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authoryenatch <yenatch@gmail.com>2017-03-22 02:01:55 -0400
committerGitHub <noreply@github.com>2017-03-22 02:01:55 -0400
commite3c26e52ae6ab881ade913ca1fad2cd9629bbcb1 (patch)
tree291912dbcf0f77d6c88b7e691efa18dcd9d4bc53 /src/item_use.c
parent515ae5e00f2661559583a4720d9944755e23d141 (diff)
parentd507cdcebb39e2ec43c4d0f756570a5734fcb42e (diff)
Merge pull request #241 from ProjectRevoTPP/master
decompile fldeff_cut.c, script_pokemon_util_80C4BF0.c, document save.c, move data to C files, decompile the next 3 functions in item_use.c, and a lot of labeling
Diffstat (limited to 'src/item_use.c')
-rw-r--r--src/item_use.c220
1 files changed, 97 insertions, 123 deletions
diff --git a/src/item_use.c b/src/item_use.c
index 344a3bc0d..b68b72b26 100644
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -16,6 +16,7 @@
#include "string_util.h"
#include "task.h"
#include "weather.h"
+#include "fieldmap.h"
extern void (* const gExitToOverworldFuncList[])();
extern void (* gUnknown_03005D00)(u8);
@@ -38,6 +39,7 @@ extern u8 GetPlayerDirectionTowardsHiddenItem(s16, s16);
extern void SetPlayerDirectionTowardsItem(u8);
extern void DisplayItemRespondingMessageAndExitItemfinder(u8);
extern void RotatePlayerAndExitItemfinder(u8);
+extern void sub_80C9838(u8, s16, s16);
extern u8 gOtherText_DadsAdvice[];
extern u8 gOtherText_CantGetOffBike[];
@@ -47,9 +49,10 @@ extern u8 gItemFinderDirections[];
extern u16 gScriptItemId;
-bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, int);
+bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId);
void RunItemfinderResults(u8);
void ExitItemfinder(u8);
+void sub_80C9720(u8);
void ExecuteSwitchToOverworldFromItemUse(u8 taskId)
{
@@ -88,9 +91,9 @@ void SetUpItemUseOnFieldCallback(u8 taskId)
gUnknown_03005D00(taskId);
}
-void HandleDeniedItemUseMessage(u8 var1, u8 playerMenuStatus, const u8 *var3)
+void HandleDeniedItemUseMessage(u8 var1, u8 playerMenuStatus, const u8 *text)
{
- StringExpandPlaceholders(gStringVar4, var3);
+ StringExpandPlaceholders(gStringVar4, text);
switch (playerMenuStatus)
{
@@ -290,125 +293,96 @@ void ExitItemfinder(u8 taskId)
DestroyTask(taskId);
}
-// too much struct math.
-__attribute__((naked))
-bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, int var)
+bool8 ItemfinderCheckForHiddenItems(struct MapEvents *events, u8 taskId)
{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r9\n\
- mov r6, r8\n\
- push {r6,r7}\n\
- sub sp, 0x4\n\
- adds r5, r0, 0\n\
- lsls r1, 24\n\
- lsrs r6, r1, 24\n\
- mov r4, sp\n\
- adds r4, 0x2\n\
- mov r0, sp\n\
- adds r1, r4, 0\n\
- bl PlayerGetDestCoords\n\
- ldr r1, _080C9618 @ =gTasks\n\
- lsls r0, r6, 2\n\
- adds r0, r6\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- movs r1, 0\n\
- strh r1, [r0, 0xC]\n\
- movs r3, 0\n\
- mov r9, r4\n\
- ldrb r0, [r5, 0x3]\n\
- cmp r3, r0\n\
- bge _080C95FC\n\
- subs r1, 0x5\n\
- mov r8, r1\n\
-_080C9580:\n\
- lsls r3, 16\n\
- asrs r1, r3, 16\n\
- ldr r2, [r5, 0x10]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r4, r0, 2\n\
- adds r1, r4, r2\n\
- ldrb r0, [r1, 0x5]\n\
- adds r7, r3, 0\n\
- cmp r0, 0x7\n\
- bne _080C95EC\n\
- movs r2, 0x96\n\
- lsls r2, 2\n\
- adds r0, r2, 0\n\
- ldrh r1, [r1, 0xA]\n\
- adds r0, r1\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _080C95EC\n\
- ldr r1, [r5, 0x10]\n\
- adds r1, r4, r1\n\
- ldrh r2, [r1]\n\
- adds r2, 0x7\n\
- mov r0, sp\n\
- ldrh r0, [r0]\n\
- subs r2, r0\n\
- ldrh r0, [r1, 0x2]\n\
- adds r0, 0x7\n\
- mov r3, r9\n\
- ldrh r1, [r3]\n\
- subs r0, r1\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- lsls r2, 16\n\
- asrs r1, r2, 16\n\
- movs r3, 0xE0\n\
- lsls r3, 11\n\
- adds r2, r3\n\
- lsrs r2, 16\n\
- cmp r2, 0xE\n\
- bhi _080C95EC\n\
- lsls r0, 16\n\
- asrs r2, r0, 16\n\
- cmp r2, r8\n\
- blt _080C95EC\n\
- cmp r2, 0x5\n\
- bgt _080C95EC\n\
- adds r0, r6, 0\n\
- bl sub_80C9838\n\
-_080C95EC:\n\
- movs r1, 0x80\n\
- lsls r1, 9\n\
- adds r0, r7, r1\n\
- lsrs r3, r0, 16\n\
- asrs r0, 16\n\
- ldrb r2, [r5, 0x3]\n\
- cmp r0, r2\n\
- blt _080C9580\n\
-_080C95FC:\n\
- adds r0, r6, 0\n\
- bl sub_80C9720\n\
- ldr r0, _080C9618 @ =gTasks\n\
- lsls r1, r6, 2\n\
- adds r1, r6\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- movs r3, 0xC\n\
- ldrsh r0, [r1, r3]\n\
- cmp r0, 0x1\n\
- beq _080C961C\n\
- movs r0, 0\n\
- b _080C961E\n\
- .align 2, 0\n\
-_080C9618: .4byte gTasks\n\
-_080C961C:\n\
- movs r0, 0x1\n\
-_080C961E:\n\
- add sp, 0x4\n\
- pop {r3,r4}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .syntax divided");
+ int distanceX, distanceY;
+ u16 x, y;
+ s16 newDistanceX, newDistanceY, i;
+
+ PlayerGetDestCoords(&x, &y);
+ gTasks[taskId].data[2] = FALSE;
+
+ for (i = 0; i < events->bgEventCount; i++)
+ {
+ if ((events -> bgEvents[i].kind == 7) && !FlagGet(events -> bgEvents[i].bgUnion.hiddenItem.hiddenItemId + 600))
+ {
+ // do a distance lookup of each item so long as the index remains less than the objects on the current map.
+ distanceX = (u16)events -> bgEvents[i].x + 7;
+ newDistanceX = distanceX - x;
+ distanceY = (u16)events -> bgEvents[i].y + 7;
+ newDistanceY = distanceY - y;
+
+ // is item in range?
+ if ((u16)(newDistanceX + 7) < 15 && (newDistanceY >= -5) && (newDistanceY < 6))
+ sub_80C9838(taskId, newDistanceX, newDistanceY); // send coordinates of the item relative to the player
+ }
+ }
+ sub_80C9720(taskId);
+
+ // hidden item detected?
+ if(gTasks[taskId].data[2] == TRUE)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+bool8 HiddenItemAtPos(struct MapEvents *events, s16 x, s16 y)
+{
+ u8 bgEventCount = events->bgEventCount;
+ struct BgEvent *bgEvent = events->bgEvents;
+ int i;
+
+ for(i = 0; i < bgEventCount; i++)
+ {
+ if(bgEvent[i].kind == 7 && x == (u16)bgEvent[i].x && y == (u16)bgEvent[i].y) // hidden item and coordinates matches x and y passed?
+ {
+ if(!FlagGet(bgEvent[i].bgUnion.hiddenItem.hiddenItemId + 600))
+ return TRUE;
+ else
+ return FALSE;
+ }
+ }
+ return FALSE;
+}
+
+bool8 sub_80C9688(struct MapConnection *connection, int x, int y)
+{
+ struct MapHeader *mapHeader;
+ u16 localX, localY;
+ u32 localOffset;
+ s32 localLength;
+
+ mapHeader = mapconnection_get_mapheader(connection);
+
+ switch(connection->direction)
+ {
+ // same weird temp variable behavior seen in HiddenItemAtPos
+ case 2:
+ localOffset = connection->offset + 7;
+ localX = x - localOffset;
+ localLength = mapHeader->mapData->height - 7;
+ localY = localLength + y; // additions are reversed for some reason
+ break;
+ case 1:
+ localOffset = connection->offset + 7;
+ localX = x - localOffset;
+ localLength = gMapHeader.mapData->height + 7;
+ localY = y - localLength;
+ break;
+ case 3:
+ localLength = mapHeader->mapData->width - 7;
+ localX = localLength + x; // additions are reversed for some reason
+ localOffset = connection->offset + 7;
+ localY = y - localOffset;
+ break;
+ case 4:
+ localLength = gMapHeader.mapData->width + 7;
+ localX = x - localLength;
+ localOffset = connection->offset + 7;
+ localY = y - localOffset;
+ break;
+ default:
+ return FALSE;
+ }
+ return HiddenItemAtPos(mapHeader->events, localX, localY);
}