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authorMarijn van der Werf <marijn.vanderwerf@gmail.com>2017-05-26 14:53:51 +0200
committerMarijn van der Werf <marijn.vanderwerf@gmail.com>2017-05-26 15:40:11 +0200
commit4d2b22a899c11dfcacfec6889968ab01655a3fe3 (patch)
tree046ea9bcc455ab967a6cfa7676f02870f68c881b /src/player_pc.c
parent49dbd87051650e06248ed4e70fbe4b623a8db779 (diff)
Add headers
Diffstat (limited to 'src/player_pc.c')
-rw-r--r--src/player_pc.c42
1 files changed, 4 insertions, 38 deletions
diff --git a/src/player_pc.c b/src/player_pc.c
index c012afb02..95ce07b2c 100644
--- a/src/player_pc.c
+++ b/src/player_pc.c
@@ -1,5 +1,8 @@
+#include "item_menu.h"
+#include "field_fadetransition.h"
+#include "decoration.h"
#include "global.h"
-#include "asm.h"
+#include "player_pc.h"
#include "field_weather.h"
#include "item.h"
#include "items.h"
@@ -22,25 +25,6 @@ enum
QUANTITY,
};
-extern void DisplayItemMessageOnField(u8, const u8*, TaskFunc, u16);
-extern void DoPlayerPCDecoration(u8);
-extern void BuyMenuFreeMemory(void);
-extern void DestroyVerticalScrollIndicator(u8);
-extern u8 sub_813AF3C(void);
-extern void sub_813AF78(void);
-extern void sub_813B108(u8);
-extern void sub_813B174(u8);
-extern void sub_80A6A30(void);
-extern u8 sub_807D770(void);
-extern void sub_813AE6C(u8, u8);
-extern void sub_813AD58(u16);
-extern void sub_813AE0C(u8);
-extern void sub_80F996C(u8);
-extern void sub_80A418C(u16, enum StringConvertMode, int, int, int);
-extern void sub_80F98DC(int);
-extern void sub_80A4164(u8 *, u16, enum StringConvertMode, u8);
-extern void CreateVerticalScrollIndicators(u32, u32, u32); // unknown args
-
extern u16 gNewGamePCItems[];
extern u8 *gUnknown_02039314;
@@ -64,24 +48,6 @@ extern u32 gUnknown_08406288[];
extern const struct MenuAction gUnknown_084062C0[];
extern const struct YesNoFuncTable gUnknown_084062E0;
-void InitPlayerPCMenu(u8 taskId);
-void PlayerPCProcessMenuInput(u8 taskId);
-void InitItemStorageMenu(u8);
-void ItemStorageMenuPrint(u8 *);
-void ItemStorageMenuProcessInput(u8);
-void sub_813A280(u8);
-void sub_813A240(u8);
-void sub_813A4B4(u8);
-void sub_813A468(u8);
-void HandleQuantityRolling(u8);
-void sub_813A6FC(u8);
-void sub_813A794(u8);
-void sub_813A8F0(u8);
-void sub_813A984(u8);
-void sub_813A9EC(u8);
-void sub_813AA30(u8, u8);
-void sub_813ABE8(u8);
-
void NewGameInitPCItems(void)
{
u8 i;