diff options
author | Kaz <kazbloxmc@gmail.com> | 2020-06-08 04:12:23 -0400 |
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committer | Kaz <kazbloxmc@gmail.com> | 2020-06-08 04:12:23 -0400 |
commit | 2ec8ae4bec77ae4c5dac798a44e497d33be5dd7f (patch) | |
tree | fc96f4194c338567494e42343c7f0283a5bf4da4 /src/main.c | |
parent | 575440fb78a4a8fe0b5e8243a363c66addcfb05b (diff) |
Preliminary support for English rev0 debug. Matching but still needs
cleaning up.
Rename DEBUG_TRANSLATE to DEBUG_FIX now that we have actual English
Debug ROMs.
Add Sapphire German "first edition" debug support, now that we have a
hash for it.
Fix an obvious nonmatching.
Diffstat (limited to 'src/main.c')
-rw-r--r-- | src/main.c | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/main.c b/src/main.c index b778631f3..a4335425d 100644 --- a/src/main.c +++ b/src/main.c @@ -34,12 +34,11 @@ const u8 gGameVersion = GAME_VERSION; const u8 gGameLanguage = GAME_LANGUAGE; -// The debug menu expects this exact format. With the English build string, it -// will overflow on the title debug menu, outputting '9999ィ'. -#if defined(GERMAN) || DEBUG -const char BuildDateTime[] = "$Name: debug-Euro-2003-05-09-A $"; -#elif defined(ENGLISH) -const char BuildDateTime[] = "2002 10 15 20:34"; +// International versions of the debug menu use a different format. +#if defined(ENGLISH) +const u8 BuildDateTime[] = "2002 10 15 20:34"; +#elif defined(GERMAN) +const u8 BuildDateTime[] = "$Name: debug-Euro-2003-05-09-A $"; #endif const IntrFunc gIntrTableTemplate[] = |