diff options
author | PikalaxALT <pikalaxalt@gmail.com> | 2019-12-14 11:56:41 -0500 |
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committer | PikalaxALT <pikalaxalt@gmail.com> | 2019-12-14 11:56:41 -0500 |
commit | 04d158cfcd0f26b4dc4a00e23464a5fde201aa8e (patch) | |
tree | 5722c829dbad65bbbeb573084291ba0621b89df5 /src/field_weather.c | |
parent | d23c1af73e98f3bd91b4551bf624638a33bbe236 (diff) | |
parent | 103b63bd1a0a8a00733834de1f5094507e070de9 (diff) |
Merge branch 'master' of github.com:pret/pokeruby into modern_gcc
Diffstat (limited to 'src/field_weather.c')
-rw-r--r-- | src/field_weather.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/src/field_weather.c b/src/field_weather.c index 9a5a83737..340445fd2 100644 --- a/src/field_weather.c +++ b/src/field_weather.c @@ -216,21 +216,21 @@ static const u8 sBasePaletteGammaTypes[32] = #if DEBUG -static const u8 sDebugText_Weather_None[] = _("なし "); // "none" -static const u8 sDebugText_Weather_Clear[] = _("はれ "); // "clear" -static const u8 sDebugText_Weather_Clear2[] = _("はれ2 "); // "clear2" -static const u8 sDebugText_Weather_Rain[] = _("あめ "); // "rain" -static const u8 sDebugText_Weather_Snow[] = _("ゆき "); // "snow" -static const u8 sDebugText_Weather_Lightning[] = _("かみなり "); // "lightning" -static const u8 sDebugText_Weather_Fog[] = _("きり "); // "fog" -static const u8 sDebugText_Weather_VolcanicAsh[] = _("かざんばい"); // "volcanic ash" -static const u8 sDebugText_Weather_Sandstorm[] = _("すなあらし"); // "sandstorm -static const u8 sDebugText_Weather_Fog2[] = _("きり2 "); // "fog2" -static const u8 sDebugText_Weather_Underwater[] = _("かいてい "); // "undersea" -static const u8 sDebugText_Weather_Cloudy[] = _("くもり "); // "cloudy" -static const u8 sDebugText_Weather_Clear3[] = _("はれ3 "); // "clear3" -static const u8 sDebugText_Weather_HeavyRain[] = _("おおあめ"); // "heavy rain" -static const u8 sDebugText_Weather_Underwater2[] = _("かいてい2"); // "undersea2" +static const u8 sDebugText_Weather_None[] = DTR("なし ", "NONE "); +static const u8 sDebugText_Weather_Clear[] = DTR("はれ ", "CLOUDY "); +static const u8 sDebugText_Weather_Clear2[] = DTR("はれ2 ", "SUNNY "); +static const u8 sDebugText_Weather_Rain[] = DTR("あめ ", "RAIN "); +static const u8 sDebugText_Weather_Snow[] = DTR("ゆき ", "SNOW "); +static const u8 sDebugText_Weather_Lightning[] = DTR("かみなり ", "LIGHTNING "); +static const u8 sDebugText_Weather_Fog[] = DTR("きり ", "FOG 1 "); +static const u8 sDebugText_Weather_VolcanicAsh[] = DTR("かざんばい", "ASH "); +static const u8 sDebugText_Weather_Sandstorm[] = DTR("すなあらし", "SANDSTORM "); +static const u8 sDebugText_Weather_Fog2[] = DTR("きり2 ", "FOG 2 "); +static const u8 sDebugText_Weather_Underwater[] = DTR("かいてい ", "FOG 3 "); +static const u8 sDebugText_Weather_Cloudy[] = DTR("くもり ", "SHADE "); +static const u8 sDebugText_Weather_Clear3[] = DTR("はれ3 ", "DROUGHT "); +static const u8 sDebugText_Weather_HeavyRain[] = DTR("おおあめ", "HEAVY RAIN"); +static const u8 sDebugText_Weather_Underwater2[] = DTR("かいてい2", "UNDERWATER"); static const u8 *const sDebugText_Weather[] = { |