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authorMarcus Huderle <huderlem@gmail.com>2018-10-31 18:40:40 -0500
committerGitHub <noreply@github.com>2018-10-31 18:40:40 -0500
commitcbc414c44115550c811d6629c23c2e749d9d7fe3 (patch)
tree42a2274534149cb609636c3ef98a90438a11ca33 /src/field_player_avatar.c
parent425cb7ec71d549bed0a73bb864c3f33a1c89f1c4 (diff)
parentbc71641386573c7e865d0cec941f84310fbd648f (diff)
Merge pull request #698 from Slawter666/synchronise
Synchronise with pokeemerald
Diffstat (limited to 'src/field_player_avatar.c')
-rw-r--r--src/field_player_avatar.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/field_player_avatar.c b/src/field_player_avatar.c
index 47f43858b..5ce6a6339 100644
--- a/src/field_player_avatar.c
+++ b/src/field_player_avatar.c
@@ -648,14 +648,14 @@ void nullsub_49(struct EventObject *eventObj)
void PlayerAvatarTransition_Normal(struct EventObject *eventObj)
{
- sub_805B980(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
EventObjectTurn(eventObj, eventObj->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ON_FOOT);
}
void PlayerAvatarTransition_MachBike(struct EventObject *eventObj)
{
- sub_805B980(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_MACH_BIKE));
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_MACH_BIKE));
EventObjectTurn(eventObj, eventObj->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_MACH_BIKE);
BikeClearState(0, 0);
@@ -663,7 +663,7 @@ void PlayerAvatarTransition_MachBike(struct EventObject *eventObj)
void PlayerAvatarTransition_AcroBike(struct EventObject *eventObj)
{
- sub_805B980(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
EventObjectTurn(eventObj, eventObj->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_ACRO_BIKE);
BikeClearState(0, 0);
@@ -674,7 +674,7 @@ void PlayerAvatarTransition_Surfing(struct EventObject *eventObj)
{
u8 unk;
- sub_805B980(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_SURFING));
EventObjectTurn(eventObj, eventObj->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
gFieldEffectArguments[0] = eventObj->currentCoords.x;
@@ -687,7 +687,7 @@ void PlayerAvatarTransition_Surfing(struct EventObject *eventObj)
void PlayerAvatarTransition_Underwater(struct EventObject *eventObj)
{
- sub_805B980(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_UNDERWATER));
+ EventObjectSetGraphicsId(eventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_UNDERWATER));
EventObjectTurn(eventObj, eventObj->movementDirection);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_UNDERWATER);
eventObj->fieldEffectSpriteId = sub_8128124(eventObj->spriteId);
@@ -1163,26 +1163,26 @@ void sub_8059B88(u8 a)
void sub_8059BF4(void)
{
- sub_805B980(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE));
+ EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FIELD_MOVE));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 0);
}
void sub_8059C3C(u8 direction)
{
- sub_805B980(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FISHING));
+ EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_FISHING));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingDirectionAnimNum(direction));
}
void sub_8059C94(u8 direction)
{
- sub_805B980(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
+ EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_ACRO_BIKE));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetAcroWheelieDirectionAnimNum(direction));
SeekSpriteAnim(&gSprites[gPlayerAvatar.spriteId], 1);
}
void sub_8059D08(u8 direction)
{
- sub_805B980(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_WATERING));
+ EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_WATERING));
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFaceDirectionAnimNum(direction));
}
@@ -1419,7 +1419,7 @@ static void sub_805A2D0(u8 taskId)
if (EventObjectClearHeldMovementIfFinished(playerEventObj))
{
- sub_805B980(playerEventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
+ EventObjectSetGraphicsId(playerEventObj, GetPlayerAvatarGraphicsIdByStateId(PLAYER_AVATAR_STATE_NORMAL));
EventObjectSetHeldMovement(playerEventObj, GetFaceDirectionMovementAction(playerEventObj->facingDirection));
gPlayerAvatar.preventStep = FALSE;
ScriptContext2_Disable();
@@ -1657,7 +1657,7 @@ u8 Fishing11(struct Task *task)
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
- sub_805B980(playerEventObj, task->tPlayerGfxId);
+ EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId);
EventObjectTurn(playerEventObj, playerEventObj->movementDirection);
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
sub_8127F28(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0);
@@ -1716,7 +1716,7 @@ u8 Fishing15(struct Task *task)
{
struct EventObject *playerEventObj = &gEventObjects[gPlayerAvatar.eventObjectId];
- sub_805B980(playerEventObj, task->tPlayerGfxId);
+ EventObjectSetGraphicsId(playerEventObj, task->tPlayerGfxId);
EventObjectTurn(playerEventObj, playerEventObj->movementDirection);
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
sub_8127F28(gEventObjects[gPlayerAvatar.eventObjectId].fieldEffectSpriteId, 0, 0);