diff options
author | Marcus Huderle <huderlem@gmail.com> | 2018-05-23 18:24:30 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-05-23 18:24:30 -0500 |
commit | de2fe2cbbae599d9b336cb6762e3a03445cd5027 (patch) | |
tree | d8cea366e68eca40bac0a6c0edf0c85a27eda520 /src/item_use.c | |
parent | 294d223dd0218c64267b6b6851575150e36593fb (diff) | |
parent | 22e6e3532900b2470d0134f1347981d77828b22c (diff) |
Merge pull request #616 from huderlem/misc
Misc labeling
Diffstat (limited to 'src/item_use.c')
-rw-r--r-- | src/item_use.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/item_use.c b/src/item_use.c index 19c298850..9638588fe 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -93,7 +93,7 @@ void ExecuteSwitchToOverworldFromItemUse(u8 taskId) void ItemMenu_ConfirmNormalFade(u8 var) { ExecuteSwitchToOverworldFromItemUse(var); - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); } void ItemMenu_ConfirmComplexFade(u8 var) @@ -165,7 +165,7 @@ void ItemMenu_ReadMail(u8 taskId) void ItemUseOutOfBattle_Mail(u8 taskId) { - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); gTasks[taskId].func = ItemMenu_ReadMail; } @@ -220,7 +220,7 @@ bool32 CanFish(void) if (MetatileBehavior_IsWaterfall(tileBehavior)) return FALSE; - if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_4)) + if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_UNDERWATER)) return FALSE; if (!TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING)) @@ -787,7 +787,7 @@ void sub_80C9C7C(u8 taskId) gTasks[taskId].data[8] = (u32)c2_exit_to_overworld_2_switch >> 16; gTasks[taskId].data[9] = (u32)c2_exit_to_overworld_2_switch; gTasks[taskId].func = HandleItemMenuPaletteFade; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB(0, 0, 0)); } else { @@ -1072,7 +1072,7 @@ void sub_80CA394(u8 taskId) void sub_80CA3C0(u8 taskId) { gTasks[taskId].func = sub_80CA394; - BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0); + BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB(0, 0, 0)); } void ItemUseInBattle_Medicine(u8 var) |