diff options
author | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-18 20:24:39 -0500 |
---|---|---|
committer | ProjectRevoTPP <projectrevotpp@hotmail.com> | 2017-11-18 20:24:39 -0500 |
commit | be716ef9f841589c67f152a90ce5c7c29f7211d8 (patch) | |
tree | af6b7422327908415f5aa9cbe64d97273076971a /src/pokemon/learn_move.c | |
parent | 016b2d16bcc735053267b3b5e8cd597807db4055 (diff) |
change Sprite struct to use a data array instead of manual declares.
Diffstat (limited to 'src/pokemon/learn_move.c')
-rw-r--r-- | src/pokemon/learn_move.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/pokemon/learn_move.c b/src/pokemon/learn_move.c index a47896ea5..55aac840f 100644 --- a/src/pokemon/learn_move.c +++ b/src/pokemon/learn_move.c @@ -765,20 +765,20 @@ void ClearLearnMoveVars(void) void sub_8133300(struct Sprite *sprite) { - s16 var = (sprite->data1 * 10) & 0xFF; + s16 var = (sprite->data[1] * 10) & 0xFF; - switch (sprite->data0) + switch (sprite->data[0]) { case 0: break; case 1: - sprite->pos2.x = Sin(var, 3) * sprite->data2; + sprite->pos2.x = Sin(var, 3) * sprite->data[2]; break; case 2: - sprite->pos2.y = Sin(var, 1) * sprite->data2; + sprite->pos2.y = Sin(var, 1) * sprite->data[2]; break; } - sprite->data1++; + sprite->data[1]++; } void sub_8133358(void) @@ -786,22 +786,22 @@ void sub_8133358(void) s32 i; sLearnMoveStruct->spriteIDs[0] = CreateSprite(&gSpriteTemplate_8402D90, 8, 16, 0); - gSprites[sLearnMoveStruct->spriteIDs[0]].data0 = 1; - gSprites[sLearnMoveStruct->spriteIDs[0]].data2 = -1; + gSprites[sLearnMoveStruct->spriteIDs[0]].data[0] = 1; + gSprites[sLearnMoveStruct->spriteIDs[0]].data[2] = -1; sLearnMoveStruct->spriteIDs[1] = CreateSprite(&gSpriteTemplate_8402D90, 72, 16, 0); StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[1]], 1); - gSprites[sLearnMoveStruct->spriteIDs[1]].data0 = 1; - gSprites[sLearnMoveStruct->spriteIDs[1]].data2 = 1; + gSprites[sLearnMoveStruct->spriteIDs[1]].data[0] = 1; + gSprites[sLearnMoveStruct->spriteIDs[1]].data[2] = 1; sLearnMoveStruct->spriteIDs[2] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 4, 0); StartSpriteAnim(&gSprites[sLearnMoveStruct->spriteIDs[2]], 1); - gSprites[sLearnMoveStruct->spriteIDs[2]].data0 = 2; - gSprites[sLearnMoveStruct->spriteIDs[2]].data2 = -1; + gSprites[sLearnMoveStruct->spriteIDs[2]].data[0] = 2; + gSprites[sLearnMoveStruct->spriteIDs[2]].data[2] = -1; sLearnMoveStruct->spriteIDs[3] = CreateSprite(&gSpriteTemplate_8402DC0, 160, 60, 0); - gSprites[sLearnMoveStruct->spriteIDs[3]].data0 = 2; - gSprites[sLearnMoveStruct->spriteIDs[3]].data2 = 1; + gSprites[sLearnMoveStruct->spriteIDs[3]].data[0] = 2; + gSprites[sLearnMoveStruct->spriteIDs[3]].data[2] = 1; for (i = 0; i < 8; i++) { |