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author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-05-04 00:37:07 +0000 |
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committer | YamaArashi <YamaArashi@users.noreply.github.com> | 2017-05-03 17:37:07 -0700 |
commit | 7f03ba4951c5045274dab3f2a3de8e8d498b8df3 (patch) | |
tree | eea2b7a29e0eccff7057d6f4cb5eef42f5cd124c /src/field_map_obj_helpers.c | |
parent | f2eb51932811b66b083ab0c6a7663d846f274888 (diff) |
decompile a little more of player_pc.c and dump half of battle_anim data incbins (#254)
* matching sub_813A280 and sub_813A4B4
* move data to item_use.c
* slightly less ugly NewGameInitPCItems
* more less ugly NewGameInitPCItems - Game Freak doesn't know how to use structs
* decompile HandleQuantityRolling and sub_813A6FC
* partially label and comment battle_anim.c
* decompile sub_813A794 and sub_813A83C
* minor comments on battle_anim.c
* decompile up to GF shenanigans #14390
* up to GF shenanigans #38571
* dump half of battle_anim_80CA710.s incbins
* dump most incbins from battle_anim_812C144.s
* obj_rot_scal fixes
* subsprite
* i cant even identify byte arrays
Diffstat (limited to 'src/field_map_obj_helpers.c')
0 files changed, 0 insertions, 0 deletions