diff options
author | Marijn van der Werf <marijn.vanderwerf@gmail.com> | 2016-12-01 03:51:24 +0100 |
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committer | YamaArashi <YamaArashi@users.noreply.github.com> | 2016-11-30 18:51:24 -0800 |
commit | 4258e60771aa9fdabd678930eca534423bd371b8 (patch) | |
tree | ecca2ee7641abc0562f39b6c7dd907af2184e102 /src/pokedex.c | |
parent | 831f8cd4fd94613d6b52d87df1b4903bedfaa717 (diff) |
Declare more non-static functions in header files (#111)
* Declare more non-static functions in header files
* Use `(void)` for functions without arguments.
* Move global-included data to seperate headers
* Don't import types or global in header
* Fix fieldmap imports
* Revert in-code changes
* Add missing newlines
Diffstat (limited to 'src/pokedex.c')
-rw-r--r-- | src/pokedex.c | 133 |
1 files changed, 13 insertions, 120 deletions
diff --git a/src/pokedex.c b/src/pokedex.c index 8dfc4212c..c7f3b5f5c 100644 --- a/src/pokedex.c +++ b/src/pokedex.c @@ -1,65 +1,16 @@ #include "global.h" +#include "pokedex.h" +#include "gba/m4a_internal.h" +#include "string_util.h" +#include "m4a.h" +#include "decompress.h" #include "main.h" #include "menu.h" #include "palette.h" #include "rng.h" #include "songs.h" #include "sound.h" -#include "sprite.h" #include "task.h" -#include "text.h" - -struct PokedexListItem -{ - u16 dexNum; - u16 seen:1; - u16 owned:1; -}; - -struct PokedexView -{ - struct PokedexListItem unk0[386]; - u16 unk608; - u8 unk60A_1:1; - u8 unk60A_2:1; - u8 unk60B; - u16 unk60C; - u16 selectedPokemon; - u16 unk610; - u16 dexMode; //National or Hoenn - u16 unk614; - u16 dexOrder; - u16 unk618; - u16 unk61A; - u16 unk61C; - u16 unk61E[4]; - u16 unk626; //sprite id of selected Pokemon - u16 unk628; - u16 unk62A; - u8 unk62C; - u8 unk62D; - u8 unk62E; - u8 unk62F; - s16 unk630; - s16 unk632; - u16 unk634; - u16 unk636; - u16 unk638; - u16 unk63A[4]; - u8 filler642[8]; - u8 unk64A; - u8 unk64B; - u8 unk64C_1:1; - u8 selectedScreen; - u8 unk64E; - u8 unk64F; - u8 menuIsOpen; //menuIsOpen - u8 unk651; - u16 menuCursorPos; //Menu cursor position - s16 menuY; //Menu Y position (inverted because we use REG_BG0VOFS for this) - u8 unk656[8]; - u8 unk65E[8]; -}; // I'm #define-ing these just for now so I can keep using the old unkXXX member names #define unk60E selectedPokemon @@ -157,11 +108,9 @@ extern void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBi extern bool8 BeginNormalPaletteFade(u32, s8, u8, u8, u16); extern void remove_some_task(void); extern bool32 IsNationalPokedex(void); -extern u16 GetNationalPokedexCount(u8); extern u8 sub_8091E3C(void); extern void sub_80690C8(void); extern void sub_805469C(void); -extern void LoadCompressedObjectPic(void *); extern u16 HoennToNationalOrder(u16); extern u16 NationalToHoennOrder(u16); extern u16 gPokedexOrder_Alphabetical[]; @@ -169,73 +118,17 @@ extern u16 gPokedexOrder_Weight[]; extern u16 gPokedexOrder_Height[]; extern u8 gSpeciesNames[][11]; -void ClearPokedexView(struct PokedexView *); -void Task_PokedexShowMainScreen(u8 taskId); -void sub_808C0B8(void); -void MainCB(void); -bool8 sub_808D344(u8); -void Task_PokedexMainScreen(u8 taskId); -void sub_808E6BC(void); -void sub_808EDB8(struct Sprite *); -void sub_808CA64(u8 taskId); -void Task_PokedexMainScreenMenu(u8 taskId); -void sub_808CB8C(u8 taskId); -u16 sub_808E48C(u16, u16); -void sub_808C898(u8 taskId); -void Task_ClosePokedex(u8 taskId); -void sub_8091060(u16); -void sub_808CAE4(u8 taskId); -void sub_808D198(u8 taskId); -bool8 sub_808E208(u8, u8, u8); -u8 sub_808E82C(void); -void sub_808E0CC(u16, u16); -u8 sub_808F210(struct PokedexListItem *, u8); -u8 sub_808F284(struct PokedexListItem *, u8); -bool8 sub_808F250(u8); -bool8 sub_808E71C(void); -void sub_808CCC4(u8 taskId); -u16 GetHoennPokedexCount(u8); -void SortPokedex(u8, u8); -void Task_PokedexResultsScreen(u8 taskId); -void sub_808D118(u8 taskId); -void Task_PokedexResultsScreenMenu(u8 taskId); -void Task_PokedexResultsScreenReturnToMainScreen(u8 taskId); -void sub_808CEF8(u8 taskId); -void Task_PokedexResultsScreenExitPokedex(u8 taskId); -void sub_808D640(void); -void sub_808E978(u8); -bool8 sub_8090D90(u16, u8); -void sub_808E090(u8, u8, u16); -void sub_808DEB0(u16, u8, u8, u16); -void sub_808DF88(u16, u8, u8, u16); -u8 sub_808DFE4(u16, u8, u8); -u16 sub_808E888(u16); -u32 sub_808E8C8(u16, u16, u16); -void sub_808EE28(struct Sprite *sprite); -u16 sub_8091818(u8, u16, u16, u16); -u16 sub_80918EC(u16 a, s16 b, s16 c, u16 d); //Not sure of return type -void Task_InitPageScreenMultistep(u8 taskId); -void Task_PageScreenProcessInput(u8 taskId); -void Task_InitCryScreenMultistep(u8 taskId); -void Task_InitAreaScreenMultistep(u8 taskId); -void Task_ClosePageScreen(u8 taskId); -void sub_808F888(u8 taskId); -void Task_InitSizeScreenMultistep(u8 taskId); -void Task_AreaScreenProcessInput(u8 taskId); -void sub_808FA00(u8 taskId); -void Task_CryScreenProcessInput(u8 taskId); -void sub_808FFBC(u8 taskId); -void Task_SizeScreenProcessInput(u8 taskId); -void sub_8090040(u8); -void sub_8090498(u8 taskId); -void sub_80904FC(u16); -void sub_8090540(u16); -void sub_8090750(u8); -void sub_8090A3C(u8); -void sub_8091738(u16, u16, u16); u16 NationalPokedexNumToSpecies(u16); + +// asm/pokedex_area_screen +void ShowPokedexAreaScreen(u16 species, u8 *string); + +// asm/pokedex_cry_screen u8 sub_8119E3C(struct CryRelatedStruct *, u8); +void sub_8119F88(u8 a); +void sub_811A050(u16 species); u8 ShowPokedexCryScreen(struct CryRelatedStruct *, u8); +void DestroyCryMeterNeedleSprite(); void sub_808C02C(void) { |