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authorMarcus Huderle <huderlem@gmail.com>2018-05-25 09:30:24 -0500
committerMarcus Huderle <huderlem@gmail.com>2018-05-29 17:43:11 -0500
commitbc97185452e4dd38a808afeac7b6c774d4ab1163 (patch)
treecce8625b11a840a19219b5af051c6ebe83c3d95f /src/item_use.c
parent4d92810ad64d6b01701de7f4796467c402542420 (diff)
Label all movement type functions and their callbacks
Diffstat (limited to 'src/item_use.c')
-rw-r--r--src/item_use.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/item_use.c b/src/item_use.c
index 5ec703bd2..d62a7ae10 100644
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -290,7 +290,7 @@ void RunItemfinderResults(u8 taskId)
}
else // player is above hidden item.
{
- playerDir = player_get_direction_lower_nybble();
+ playerDir = GetPlayerFacingDirection();
// rotate player clockwise depending on current direction.
for (i = 0; i < 4; i++)