diff options
author | yenatch <yenatch@gmail.com> | 2017-03-22 02:01:55 -0400 |
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committer | GitHub <noreply@github.com> | 2017-03-22 02:01:55 -0400 |
commit | e3c26e52ae6ab881ade913ca1fad2cd9629bbcb1 (patch) | |
tree | 291912dbcf0f77d6c88b7e691efa18dcd9d4bc53 /src/item_use.c | |
parent | 515ae5e00f2661559583a4720d9944755e23d141 (diff) | |
parent | d507cdcebb39e2ec43c4d0f756570a5734fcb42e (diff) |
Merge pull request #241 from ProjectRevoTPP/master
decompile fldeff_cut.c, script_pokemon_util_80C4BF0.c, document save.c, move data to C files, decompile the next 3 functions in item_use.c, and a lot of labeling
Diffstat (limited to 'src/item_use.c')
-rw-r--r-- | src/item_use.c | 220 |
1 files changed, 97 insertions, 123 deletions
diff --git a/src/item_use.c b/src/item_use.c index 344a3bc0d..b68b72b26 100644 --- a/src/item_use.c +++ b/src/item_use.c @@ -16,6 +16,7 @@ #include "string_util.h" #include "task.h" #include "weather.h" +#include "fieldmap.h" extern void (* const gExitToOverworldFuncList[])(); extern void (* gUnknown_03005D00)(u8); @@ -38,6 +39,7 @@ extern u8 GetPlayerDirectionTowardsHiddenItem(s16, s16); extern void SetPlayerDirectionTowardsItem(u8); extern void DisplayItemRespondingMessageAndExitItemfinder(u8); extern void RotatePlayerAndExitItemfinder(u8); +extern void sub_80C9838(u8, s16, s16); extern u8 gOtherText_DadsAdvice[]; extern u8 gOtherText_CantGetOffBike[]; @@ -47,9 +49,10 @@ extern u8 gItemFinderDirections[]; extern u16 gScriptItemId; -bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, int); +bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId); void RunItemfinderResults(u8); void ExitItemfinder(u8); +void sub_80C9720(u8); void ExecuteSwitchToOverworldFromItemUse(u8 taskId) { @@ -88,9 +91,9 @@ void SetUpItemUseOnFieldCallback(u8 taskId) gUnknown_03005D00(taskId); } -void HandleDeniedItemUseMessage(u8 var1, u8 playerMenuStatus, const u8 *var3) +void HandleDeniedItemUseMessage(u8 var1, u8 playerMenuStatus, const u8 *text) { - StringExpandPlaceholders(gStringVar4, var3); + StringExpandPlaceholders(gStringVar4, text); switch (playerMenuStatus) { @@ -290,125 +293,96 @@ void ExitItemfinder(u8 taskId) DestroyTask(taskId); } -// too much struct math. -__attribute__((naked)) -bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, int var) +bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId) { - asm(".syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r9\n\ - mov r6, r8\n\ - push {r6,r7}\n\ - sub sp, 0x4\n\ - adds r5, r0, 0\n\ - lsls r1, 24\n\ - lsrs r6, r1, 24\n\ - mov r4, sp\n\ - adds r4, 0x2\n\ - mov r0, sp\n\ - adds r1, r4, 0\n\ - bl PlayerGetDestCoords\n\ - ldr r1, _080C9618 @ =gTasks\n\ - lsls r0, r6, 2\n\ - adds r0, r6\n\ - lsls r0, 3\n\ - adds r0, r1\n\ - movs r1, 0\n\ - strh r1, [r0, 0xC]\n\ - movs r3, 0\n\ - mov r9, r4\n\ - ldrb r0, [r5, 0x3]\n\ - cmp r3, r0\n\ - bge _080C95FC\n\ - subs r1, 0x5\n\ - mov r8, r1\n\ -_080C9580:\n\ - lsls r3, 16\n\ - asrs r1, r3, 16\n\ - ldr r2, [r5, 0x10]\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r4, r0, 2\n\ - adds r1, r4, r2\n\ - ldrb r0, [r1, 0x5]\n\ - adds r7, r3, 0\n\ - cmp r0, 0x7\n\ - bne _080C95EC\n\ - movs r2, 0x96\n\ - lsls r2, 2\n\ - adds r0, r2, 0\n\ - ldrh r1, [r1, 0xA]\n\ - adds r0, r1\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - bl FlagGet\n\ - lsls r0, 24\n\ - cmp r0, 0\n\ - bne _080C95EC\n\ - ldr r1, [r5, 0x10]\n\ - adds r1, r4, r1\n\ - ldrh r2, [r1]\n\ - adds r2, 0x7\n\ - mov r0, sp\n\ - ldrh r0, [r0]\n\ - subs r2, r0\n\ - ldrh r0, [r1, 0x2]\n\ - adds r0, 0x7\n\ - mov r3, r9\n\ - ldrh r1, [r3]\n\ - subs r0, r1\n\ - lsls r0, 16\n\ - lsrs r0, 16\n\ - lsls r2, 16\n\ - asrs r1, r2, 16\n\ - movs r3, 0xE0\n\ - lsls r3, 11\n\ - adds r2, r3\n\ - lsrs r2, 16\n\ - cmp r2, 0xE\n\ - bhi _080C95EC\n\ - lsls r0, 16\n\ - asrs r2, r0, 16\n\ - cmp r2, r8\n\ - blt _080C95EC\n\ - cmp r2, 0x5\n\ - bgt _080C95EC\n\ - adds r0, r6, 0\n\ - bl sub_80C9838\n\ -_080C95EC:\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - adds r0, r7, r1\n\ - lsrs r3, r0, 16\n\ - asrs r0, 16\n\ - ldrb r2, [r5, 0x3]\n\ - cmp r0, r2\n\ - blt _080C9580\n\ -_080C95FC:\n\ - adds r0, r6, 0\n\ - bl sub_80C9720\n\ - ldr r0, _080C9618 @ =gTasks\n\ - lsls r1, r6, 2\n\ - adds r1, r6\n\ - lsls r1, 3\n\ - adds r1, r0\n\ - movs r3, 0xC\n\ - ldrsh r0, [r1, r3]\n\ - cmp r0, 0x1\n\ - beq _080C961C\n\ - movs r0, 0\n\ - b _080C961E\n\ - .align 2, 0\n\ -_080C9618: .4byte gTasks\n\ -_080C961C:\n\ - movs r0, 0x1\n\ -_080C961E:\n\ - add sp, 0x4\n\ - pop {r3,r4}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - pop {r4-r7}\n\ - pop {r1}\n\ - bx r1\n\ - .syntax divided"); + int distanceX, distanceY; + u16 x, y; + s16 newDistanceX, newDistanceY, i; + + PlayerGetDestCoords(&x, &y); + gTasks[taskId].data[2] = FALSE; + + for (i = 0; i < events->bgEventCount; i++) + { + if ((events -> bgEvents[i].kind == 7) && !FlagGet(events -> bgEvents[i].bgUnion.hiddenItem.hiddenItemId + 600)) + { + // do a distance lookup of each item so long as the index remains less than the objects on the current map. + distanceX = (u16)events -> bgEvents[i].x + 7; + newDistanceX = distanceX - x; + distanceY = (u16)events -> bgEvents[i].y + 7; + newDistanceY = distanceY - y; + + // is item in range? + if ((u16)(newDistanceX + 7) < 15 && (newDistanceY >= -5) && (newDistanceY < 6)) + sub_80C9838(taskId, newDistanceX, newDistanceY); // send coordinates of the item relative to the player + } + } + sub_80C9720(taskId); + + // hidden item detected? + if(gTasks[taskId].data[2] == TRUE) + return TRUE; + else + return FALSE; +} + +bool8 HiddenItemAtPos(struct MapEvents *events, s16 x, s16 y) +{ + u8 bgEventCount = events->bgEventCount; + struct BgEvent *bgEvent = events->bgEvents; + int i; + + for(i = 0; i < bgEventCount; i++) + { + if(bgEvent[i].kind == 7 && x == (u16)bgEvent[i].x && y == (u16)bgEvent[i].y) // hidden item and coordinates matches x and y passed? + { + if(!FlagGet(bgEvent[i].bgUnion.hiddenItem.hiddenItemId + 600)) + return TRUE; + else + return FALSE; + } + } + return FALSE; +} + +bool8 sub_80C9688(struct MapConnection *connection, int x, int y) +{ + struct MapHeader *mapHeader; + u16 localX, localY; + u32 localOffset; + s32 localLength; + + mapHeader = mapconnection_get_mapheader(connection); + + switch(connection->direction) + { + // same weird temp variable behavior seen in HiddenItemAtPos + case 2: + localOffset = connection->offset + 7; + localX = x - localOffset; + localLength = mapHeader->mapData->height - 7; + localY = localLength + y; // additions are reversed for some reason + break; + case 1: + localOffset = connection->offset + 7; + localX = x - localOffset; + localLength = gMapHeader.mapData->height + 7; + localY = y - localLength; + break; + case 3: + localLength = mapHeader->mapData->width - 7; + localX = localLength + x; // additions are reversed for some reason + localOffset = connection->offset + 7; + localY = y - localOffset; + break; + case 4: + localLength = gMapHeader.mapData->width + 7; + localX = x - localLength; + localOffset = connection->offset + 7; + localY = y - localOffset; + break; + default: + return FALSE; + } + return HiddenItemAtPos(mapHeader->events, localX, localY); } |