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authorProjectRevoTPP <projectrevotpp@hotmail.com>2017-08-12 01:26:29 -0400
committerProjectRevoTPP <projectrevotpp@hotmail.com>2017-08-12 01:26:29 -0400
commit1a8fe435e7deabf06029c8e50201136518e3af73 (patch)
tree9746f2f4f4901e81496465da485d0f5c8a647586 /src/pokeball.c
parentbb0cad7c072703f5a540e8c22c8e137267331f4d (diff)
split out src/ directory into categorized subdirectories.
Diffstat (limited to 'src/pokeball.c')
-rw-r--r--src/pokeball.c1193
1 files changed, 0 insertions, 1193 deletions
diff --git a/src/pokeball.c b/src/pokeball.c
deleted file mode 100644
index ee3b95678..000000000
--- a/src/pokeball.c
+++ /dev/null
@@ -1,1193 +0,0 @@
-#include "global.h"
-#include "gba/m4a_internal.h"
-#include "battle.h"
-#include "decompress.h"
-#include "graphics.h"
-#include "m4a.h"
-#include "main.h"
-#include "pokeball.h"
-#include "pokemon.h"
-#include "rom_8077ABC.h"
-#include "songs.h"
-#include "sound.h"
-#include "sprite.h"
-#include "task.h"
-#include "trig.h"
-#include "util.h"
-
-extern struct MusicPlayerInfo gMPlay_BGM;
-extern u16 gBattleTypeFlags;
-extern u8 gBankTarget;
-extern u8 gActiveBank;
-extern u16 gBattlePartyID[];
-extern u8 gObjectBankIDs[];
-extern u8 gDoingBattleAnim;
-extern u8 gHealthboxIDs[];
-
-#define GFX_TAG_POKEBALL 55000
-#define GFX_TAG_GREATBALL 55001
-#define GFX_TAG_SAFARIBALL 55002
-#define GFX_TAG_ULTRABALL 55003
-#define GFX_TAG_MASTERBALL 55004
-#define GFX_TAG_NETBALL 55005
-#define GFX_TAG_DIVEBALL 55006
-#define GFX_TAG_NESTBALL 55007
-#define GFX_TAG_REPEATBALL 55008
-#define GFX_TAG_TIMERBALL 55009
-#define GFX_TAG_LUXURYBALL 55010
-#define GFX_TAG_PREMIERBALL 55011
-
-static const struct CompressedSpriteSheet sBallSpriteSheets[] =
-{
- {gInterfaceGfx_PokeBall, 384, GFX_TAG_POKEBALL},
- {gInterfaceGfx_GreatBall, 384, GFX_TAG_GREATBALL},
- {gInterfaceGfx_SafariBall, 384, GFX_TAG_SAFARIBALL},
- {gInterfaceGfx_UltraBall, 384, GFX_TAG_ULTRABALL},
- {gInterfaceGfx_MasterBall, 384, GFX_TAG_MASTERBALL},
- {gInterfaceGfx_NetBall, 384, GFX_TAG_NETBALL},
- {gInterfaceGfx_DiveBall, 384, GFX_TAG_DIVEBALL},
- {gInterfaceGfx_NestBall, 384, GFX_TAG_NESTBALL},
- {gInterfaceGfx_RepeatBall, 384, GFX_TAG_REPEATBALL},
- {gInterfaceGfx_TimerBall, 384, GFX_TAG_TIMERBALL},
- {gInterfaceGfx_LuxuryBall, 384, GFX_TAG_LUXURYBALL},
- {gInterfaceGfx_PremierBall, 384, GFX_TAG_PREMIERBALL},
-};
-
-static const struct CompressedSpritePalette sBallSpritePalettes[] =
-{
- {gInterfacePal_PokeBall, GFX_TAG_POKEBALL},
- {gInterfacePal_GreatBall, GFX_TAG_GREATBALL},
- {gInterfacePal_SafariBall, GFX_TAG_SAFARIBALL},
- {gInterfacePal_UltraBall, GFX_TAG_ULTRABALL},
- {gInterfacePal_MasterBall, GFX_TAG_MASTERBALL},
- {gInterfacePal_NetBall, GFX_TAG_NETBALL},
- {gInterfacePal_DiveBall, GFX_TAG_DIVEBALL},
- {gInterfacePal_NestBall, GFX_TAG_NESTBALL},
- {gInterfacePal_RepeatBall, GFX_TAG_REPEATBALL},
- {gInterfacePal_TimerBall, GFX_TAG_TIMERBALL},
- {gInterfacePal_LuxuryBall, GFX_TAG_LUXURYBALL},
- {gInterfacePal_PremierBall, GFX_TAG_PREMIERBALL},
-};
-
-static const struct OamData sBallOamData =
-{
- .y = 0,
- .affineMode = 3,
- .objMode = 0,
- .mosaic = 0,
- .bpp = 0,
- .shape = 0,
- .x = 0,
- .matrixNum = 0,
- .size = 1,
- .tileNum = 0,
- .priority = 2,
- .paletteNum = 0,
- .affineParam = 0,
-};
-
-static const union AnimCmd sBallAnimSeq3[] =
-{
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_JUMP(0),
-};
-
-static const union AnimCmd sBallAnimSeq5[] =
-{
- ANIMCMD_FRAME(4, 1),
- ANIMCMD_JUMP(0),
-};
-
-static const union AnimCmd sBallAnimSeq4[] =
-{
- ANIMCMD_FRAME(8, 5),
- ANIMCMD_JUMP(0),
-};
-
-static const union AnimCmd sBallAnimSeq6[] =
-{
- ANIMCMD_FRAME(12, 1),
- ANIMCMD_JUMP(0),
-};
-
-static const union AnimCmd sBallAnimSeq0[] =
-{
- ANIMCMD_FRAME(0, 1),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sBallAnimSeq1[] =
-{
- ANIMCMD_FRAME(4, 5),
- ANIMCMD_FRAME(8, 5),
- ANIMCMD_END,
-};
-
-static const union AnimCmd sBallAnimSeq2[] =
-{
- ANIMCMD_FRAME(4, 5),
- ANIMCMD_FRAME(0, 5),
- ANIMCMD_END,
-};
-
-static const union AnimCmd *const sBallAnimSequences[] =
-{
- sBallAnimSeq0,
- sBallAnimSeq1,
- sBallAnimSeq2,
-
- // unused?
- sBallAnimSeq3,
- sBallAnimSeq4,
- sBallAnimSeq5,
- sBallAnimSeq6,
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq0[] =
-{
- AFFINEANIMCMD_FRAME(0, 0, 0, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq1[] =
-{
- AFFINEANIMCMD_FRAME(0, 0, -3, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq2[] =
-{
- AFFINEANIMCMD_FRAME(0, 0, 3, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq3[] =
-{
- AFFINEANIMCMD_FRAME(256, 256, 0, 0),
- AFFINEANIMCMD_END,
-};
-
-static const union AffineAnimCmd sBallAffineAnimSeq4[] =
-{
- AFFINEANIMCMD_FRAME(0, 0, 25, 1),
- AFFINEANIMCMD_JUMP(0),
-};
-
-static const union AffineAnimCmd *const sBallAffineAnimSequences[] =
-{
- sBallAffineAnimSeq0,
- sBallAffineAnimSeq1,
- sBallAffineAnimSeq2,
- sBallAffineAnimSeq3,
- sBallAffineAnimSeq4,
-};
-
-static void objc_0804ABD4(struct Sprite *sprite);
-const struct SpriteTemplate gBallSpriteTemplates[] =
-{
- {
- .tileTag = GFX_TAG_POKEBALL,
- .paletteTag = GFX_TAG_POKEBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_GREATBALL,
- .paletteTag = GFX_TAG_GREATBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_SAFARIBALL,
- .paletteTag = GFX_TAG_SAFARIBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_ULTRABALL,
- .paletteTag = GFX_TAG_ULTRABALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_MASTERBALL,
- .paletteTag = GFX_TAG_MASTERBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_NETBALL,
- .paletteTag = GFX_TAG_NETBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_DIVEBALL,
- .paletteTag = GFX_TAG_DIVEBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_NESTBALL,
- .paletteTag = GFX_TAG_NESTBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_REPEATBALL,
- .paletteTag = GFX_TAG_REPEATBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_TIMERBALL,
- .paletteTag = GFX_TAG_TIMERBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_LUXURYBALL,
- .paletteTag = GFX_TAG_LUXURYBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
- {
- .tileTag = GFX_TAG_PREMIERBALL,
- .paletteTag = GFX_TAG_PREMIERBALL,
- .oam = &sBallOamData,
- .anims = sBallAnimSequences,
- .images = NULL,
- .affineAnims = sBallAffineAnimSequences,
- .callback = objc_0804ABD4,
- },
-};
-
-extern u32 ball_number_to_ball_processing_index(u16); // not sure of return type
-extern void sub_80786EC();
-extern bool8 sub_8078718(struct Sprite *);
-extern u8 sub_814086C(u8, u8, int, int, u8);
-extern u8 sub_8141314(u8, u8, int, u8);
-
-static void sub_8046464(u8);
-static void sub_80466E8(struct Sprite *);
-static void sub_80466F4(struct Sprite *);
-static void sub_8046760(struct Sprite *);
-static void sub_80467F8(struct Sprite *);
-static void sub_804684C(struct Sprite *);
-static void sub_8046944(struct Sprite *);
-static void sub_8046984(struct Sprite *);
-static void sub_8046C78(struct Sprite *);
-static void sub_8046E7C(struct Sprite *);
-static void sub_8046E9C(struct Sprite *);
-static void sub_8046FBC(struct Sprite *);
-static void sub_8047074(struct Sprite *);
-static void sub_80470C4(struct Sprite *);
-static void sub_8047230(struct Sprite *);
-static void sub_8047254(struct Sprite *);
-static void sub_80473D0(struct Sprite *);
-static void sub_804748C(struct Sprite *);
-static void sub_8047638(struct Sprite *);
-static void sub_80476E0(struct Sprite *);
-static void sub_8047754(struct Sprite *);
-static void sub_804780C(struct Sprite *);
-static void sub_8047830(struct Sprite *);
-static void oamc_804BEB4(struct Sprite *);
-static u16 sub_8047978(u8);
-
-u8 sub_8046400(u16 a, u8 b)
-{
- u8 taskId;
-
- gDoingBattleAnim = 1;
- ewram17810[gActiveBank].unk0_3 = 1;
- taskId = CreateTask(sub_8046464, 5);
- gTasks[taskId].data[1] = a;
- gTasks[taskId].data[2] = b;
- gTasks[taskId].data[3] = gActiveBank;
- return 0;
-}
-
-static void sub_8046464(u8 taskId)
-{
- bool8 sp0 = FALSE;
- u16 r8;
- u8 r5;
- u16 ball;
- u8 r4;
- u8 spriteId;
-
- if (gTasks[taskId].data[0] == 0)
- {
- gTasks[taskId].data[0]++;
- return;
- }
- r8 = gTasks[taskId].data[2];
- r5 = gTasks[taskId].data[3];
- if (GetBankSide(r5) != 0)
- ball = GetMonData(&gEnemyParty[gBattlePartyID[r5]], MON_DATA_POKEBALL);
- else
- ball = GetMonData(&gPlayerParty[gBattlePartyID[r5]], MON_DATA_POKEBALL);
- r4 = ball_number_to_ball_processing_index(ball);
- sub_80478DC(r4);
- spriteId = CreateSprite(&gBallSpriteTemplates[r4], 32, 80, 0x1D);
- gSprites[spriteId].data0 = 0x80;
- gSprites[spriteId].data1 = 0;
- gSprites[spriteId].data7 = r8;
- switch (r8)
- {
- case 0xFF:
- gBankTarget = r5;
- gSprites[spriteId].pos1.x = 24;
- gSprites[spriteId].pos1.y = 68;
- gSprites[spriteId].callback = sub_8047074;
- break;
- case 0xFE:
- gSprites[spriteId].pos1.x = sub_8077ABC(r5, 0);
- gSprites[spriteId].pos1.y = sub_8077ABC(r5, 1) + 24;
- gBankTarget = r5;
- gSprites[spriteId].data0 = 0;
- gSprites[spriteId].callback = sub_8047254;
- break;
- default:
- gBankTarget = GetBankByPlayerAI(1);
- sp0 = TRUE;
- break;
- }
- gSprites[spriteId].data6 = gBankTarget;
- if (!sp0)
- {
- DestroyTask(taskId);
- return;
- }
- gSprites[spriteId].data0 = 0x22;
- gSprites[spriteId].data2 = sub_8077ABC(gBankTarget, 0);
- gSprites[spriteId].data4 = sub_8077ABC(gBankTarget, 1) - 16;
- gSprites[spriteId].data5 = -40;
- sub_80786EC(&gSprites[spriteId]);
- gSprites[spriteId].oam.affineParam = taskId;
- gTasks[taskId].data[4] = gBankTarget;
- gTasks[taskId].func = TaskDummy;
- PlaySE(SE_NAGERU);
-}
-
-static void objc_0804ABD4(struct Sprite *sprite)
-{
- if (sub_8078718(sprite))
- {
- u8 taskId = sprite->oam.affineParam;
- u8 r5 = gTasks[taskId].data[4];
- u8 r8 = gTasks[taskId].data[2];
- u32 r4; // not sure of this type
-
- StartSpriteAnim(sprite, 1);
- sprite->affineAnimPaused = TRUE;
- sprite->pos1.x += sprite->pos2.x;
- sprite->pos1.y += sprite->pos2.y;
- sprite->pos2.x = 0;
- sprite->pos2.y = 0;
- sprite->data5 = 0;
- r4 = ball_number_to_ball_processing_index(sub_8047978(r5));
- sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4);
- sprite->data0 = sub_8141314(0, r5, 14, r4);
- sprite->data6 = r5;
- sprite->data7 = r8;
- DestroyTask(taskId);
- sprite->callback = sub_80466E8;
- }
-}
-
-static void sub_80466E8(struct Sprite *sprite)
-{
- sprite->callback = sub_80466F4;
-}
-
-static void sub_80466F4(struct Sprite *sprite)
-{
- sprite->data5++;
- if (sprite->data5 == 10)
- {
- sprite->data5 = 0;
- sprite->callback = sub_8046760;
- StartSpriteAffineAnim(&gSprites[gObjectBankIDs[sprite->data6]], 2);
- AnimateSprite(&gSprites[gObjectBankIDs[sprite->data6]]);
- gSprites[gObjectBankIDs[sprite->data6]].data1 = 0;
- }
-}
-
-static void sub_8046760(struct Sprite *sprite)
-{
- sprite->data5++;
- if (sprite->data5 == 11)
- PlaySE(SE_SUIKOMU);
- if (gSprites[gObjectBankIDs[sprite->data6]].affineAnimEnded)
- {
- StartSpriteAnim(sprite, 2);
- gSprites[gObjectBankIDs[sprite->data6]].invisible = TRUE;
- sprite->data5 = 0;
- sprite->callback = sub_80467F8;
- }
- else
- {
- gSprites[gObjectBankIDs[sprite->data6]].data1 += 0x60;
- gSprites[gObjectBankIDs[sprite->data6]].pos2.y = -gSprites[gObjectBankIDs[sprite->data6]].data1 >> 8;
- }
-}
-
-static void sub_80467F8(struct Sprite *sprite)
-{
- if (sprite->animEnded)
- {
- sprite->data5++;
- if (sprite->data5 == 1)
- {
- sprite->data3 = 0;
- sprite->data4 = 32;
- sprite->data5 = 0;
- sprite->pos1.y += Cos(0, 32);
- sprite->pos2.y = -Cos(0, sprite->data4);
- sprite->callback = sub_804684C;
- }
- }
-}
-
-static void sub_804684C(struct Sprite *sprite)
-{
- bool8 r5 = FALSE;
-
- switch (sprite->data3 & 0xFF)
- {
- case 0:
- sprite->pos2.y = -Cos(sprite->data5, sprite->data4);
- sprite->data5 += 4 + (sprite->data3 >> 8);
- if (sprite->data5 >= 64)
- {
- sprite->data4 -= 10;
- sprite->data3 += 0x101;
- if (sprite->data3 >> 8 == 4)
- r5 = TRUE;
- switch (sprite->data3 >> 8)
- {
- case 1:
- PlaySE(SE_KON);
- break;
- case 2:
- PlaySE(SE_KON2);
- break;
- case 3:
- PlaySE(SE_KON3);
- break;
- default:
- PlaySE(SE_KON4);
- break;
- }
- }
- break;
- case 1:
- sprite->pos2.y = -Cos(sprite->data5, sprite->data4);
- sprite->data5 -= 4 + (sprite->data3 >> 8);
- if (sprite->data5 <= 0)
- {
- sprite->data5 = 0;
- sprite->data3 &= 0xFF00;
- }
- break;
- }
- if (r5)
- {
- sprite->data3 = 0;
- sprite->pos1.y += Cos(64, 32);
- sprite->pos2.y = 0;
- if (sprite->data7 == 0)
- {
- sprite->callback = sub_8046C78;
- }
- else
- {
- sprite->callback = sub_8046944;
- sprite->data4 = 1;
- sprite->data5 = 0;
- }
- }
-}
-
-static void sub_8046944(struct Sprite *sprite)
-{
- sprite->data3++;
- if (sprite->data3 == 31)
- {
- sprite->data3 = 0;
- sprite->affineAnimPaused = TRUE;
- StartSpriteAffineAnim(sprite, 1);
- sprite->callback = sub_8046984;
- PlaySE(SE_BOWA);
- }
-}
-
-static void sub_8046984(struct Sprite *sprite)
-{
- switch (sprite->data3 & 0xFF)
- {
- case 0:
- case 2:
- sprite->pos2.x += sprite->data4;
- sprite->data5 += sprite->data4;
- sprite->affineAnimPaused = FALSE;
- if (sprite->data5 > 3 || sprite->data5 < -3)
- {
- sprite->data3++;
- sprite->data5 = 0;
- }
- break;
- case 1:
- sprite->data5++;
- if (sprite->data5 == 1)
- {
- sprite->data5 = 0;
- sprite->data4 = -sprite->data4;
- sprite->data3++;
- sprite->affineAnimPaused = FALSE;
- if (sprite->data4 < 0)
- ChangeSpriteAffineAnim(sprite, 2);
- else
- ChangeSpriteAffineAnim(sprite, 1);
- }
- else
- {
- sprite->affineAnimPaused = TRUE;
- }
- break;
- case 3:
- sprite->data3 += 0x100;
- if (sprite->data3 >> 8 == sprite->data7)
- {
- sprite->callback = sub_8046C78;
- }
- else
- {
- if (sprite->data7 == 4 && sprite->data3 >> 8 == 3)
- {
- sprite->callback = sub_8046E7C;
- sprite->affineAnimPaused = TRUE;
- }
- else
- {
- sprite->data3++;
- sprite->affineAnimPaused = TRUE;
- }
- }
- break;
- case 4:
- default:
- sprite->data5++;
- if (sprite->data5 == 31)
- {
- sprite->data5 = 0;
- sprite->data3 &= 0xFF00;
- StartSpriteAffineAnim(sprite, 3);
- if (sprite->data4 < 0)
- StartSpriteAffineAnim(sprite, 2);
- else
- StartSpriteAffineAnim(sprite, 1);
- PlaySE(SE_BOWA);
- }
- break;
- }
-}
-
-static void sub_8046AD0(u8 taskId)
-{
- u8 r6 = gTasks[taskId].data[2];
- u8 r3 = gTasks[taskId].data[1];
- u16 species = gTasks[taskId].data[0];
-
- switch (gTasks[taskId].data[15])
- {
- case 0:
- default:
- if (gTasks[taskId].data[8] < 3)
- gTasks[taskId].data[8]++;
- else
- gTasks[taskId].data[15] = r6 + 1;
- break;
- case 1:
- PlayCry1(species, r3);
- DestroyTask(taskId);
- break;
- case 2:
- StopCryAndClearCrySongs();
- gTasks[taskId].data[10] = 3;
- gTasks[taskId].data[15] = 20;
- break;
- case 20:
- if (gTasks[taskId].data[10] != 0)
- {
- gTasks[taskId].data[10]--;
- break;
- }
- PlayCry4(species, r3, 1);
- DestroyTask(taskId);
- break;
- case 3:
- gTasks[taskId].data[10] = 6;
- gTasks[taskId].data[15] = 30;
- break;
- case 30:
- if (gTasks[taskId].data[10] != 0)
- {
- gTasks[taskId].data[10]--;
- break;
- }
- gTasks[taskId].data[15]++;
- // fall through
- case 31:
- if (!IsCryPlayingOrClearCrySongs())
- {
- StopCryAndClearCrySongs();
- gTasks[taskId].data[10] = 3;
- gTasks[taskId].data[15]++;
- }
- break;
- case 32:
- if (gTasks[taskId].data[10] != 0)
- {
- gTasks[taskId].data[10]--;
- break;
- }
- PlayCry4(species, r3, 0);
- DestroyTask(taskId);
- break;
- }
-}
-
-static void sub_8046C78(struct Sprite *sprite)
-{
- u8 r5 = sprite->data6;
- u32 r4; // not sure of this type
-
- StartSpriteAnim(sprite, 1);
- r4 = ball_number_to_ball_processing_index(sub_8047978(r5));
- sub_814086C(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, r4);
- sprite->data0 = sub_8141314(1, sprite->data6, 14, r4);
- sprite->callback = sub_8046E9C;
- if (gMain.inBattle)
- {
- struct Pokemon *pkmn;
- u16 species;
- s8 r8;
- u16 r4_2;
- u8 taskId;
-
- if (GetBankSide(r5) != 0)
- {
- pkmn = &gEnemyParty[gBattlePartyID[r5]];
- r8 = 25;
- }
- else
- {
- pkmn = &gPlayerParty[gBattlePartyID[r5]];
- r8 = -25;
- }
- species = GetMonData(pkmn, MON_DATA_SPECIES);
- if ((r5 == GetBankByPlayerAI(0) || r5 == GetBankByPlayerAI(1))
- && IsDoubleBattle() && ewram17840.unk9_0)
- {
- if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- {
- if (IsBGMPlaying())
- m4aMPlayStop(&gMPlay_BGM);
- }
- else
- {
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 128);
- }
- }
- if (!IsDoubleBattle() || !ewram17840.unk9_0)
- r4_2 = 0;
- else if (r5 == GetBankByPlayerAI(0) || r5 == GetBankByPlayerAI(1))
- r4_2 = 1;
- else
- r4_2 = 2;
- taskId = CreateTask(sub_8046AD0, 3);
- gTasks[taskId].data[0] = species;
- gTasks[taskId].data[1] = r8;
- gTasks[taskId].data[2] = r4_2;
- gTasks[taskId].data[15] = 0;
- }
- StartSpriteAffineAnim(&gSprites[gObjectBankIDs[sprite->data6]], 1);
- AnimateSprite(&gSprites[gObjectBankIDs[sprite->data6]]);
- gSprites[gObjectBankIDs[sprite->data6]].data1 = 0x1000;
-}
-
-static void sub_8046E7C(struct Sprite *sprite)
-{
- sprite->animPaused = TRUE;
- sprite->callback = sub_8046FBC;
- sprite->data3 = 0;
- sprite->data4 = 0;
- sprite->data5 = 0;
-}
-
-static void sub_8046E9C(struct Sprite *sprite)
-{
- bool8 r7 = FALSE;
- u8 r4 = sprite->data6;
-
- gSprites[gObjectBankIDs[r4]].invisible = FALSE;
- if (sprite->animEnded)
- sprite->invisible = TRUE;
- if (gSprites[gObjectBankIDs[r4]].affineAnimEnded)
- {
- StartSpriteAffineAnim(&gSprites[gObjectBankIDs[r4]], 0);
- r7 = TRUE;
- }
- else
- {
- gSprites[gObjectBankIDs[r4]].data1 -= 288;
- gSprites[gObjectBankIDs[r4]].pos2.y = gSprites[gObjectBankIDs[r4]].data1 >> 8;
- }
- if (sprite->animEnded && r7)
- {
- s32 i;
- u32 r3;
-
- gSprites[gObjectBankIDs[r4]].pos2.y = 0;
- gDoingBattleAnim = 0;
- ewram17810[r4].unk0_3 = 0;
- FreeSpriteOamMatrix(sprite);
- DestroySprite(sprite);
- for (r3 = 0, i = 0; i < 4; i++)
- {
- if (ewram17810[i].unk0_3 == 0)
- r3++;
- }
- if (r3 == 4)
- {
- for (i = 0; i < 12; i++)
- sub_804794C(i);
- }
- }
-}
-
-static void sub_8046FBC(struct Sprite *sprite)
-{
- u8 r7 = sprite->data6;
-
- sprite->data4++;
- if (sprite->data4 == 40)
- {
- return;
- }
- else if (sprite->data4 == 95)
- {
- gDoingBattleAnim = 0;
- m4aMPlayAllStop();
- PlaySE(BGM_FANFA5);
- }
- else if (sprite->data4 == 315)
- {
- FreeOamMatrix(gSprites[gObjectBankIDs[sprite->data6]].oam.matrixNum);
- DestroySprite(&gSprites[gObjectBankIDs[sprite->data6]]);
- DestroySpriteAndFreeResources(sprite);
- if (gMain.inBattle)
- ewram17810[r7].unk0_3 = 0;
- }
-}
-
-static void sub_8047074(struct Sprite *sprite)
-{
- sprite->data0 = 25;
- sprite->data2 = sub_8077ABC(sprite->data6, 2);
- sprite->data4 = sub_8077ABC(sprite->data6, 3) + 24;
- sprite->data5 = -30;
- sprite->oam.affineParam = sprite->data6;
- sub_80786EC(sprite);
- sprite->callback = sub_80470C4;
-}
-
-#define HIBYTE(x) (((x) >> 8) & 0xFF)
-
-static void sub_80470C4(struct Sprite *sprite)
-{
- u32 r6;
- u32 r7;
-
- if (HIBYTE(sprite->data7) >= 35 && HIBYTE(sprite->data7) < 80)
- {
- s16 r4;
-
- if ((sprite->oam.affineParam & 0xFF00) == 0)
- {
- r6 = sprite->data1 & 1;
- r7 = sprite->data2 & 1;
- sprite->data1 = ((sprite->data1 / 3) & ~1) | r6;
- sprite->data2 = ((sprite->data2 / 3) & ~1) | r7;
- StartSpriteAffineAnim(sprite, 4);
- }
- r4 = sprite->data0;
- sub_8078B5C(sprite);
- sprite->data7 += sprite->data6 / 3;
- sprite->pos2.y += Sin(HIBYTE(sprite->data7), sprite->data5);
- sprite->oam.affineParam += 0x100;
- if ((sprite->oam.affineParam >> 8) % 3 != 0)
- sprite->data0 = r4;
- else
- sprite->data0 = r4 - 1;
- if (HIBYTE(sprite->data7) >= 80)
- {
- r6 = sprite->data1 & 1;
- r7 = sprite->data2 & 1;
- sprite->data1 = ((sprite->data1 * 3) & ~1) | r6;
- sprite->data2 = ((sprite->data2 * 3) & ~1) | r7;
- }
- }
- else
- {
- if (sub_8078718(sprite))
- {
- sprite->pos1.x += sprite->pos2.x;
- sprite->pos1.y += sprite->pos2.y;
- sprite->pos2.y = 0;
- sprite->pos2.x = 0;
- sprite->data6 = sprite->oam.affineParam & 0xFF;
- sprite->data0 = 0;
- if (IsDoubleBattle() && ewram17840.unk9_0
- && sprite->data6 == GetBankByPlayerAI(2))
- sprite->callback = sub_8047230;
- else
- sprite->callback = sub_8046C78;
- StartSpriteAffineAnim(sprite, 0);
- }
- }
-}
-
-static void sub_8047230(struct Sprite *sprite)
-{
- if (sprite->data0++ > 24)
- {
- sprite->data0 = 0;
- sprite->callback = sub_8046C78;
- }
-}
-
-static void sub_8047254(struct Sprite *sprite)
-{
- sprite->data0++;
- if (sprite->data0 > 15)
- {
- sprite->data0 = 0;
- if (IsDoubleBattle() && ewram17840.unk9_0
- && sprite->data6 == GetBankByPlayerAI(3))
- sprite->callback = sub_8047230;
- else
- sprite->callback = sub_8046C78;
- }
-}
-
-static u8 sub_80472B0(u8 a, u8 b, u8 c, u8 d)
-{
- return sub_814086C(a, b, c, d, 0);
-}
-
-static u8 sub_80472D8(u8 a, u8 b, u32 c)
-{
- return sub_8141314(a, b, c, 0);
-}
-
-void CreatePokeballSprite(u8 a, u8 b, u8 x, u8 y, u8 e, u8 f, u8 g, u32 h)
-{
- u8 spriteId;
-
- LoadCompressedObjectPic(&sBallSpriteSheets[0]);
- LoadCompressedObjectPalette(&sBallSpritePalettes[0]);
- spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, f);
- gSprites[spriteId].data0 = a;
- gSprites[spriteId].data5 = gSprites[a].pos1.x;
- gSprites[spriteId].data6 = gSprites[a].pos1.y;
- gSprites[a].pos1.x = x;
- gSprites[a].pos1.y = y;
- gSprites[spriteId].data1 = g;
- gSprites[spriteId].data2 = b;
- gSprites[spriteId].data3 = h;
- gSprites[spriteId].data4 = h >> 16;
- gSprites[spriteId].oam.priority = e;
- gSprites[spriteId].callback = sub_80473D0;
- gSprites[a].invisible = TRUE;
-}
-
-static void sub_80473D0(struct Sprite *sprite)
-{
- if (sprite->data1 == 0)
- {
- u8 r5;
- u8 r7 = sprite->data0;
- u8 r8 = sprite->data2;
- u32 r4 = (u16)sprite->data3 | ((u16)sprite->data4 << 16);
-
- if (sprite->subpriority != 0)
- r5 = sprite->subpriority - 1;
- else
- r5 = 0;
- StartSpriteAnim(sprite, 1);
- sub_80472B0(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5);
- sprite->data1 = sub_80472D8(1, r8, r4);
- sprite->callback = sub_804748C;
- gSprites[r7].invisible = FALSE;
- StartSpriteAffineAnim(&gSprites[r7], 1);
- AnimateSprite(&gSprites[r7]);
- gSprites[r7].data1 = 0x1000;
- sprite->data7 = 0;
- }
- else
- {
- sprite->data1--;
- }
-}
-
-static void sub_804748C(struct Sprite *sprite)
-{
- bool8 r12 = FALSE;
- bool8 r6 = FALSE;
- u8 r3 = sprite->data0;
- u16 var1;
- u16 var2;
-
- if (sprite->animEnded)
- sprite->invisible = TRUE;
- if (gSprites[r3].affineAnimEnded)
- {
- StartSpriteAffineAnim(&gSprites[r3], 0);
- r12 = TRUE;
- }
- var1 = (sprite->data5 - sprite->pos1.x) * sprite->data7 / 128 + sprite->pos1.x;
- var2 = (sprite->data6 - sprite->pos1.y) * sprite->data7 / 128 + sprite->pos1.y;
- gSprites[r3].pos1.x = var1;
- gSprites[r3].pos1.y = var2;
- if (sprite->data7 < 128)
- {
- s16 sine = -(gSineTable[(u8)sprite->data7] / 8);
-
- sprite->data7 += 4;
- gSprites[r3].pos2.x = sine;
- gSprites[r3].pos2.y = sine;
- }
- else
- {
- gSprites[r3].pos1.x = sprite->data5;
- gSprites[r3].pos1.y = sprite->data6;
- gSprites[r3].pos2.x = 0;
- gSprites[r3].pos2.y = 0;
- r6 = TRUE;
- }
- if (sprite->animEnded && r12 && r6)
- DestroySpriteAndFreeResources(sprite);
-}
-
-u8 sub_8047580(u8 a, u8 b, u8 x, u8 y, u8 e, u8 f, u8 g, u32 h)
-{
- u8 spriteId;
-
- LoadCompressedObjectPic(&sBallSpriteSheets[0]);
- LoadCompressedObjectPalette(&sBallSpritePalettes[0]);
- spriteId = CreateSprite(&gBallSpriteTemplates[0], x, y, f);
- gSprites[spriteId].data0 = a;
- gSprites[spriteId].data1 = g;
- gSprites[spriteId].data2 = b;
- gSprites[spriteId].data3 = h;
- gSprites[spriteId].data4 = h >> 16;
- gSprites[spriteId].oam.priority = e;
- gSprites[spriteId].callback = sub_8047638;
- return spriteId;
-}
-
-static void sub_8047638(struct Sprite *sprite)
-{
- if (sprite->data1 == 0)
- {
- u8 r6;
- u8 r7 = sprite->data0;
- u8 r8 = sprite->data2;
- u32 r5 = (u16)sprite->data3 | ((u16)sprite->data4 << 16);
-
- if (sprite->subpriority != 0)
- r6 = sprite->subpriority - 1;
- else
- r6 = 0;
- StartSpriteAnim(sprite, 1);
- sub_80472B0(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r6);
- sprite->data1 = sub_80472D8(1, r8, r5);
- sprite->callback = sub_80476E0;
- StartSpriteAffineAnim(&gSprites[r7], 2);
- AnimateSprite(&gSprites[r7]);
- gSprites[r7].data1 = 0;
- }
- else
- {
- sprite->data1--;
- }
-}
-
-static void sub_80476E0(struct Sprite *sprite)
-{
- u8 r1;
-
- sprite->data5++;
- if (sprite->data5 == 11)
- PlaySE(SE_SUIKOMU);
- r1 = sprite->data0;
- if (gSprites[r1].affineAnimEnded)
- {
- StartSpriteAnim(sprite, 2);
- gSprites[r1].invisible = TRUE;
- sprite->data5 = 0;
- sprite->callback = sub_8047754;
- }
- else
- {
- gSprites[r1].data1 += 96;
- gSprites[r1].pos2.y = -gSprites[r1].data1 >> 8;
- }
-}
-
-static void sub_8047754(struct Sprite *sprite)
-{
- if (sprite->animEnded)
- sprite->callback = SpriteCallbackDummy;
-}
-
-void obj_delete_and_free_associated_resources_(struct Sprite *sprite)
-{
- DestroySpriteAndFreeResources(sprite);
-}
-
-void sub_804777C(u8 a)
-{
- struct Sprite *sprite = &gSprites[gHealthboxIDs[a]];
-
- sprite->data0 = 5;
- sprite->data1 = 0;
- sprite->pos2.x = 0x73;
- sprite->pos2.y = 0;
- sprite->callback = sub_8047830;
- if (GetBankSide(a) != 0)
- {
- sprite->data0 = -sprite->data0;
- sprite->data1 = -sprite->data1;
- sprite->pos2.x = -sprite->pos2.x;
- sprite->pos2.y = -sprite->pos2.y;
- }
- gSprites[sprite->data5].callback(&gSprites[sprite->data5]);
- if (GetBankIdentity(a) == 2)
- sprite->callback = sub_804780C;
-}
-
-static void sub_804780C(struct Sprite *sprite)
-{
- sprite->data1++;
- if (sprite->data1 == 20)
- {
- sprite->data1 = 0;
- sprite->callback = sub_8047830;
- }
-}
-
-static void sub_8047830(struct Sprite *sprite)
-{
- sprite->pos2.x -= sprite->data0;
- sprite->pos2.y -= sprite->data1;
- if (sprite->pos2.x == 0 && sprite->pos2.y == 0)
- sprite->callback = SpriteCallbackDummy;
-}
-
-void sub_8047858(u8 a)
-{
- u8 spriteId;
-
- spriteId = CreateInvisibleSpriteWithCallback(oamc_804BEB4);
- gSprites[spriteId].data0 = 1;
- gSprites[spriteId].data1 = gHealthboxIDs[a];
- gSprites[spriteId].callback = oamc_804BEB4;
-}
-
-static void oamc_804BEB4(struct Sprite *sprite)
-{
- u8 r1 = sprite->data1;
-
- gSprites[r1].pos2.y = sprite->data0;
- sprite->data0 = -sprite->data0;
- sprite->data2++;
- if (sprite->data2 == 21)
- {
- gSprites[r1].pos2.x = 0;
- gSprites[r1].pos2.y = 0;
- DestroySprite(sprite);
- }
-}
-
-void sub_80478DC(u8 a)
-{
- u16 var;
-
- if (GetSpriteTileStartByTag(sBallSpriteSheets[a].tag) == 0xFFFF)
- {
- LoadCompressedObjectPic(&sBallSpriteSheets[a]);
- LoadCompressedObjectPalette(&sBallSpritePalettes[a]);
- }
- switch (a)
- {
- case 6:
- case 10:
- case 11:
- break;
- default:
- var = GetSpriteTileStartByTag(sBallSpriteSheets[a].tag);
- LZDecompressVram(gUnknown_08D030D0, (void *)(VRAM + 0x10100 + var * 32));
- break;
- }
-}
-
-void sub_804794C(u8 a)
-{
- FreeSpriteTilesByTag(sBallSpriteSheets[a].tag);
- FreeSpritePaletteByTag(sBallSpritePalettes[a].tag);
-}
-
-static u16 sub_8047978(u8 a)
-{
- if (GetBankSide(a) == 0)
- return GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_POKEBALL);
- else
- return GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_POKEBALL);
-}