6, gUnknown_083761EC, 3);
-
- v2 = 0;
-
- if (sprite->data4 && !(sprite->data6 & 1))
- Step1(sprite, sprite->data3);
-
- sprite->pos2.y = sub_80646C8(sprite->data6 >> v6[sprite->data4], sprite->data5);
-
- sprite->data6++;
-
- if (sprite->data6 == (v5[sprite->data4] >> 1))
- v2 = 1;
-
- if (sprite->data6 >= v5[sprite->data4])
- {
- sprite->pos2.y = 0;
- v2 = -1;
- }
-
- return v2;
-}
-
-void sub_8064820(struct Sprite *sprite, u16 a2)
-{
- sprite->data3 = a2;
-}
-
-bool8 sub_8064824(struct Sprite *sprite)
-{
- sprite->data3--;
-
- if (sprite->data3 == 0)
- return TRUE;
- else
- return FALSE;
-}
-
-void obj_anim_image_set_and_seek(struct Sprite *sprite, u8 a2, u8 a3)
-{
- sprite->animNum = a2;
- sprite->animPaused = 0 ;
- SeekSpriteAnim(sprite, a3);
-}
-
-bool8 sub_8064864(struct Sprite *sprite)
-{
- if (sprite->animEnded)
- return TRUE;
- else
- return FALSE;
-}
-
-void sub_806487C(struct Sprite *sprite, bool8 invisible)
-{
- u16 x, y;
- s16 x2, y2;
-
- sprite->invisible = invisible;
-
- if (sprite->coordOffsetEnabled)
- {
- x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX;
- y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY;
- }
- else
- {
- x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX;
- y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY;
- }
-
- x2 = x - (sprite->centerToCornerVecX >> 1);
- y2 = y - (sprite->centerToCornerVecY >> 1);
-
- if ((s16)x > 255 || x2 < -16)
- sprite->invisible = 1;
- if ((s16)y > 175 || y2 < -16)
- sprite->invisible = 1;
-}
-
-void sub_8064970(struct Sprite *sprite)
-{
- SetObjectSubpriorityByZCoord(sprite->data1, sprite, 1);
- sub_806487C(sprite, 0);
-}
-
-void sub_8064990(u8 a1, u8 dir)
-{
- u8 i;
- for (i = 0; i < MAX_SPRITES; i++)
- {
- struct Sprite *sprite = &gSprites[i];
- if (sprite->inUse && sprite->callback == sub_8064970 && (u8)sprite->data0 == a1)
- {
- u8 animNum = FieldObjectDirectionToImageAnimId(dir);
- StartSpriteAnim(sprite, animNum);
- break;
- }
- }
-}
-
-u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject)
-{
- FieldObjectGetLocalIdAndMap(mapObject, (u8 *)&gUnknown_0202FF84[0], (u8 *)&gUnknown_0202FF84[1], (u8 *)&gUnknown_0202FF84[2]);
- return FieldEffectStart(fieldEffectId);
-}
-
-void DoShadowFieldEffect(struct MapObject *mapObject)
-{
- if (!mapObject->mapobj_bit_22)
- {
- mapObject->mapobj_bit_22 = 1;
- oe_exec_and_other_stuff(3, mapObject);
- }
-}
-
-void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite)
-{
- const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
- gUnknown_0202FF84[0] = sprite->pos1.x;
- gUnknown_0202FF84[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2;
- gUnknown_0202FF84[2] = 151;
- gUnknown_0202FF84[3] = 3;
- FieldEffectStart(5);
-}