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author | YamaArashi <YamaArashi@users.noreply.github.com> | 2016-12-17 11:20:27 -0800 |
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committer | GitHub <noreply@github.com> | 2016-12-17 11:20:27 -0800 |
commit | 86f2d57e29fdbb88b68691b2cb2ece0207c4900e (patch) | |
tree | 9e5da5d6ce3e86d5b17401d1f66a98f3480a27e7 /src/main.c | |
parent | 801c0b3fc397e6968b2311618c94133f7cb26ac8 (diff) | |
parent | 20efe6984eb9ff9ac11dbb1c5d519c5134e7af60 (diff) |
Merge pull request #134 from marijnvdwerf/clean/language
Rename `charset` and use macro for build language
Diffstat (limited to 'src/main.c')
-rw-r--r-- | src/main.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.c b/src/main.c index c443de69b..a3d5c4f30 100644 --- a/src/main.c +++ b/src/main.c @@ -32,7 +32,7 @@ static void IntrDummy(void); const u8 gGameVersion = GAME_VERSION; -const u8 gGameLanguage = 2; // English +const u8 gGameLanguage = GAME_LANGUAGE; // English const char BuildDateTime[] = "2002 10 15 20:34"; |