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authoryenatch <yenatch@gmail.com>2017-05-23 21:21:42 -0400
committerGitHub <noreply@github.com>2017-05-23 21:21:42 -0400
commit21ffe2fa910ede21f0f18a3013ed8ba29c70011e (patch)
tree16f5e8fae87defe86f8ccc6bb9511105db2139fe /src/matsuda_debug_menu.c
parent009d4875fcc97e18dbbd74b5bd303dc5ccb81b1c (diff)
parent010eb456d63b0d644285f263f310d73bfb9646b2 (diff)
Merge pull request #302 from marijnvdwerf/clean/switch-indent
Decrease indentation level of switches
Diffstat (limited to 'src/matsuda_debug_menu.c')
-rw-r--r--src/matsuda_debug_menu.c70
1 files changed, 35 insertions, 35 deletions
diff --git a/src/matsuda_debug_menu.c b/src/matsuda_debug_menu.c
index d2ca754bb..09ee5fc66 100644
--- a/src/matsuda_debug_menu.c
+++ b/src/matsuda_debug_menu.c
@@ -528,41 +528,41 @@ void sub_80AA754(struct Sprite *sprite)
{
switch (gMain.newAndRepeatedKeys)
{
- case 0x10:
- case 0x20:
- sprite->data0 ^= 1;
- break;
- case 0x40:
- if (sprite->data1 == 0)
- sprite->data1 = 8;
- else
- sprite->data1--;
- break;
- case 0x80:
- if (sprite->data1 == 8)
- sprite->data1 = 0;
- else
- sprite->data1++;
- break;
- case 0x1:
- gUnknown_083C92E4[sprite->data1][sprite->data0](sprite, 1);
- sub_80AA614(sprite->data2, sprite->data3);
- break;
- case 0x2:
- gUnknown_083C92E4[sprite->data1][sprite->data0](sprite, -1);
- sub_80AA614(sprite->data2, sprite->data3);
- break;
- case 0x100:
- gUnknown_083C92E4[sprite->data1][sprite->data0](sprite, 10);
- sub_80AA614(sprite->data2, sprite->data3);
- break;
- case 0x200:
- gUnknown_083C92E4[sprite->data1][sprite->data0](sprite, -10);
- sub_80AA614(sprite->data2, sprite->data3);
- break;
- case 0x8:
- sub_80AAD08(sprite, 1);
- break;
+ case DPAD_RIGHT:
+ case DPAD_LEFT:
+ sprite->data0 ^= 1;
+ break;
+ case DPAD_UP:
+ if (sprite->data1 == 0)
+ sprite->data1 = 8;
+ else
+ sprite->data1--;
+ break;
+ case DPAD_DOWN:
+ if (sprite->data1 == 8)
+ sprite->data1 = 0;
+ else
+ sprite->data1++;
+ break;
+ case A_BUTTON:
+ gUnknown_083C92E4[sprite->data1][sprite->data0](sprite, 1);
+ sub_80AA614(sprite->data2, sprite->data3);
+ break;
+ case B_BUTTON:
+ gUnknown_083C92E4[sprite->data1][sprite->data0](sprite, -1);
+ sub_80AA614(sprite->data2, sprite->data3);
+ break;
+ case R_BUTTON:
+ gUnknown_083C92E4[sprite->data1][sprite->data0](sprite, 10);
+ sub_80AA614(sprite->data2, sprite->data3);
+ break;
+ case L_BUTTON:
+ gUnknown_083C92E4[sprite->data1][sprite->data0](sprite, -10);
+ sub_80AA614(sprite->data2, sprite->data3);
+ break;
+ case START_BUTTON:
+ sub_80AAD08(sprite, 1);
+ break;
}
sprite->pos1.x = gUnknown_083C9296[sprite->data0 + sprite->data1 * 2];
sprite->pos1.y = gUnknown_083C92A8[sprite->data1];