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author | Marcus Huderle <huderlem@gmail.com> | 2018-05-25 09:30:24 -0500 |
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committer | Marcus Huderle <huderlem@gmail.com> | 2018-05-29 17:43:11 -0500 |
commit | bc97185452e4dd38a808afeac7b6c774d4ab1163 (patch) | |
tree | cce8625b11a840a19219b5af051c6ebe83c3d95f /src/item_use.c | |
parent | 4d92810ad64d6b01701de7f4796467c402542420 (diff) |
Label all movement type functions and their callbacks
Diffstat (limited to 'src/item_use.c')
-rw-r--r-- | src/item_use.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/item_use.c b/src/item_use.c index 5ec703bd2..d62a7ae10 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -290,7 +290,7 @@ void RunItemfinderResults(u8 taskId) } else // player is above hidden item. { - playerDir = player_get_direction_lower_nybble(); + playerDir = GetPlayerFacingDirection(); // rotate player clockwise depending on current direction. for (i = 0; i < 4; i++) |